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authormarha <marha@users.sourceforge.net>2013-01-16 08:28:39 +0100
committermarha <marha@users.sourceforge.net>2013-01-16 08:28:39 +0100
commit92bd40b3fc3830028340969f2cc5c6a0720c4450 (patch)
tree538a7f953afd9b5cf38e1a24e20b5be333053f92 /mesalib/src/mesa/main/dd.h
parent2fe4d492f39a5a5b67c4444805f7b1eaa1e745a9 (diff)
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libxtrans fontconfig glproto libX11 libXau libXext libXft libXinerama
libXmu libfontenc mesa xkeyboard-config libxtrans: d9f3728ff74ceb956f6cf8dc24b38611f9a4868a fontconfig: ec5ca08c807585a9230f83c95f7cca6b7065b142 glproto: 8e3407e02980d088e20041e79bdcdd3737e7827e libX11: f57fd760cba92ad846917f21e94e73e9c846185f libXau: 1a8a1b2c68967b48c07b56142799b1020f017027 libXext: 8eee1236041d46a21faba32e0d27c26985267d89 libXft: c5e760a239afc62a1c75e0509868e35957c8df52 libXinerama: 470b9356af961ff7d3968b164aa73872b49a5dcc libXmu: 474d22468c90f99104873b4c5fd7b0f0d2cbf823 libfontenc: 0c3518df24192f18f15ce91c2868560a5973a3dc mesa: 3c00a52f7e02007f40fa53a06fad517bed0328ff xkeyboard-config: 8a117fbd4a029b952afcfe362931628dccf496e4
Diffstat (limited to 'mesalib/src/mesa/main/dd.h')
-rw-r--r--mesalib/src/mesa/main/dd.h16
1 files changed, 16 insertions, 0 deletions
diff --git a/mesalib/src/mesa/main/dd.h b/mesalib/src/mesa/main/dd.h
index 70c53240e..07787d41d 100644
--- a/mesalib/src/mesa/main/dd.h
+++ b/mesalib/src/mesa/main/dd.h
@@ -201,6 +201,22 @@ struct dd_function_table {
GLenum srcFormat, GLenum srcType );
/**
+ * Determine sample counts support for a particular format
+ *
+ * \param ctx GL context
+ * \param internalFormat GL format enum
+ * \param samples Buffer to hold the returned sample counts.
+ * Drivers \b must \b not return more than 16 counts.
+ *
+ * \returns
+ * The number of sample counts actually written to \c samples. If
+ * \c internaFormat is not renderable, zero is returned.
+ */
+ size_t (*QuerySamplesForFormat)(struct gl_context *ctx,
+ GLenum internalFormat,
+ int samples[16]);
+
+ /**
* Called by glTexImage[123]D() and glCopyTexImage[12]D()
* Allocate texture memory and copy the user's image to the buffer.
* The gl_texture_image fields, etc. will be fully initialized.