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author | marha <marha@users.sourceforge.net> | 2013-01-22 14:27:38 +0100 |
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committer | marha <marha@users.sourceforge.net> | 2013-01-22 14:27:38 +0100 |
commit | 7002c66cfba01e7d3b88dae498a195f78f0e83f5 (patch) | |
tree | 2fbbd202a6a4243f0e64a8b22e22417a609ae19d /mesalib/src/mesa/main/depth.c | |
parent | 50c07563e17397daf040a32d8fdd3ab397e72371 (diff) | |
parent | 470f7ca9f0be348faf2f03fc16811844c5eeffce (diff) | |
download | vcxsrv-7002c66cfba01e7d3b88dae498a195f78f0e83f5.tar.gz vcxsrv-7002c66cfba01e7d3b88dae498a195f78f0e83f5.tar.bz2 vcxsrv-7002c66cfba01e7d3b88dae498a195f78f0e83f5.zip |
Merge remote-tracking branch 'origin/released'
* origin/released:
fontconfig libfontenc mesa mkfontscale pixman xserver xkeyboard-config
Conflicts:
mesalib/src/mesa/main/syncobj.c
mesalib/src/mesa/main/syncobj.h
xorg-server/hw/xwin/winconfig.c
xorg-server/hw/xwin/winmultiwindowwndproc.c
Diffstat (limited to 'mesalib/src/mesa/main/depth.c')
-rw-r--r-- | mesalib/src/mesa/main/depth.c | 4 |
1 files changed, 0 insertions, 4 deletions
diff --git a/mesalib/src/mesa/main/depth.c b/mesalib/src/mesa/main/depth.c index bb1625440..8aec94a2d 100644 --- a/mesalib/src/mesa/main/depth.c +++ b/mesalib/src/mesa/main/depth.c @@ -42,7 +42,6 @@ void GLAPIENTRY _mesa_ClearDepth( GLclampd depth ) { GET_CURRENT_CONTEXT(ctx); - ASSERT_OUTSIDE_BEGIN_END(ctx); if (MESA_VERBOSE & VERBOSE_API) _mesa_debug(ctx, "glClearDepth(%f)\n", depth); @@ -68,7 +67,6 @@ void GLAPIENTRY _mesa_DepthFunc( GLenum func ) { GET_CURRENT_CONTEXT(ctx); - ASSERT_OUTSIDE_BEGIN_END(ctx); if (MESA_VERBOSE & VERBOSE_API) _mesa_debug(ctx, "glDepthFunc %s\n", _mesa_lookup_enum_by_nr(func)); @@ -104,7 +102,6 @@ void GLAPIENTRY _mesa_DepthMask( GLboolean flag ) { GET_CURRENT_CONTEXT(ctx); - ASSERT_OUTSIDE_BEGIN_END(ctx); if (MESA_VERBOSE & VERBOSE_API) _mesa_debug(ctx, "glDepthMask %d\n", flag); @@ -132,7 +129,6 @@ void GLAPIENTRY _mesa_DepthBoundsEXT( GLclampd zmin, GLclampd zmax ) { GET_CURRENT_CONTEXT(ctx); - ASSERT_OUTSIDE_BEGIN_END(ctx); if (MESA_VERBOSE & VERBOSE_API) _mesa_debug(ctx, "glDepthBounds(%f, %f)\n", zmin, zmax); |