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authormarha <marha@users.sourceforge.net>2009-10-09 06:31:44 +0000
committermarha <marha@users.sourceforge.net>2009-10-09 06:31:44 +0000
commit06456f5db88b434c3634ede42bdbfdce78fc4249 (patch)
tree97f5174e2d3da40faee7f2ad8858233da3d0166e /mesalib/src/mesa/main/enums.c
parent7b230a3fe2d6c83488d9eec43067fe8ba8ac081b (diff)
parenta0c4815433ccd57322f4f7703ca35e9ccfa59250 (diff)
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vcxsrv-06456f5db88b434c3634ede42bdbfdce78fc4249.tar.bz2
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svn merge ^/branches/released . --username marha
Diffstat (limited to 'mesalib/src/mesa/main/enums.c')
-rw-r--r--mesalib/src/mesa/main/enums.c5201
1 files changed, 5201 insertions, 0 deletions
diff --git a/mesalib/src/mesa/main/enums.c b/mesalib/src/mesa/main/enums.c
new file mode 100644
index 000000000..9f650dadd
--- /dev/null
+++ b/mesalib/src/mesa/main/enums.c
@@ -0,0 +1,5201 @@
+/* DO NOT EDIT - This file generated automatically by gl_enums.py (from Mesa) script */
+
+/*
+ * Copyright (C) 1999-2005 Brian Paul All Rights Reserved.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sub license,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * BRIAN PAUL,
+ * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
+ * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
+ * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ */
+
+#include "glheader.h"
+#include "mfeatures.h"
+#include "enums.h"
+#include "imports.h"
+
+typedef struct {
+ size_t offset;
+ int n;
+} enum_elt;
+
+LONGSTRING static const char enum_string_table[] =
+ "GL_2D\0"
+ "GL_2_BYTES\0"
+ "GL_3D\0"
+ "GL_3D_COLOR\0"
+ "GL_3D_COLOR_TEXTURE\0"
+ "GL_3_BYTES\0"
+ "GL_4D_COLOR_TEXTURE\0"
+ "GL_4_BYTES\0"
+ "GL_ACCUM\0"
+ "GL_ACCUM_ALPHA_BITS\0"
+ "GL_ACCUM_BLUE_BITS\0"
+ "GL_ACCUM_BUFFER_BIT\0"
+ "GL_ACCUM_CLEAR_VALUE\0"
+ "GL_ACCUM_GREEN_BITS\0"
+ "GL_ACCUM_RED_BITS\0"
+ "GL_ACTIVE_ATTRIBUTES\0"
+ "GL_ACTIVE_ATTRIBUTE_MAX_LENGTH\0"
+ "GL_ACTIVE_STENCIL_FACE_EXT\0"
+ "GL_ACTIVE_TEXTURE\0"
+ "GL_ACTIVE_TEXTURE_ARB\0"
+ "GL_ACTIVE_UNIFORMS\0"
+ "GL_ACTIVE_UNIFORM_MAX_LENGTH\0"
+ "GL_ACTIVE_VERTEX_UNITS_ARB\0"
+ "GL_ADD\0"
+ "GL_ADD_SIGNED\0"
+ "GL_ADD_SIGNED_ARB\0"
+ "GL_ADD_SIGNED_EXT\0"
+ "GL_ALIASED_LINE_WIDTH_RANGE\0"
+ "GL_ALIASED_POINT_SIZE_RANGE\0"
+ "GL_ALL_ATTRIB_BITS\0"
+ "GL_ALL_CLIENT_ATTRIB_BITS\0"
+ "GL_ALPHA\0"
+ "GL_ALPHA12\0"
+ "GL_ALPHA12_EXT\0"
+ "GL_ALPHA16\0"
+ "GL_ALPHA16_EXT\0"
+ "GL_ALPHA4\0"
+ "GL_ALPHA4_EXT\0"
+ "GL_ALPHA8\0"
+ "GL_ALPHA8_EXT\0"
+ "GL_ALPHA_BIAS\0"
+ "GL_ALPHA_BITS\0"
+ "GL_ALPHA_SCALE\0"
+ "GL_ALPHA_TEST\0"
+ "GL_ALPHA_TEST_FUNC\0"
+ "GL_ALPHA_TEST_REF\0"
+ "GL_ALREADY_SIGNALED\0"
+ "GL_ALWAYS\0"
+ "GL_AMBIENT\0"
+ "GL_AMBIENT_AND_DIFFUSE\0"
+ "GL_AND\0"
+ "GL_AND_INVERTED\0"
+ "GL_AND_REVERSE\0"
+ "GL_ARRAY_BUFFER\0"
+ "GL_ARRAY_BUFFER_BINDING\0"
+ "GL_ARRAY_BUFFER_BINDING_ARB\0"
+ "GL_ATTACHED_SHADERS\0"
+ "GL_ATTRIB_ARRAY_POINTER_NV\0"
+ "GL_ATTRIB_ARRAY_SIZE_NV\0"
+ "GL_ATTRIB_ARRAY_STRIDE_NV\0"
+ "GL_ATTRIB_ARRAY_TYPE_NV\0"
+ "GL_ATTRIB_STACK_DEPTH\0"
+ "GL_AUTO_NORMAL\0"
+ "GL_AUX0\0"
+ "GL_AUX1\0"
+ "GL_AUX2\0"
+ "GL_AUX3\0"
+ "GL_AUX_BUFFERS\0"
+ "GL_BACK\0"
+ "GL_BACK_LEFT\0"
+ "GL_BACK_RIGHT\0"
+ "GL_BGR\0"
+ "GL_BGRA\0"
+ "GL_BITMAP\0"
+ "GL_BITMAP_TOKEN\0"
+ "GL_BLEND\0"
+ "GL_BLEND_COLOR\0"
+ "GL_BLEND_COLOR_EXT\0"
+ "GL_BLEND_DST\0"
+ "GL_BLEND_DST_ALPHA\0"
+ "GL_BLEND_DST_RGB\0"
+ "GL_BLEND_EQUATION\0"
+ "GL_BLEND_EQUATION_ALPHA\0"
+ "GL_BLEND_EQUATION_ALPHA_EXT\0"
+ "GL_BLEND_EQUATION_EXT\0"
+ "GL_BLEND_EQUATION_RGB\0"
+ "GL_BLEND_EQUATION_RGB_EXT\0"
+ "GL_BLEND_SRC\0"
+ "GL_BLEND_SRC_ALPHA\0"
+ "GL_BLEND_SRC_RGB\0"
+ "GL_BLUE\0"
+ "GL_BLUE_BIAS\0"
+ "GL_BLUE_BITS\0"
+ "GL_BLUE_SCALE\0"
+ "GL_BOOL\0"
+ "GL_BOOL_ARB\0"
+ "GL_BOOL_VEC2\0"
+ "GL_BOOL_VEC2_ARB\0"
+ "GL_BOOL_VEC3\0"
+ "GL_BOOL_VEC3_ARB\0"
+ "GL_BOOL_VEC4\0"
+ "GL_BOOL_VEC4_ARB\0"
+ "GL_BUFFER_ACCESS\0"
+ "GL_BUFFER_ACCESS_ARB\0"
+ "GL_BUFFER_FLUSHING_UNMAP_APPLE\0"
+ "GL_BUFFER_MAPPED\0"
+ "GL_BUFFER_MAPPED_ARB\0"
+ "GL_BUFFER_MAP_POINTER\0"
+ "GL_BUFFER_MAP_POINTER_ARB\0"
+ "GL_BUFFER_SERIALIZED_MODIFY_APPLE\0"
+ "GL_BUFFER_SIZE\0"
+ "GL_BUFFER_SIZE_ARB\0"
+ "GL_BUFFER_USAGE\0"
+ "GL_BUFFER_USAGE_ARB\0"
+ "GL_BUMP_ENVMAP_ATI\0"
+ "GL_BUMP_NUM_TEX_UNITS_ATI\0"
+ "GL_BUMP_ROT_MATRIX_ATI\0"
+ "GL_BUMP_ROT_MATRIX_SIZE_ATI\0"
+ "GL_BUMP_TARGET_ATI\0"
+ "GL_BUMP_TEX_UNITS_ATI\0"
+ "GL_BYTE\0"
+ "GL_C3F_V3F\0"
+ "GL_C4F_N3F_V3F\0"
+ "GL_C4UB_V2F\0"
+ "GL_C4UB_V3F\0"
+ "GL_CCW\0"
+ "GL_CLAMP\0"
+ "GL_CLAMP_TO_BORDER\0"
+ "GL_CLAMP_TO_BORDER_ARB\0"
+ "GL_CLAMP_TO_BORDER_SGIS\0"
+ "GL_CLAMP_TO_EDGE\0"
+ "GL_CLAMP_TO_EDGE_SGIS\0"
+ "GL_CLEAR\0"
+ "GL_CLIENT_ACTIVE_TEXTURE\0"
+ "GL_CLIENT_ACTIVE_TEXTURE_ARB\0"
+ "GL_CLIENT_ALL_ATTRIB_BITS\0"
+ "GL_CLIENT_ATTRIB_STACK_DEPTH\0"
+ "GL_CLIENT_PIXEL_STORE_BIT\0"
+ "GL_CLIENT_VERTEX_ARRAY_BIT\0"
+ "GL_CLIP_PLANE0\0"
+ "GL_CLIP_PLANE1\0"
+ "GL_CLIP_PLANE2\0"
+ "GL_CLIP_PLANE3\0"
+ "GL_CLIP_PLANE4\0"
+ "GL_CLIP_PLANE5\0"
+ "GL_CLIP_VOLUME_CLIPPING_HINT_EXT\0"
+ "GL_COEFF\0"
+ "GL_COLOR\0"
+ "GL_COLOR_ARRAY\0"
+ "GL_COLOR_ARRAY_BUFFER_BINDING\0"
+ "GL_COLOR_ARRAY_BUFFER_BINDING_ARB\0"
