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authormarha <marha@users.sourceforge.net>2011-10-05 17:44:57 +0200
committermarha <marha@users.sourceforge.net>2011-10-05 17:44:57 +0200
commit8af87a5b60e37ae84fdd759e2c1602be38be4905 (patch)
tree2e621c7fbdc4dfe9eb8d733af4cc232bc03643d4 /mesalib/src/mesa/main/dd.h
parent8238de0fe0c28bd54b3e6cdd1fc94513cf21d3cc (diff)
parentf7025b4baa1ba35ee796785641f04eac5bedb0a6 (diff)
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Merge remote-tracking branch 'origin/released'
Conflicts: mesalib/src/mapi/glapi/glapi.h mesalib/src/mesa/main/syncobj.h xorg-server/dix/events.c xorg-server/dix/getevents.c xorg-server/include/misc.h
Diffstat (limited to 'mesalib/src/mesa/main/dd.h')
-rw-r--r--mesalib/src/mesa/main/dd.h22
1 files changed, 1 insertions, 21 deletions
diff --git a/mesalib/src/mesa/main/dd.h b/mesalib/src/mesa/main/dd.h
index 720e4f53d..787556451 100644
--- a/mesalib/src/mesa/main/dd.h
+++ b/mesalib/src/mesa/main/dd.h
@@ -284,9 +284,8 @@ struct dd_function_table {
/**
* Called by glGetTexImage().
*/
- void (*GetTexImage)( struct gl_context *ctx, GLenum target, GLint level,
+ void (*GetTexImage)( struct gl_context *ctx,
GLenum format, GLenum type, GLvoid *pixels,
- struct gl_texture_object *texObj,
struct gl_texture_image *texImage );
/**
@@ -815,25 +814,6 @@ struct dd_function_table {
/*@{*/
/**
- * Bitmask of state changes that require the current T&L module to be
- * validated, using ValidateTnlModule() below.
- */
- GLuint NeedValidate;
-
- /**
- * Validate the current T&L module.
- *
- * This is called directly after UpdateState() when a state change that has
- * occurred matches the dd_function_table::NeedValidate bitmask above. This
- * ensures all computed values are up to date, thus allowing the driver to
- * decide if the current T&L module needs to be swapped out.
- *
- * This must be non-NULL if a driver installs a custom T&L module and sets
- * the dd_function_table::NeedValidate bitmask, but may be NULL otherwise.
- */
- void (*ValidateTnlModule)( struct gl_context *ctx, GLuint new_state );
-
- /**
* Set by the driver-supplied T&L engine.
*
* Set to PRIM_OUTSIDE_BEGIN_END when outside glBegin()/glEnd().