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author | marha <marha@users.sourceforge.net> | 2011-03-30 06:43:04 +0000 |
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committer | marha <marha@users.sourceforge.net> | 2011-03-30 06:43:04 +0000 |
commit | 2039567395da75a3ae318fb82738cdcf2caa05a1 (patch) | |
tree | 23caaf9e0f6867d85f5cffc284d008c591ae99cb /mesalib/src/mesa/main/dlist.c | |
parent | 24abc56b37a3ec32a03b7eafccd96607ae13ea89 (diff) | |
download | vcxsrv-2039567395da75a3ae318fb82738cdcf2caa05a1.tar.gz vcxsrv-2039567395da75a3ae318fb82738cdcf2caa05a1.tar.bz2 vcxsrv-2039567395da75a3ae318fb82738cdcf2caa05a1.zip |
mesa git update 30 Mar 2011
Diffstat (limited to 'mesalib/src/mesa/main/dlist.c')
-rw-r--r-- | mesalib/src/mesa/main/dlist.c | 27 |
1 files changed, 27 insertions, 0 deletions
diff --git a/mesalib/src/mesa/main/dlist.c b/mesalib/src/mesa/main/dlist.c index 3de6832d3..7e86f1d0e 100644 --- a/mesalib/src/mesa/main/dlist.c +++ b/mesalib/src/mesa/main/dlist.c @@ -388,6 +388,9 @@ typedef enum OPCODE_UNIFORM_3UIV, OPCODE_UNIFORM_4UIV, + /* GL_ARB_color_buffer_float */ + OPCODE_CLAMP_COLOR, + /* GL_EXT_framebuffer_blit */ OPCODE_BLIT_FRAMEBUFFER, @@ -6887,6 +6890,22 @@ save_UniformMatrix4x3fv(GLint location, GLsizei count, GLboolean transpose, } static void GLAPIENTRY +save_ClampColorARB(GLenum target, GLenum clamp) +{ + GET_CURRENT_CONTEXT(ctx); + Node *n; + ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); + n = alloc_instruction(ctx, OPCODE_CLAMP_COLOR, 2); + if (n) { + n[1].e = target; + n[2].e = clamp; + } + if (ctx->ExecuteFlag) { + CALL_ClampColorARB(ctx->Exec, (target, clamp)); + } +} + +static void GLAPIENTRY save_UseShaderProgramEXT(GLenum type, GLuint program) { GET_CURRENT_CONTEXT(ctx); @@ -8071,6 +8090,10 @@ execute_list(struct gl_context *ctx, GLuint list) (n[1].i, n[2].i, n[3].b, n[4].data)); break; + case OPCODE_CLAMP_COLOR: + CALL_ClampColorARB(ctx->Exec, (n[1].e, n[2].e)); + break; + case OPCODE_TEX_BUMP_PARAMETER_ATI: { GLfloat values[4]; @@ -9868,6 +9891,10 @@ _mesa_create_save_table(void) SET_UseShaderProgramEXT(table, save_UseShaderProgramEXT); SET_ActiveProgramEXT(table, save_ActiveProgramEXT); + /* GL_ARB_color_buffer_float */ + SET_ClampColorARB(table, save_ClampColorARB); + SET_ClampColor(table, save_ClampColorARB); + /* GL 3.0 */ #if 0 SET_ClearBufferiv(table, save_ClearBufferiv); |