+ "GL_COLOR_ARRAY_POINTER\0"
+ "GL_COLOR_ARRAY_SIZE\0"
+ "GL_COLOR_ARRAY_STRIDE\0"
+ "GL_COLOR_ARRAY_TYPE\0"
+ "GL_COLOR_ATTACHMENT0\0"
+ "GL_COLOR_ATTACHMENT0_EXT\0"
+ "GL_COLOR_ATTACHMENT1\0"
+ "GL_COLOR_ATTACHMENT10\0"
+ "GL_COLOR_ATTACHMENT10_EXT\0"
+ "GL_COLOR_ATTACHMENT11\0"
+ "GL_COLOR_ATTACHMENT11_EXT\0"
+ "GL_COLOR_ATTACHMENT12\0"
+ "GL_COLOR_ATTACHMENT12_EXT\0"
+ "GL_COLOR_ATTACHMENT13\0"
+ "GL_COLOR_ATTACHMENT13_EXT\0"
+ "GL_COLOR_ATTACHMENT14\0"
+ "GL_COLOR_ATTACHMENT14_EXT\0"
+ "GL_COLOR_ATTACHMENT15\0"
+ "GL_COLOR_ATTACHMENT15_EXT\0"
+ "GL_COLOR_ATTACHMENT1_EXT\0"
+ "GL_COLOR_ATTACHMENT2\0"
+ "GL_COLOR_ATTACHMENT2_EXT\0"
+ "GL_COLOR_ATTACHMENT3\0"
+ "GL_COLOR_ATTACHMENT3_EXT\0"
+ "GL_COLOR_ATTACHMENT4\0"
+ "GL_COLOR_ATTACHMENT4_EXT\0"
+ "GL_COLOR_ATTACHMENT5\0"
+ "GL_COLOR_ATTACHMENT5_EXT\0"
+ "GL_COLOR_ATTACHMENT6\0"
+ "GL_COLOR_ATTACHMENT6_EXT\0"
+ "GL_COLOR_ATTACHMENT7\0"
+ "GL_COLOR_ATTACHMENT7_EXT\0"
+ "GL_COLOR_ATTACHMENT8\0"
+ "GL_COLOR_ATTACHMENT8_EXT\0"
+ "GL_COLOR_ATTACHMENT9\0"
+ "GL_COLOR_ATTACHMENT9_EXT\0"
+ "GL_COLOR_BUFFER_BIT\0"
+ "GL_COLOR_CLEAR_VALUE\0"
+ "GL_COLOR_INDEX\0"
+ "GL_COLOR_INDEXES\0"
+ "GL_COLOR_LOGIC_OP\0"
+ "GL_COLOR_MATERIAL\0"
+ "GL_COLOR_MATERIAL_FACE\0"
+ "GL_COLOR_MATERIAL_PARAMETER\0"
+ "GL_COLOR_MATRIX\0"
+ "GL_COLOR_MATRIX_SGI\0"
+ "GL_COLOR_MATRIX_STACK_DEPTH\0"
+ "GL_COLOR_MATRIX_STACK_DEPTH_SGI\0"
+ "GL_COLOR_SUM\0"
+ "GL_COLOR_SUM_ARB\0"
+ "GL_COLOR_TABLE\0"
+ "GL_COLOR_TABLE_ALPHA_SIZE\0"
+ "GL_COLOR_TABLE_ALPHA_SIZE_EXT\0"
+ "GL_COLOR_TABLE_ALPHA_SIZE_SGI\0"
+ "GL_COLOR_TABLE_BIAS\0"
+ "GL_COLOR_TABLE_BIAS_SGI\0"
+ "GL_COLOR_TABLE_BLUE_SIZE\0"
+ "GL_COLOR_TABLE_BLUE_SIZE_EXT\0"
+ "GL_COLOR_TABLE_BLUE_SIZE_SGI\0"
+ "GL_COLOR_TABLE_FORMAT\0"
+ "GL_COLOR_TABLE_FORMAT_EXT\0"
+ "GL_COLOR_TABLE_FORMAT_SGI\0"
+ "GL_COLOR_TABLE_GREEN_SIZE\0"
+ "GL_COLOR_TABLE_GREEN_SIZE_EXT\0"
+ "GL_COLOR_TABLE_GREEN_SIZE_SGI\0"
+ "GL_COLOR_TABLE_INTENSITY_SIZE\0"
+ "GL_COLOR_TABLE_INTENSITY_SIZE_EXT\0"
+ "GL_COLOR_TABLE_INTENSITY_SIZE_SGI\0"
+ "GL_COLOR_TABLE_LUMINANCE_SIZE\0"
+ "GL_COLOR_TABLE_LUMINANCE_SIZE_EXT\0"
+ "GL_COLOR_TABLE_LUMINANCE_SIZE_SGI\0"
+ "GL_COLOR_TABLE_RED_SIZE\0"
+ "GL_COLOR_TABLE_RED_SIZE_EXT\0"
+ "GL_COLOR_TABLE_RED_SIZE_SGI\0"
+ "GL_COLOR_TABLE_SCALE\0"
+ "GL_COLOR_TABLE_SCALE_SGI\0"
+ "GL_COLOR_TABLE_WIDTH\0"
+ "GL_COLOR_TABLE_WIDTH_EXT\0"
+ "GL_COLOR_TABLE_WIDTH_SGI\0"
+ "GL_COLOR_WRITEMASK\0"
+ "GL_COMBINE\0"
+ "GL_COMBINE4\0"
+ "GL_COMBINE_ALPHA\0"
+ "GL_COMBINE_ALPHA_ARB\0"
+ "GL_COMBINE_ALPHA_EXT\0"
+ "GL_COMBINE_ARB\0"
+ "GL_COMBINE_EXT\0"
+ "GL_COMBINE_RGB\0"
+ "GL_COMBINE_RGB_ARB\0"
+ "GL_COMBINE_RGB_EXT\0"
+ "GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT\0"
+ "GL_COMPARE_R_TO_TEXTURE\0"
+ "GL_COMPARE_R_TO_TEXTURE_ARB\0"
+ "GL_COMPILE\0"
+ "GL_COMPILE_AND_EXECUTE\0"
+ "GL_COMPILE_STATUS\0"
+ "GL_COMPRESSED_ALPHA\0"
+ "GL_COMPRESSED_ALPHA_ARB\0"
+ "GL_COMPRESSED_INTENSITY\0"
+ "GL_COMPRESSED_INTENSITY_ARB\0"
+ "GL_COMPRESSED_LUMINANCE\0"
+ "GL_COMPRESSED_LUMINANCE_ALPHA\0"
+ "GL_COMPRESSED_LUMINANCE_ALPHA_ARB\0"
+ "GL_COMPRESSED_LUMINANCE_ARB\0"
+ "GL_COMPRESSED_RGB\0"
+ "GL_COMPRESSED_RGBA\0"
+ "GL_COMPRESSED_RGBA_ARB\0"
+ "GL_COMPRESSED_RGBA_FXT1_3DFX\0"
+ "GL_COMPRESSED_RGBA_S3TC_DXT1_EXT\0"
+ "GL_COMPRESSED_RGBA_S3TC_DXT3_EXT\0"
+ "GL_COMPRESSED_RGBA_S3TC_DXT5_EXT\0"
+ "GL_COMPRESSED_RGB_ARB\0"
+ "GL_COMPRESSED_RGB_FXT1_3DFX\0"
+ "GL_COMPRESSED_RGB_S3TC_DXT1_EXT\0"
+ "GL_COMPRESSED_SLUMINANCE\0"
+ "GL_COMPRESSED_SLUMINANCE_ALPHA\0"
+ "GL_COMPRESSED_SRGB\0"
+ "GL_COMPRESSED_SRGB_ALPHA\0"
+ "GL_COMPRESSED_TEXTURE_FORMATS\0"
+ "GL_CONDITION_SATISFIED\0"
+ "GL_CONSTANT\0"
+ "GL_CONSTANT_ALPHA\0"
+ "GL_CONSTANT_ALPHA_EXT\0"
+ "GL_CONSTANT_ARB\0"
+ "GL_CONSTANT_ATTENUATION\0"
+ "GL_CONSTANT_BORDER_HP\0"
+ "GL_CONSTANT_COLOR\0"
+ "GL_CONSTANT_COLOR_EXT\0"
+ "GL_CONSTANT_EXT\0"
+ "GL_CONVOLUTION_1D\0"
+ "GL_CONVOLUTION_2D\0"
+ "GL_CONVOLUTION_BORDER_COLOR\0"
+ "GL_CONVOLUTION_BORDER_COLOR_HP\0"
+ "GL_CONVOLUTION_BORDER_MODE\0"
+ "GL_CONVOLUTION_BORDER_MODE_EXT\0"
+ "GL_CONVOLUTION_FILTER_BIAS\0"
+ "GL_CONVOLUTION_FILTER_BIAS_EXT\0"
+ "GL_CONVOLUTION_FILTER_SCALE\0"
+ "GL_CONVOLUTION_FILTER_SCALE_EXT\0"
+ "GL_CONVOLUTION_FORMAT\0"
+ "GL_CONVOLUTION_FORMAT_EXT\0"
+ "GL_CONVOLUTION_HEIGHT\0"
+ "GL_CONVOLUTION_HEIGHT_EXT\0"
+ "GL_CONVOLUTION_WIDTH\0"
+ "GL_CONVOLUTION_WIDTH_EXT\0"
+ "GL_COORD_REPLACE\0"
+ "GL_COORD_REPLACE_ARB\0"
+ "GL_COORD_REPLACE_NV\0"
+ "GL_COPY\0"
+ "GL_COPY_INVERTED\0"
+ "GL_COPY_PIXEL_TOKEN\0"
+ "GL_COPY_READ_BUFFER\0"
+ "GL_COPY_WRITE_BUFFER\0"
+ "GL_CULL_FACE\0"
+ "GL_CULL_FACE_MODE\0"
+ "GL_CULL_VERTEX_EXT\0"
+ "GL_CULL_VERTEX_EYE_POSITION_EXT\0"
+ "GL_CULL_VERTEX_OBJECT_POSITION_EXT\0"
+ "GL_CURRENT_ATTRIB_NV\0"
+ "GL_CURRENT_BIT\0"
+ "GL_CURRENT_COLOR\0"
+ "GL_CURRENT_FOG_COORD\0"
+ "GL_CURRENT_FOG_COORDINATE\0"
+ "GL_CURRENT_INDEX\0"
+ "GL_CURRENT_MATRIX_ARB\0"
+ "GL_CURRENT_MATRIX_INDEX_ARB\0"
+ "GL_CURRENT_MATRIX_NV\0"
+ "GL_CURRENT_MATRIX_STACK_DEPTH_ARB\0"
+ "GL_CURRENT_MATRIX_STACK_DEPTH_NV\0"
+ "GL_CURRENT_NORMAL\0"
+ "GL_CURRENT_PALETTE_MATRIX_ARB\0"
+ "GL_CURRENT_PROGRAM\0"
+ "GL_CURRENT_QUERY\0"
+ "GL_CURRENT_QUERY_ARB\0"
+ "GL_CURRENT_RASTER_COLOR\0"
+ "GL_CURRENT_RASTER_DISTANCE\0"
