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author | marha <marha@users.sourceforge.net> | 2011-10-05 17:37:34 +0200 |
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committer | marha <marha@users.sourceforge.net> | 2011-10-05 17:37:34 +0200 |
commit | f7025b4baa1ba35ee796785641f04eac5bedb0a6 (patch) | |
tree | 3df62b7b501a478e212397883657a8a8be4db7a3 /mesalib/src/mesa/main/dd.h | |
parent | 60adbfdea1ee754341d64454274e7aa83bae8971 (diff) | |
download | vcxsrv-f7025b4baa1ba35ee796785641f04eac5bedb0a6.tar.gz vcxsrv-f7025b4baa1ba35ee796785641f04eac5bedb0a6.tar.bz2 vcxsrv-f7025b4baa1ba35ee796785641f04eac5bedb0a6.zip |
mkfontscale pixman xserver xtrans libX11 libXdmcp libxcb libXmu mesa git update 5 oct 2011
Diffstat (limited to 'mesalib/src/mesa/main/dd.h')
-rw-r--r-- | mesalib/src/mesa/main/dd.h | 22 |
1 files changed, 1 insertions, 21 deletions
diff --git a/mesalib/src/mesa/main/dd.h b/mesalib/src/mesa/main/dd.h index 720e4f53d..787556451 100644 --- a/mesalib/src/mesa/main/dd.h +++ b/mesalib/src/mesa/main/dd.h @@ -284,9 +284,8 @@ struct dd_function_table { /** * Called by glGetTexImage(). */ - void (*GetTexImage)( struct gl_context *ctx, GLenum target, GLint level, + void (*GetTexImage)( struct gl_context *ctx, GLenum format, GLenum type, GLvoid *pixels, - struct gl_texture_object *texObj, struct gl_texture_image *texImage ); /** @@ -815,25 +814,6 @@ struct dd_function_table { /*@{*/ /** - * Bitmask of state changes that require the current T&L module to be - * validated, using ValidateTnlModule() below. - */ - GLuint NeedValidate; - - /** - * Validate the current T&L module. - * - * This is called directly after UpdateState() when a state change that has - * occurred matches the dd_function_table::NeedValidate bitmask above. This - * ensures all computed values are up to date, thus allowing the driver to - * decide if the current T&L module needs to be swapped out. - * - * This must be non-NULL if a driver installs a custom T&L module and sets - * the dd_function_table::NeedValidate bitmask, but may be NULL otherwise. - */ - void (*ValidateTnlModule)( struct gl_context *ctx, GLuint new_state ); - - /** * Set by the driver-supplied T&L engine. * * Set to PRIM_OUTSIDE_BEGIN_END when outside glBegin()/glEnd(). |