+ "GL_CURRENT_RASTER_INDEX\0"
+ "GL_CURRENT_RASTER_POSITION\0"
+ "GL_CURRENT_RASTER_POSITION_VALID\0"
+ "GL_CURRENT_RASTER_SECONDARY_COLOR\0"
+ "GL_CURRENT_RASTER_TEXTURE_COORDS\0"
+ "GL_CURRENT_SECONDARY_COLOR\0"
+ "GL_CURRENT_TEXTURE_COORDS\0"
+ "GL_CURRENT_VERTEX_ATTRIB\0"
+ "GL_CURRENT_VERTEX_ATTRIB_ARB\0"
+ "GL_CURRENT_WEIGHT_ARB\0"
+ "GL_CW\0"
+ "GL_DEBUG_ASSERT_MESA\0"
+ "GL_DEBUG_OBJECT_MESA\0"
+ "GL_DEBUG_PRINT_MESA\0"
+ "GL_DECAL\0"
+ "GL_DECR\0"
+ "GL_DECR_WRAP\0"
+ "GL_DECR_WRAP_EXT\0"
+ "GL_DELETE_STATUS\0"
+ "GL_DEPTH\0"
+ "GL_DEPTH24_STENCIL8\0"
+ "GL_DEPTH_ATTACHMENT\0"
+ "GL_DEPTH_ATTACHMENT_EXT\0"
+ "GL_DEPTH_BIAS\0"
+ "GL_DEPTH_BITS\0"
+ "GL_DEPTH_BOUNDS_EXT\0"
+ "GL_DEPTH_BOUNDS_TEST_EXT\0"
+ "GL_DEPTH_BUFFER_BIT\0"
+ "GL_DEPTH_CLAMP_NV\0"
+ "GL_DEPTH_CLEAR_VALUE\0"
+ "GL_DEPTH_COMPONENT\0"
+ "GL_DEPTH_COMPONENT16\0"
+ "GL_DEPTH_COMPONENT16_ARB\0"
+ "GL_DEPTH_COMPONENT16_SGIX\0"
+ "GL_DEPTH_COMPONENT24\0"
+ "GL_DEPTH_COMPONENT24_ARB\0"
+ "GL_DEPTH_COMPONENT24_SGIX\0"
+ "GL_DEPTH_COMPONENT32\0"
+ "GL_DEPTH_COMPONENT32_ARB\0"
+ "GL_DEPTH_COMPONENT32_SGIX\0"
+ "GL_DEPTH_FUNC\0"
+ "GL_DEPTH_RANGE\0"
+ "GL_DEPTH_SCALE\0"
+ "GL_DEPTH_STENCIL\0"
+ "GL_DEPTH_STENCIL_ATTACHMENT\0"
+ "GL_DEPTH_STENCIL_NV\0"
+ "GL_DEPTH_STENCIL_TO_BGRA_NV\0"
+ "GL_DEPTH_STENCIL_TO_RGBA_NV\0"
+ "GL_DEPTH_TEST\0"
+ "GL_DEPTH_TEXTURE_MODE\0"
+ "GL_DEPTH_TEXTURE_MODE_ARB\0"
+ "GL_DEPTH_WRITEMASK\0"
+ "GL_DIFFUSE\0"
+ "GL_DITHER\0"
+ "GL_DOMAIN\0"
+ "GL_DONT_CARE\0"
+ "GL_DOT3_RGB\0"
+ "GL_DOT3_RGBA\0"
+ "GL_DOT3_RGBA_ARB\0"
+ "GL_DOT3_RGBA_EXT\0"
+ "GL_DOT3_RGB_ARB\0"
+ "GL_DOT3_RGB_EXT\0"
+ "GL_DOUBLE\0"
+ "GL_DOUBLEBUFFER\0"
+ "GL_DRAW_BUFFER\0"
+ "GL_DRAW_BUFFER0\0"
+ "GL_DRAW_BUFFER0_ARB\0"
+ "GL_DRAW_BUFFER0_ATI\0"
+ "GL_DRAW_BUFFER1\0"
+ "GL_DRAW_BUFFER10\0"
+ "GL_DRAW_BUFFER10_ARB\0"
+ "GL_DRAW_BUFFER10_ATI\0"
+ "GL_DRAW_BUFFER11\0"
+ "GL_DRAW_BUFFER11_ARB\0"
+ "GL_DRAW_BUFFER11_ATI\0"
+ "GL_DRAW_BUFFER12\0"
+ "GL_DRAW_BUFFER12_ARB\0"
+ "GL_DRAW_BUFFER12_ATI\0"
+ "GL_DRAW_BUFFER13\0"
+ "GL_DRAW_BUFFER13_ARB\0"
+ "GL_DRAW_BUFFER13_ATI\0"
+ "GL_DRAW_BUFFER14\0"
+ "GL_DRAW_BUFFER14_ARB\0"
+ "GL_DRAW_BUFFER14_ATI\0"
+ "GL_DRAW_BUFFER15\0"
+ "GL_DRAW_BUFFER15_ARB\0"
+ "GL_DRAW_BUFFER15_ATI\0"
+ "GL_DRAW_BUFFER1_ARB\0"
+ "GL_DRAW_BUFFER1_ATI\0"
+ "GL_DRAW_BUFFER2\0"
+ "GL_DRAW_BUFFER2_ARB\0"
+ "GL_DRAW_BUFFER2_ATI\0"
+ "GL_DRAW_BUFFER3\0"
+ "GL_DRAW_BUFFER3_ARB\0"
+ "GL_DRAW_BUFFER3_ATI\0"
+ "GL_DRAW_BUFFER4\0"
+ "GL_DRAW_BUFFER4_ARB\0"
+ "GL_DRAW_BUFFER4_ATI\0"
+ "GL_DRAW_BUFFER5\0"
+ "GL_DRAW_BUFFER5_ARB\0"
+ "GL_DRAW_BUFFER5_ATI\0"
+ "GL_DRAW_BUFFER6\0"
+ "GL_DRAW_BUFFER6_ARB\0"
+ "GL_DRAW_BUFFER6_ATI\0"
+ "GL_DRAW_BUFFER7\0"
+ "GL_DRAW_BUFFER7_ARB\0"
+ "GL_DRAW_BUFFER7_ATI\0"
+ "GL_DRAW_BUFFER8\0"
+ "GL_DRAW_BUFFER8_ARB\0"
+ "GL_DRAW_BUFFER8_ATI\0"
+ "GL_DRAW_BUFFER9\0"
+ "GL_DRAW_BUFFER9_ARB\0"
+ "GL_DRAW_BUFFER9_ATI\0"
+ "GL_DRAW_FRAMEBUFFER\0"
+ "GL_DRAW_FRAMEBUFFER_BINDING_EXT\0"
+ "GL_DRAW_FRAMEBUFFER_EXT\0"
+ "GL_DRAW_PIXEL_TOKEN\0"
+ "GL_DST_ALPHA\0"
+ "GL_DST_COLOR\0"
+ "GL_DU8DV8_ATI\0"
+ "GL_DUDV_ATI\0"
+ "GL_DYNAMIC_COPY\0"
+ "GL_DYNAMIC_COPY_ARB\0"
+ "GL_DYNAMIC_DRAW\0"
+ "GL_DYNAMIC_DRAW_ARB\0"
+ "GL_DYNAMIC_READ\0"
+ "GL_DYNAMIC_READ_ARB\0"
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+ "GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS\0"
+ "GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB\0"
+ "GL_MAX_VERTEX_UNIFORM_COMPONENTS\0"
+ "GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB\0"
+ "GL_MAX_VERTEX_UNITS_ARB\0"
+ "GL_MAX_VIEWPORT_DIMS\0"
+ "GL_MIN\0"
+ "GL_MINMAX\0"
+ "GL_MINMAX_EXT\0"
+ "GL_MINMAX_FORMAT\0"
+ "GL_MINMAX_FORMAT_EXT\0"
+ "GL_MINMAX_SINK\0"
+ "GL_MINMAX_SINK_EXT\0"
+ "GL_MIN_EXT\0"
+ "GL_MIRRORED_REPEAT\0"
+ "GL_MIRRORED_REPEAT_ARB\0"
+ "GL_MIRRORED_REPEAT_IBM\0"
+ "GL_MIRROR_CLAMP_ATI\0"
+ "GL_MIRROR_CLAMP_EXT\0"
+ "GL_MIRROR_CLAMP_TO_BORDER_EXT\0"
+ "GL_MIRROR_CLAMP_TO_EDGE_ATI\0"
+ "GL_MIRROR_CLAMP_TO_EDGE_EXT\0"
+ "GL_MODELVIEW\0"
+ "GL_MODELVIEW0_ARB\0"
+ "GL_MODELVIEW10_ARB\0"
+ "GL_MODELVIEW11_ARB\0"
+ "GL_MODELVIEW12_ARB\0"
+ "GL_MODELVIEW13_ARB\0"
+ "GL_MODELVIEW14_ARB\0"
+ "GL_MODELVIEW15_ARB\0"
+ "GL_MODELVIEW16_ARB\0"
+ "GL_MODELVIEW17_ARB\0"
+ "GL_MODELVIEW18_ARB\0"
+ "GL_MODELVIEW19_ARB\0"
+ "GL_MODELVIEW1_ARB\0"
+ "GL_MODELVIEW20_ARB\0"
+ "GL_MODELVIEW21_ARB\0"
+ "GL_MODELVIEW22_ARB\0"
+ "GL_MODELVIEW23_ARB\0"
+ "GL_MODELVIEW24_ARB\0"
+ "GL_MODELVIEW25_ARB\0"
+ "GL_MODELVIEW26_ARB\0"
+ "GL_MODELVIEW27_ARB\0"
+ "GL_MODELVIEW28_ARB\0"
+ "GL_MODELVIEW29_ARB\0"
+ "GL_MODELVIEW2_ARB\0"
+ "GL_MODELVIEW30_ARB\0"
+ "GL_MODELVIEW31_ARB\0"
+ "GL_MODELVIEW3_ARB\0"
+ "GL_MODELVIEW4_ARB\0"
+ "GL_MODELVIEW5_ARB\0"
+ "GL_MODELVIEW6_ARB\0"
+ "GL_MODELVIEW7_ARB\0"
+ "GL_MODELVIEW8_ARB\0"
+ "GL_MODELVIEW9_ARB\0"
+ "GL_MODELVIEW_MATRIX\0"
+ "GL_MODELVIEW_PROJECTION_NV\0"
+ "GL_MODELVIEW_STACK_DEPTH\0"
+ "GL_MODULATE\0"
+ "GL_MODULATE_ADD_ATI\0"
+ "GL_MODULATE_SIGNED_ADD_ATI\0"
+ "GL_MODULATE_SUBTRACT_ATI\0"
+ "GL_MULT\0"
+ "GL_MULTISAMPLE\0"
+ "GL_MULTISAMPLE_3DFX\0"
+ "GL_MULTISAMPLE_ARB\0"
+ "GL_MULTISAMPLE_BIT\0"
+ "GL_MULTISAMPLE_BIT_3DFX\0"
+ "GL_MULTISAMPLE_BIT_ARB\0"
+ "GL_MULTISAMPLE_FILTER_HINT_NV\0"
+ "GL_N3F_V3F\0"
+ "GL_NAME_STACK_DEPTH\0"
+ "GL_NAND\0"
+ "GL_NEAREST\0"
+ "GL_NEAREST_CLIPMAP_LINEAR_SGIX\0"
+ "GL_NEAREST_CLIPMAP_NEAREST_SGIX\0"
+ "GL_NEAREST_MIPMAP_LINEAR\0"
+ "GL_NEAREST_MIPMAP_NEAREST\0"
+ "GL_NEVER\0"
+ "GL_NICEST\0"
+ "GL_NONE\0"
+ "GL_NOOP\0"
+ "GL_NOR\0"
+ "GL_NORMALIZE\0"
+ "GL_NORMAL_ARRAY\0"
+ "GL_NORMAL_ARRAY_BUFFER_BINDING\0"
+ "GL_NORMAL_ARRAY_BUFFER_BINDING_ARB\0"
+ "GL_NORMAL_ARRAY_POINTER\0"
+ "GL_NORMAL_ARRAY_STRIDE\0"
+ "GL_NORMAL_ARRAY_TYPE\0"
+ "GL_NORMAL_MAP\0"
+ "GL_NORMAL_MAP_ARB\0"
+ "GL_NORMAL_MAP_NV\0"
+ "GL_NOTEQUAL\0"
+ "GL_NO_ERROR\0"
+ "GL_NUM_COMPRESSED_TEXTURE_FORMATS\0"
+ "GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB\0"
+ "GL_OBJECT_ACTIVE_ATTRIBUTES_ARB\0"
+ "GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB\0"
+ "GL_OBJECT_ACTIVE_UNIFORMS_ARB\0"
+ "GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB\0"
+ "GL_OBJECT_ATTACHED_OBJECTS_ARB\0"
+ "GL_OBJECT_COMPILE_STATUS_ARB\0"
+ "GL_OBJECT_DELETE_STATUS_ARB\0"
+ "GL_OBJECT_INFO_LOG_LENGTH_ARB\0"
+ "GL_OBJECT_LINEAR\0"
+ "GL_OBJECT_LINK_STATUS_ARB\0"
+ "GL_OBJECT_PLANE\0"
+ "GL_OBJECT_SHADER_SOURCE_LENGTH_ARB\0"
+ "GL_OBJECT_SUBTYPE_ARB\0"
+ "GL_OBJECT_TYPE\0"
+ "GL_OBJECT_TYPE_ARB\0"
+ "GL_OBJECT_VALIDATE_STATUS_ARB\0"
+ "GL_OCCLUSION_TEST_HP\0"
+ "GL_OCCLUSION_TEST_RESULT_HP\0"
+ "GL_ONE\0"
+ "GL_ONE_MINUS_CONSTANT_ALPHA\0"
+ "GL_ONE_MINUS_CONSTANT_ALPHA_EXT\0"
+ "GL_ONE_MINUS_CONSTANT_COLOR\0"
+ "GL_ONE_MINUS_CONSTANT_COLOR_EXT\0"
+ "GL_ONE_MINUS_DST_ALPHA\0"
+ "GL_ONE_MINUS_DST_COLOR\0"
+ "GL_ONE_MINUS_SRC_ALPHA\0"
+ "GL_ONE_MINUS_SRC_COLOR\0"
+ "GL_OPERAND0_ALPHA\0"
+ "GL_OPERAND0_ALPHA_ARB\0"
+ "GL_OPERAND0_ALPHA_EXT\0"
+ "GL_OPERAND0_RGB\0"
+ "GL_OPERAND0_RGB_ARB\0"
+ "GL_OPERAND0_RGB_EXT\0"
+ "GL_OPERAND1_ALPHA\0"
+ "GL_OPERAND1_ALPHA_ARB\0"
+ "GL_OPERAND1_ALPHA_EXT\0"
+ "GL_OPERAND1_RGB\0"
+ "GL_OPERAND1_RGB_ARB\0"
+ "GL_OPERAND1_RGB_EXT\0"
+ "GL_OPERAND2_ALPHA\0"
+ "GL_OPERAND2_ALPHA_ARB\0"
+ "GL_OPERAND2_ALPHA_EXT\0"
+ "GL_OPERAND2_RGB\0"
+ "GL_OPERAND2_RGB_ARB\0"
+ "GL_OPERAND2_RGB_EXT\0"
+ "GL_OPERAND3_ALPHA_NV\0"
+ "GL_OPERAND3_RGB_NV\0"
+ "GL_OR\0"
+ "GL_ORDER\0"
+ "GL_OR_INVERTED\0"
+ "GL_OR_REVERSE\0"
+ "GL_OUT_OF_MEMORY\0"
+ "GL_PACK_ALIGNMENT\0"
+ "GL_PACK_IMAGE_HEIGHT\0"
+ "GL_PACK_INVERT_MESA\0"
+ "GL_PACK_LSB_FIRST\0"
+ "GL_PACK_ROW_LENGTH\0"
+ "GL_PACK_SKIP_IMAGES\0"
+ "GL_PACK_SKIP_PIXELS\0"
+ "GL_PACK_SKIP_ROWS\0"
+ "GL_PACK_SWAP_BYTES\0"
+ "GL_PALETTE4_R5_G6_B5_OES\0"
+ "GL_PALETTE4_RGB5_A1_OES\0"
+ "GL_PALETTE4_RGB8_OES\0"
+ "GL_PALETTE4_RGBA4_OES\0"
+ "GL_PALETTE4_RGBA8_OES\0"
+ "GL_PALETTE8_R5_G6_B5_OES\0"
+ "GL_PALETTE8_RGB5_A1_OES\0"
+ "GL_PALETTE8_RGB8_OES\0"
+ "GL_PALETTE8_RGBA4_OES\0"
+ "GL_PALETTE8_RGBA8_OES\0"
+ "GL_PASS_THROUGH_TOKEN\0"
+ "GL_PERSPECTIVE_CORRECTION_HINT\0"
+ "GL_PIXEL_MAP_A_TO_A\0"
+ "GL_PIXEL_MAP_A_TO_A_SIZE\0"
+ "GL_PIXEL_MAP_B_TO_B\0"
+ "GL_PIXEL_MAP_B_TO_B_SIZE\0"
+ "GL_PIXEL_MAP_G_TO_G\0"
+ "GL_PIXEL_MAP_G_TO_G_SIZE\0"
+ "GL_PIXEL_MAP_I_TO_A\0"
+ "GL_PIXEL_MAP_I_TO_A_SIZE\0"
+ "GL_PIXEL_MAP_I_TO_B\0"
+ "GL_PIXEL_MAP_I_TO_B_SIZE\0"
+ "GL_PIXEL_MAP_I_TO_G\0"
+ "GL_PIXEL_MAP_I_TO_G_SIZE\0"
+ "GL_PIXEL_MAP_I_TO_I\0"
+ "GL_PIXEL_MAP_I_TO_I_SIZE\0"
+ "GL_PIXEL_MAP_I_TO_R\0"
+ "GL_PIXEL_MAP_I_TO_R_SIZE\0"
+ "GL_PIXEL_MAP_R_TO_R\0"
+ "GL_PIXEL_MAP_R_TO_R_SIZE\0"
+ "GL_PIXEL_MAP_S_TO_S\0"
+ "GL_PIXEL_MAP_S_TO_S_SIZE\0"
+ "GL_PIXEL_MODE_BIT\0"
+ "GL_PIXEL_PACK_BUFFER\0"
+ "GL_PIXEL_PACK_BUFFER_BINDING\0"
+ "GL_PIXEL_PACK_BUFFER_BINDING_EXT\0"
+ "GL_PIXEL_PACK_BUFFER_EXT\0"
+ "GL_PIXEL_UNPACK_BUFFER\0"
+ "GL_PIXEL_UNPACK_BUFFER_BINDING\0"
+ "GL_PIXEL_UNPACK_BUFFER_BINDING_EXT\0"
+ "GL_PIXEL_UNPACK_BUFFER_EXT\0"
+ "GL_POINT\0"
+ "GL_POINTS\0"
+ "GL_POINT_BIT\0"
+ "GL_POINT_DISTANCE_ATTENUATION\0"
+ "GL_POINT_DISTANCE_ATTENUATION_ARB\0"
+ "GL_POINT_DISTANCE_ATTENUATION_EXT\0"
+ "GL_POINT_DISTANCE_ATTENUATION_SGIS\0"
+ "GL_POINT_FADE_THRESHOLD_SIZE\0"
+ "GL_POINT_FADE_THRESHOLD_SIZE_ARB\0"
+ "GL_POINT_FADE_THRESHOLD_SIZE_EXT\0"
+ "GL_POINT_FADE_THRESHOLD_SIZE_SGIS\0"
+ "GL_POINT_SIZE\0"
+ "GL_POINT_SIZE_GRANULARITY\0"
+ "GL_POINT_SIZE_MAX\0"
+ "GL_POINT_SIZE_MAX_ARB\0"
+ "GL_POINT_SIZE_MAX_EXT\0"
+ "GL_POINT_SIZE_MAX_SGIS\0"
+ "GL_POINT_SIZE_MIN\0"
+ "GL_POINT_SIZE_MIN_ARB\0"
+ "GL_POINT_SIZE_MIN_EXT\0"
+ "GL_POINT_SIZE_MIN_SGIS\0"
+ "GL_POINT_SIZE_RANGE\0"
+ "GL_POINT_SMOOTH\0"
+ "GL_POINT_SMOOTH_HINT\0"
+ "GL_POINT_SPRITE\0"
+ "GL_POINT_SPRITE_ARB\0"
+ "GL_POINT_SPRITE_COORD_ORIGIN\0"
+ "GL_POINT_SPRITE_NV\0"
+ "GL_POINT_SPRITE_R_MODE_NV\0"
+ "GL_POINT_TOKEN\0"
+ "GL_POLYGON\0"
+ "GL_POLYGON_BIT\0"
+ "GL_POLYGON_MODE\0"
+ "GL_POLYGON_OFFSET_BIAS\0"
+ "GL_POLYGON_OFFSET_FACTOR\0"
+ "GL_POLYGON_OFFSET_FILL\0"
+ "GL_POLYGON_OFFSET_LINE\0"
+ "GL_POLYGON_OFFSET_POINT\0"
+ "GL_POLYGON_OFFSET_UNITS\0"
+ "GL_POLYGON_SMOOTH\0"
+ "GL_POLYGON_SMOOTH_HINT\0"
+ "GL_POLYGON_STIPPLE\0"
+ "GL_POLYGON_STIPPLE_BIT\0"
+ "GL_POLYGON_TOKEN\0"
+ "GL_POSITION\0"
+ "GL_POST_COLOR_MATRIX_ALPHA_BIAS\0"
+ "GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI\0"
+ "GL_POST_COLOR_MATRIX_ALPHA_SCALE\0"
+ "GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI\0"
+ "GL_POST_COLOR_MATRIX_BLUE_BIAS\0"
+ "GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI\0"
+ "GL_POST_COLOR_MATRIX_BLUE_SCALE\0"
+ "GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI\0"
+ "GL_POST_COLOR_MATRIX_COLOR_TABLE\0"
+ "GL_POST_COLOR_MATRIX_GREEN_BIAS\0"
+ "GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI\0"
+ "GL_POST_COLOR_MATRIX_GREEN_SCALE\0"
+ "GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI\0"
+ "GL_POST_COLOR_MATRIX_RED_BIAS\0"
+ "GL_POST_COLOR_MATRIX_RED_BIAS_SGI\0"
+ "GL_POST_COLOR_MATRIX_RED_SCALE\0"
+ "GL_POST_COLOR_MATRIX_RED_SCALE_SGI\0"
+ "GL_POST_CONVOLUTION_ALPHA_BIAS\0"
+ "GL_POST_CONVOLUTION_ALPHA_BIAS_EXT\0"
+ "GL_POST_CONVOLUTION_ALPHA_SCALE\0"
+ "GL_POST_CONVOLUTION_ALPHA_SCALE_EXT\0"
+ "GL_POST_CONVOLUTION_BLUE_BIAS\0"
+ "GL_POST_CONVOLUTION_BLUE_BIAS_EXT\0"
+ "GL_POST_CONVOLUTION_BLUE_SCALE\0"
+ "GL_POST_CONVOLUTION_BLUE_SCALE_EXT\0"
+ "GL_POST_CONVOLUTION_COLOR_TABLE\0"
+ "GL_POST_CONVOLUTION_GREEN_BIAS\0"
+ "GL_POST_CONVOLUTION_GREEN_BIAS_EXT\0"
+ "GL_POST_CONVOLUTION_GREEN_SCALE\0"
+ "GL_POST_CONVOLUTION_GREEN_SCALE_EXT\0"
+ "GL_POST_CONVOLUTION_RED_BIAS\0"
+ "GL_POST_CONVOLUTION_RED_BIAS_EXT\0"
+ "GL_POST_CONVOLUTION_RED_SCALE\0"
+ "GL_POST_CONVOLUTION_RED_SCALE_EXT\0"
+ "GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX\0"
+ "GL_POST_TEXTURE_FILTER_BIAS_SGIX\0"
+ "GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX\0"
+ "GL_POST_TEXTURE_FILTER_SCALE_SGIX\0"
+ "GL_PREVIOUS\0"
+ "GL_PREVIOUS_ARB\0"
+ "GL_PREVIOUS_EXT\0"
+ "GL_PRIMARY_COLOR\0"
+ "GL_PRIMARY_COLOR_ARB\0"
+ "GL_PRIMARY_COLOR_EXT\0"
+ "GL_PROGRAM_ADDRESS_REGISTERS_ARB\0"
+ "GL_PROGRAM_ALU_INSTRUCTIONS_ARB\0"
+ "GL_PROGRAM_ATTRIBS_ARB\0"
+ "GL_PROGRAM_BINDING_ARB\0"
+ "GL_PROGRAM_ERROR_POSITION_ARB\0"
+ "GL_PROGRAM_ERROR_POSITION_NV\0"
+ "GL_PROGRAM_ERROR_STRING_ARB\0"
+ "GL_PROGRAM_FORMAT_ARB\0"
+ "GL_PROGRAM_FORMAT_ASCII_ARB\0"
+ "GL_PROGRAM_INSTRUCTIONS_ARB\0"
+ "GL_PROGRAM_LENGTH_ARB\0"
+ "GL_PROGRAM_LENGTH_NV\0"
+ "GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB\0"
+ "GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB\0"
+ "GL_PROGRAM_NATIVE_ATTRIBS_ARB\0"
+ "GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB\0"
+ "GL_PROGRAM_NATIVE_PARAMETERS_ARB\0"
+ "GL_PROGRAM_NATIVE_TEMPORARIES_ARB\0"
+ "GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB\0"
+ "GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB\0"
+ "GL_PROGRAM_OBJECT_ARB\0"
+ "GL_PROGRAM_PARAMETERS_ARB\0"
+ "GL_PROGRAM_PARAMETER_NV\0"
+ "GL_PROGRAM_RESIDENT_NV\0"
+ "GL_PROGRAM_STRING_ARB\0"
+ "GL_PROGRAM_STRING_NV\0"
+ "GL_PROGRAM_TARGET_NV\0"
+ "GL_PROGRAM_TEMPORARIES_ARB\0"
+ "GL_PROGRAM_TEX_INDIRECTIONS_ARB\0"
+ "GL_PROGRAM_TEX_INSTRUCTIONS_ARB\0"
+ "GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB\0"
+ "GL_PROJECTION\0"
+ "GL_PROJECTION_MATRIX\0"
+ "GL_PROJECTION_STACK_DEPTH\0"
+ "GL_PROVOKING_VERTEX_EXT\0"
+ "GL_PROXY_COLOR_TABLE\0"
+ "GL_PROXY_HISTOGRAM\0"
+ "GL_PROXY_HISTOGRAM_EXT\0"
+ "GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE\0"
+ "GL_PROXY_POST_CONVOLUTION_COLOR_TABLE\0"
+ "GL_PROXY_TEXTURE_1D\0"
+ "GL_PROXY_TEXTURE_1D_ARRAY_EXT\0"
+ "GL_PROXY_TEXTURE_1D_EXT\0"
+ "GL_PROXY_TEXTURE_2D\0"
+ "GL_PROXY_TEXTURE_2D_ARRAY_EXT\0"
+ "GL_PROXY_TEXTURE_2D_EXT\0"
+ "GL_PROXY_TEXTURE_3D\0"
+ "GL_PROXY_TEXTURE_COLOR_TABLE_SGI\0"
+ "GL_PROXY_TEXTURE_CUBE_MAP\0"
+ "GL_PROXY_TEXTURE_CUBE_MAP_ARB\0"
+ "GL_PROXY_TEXTURE_RECTANGLE_ARB\0"
+ "GL_PROXY_TEXTURE_RECTANGLE_NV\0"
+ "GL_Q\0"
+ "GL_QUADRATIC_ATTENUATION\0"
+ "GL_QUADS\0"
+ "GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT\0"
+ "GL_QUAD_MESH_SUN\0"
+ "GL_QUAD_STRIP\0"
+ "GL_QUERY_COUNTER_BITS\0"
+ "GL_QUERY_COUNTER_BITS_ARB\0"
+ "GL_QUERY_RESULT\0"
+ "GL_QUERY_RESULT_ARB\0"
+ "GL_QUERY_RESULT_AVAILABLE\0"
+ "GL_QUERY_RESULT_AVAILABLE_ARB\0"
+ "GL_R\0"
+ "GL_R3_G3_B2\0"
+ "GL_RASTER_POSITION_UNCLIPPED_IBM\0"
+ "GL_READ_BUFFER\0"
+ "GL_READ_FRAMEBUFFER\0"
+ "GL_READ_FRAMEBUFFER_BINDING_EXT\0"
+ "GL_READ_FRAMEBUFFER_EXT\0"
+ "GL_READ_ONLY\0"
+ "GL_READ_ONLY_ARB\0"
+ "GL_READ_WRITE\0"
+ "GL_READ_WRITE_ARB\0"
+ "GL_RED\0"
+ "GL_REDUCE\0"
+ "GL_REDUCE_EXT\0"
+ "GL_RED_BIAS\0"
+ "GL_RED_BITS\0"
+ "GL_RED_SCALE\0"
+ "GL_REFLECTION_MAP\0"
+ "GL_REFLECTION_MAP_ARB\0"
+ "GL_REFLECTION_MAP_NV\0"
+ "GL_RENDER\0"
+ "GL_RENDERBUFFER\0"
+ "GL_RENDERBUFFER_ALPHA_SIZE\0"
+ "GL_RENDERBUFFER_BINDING_EXT\0"
+ "GL_RENDERBUFFER_BLUE_SIZE\0"
+ "GL_RENDERBUFFER_DEPTH_SIZE\0"
+ "GL_RENDERBUFFER_EXT\0"
+ "GL_RENDERBUFFER_GREEN_SIZE\0"
+ "GL_RENDERBUFFER_HEIGHT\0"
+ "GL_RENDERBUFFER_HEIGHT_EXT\0"
+ "GL_RENDERBUFFER_INTERNAL_FORMAT\0"
+ "GL_RENDERBUFFER_INTERNAL_FORMAT_EXT\0"
+ "GL_RENDERBUFFER_RED_SIZE\0"
+ "GL_RENDERBUFFER_SAMPLES\0"
+ "GL_RENDERBUFFER_STENCIL_SIZE\0"
+ "GL_RENDERBUFFER_WIDTH\0"
+ "GL_RENDERBUFFER_WIDTH_EXT\0"
+ "GL_RENDERER\0"
+ "GL_RENDER_MODE\0"
+ "GL_REPEAT\0"
+ "GL_REPLACE\0"
+ "GL_REPLACE_EXT\0"
+ "GL_REPLICATE_BORDER_HP\0"
+ "GL_RESCALE_NORMAL\0"
+ "GL_RESCALE_NORMAL_EXT\0"
+ "GL_RETURN\0"
+ "GL_RGB\0"
+ "GL_RGB10\0"
+ "GL_RGB10_A2\0"
+ "GL_RGB10_A2_EXT\0"
+ "GL_RGB10_EXT\0"
+ "GL_RGB12\0"
+ "GL_RGB12_EXT\0"
+ "GL_RGB16\0"
+ "GL_RGB16_EXT\0"
+ "GL_RGB2_EXT\0"
+ "GL_RGB4\0"
+ "GL_RGB4_EXT\0"
+ "GL_RGB4_S3TC\0"
+ "GL_RGB5\0"
+ "GL_RGB5_A1\0"
+ "GL_RGB5_A1_EXT\0"
+ "GL_RGB5_EXT\0"
+ "GL_RGB8\0"
+ "GL_RGB8_EXT\0"
+ "GL_RGBA\0"
+ "GL_RGBA12\0"
+ "GL_RGBA12_EXT\0"
+ "GL_RGBA16\0"
+ "GL_RGBA16_EXT\0"
+ "GL_RGBA2\0"
+ "GL_RGBA2_EXT\0"
+ "GL_RGBA4\0"
+ "GL_RGBA4_DXT5_S3TC\0"
+ "GL_RGBA4_EXT\0"
+ "GL_RGBA4_S3TC\0"
+ "GL_RGBA8\0"
+ "GL_RGBA8_EXT\0"
+ "GL_RGBA8_SNORM\0"
+ "GL_RGBA_DXT5_S3TC\0"
+ "GL_RGBA_MODE\0"
+ "GL_RGBA_S3TC\0"
+ "GL_RGBA_SNORM\0"
+ "GL_RGB_S3TC\0"
+ "GL_RGB_SCALE\0"
+ "GL_RGB_SCALE_ARB\0"
+ "GL_RGB_SCALE_EXT\0"
+ "GL_RIGHT\0"
+ "GL_S\0"
+ "GL_SAMPLER_1D\0"
+ "GL_SAMPLER_1D_SHADOW\0"
+ "GL_SAMPLER_2D\0"
+ "GL_SAMPLER_2D_SHADOW\0"
+ "GL_SAMPLER_3D\0"
+ "GL_SAMPLER_CUBE\0"
+ "GL_SAMPLES\0"
+ "GL_SAMPLES_3DFX\0"
+ "GL_SAMPLES_ARB\0"
+ "GL_SAMPLES_PASSED\0"
+ "GL_SAMPLES_PASSED_ARB\0"
+ "GL_SAMPLE_ALPHA_TO_COVERAGE\0"
+ "GL_SAMPLE_ALPHA_TO_COVERAGE_ARB\0"
+ "GL_SAMPLE_ALPHA_TO_ONE\0"
+ "GL_SAMPLE_ALPHA_TO_ONE_ARB\0"
+ "GL_SAMPLE_BUFFERS\0"
+ "GL_SAMPLE_BUFFERS_3DFX\0"
+ "GL_SAMPLE_BUFFERS_ARB\0"
+ "GL_SAMPLE_COVERAGE\0"
+ "GL_SAMPLE_COVERAGE_ARB\0"
+ "GL_SAMPLE_COVERAGE_INVERT\0"
+ "GL_SAMPLE_COVERAGE_INVERT_ARB\0"
+ "GL_SAMPLE_COVERAGE_VALUE\0"
+ "GL_SAMPLE_COVERAGE_VALUE_ARB\0"
+ "GL_SCISSOR_BIT\0"
+ "GL_SCISSOR_BOX\0"
+ "GL_SCISSOR_TEST\0"
+ "GL_SECONDARY_COLOR_ARRAY\0"
+ "GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING\0"
+ "GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB\0"
+ "GL_SECONDARY_COLOR_ARRAY_POINTER\0"
+ "GL_SECONDARY_COLOR_ARRAY_SIZE\0"
+ "GL_SECONDARY_COLOR_ARRAY_STRIDE\0"
+ "GL_SECONDARY_COLOR_ARRAY_TYPE\0"
+ "GL_SELECT\0"
+ "GL_SELECTION_BUFFER_POINTER\0"
+ "GL_SELECTION_BUFFER_SIZE\0"
+ "GL_SEPARABLE_2D\0"
+ "GL_SEPARATE_SPECULAR_COLOR\0"
+ "GL_SEPARATE_SPECULAR_COLOR_EXT\0"
+ "GL_SET\0"
+ "GL_SHADER_OBJECT_ARB\0"
+ "GL_SHADER_SOURCE_LENGTH\0"
+ "GL_SHADER_TYPE\0"
+ "GL_SHADE_MODEL\0"
+ "GL_SHADING_LANGUAGE_VERSION\0"
+ "GL_SHADOW_AMBIENT_SGIX\0"
+ "GL_SHARED_TEXTURE_PALETTE_EXT\0"
+ "GL_SHININESS\0"
+ "GL_SHORT\0"
+ "GL_SIGNALED\0"
+ "GL_SIGNED_NORMALIZED\0"
+ "GL_SINGLE_COLOR\0"
+ "GL_SINGLE_COLOR_EXT\0"
+ "GL_SLICE_ACCUM_SUN\0"
+ "GL_SLUMINANCE\0"
+ "GL_SLUMINANCE8\0"
+ "GL_SLUMINANCE8_ALPHA8\0"
+ "GL_SLUMINANCE_ALPHA\0"
+ "GL_SMOOTH\0"
+ "GL_SMOOTH_LINE_WIDTH_GRANULARITY\0"
+ "GL_SMOOTH_LINE_WIDTH_RANGE\0"
+ "GL_SMOOTH_POINT_SIZE_GRANULARITY\0"
+ "GL_SMOOTH_POINT_SIZE_RANGE\0"
+ "GL_SOURCE0_ALPHA\0"
+ "GL_SOURCE0_ALPHA_ARB\0"
+ "GL_SOURCE0_ALPHA_EXT\0"
+ "GL_SOURCE0_RGB\0"
+ "GL_SOURCE0_RGB_ARB\0"
+ "GL_SOURCE0_RGB_EXT\0"
+ "GL_SOURCE1_ALPHA\0"
+ "GL_SOURCE1_ALPHA_ARB\0"
+ "GL_SOURCE1_ALPHA_EXT\0"
+ "GL_SOURCE1_RGB\0"
+ "GL_SOURCE1_RGB_ARB\0"
+ "GL_SOURCE1_RGB_EXT\0"
+ "GL_SOURCE2_ALPHA\0"
+ "GL_SOURCE2_ALPHA_ARB\0"
+ "GL_SOURCE2_ALPHA_EXT\0"
+ "GL_SOURCE2_RGB\0"
+ "GL_SOURCE2_RGB_ARB\0"
+ "GL_SOURCE2_RGB_EXT\0"
+ "GL_SOURCE3_ALPHA_NV\0"
+ "GL_SOURCE3_RGB_NV\0"
+ "GL_SPECULAR\0"
+ "GL_SPHERE_MAP\0"
+ "GL_SPOT_CUTOFF\0"
+ "GL_SPOT_DIRECTION\0"
+ "GL_SPOT_EXPONENT\0"
+ "GL_SRC0_ALPHA\0"
+ "GL_SRC0_RGB\0"
+ "GL_SRC1_ALPHA\0"
+ "GL_SRC1_RGB\0"
+ "GL_SRC2_ALPHA\0"
+ "GL_SRC2_RGB\0"
+ "GL_SRC_ALPHA\0"
+ "GL_SRC_ALPHA_SATURATE\0"
+ "GL_SRC_COLOR\0"
+ "GL_SRGB\0"
+ "GL_SRGB8\0"
+ "GL_SRGB8_ALPHA8\0"
+ "GL_SRGB_ALPHA\0"
+ "GL_STACK_OVERFLOW\0"
+ "GL_STACK_UNDERFLOW\0"
+ "GL_STATIC_COPY\0"
+ "GL_STATIC_COPY_ARB\0"
+ "GL_STATIC_DRAW\0"
+ "GL_STATIC_DRAW_ARB\0"
+ "GL_STATIC_READ\0"
+ "GL_STATIC_READ_ARB\0"
+ "GL_STENCIL\0"
+ "GL_STENCIL_ATTACHMENT\0"
+ "GL_STENCIL_ATTACHMENT_EXT\0"
+ "GL_STENCIL_BACK_FAIL\0"
+ "GL_STENCIL_BACK_FAIL_ATI\0"
+ "GL_STENCIL_BACK_FUNC\0"
+ "GL_STENCIL_BACK_FUNC_ATI\0"
+ "GL_STENCIL_BACK_PASS_DEPTH_FAIL\0"
+ "GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI\0"
+ "GL_STENCIL_BACK_PASS_DEPTH_PASS\0"
+ "GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI\0"
+ "GL_STENCIL_BACK_REF\0"
+ "GL_STENCIL_BACK_VALUE_MASK\0"
+ "GL_STENCIL_BACK_WRITEMASK\0"
+ "GL_STENCIL_BITS\0"
+ "GL_STENCIL_BUFFER_BIT\0"
+ "GL_STENCIL_CLEAR_VALUE\0"
+ "GL_STENCIL_FAIL\0"
+ "GL_STENCIL_FUNC\0"
+ "GL_STENCIL_INDEX\0"
+ "GL_STENCIL_INDEX16_EXT\0"
+ "GL_STENCIL_INDEX1_EXT\0"
+ "GL_STENCIL_INDEX4_EXT\0"
+ "GL_STENCIL_INDEX8_EXT\0"
+ "GL_STENCIL_INDEX_EXT\0"
+ "GL_STENCIL_PASS_DEPTH_FAIL\0"
+ "GL_STENCIL_PASS_DEPTH_PASS\0"
+ "GL_STENCIL_REF\0"
+ "GL_STENCIL_TEST\0"
+ "GL_STENCIL_TEST_TWO_SIDE_EXT\0"
+ "GL_STENCIL_VALUE_MASK\0"
+ "GL_STENCIL_WRITEMASK\0"
+ "GL_STEREO\0"
+ "GL_STORAGE_CACHED_APPLE\0"
+ "GL_STORAGE_PRIVATE_APPLE\0"
+ "GL_STORAGE_SHARED_APPLE\0"
+ "GL_STREAM_COPY\0"
+ "GL_STREAM_COPY_ARB\0"
+ "GL_STREAM_DRAW\0"
+ "GL_STREAM_DRAW_ARB\0"
+ "GL_STREAM_READ\0"
+ "GL_STREAM_READ_ARB\0"
+ "GL_SUBPIXEL_BITS\0"
+ "GL_SUBTRACT\0"
+ "GL_SUBTRACT_ARB\0"
+ "GL_SYNC_CONDITION\0"
+ "GL_SYNC_FENCE\0"
+ "GL_SYNC_FLAGS\0"
+ "GL_SYNC_FLUSH_COMMANDS_BIT\0"
+ "GL_SYNC_GPU_COMMANDS_COMPLETE\0"
+ "GL_SYNC_STATUS\0"
+ "GL_T\0"
+ "GL_T2F_C3F_V3F\0"
+ "GL_T2F_C4F_N3F_V3F\0"
+ "GL_T2F_C4UB_V3F\0"
+ "GL_T2F_N3F_V3F\0"
+ "GL_T2F_V3F\0"
+ "GL_T4F_C4F_N3F_V4F\0"
+ "GL_T4F_V4F\0"
+ "GL_TABLE_TOO_LARGE_EXT\0"
+ "GL_TEXTURE\0"
+ "GL_TEXTURE0\0"
+ "GL_TEXTURE0_ARB\0"
+ "GL_TEXTURE1\0"
+ "GL_TEXTURE10\0"
+ "GL_TEXTURE10_ARB\0"
+ "GL_TEXTURE11\0"
+ "GL_TEXTURE11_ARB\0"
+ "GL_TEXTURE12\0"
+ "GL_TEXTURE12_ARB\0"
+ "GL_TEXTURE13\0"
+ "GL_TEXTURE13_ARB\0"
+ "GL_TEXTURE14\0"
+ "GL_TEXTURE14_ARB\0"
+ "GL_TEXTURE15\0"
+ "GL_TEXTURE15_ARB\0"
+ "GL_TEXTURE16\0"
+ "GL_TEXTURE16_ARB\0"
+ "GL_TEXTURE17\0"
+ "GL_TEXTURE17_ARB\0"
+ "GL_TEXTURE18\0"
+ "GL_TEXTURE18_ARB\0"
+ "GL_TEXTURE19\0"
+ "GL_TEXTURE19_ARB\0"
+ "GL_TEXTURE1_ARB\0"
+ "GL_TEXTURE2\0"
+ "GL_TEXTURE20\0"
+ "GL_TEXTURE20_ARB\0"
+ "GL_TEXTURE21\0"
+ "GL_TEXTURE21_ARB\0"
+ "GL_TEXTURE22\0"
+ "GL_TEXTURE22_ARB\0"
+ "GL_TEXTURE23\0"
+ "GL_TEXTURE23_ARB\0"
+ "GL_TEXTURE24\0"
+ "GL_TEXTURE24_ARB\0"
+ "GL_TEXTURE25\0"
+ "GL_TEXTURE25_ARB\0"
+ "GL_TEXTURE26\0"
+ "GL_TEXTURE26_ARB\0"
+ "GL_TEXTURE27\0"
+ "GL_TEXTURE27_ARB\0"
+ "GL_TEXTURE28\0"
+ "GL_TEXTURE28_ARB\0"
+ "GL_TEXTURE29\0"
+ "GL_TEXTURE29_ARB\0"
+ "GL_TEXTURE2_ARB\0"
+ "GL_TEXTURE3\0"
+ "GL_TEXTURE30\0"
+ "GL_TEXTURE30_ARB\0"
+ "GL_TEXTURE31\0"
+ "GL_TEXTURE31_ARB\0"
+ "GL_TEXTURE3_ARB\0"
+ "GL_TEXTURE4\0"
+ "GL_TEXTURE4_ARB\0"
+ "GL_TEXTURE5\0"
+ "GL_TEXTURE5_ARB\0"
+ "GL_TEXTURE6\0"
+ "GL_TEXTURE6_ARB\0"
+ "GL_TEXTURE7\0"
+ "GL_TEXTURE7_ARB\0"
+ "GL_TEXTURE8\0"
+ "GL_TEXTURE8_ARB\0"
+ "GL_TEXTURE9\0"
+ "GL_TEXTURE9_ARB\0"
+ "GL_TEXTURE_1D\0"
+ "GL_TEXTURE_1D_ARRAY_EXT\0"
+ "GL_TEXTURE_2D\0"
+ "GL_TEXTURE_2D_ARRAY_EXT\0"
+ "GL_TEXTURE_3D\0"
+ "GL_TEXTURE_ALPHA_SIZE\0"
+ "GL_TEXTURE_ALPHA_SIZE_EXT\0"
+ "GL_TEXTURE_BASE_LEVEL\0"
+ "GL_TEXTURE_BINDING_1D\0"
+ "GL_TEXTURE_BINDING_1D_ARRAY_EXT\0"
+ "GL_TEXTURE_BINDING_2D\0"
+ "GL_TEXTURE_BINDING_2D_ARRAY_EXT\0"
+ "GL_TEXTURE_BINDING_3D\0"
+ "GL_TEXTURE_BINDING_CUBE_MAP\0"
+ "GL_TEXTURE_BINDING_CUBE_MAP_ARB\0"
+ "GL_TEXTURE_BINDING_RECTANGLE_ARB\0"
+ "GL_TEXTURE_BINDING_RECTANGLE_NV\0"
+ "GL_TEXTURE_BIT\0"
+ "GL_TEXTURE_BLUE_SIZE\0"
+ "GL_TEXTURE_BLUE_SIZE_EXT\0"
+ "GL_TEXTURE_BORDER\0"
+ "GL_TEXTURE_BORDER_COLOR\0"
+ "GL_TEXTURE_CLIPMAP_CENTER_SGIX\0"
+ "GL_TEXTURE_CLIPMAP_DEPTH_SGIX\0"
+ "GL_TEXTURE_CLIPMAP_FRAME_SGIX\0"
+ "GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX\0"
+ "GL_TEXTURE_CLIPMAP_OFFSET_SGIX\0"
+ "GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX\0"
+ "GL_TEXTURE_COLOR_TABLE_SGI\0"
+ "GL_TEXTURE_COLOR_WRITEMASK_SGIS\0"
+ "GL_TEXTURE_COMPARE_FAIL_VALUE_ARB\0"
+ "GL_TEXTURE_COMPARE_FUNC\0"
+ "GL_TEXTURE_COMPARE_FUNC_ARB\0"
+ "GL_TEXTURE_COMPARE_MODE\0"
+ "GL_TEXTURE_COMPARE_MODE_ARB\0"
+ "GL_TEXTURE_COMPARE_OPERATOR_SGIX\0"
+ "GL_TEXTURE_COMPARE_SGIX\0"
+ "GL_TEXTURE_COMPONENTS\0"
+ "GL_TEXTURE_COMPRESSED\0"
+ "GL_TEXTURE_COMPRESSED_ARB\0"
+ "GL_TEXTURE_COMPRESSED_FORMATS_ARB\0"
+ "GL_TEXTURE_COMPRESSED_IMAGE_SIZE\0"
+ "GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB\0"
+ "GL_TEXTURE_COMPRESSION_HINT\0"
+ "GL_TEXTURE_COMPRESSION_HINT_ARB\0"
+ "GL_TEXTURE_COORD_ARRAY\0"
+ "GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING\0"
+ "GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB\0"
+ "GL_TEXTURE_COORD_ARRAY_POINTER\0"
+ "GL_TEXTURE_COORD_ARRAY_SIZE\0"
+ "GL_TEXTURE_COORD_ARRAY_STRIDE\0"
+ "GL_TEXTURE_COORD_ARRAY_TYPE\0"
+ "GL_TEXTURE_CUBE_MAP\0"
+ "GL_TEXTURE_CUBE_MAP_ARB\0"
+ "GL_TEXTURE_CUBE_MAP_NEGATIVE_X\0"
+ "GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB\0"
+ "GL_TEXTURE_CUBE_MAP_NEGATIVE_Y\0"
+ "GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB\0"
+ "GL_TEXTURE_CUBE_MAP_NEGATIVE_Z\0"
+ "GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB\0"
+ "GL_TEXTURE_CUBE_MAP_POSITIVE_X\0"
+ "GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB\0"
+ "GL_TEXTURE_CUBE_MAP_POSITIVE_Y\0"
+ "GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB\0"
+ "GL_TEXTURE_CUBE_MAP_POSITIVE_Z\0"
+ "GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB\0"
+ "GL_TEXTURE_CUBE_MAP_SEAMLESS\0"
+ "GL_TEXTURE_DEPTH\0"
+ "GL_TEXTURE_DEPTH_SIZE\0"
+ "GL_TEXTURE_DEPTH_SIZE_ARB\0"
+ "GL_TEXTURE_ENV\0"
+ "GL_TEXTURE_ENV_COLOR\0"
+ "GL_TEXTURE_ENV_MODE\0"
+ "GL_TEXTURE_FILTER_CONTROL\0"
+ "GL_TEXTURE_GEN_MODE\0"
+ "GL_TEXTURE_GEN_Q\0"
+ "GL_TEXTURE_GEN_R\0"
+ "GL_TEXTURE_GEN_S\0"
+ "GL_TEXTURE_GEN_T\0"
+ "GL_TEXTURE_GEQUAL_R_SGIX\0"
+ "GL_TEXTURE_GREEN_SIZE\0"
+ "GL_TEXTURE_GREEN_SIZE_EXT\0"
+ "GL_TEXTURE_HEIGHT\0"
+ "GL_TEXTURE_INDEX_SIZE_EXT\0"
+ "GL_TEXTURE_INTENSITY_SIZE\0"
+ "GL_TEXTURE_INTENSITY_SIZE_EXT\0"
+ "GL_TEXTURE_INTERNAL_FORMAT\0"
+ "GL_TEXTURE_LEQUAL_R_SGIX\0"
+ "GL_TEXTURE_LOD_BIAS\0"
+ "GL_TEXTURE_LOD_BIAS_EXT\0"
+ "GL_TEXTURE_LOD_BIAS_R_SGIX\0"
+ "GL_TEXTURE_LOD_BIAS_S_SGIX\0"
+ "GL_TEXTURE_LOD_BIAS_T_SGIX\0"
+ "GL_TEXTURE_LUMINANCE_SIZE\0"
+ "GL_TEXTURE_LUMINANCE_SIZE_EXT\0"
+ "GL_TEXTURE_MAG_FILTER\0"
+ "GL_TEXTURE_MATRIX\0"
+ "GL_TEXTURE_MAX_ANISOTROPY_EXT\0"
+ "GL_TEXTURE_MAX_CLAMP_R_SGIX\0"
+ "GL_TEXTURE_MAX_CLAMP_S_SGIX\0"
+ "GL_TEXTURE_MAX_CLAMP_T_SGIX\0"
+ "GL_TEXTURE_MAX_LEVEL\0"
+ "GL_TEXTURE_MAX_LOD\0"
+ "GL_TEXTURE_MIN_FILTER\0"
+ "GL_TEXTURE_MIN_LOD\0"
+ "GL_TEXTURE_PRIORITY\0"
+ "GL_TEXTURE_RANGE_LENGTH_APPLE\0"
+ "GL_TEXTURE_RANGE_POINTER_APPLE\0"
+ "GL_TEXTURE_RECTANGLE_ARB\0"
+ "GL_TEXTURE_RECTANGLE_NV\0"
+ "GL_TEXTURE_RED_SIZE\0"
+ "GL_TEXTURE_RED_SIZE_EXT\0"
+ "GL_TEXTURE_RESIDENT\0"
+ "GL_TEXTURE_STACK_DEPTH\0"
+ "GL_TEXTURE_STENCIL_SIZE\0"
+ "GL_TEXTURE_STORAGE_HINT_APPLE\0"
+ "GL_TEXTURE_TOO_LARGE_EXT\0"
+ "GL_TEXTURE_UNSIGNED_REMAP_MODE_NV\0"
+ "GL_TEXTURE_WIDTH\0"
+ "GL_TEXTURE_WRAP_R\0"
+ "GL_TEXTURE_WRAP_S\0"
+ "GL_TEXTURE_WRAP_T\0"
+ "GL_TIMEOUT_EXPIRED\0"
+ "GL_TIMEOUT_IGNORED\0"
+ "GL_TIME_ELAPSED_EXT\0"
+ "GL_TRACK_MATRIX_NV\0"
+ "GL_TRACK_MATRIX_TRANSFORM_NV\0"
+ "GL_TRANSFORM_BIT\0"
+ "GL_TRANSPOSE_COLOR_MATRIX\0"
+ "GL_TRANSPOSE_COLOR_MATRIX_ARB\0"
+ "GL_TRANSPOSE_CURRENT_MATRIX_ARB\0"
+ "GL_TRANSPOSE_MODELVIEW_MATRIX\0"
+ "GL_TRANSPOSE_MODELVIEW_MATRIX_ARB\0"
+ "GL_TRANSPOSE_NV\0"
+ "GL_TRANSPOSE_PROJECTION_MATRIX\0"
+ "GL_TRANSPOSE_PROJECTION_MATRIX_ARB\0"
+ "GL_TRANSPOSE_TEXTURE_MATRIX\0"
+ "GL_TRANSPOSE_TEXTURE_MATRIX_ARB\0"
+ "GL_TRIANGLES\0"
+ "GL_TRIANGLE_FAN\0"
+ "GL_TRIANGLE_MESH_SUN\0"
+ "GL_TRIANGLE_STRIP\0"
+ "GL_TRUE\0"
+ "GL_UNPACK_ALIGNMENT\0"
+ "GL_UNPACK_IMAGE_HEIGHT\0"
+ "GL_UNPACK_LSB_FIRST\0"
+ "GL_UNPACK_ROW_LENGTH\0"
+ "GL_UNPACK_SKIP_IMAGES\0"
+ "GL_UNPACK_SKIP_PIXELS\0"
+ "GL_UNPACK_SKIP_ROWS\0"
+ "GL_UNPACK_SWAP_BYTES\0"
+ "GL_UNSIGNALED\0"
+ "GL_UNSIGNED_BYTE\0"
+ "GL_UNSIGNED_BYTE_2_3_3_REV\0"
+ "GL_UNSIGNED_BYTE_3_3_2\0"
+ "GL_UNSIGNED_INT\0"
+ "GL_UNSIGNED_INT_10_10_10_2\0"
+ "GL_UNSIGNED_INT_24_8\0"
+ "GL_UNSIGNED_INT_24_8_NV\0"
+ "GL_UNSIGNED_INT_2_10_10_10_REV\0"
+ "GL_UNSIGNED_INT_8_8_8_8\0"
+ "GL_UNSIGNED_INT_8_8_8_8_REV\0"
+ "GL_UNSIGNED_NORMALIZED\0"
+ "GL_UNSIGNED_SHORT\0"
+ "GL_UNSIGNED_SHORT_1_5_5_5_REV\0"
+ "GL_UNSIGNED_SHORT_4_4_4_4\0"
+ "GL_UNSIGNED_SHORT_4_4_4_4_REV\0"
+ "GL_UNSIGNED_SHORT_5_5_5_1\0"
+ "GL_UNSIGNED_SHORT_5_6_5\0"
+ "GL_UNSIGNED_SHORT_5_6_5_REV\0"
+ "GL_UNSIGNED_SHORT_8_8_APPLE\0"
+ "GL_UNSIGNED_SHORT_8_8_MESA\0"
+ "GL_UNSIGNED_SHORT_8_8_REV_APPLE\0"
+ "GL_UNSIGNED_SHORT_8_8_REV_MESA\0"
+ "GL_UPPER_LEFT\0"
+ "GL_V2F\0"
+ "GL_V3F\0"
+ "GL_VALIDATE_STATUS\0"
+ "GL_VENDOR\0"
+ "GL_VERSION\0"
+ "GL_VERTEX_ARRAY\0"
+ "GL_VERTEX_ARRAY_BINDING\0"
+ "GL_VERTEX_ARRAY_BINDING_APPLE\0"
+ "GL_VERTEX_ARRAY_BUFFER_BINDING\0"
+ "GL_VERTEX_ARRAY_BUFFER_BINDING_ARB\0"
+ "GL_VERTEX_ARRAY_POINTER\0"
+ "GL_VERTEX_ARRAY_SIZE\0"
+ "GL_VERTEX_ARRAY_STRIDE\0"
+ "GL_VERTEX_ARRAY_TYPE\0"
+ "GL_VERTEX_ATTRIB_ARRAY0_NV\0"
+ "GL_VERTEX_ATTRIB_ARRAY10_NV\0"
+ "GL_VERTEX_ATTRIB_ARRAY11_NV\0"
+ "GL_VERTEX_ATTRIB_ARRAY12_NV\0"
+ "GL_VERTEX_ATTRIB_ARRAY13_NV\0"
+ "GL_VERTEX_ATTRIB_ARRAY14_NV\0"
+ "GL_VERTEX_ATTRIB_ARRAY15_NV\0"
+ "GL_VERTEX_ATTRIB_ARRAY1_NV\0"
+ "GL_VERTEX_ATTRIB_ARRAY2_NV\0"
+ "GL_VERTEX_ATTRIB_ARRAY3_NV\0"
+ "GL_VERTEX_ATTRIB_ARRAY4_NV\0"
+ "GL_VERTEX_ATTRIB_ARRAY5_NV\0"
+ "GL_VERTEX_ATTRIB_ARRAY6_NV\0"
+ "GL_VERTEX_ATTRIB_ARRAY7_NV\0"
+ "GL_VERTEX_ATTRIB_ARRAY8_NV\0"
+ "GL_VERTEX_ATTRIB_ARRAY9_NV\0"
+ "GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING\0"
+ "GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB\0"
+ "GL_VERTEX_ATTRIB_ARRAY_ENABLED\0"
+ "GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB\0"
+ "GL_VERTEX_ATTRIB_ARRAY_NORMALIZED\0"
+ "GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB\0"
+ "GL_VERTEX_ATTRIB_ARRAY_POINTER\0"
+ "GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB\0"
+ "GL_VERTEX_ATTRIB_ARRAY_SIZE\0"
+ "GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB\0"
+ "GL_VERTEX_ATTRIB_ARRAY_STRIDE\0"
+ "GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB\0"
+ "GL_VERTEX_ATTRIB_ARRAY_TYPE\0"
+ "GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB\0"
+ "GL_VERTEX_BLEND_ARB\0"
+ "GL_VERTEX_PROGRAM_ARB\0"
+ "GL_VERTEX_PROGRAM_BINDING_NV\0"
+ "GL_VERTEX_PROGRAM_NV\0"
+ "GL_VERTEX_PROGRAM_POINT_SIZE\0"
+ "GL_VERTEX_PROGRAM_POINT_SIZE_ARB\0"
+ "GL_VERTEX_PROGRAM_POINT_SIZE_NV\0"
+ "GL_VERTEX_PROGRAM_TWO_SIDE\0"
+ "GL_VERTEX_PROGRAM_TWO_SIDE_ARB\0"
+ "GL_VERTEX_PROGRAM_TWO_SIDE_NV\0"
+ "GL_VERTEX_SHADER\0"
+ "GL_VERTEX_SHADER_ARB\0"
+ "GL_VERTEX_STATE_PROGRAM_NV\0"
+ "GL_VIEWPORT\0"
+ "GL_VIEWPORT_BIT\0"
+ "GL_WAIT_FAILED\0"
+ "GL_WEIGHT_ARRAY_ARB\0"
+ "GL_WEIGHT_ARRAY_BUFFER_BINDING\0"
+ "GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB\0"
+ "GL_WEIGHT_ARRAY_POINTER_ARB\0"
+ "GL_WEIGHT_ARRAY_SIZE_ARB\0"
+ "GL_WEIGHT_ARRAY_STRIDE_ARB\0"
+ "GL_WEIGHT_ARRAY_TYPE_ARB\0"
+ "GL_WEIGHT_SUM_UNITY_ARB\0"
+ "GL_WRAP_BORDER_SUN\0"
+ "GL_WRITE_ONLY\0"
+ "GL_WRITE_ONLY_ARB\0"
+ "GL_XOR\0"
+ "GL_YCBCR_422_APPLE\0"
+ "GL_YCBCR_MESA\0"
+ "GL_ZERO\0"
+ "GL_ZOOM_X\0"
+ "GL_ZOOM_Y\0"
+ ;
+
+static const enum_elt all_enums[1857] =
+{
+ { 0, 0x00000600 }, /* GL_2D */
+ { 6, 0x00001407 }, /* GL_2_BYTES */
+ { 17, 0x00000601 }, /* GL_3D */
+ { 23, 0x00000602 }, /* GL_3D_COLOR */
+ { 35, 0x00000603 }, /* GL_3D_COLOR_TEXTURE */
+ { 55, 0x00001408 }, /* GL_3_BYTES */
+ { 66, 0x00000604 }, /* GL_4D_COLOR_TEXTURE */
+ { 86, 0x00001409 }, /* GL_4_BYTES */
+ { 97, 0x00000100 }, /* GL_ACCUM */
+ { 106, 0x00000D5B }, /* GL_ACCUM_ALPHA_BITS */
+ { 126, 0x00000D5A }, /* GL_ACCUM_BLUE_BITS */
+ { 145, 0x00000200 }, /* GL_ACCUM_BUFFER_BIT */
+ { 165, 0x00000B80 }, /* GL_ACCUM_CLEAR_VALUE */
+ { 186, 0x00000D59 }, /* GL_ACCUM_GREEN_BITS */
+ { 206, 0x00000D58 }, /* GL_ACCUM_RED_BITS */
+ { 224, 0x00008B89 }, /* GL_ACTIVE_ATTRIBUTES */
+ { 245, 0x00008B8A }, /* GL_ACTIVE_ATTRIBUTE_MAX_LENGTH */
+ { 276, 0x00008911 }, /* GL_ACTIVE_STENCIL_FACE_EXT */
+ { 303, 0x000084E0 }, /* GL_ACTIVE_TEXTURE */
+ { 321, 0x000084E0 }, /* GL_ACTIVE_TEXTURE_ARB */
+ { 343, 0x00008B86 }, /* GL_ACTIVE_UNIFORMS */
+ { 362, 0x00008B87 }, /* GL_ACTIVE_UNIFORM_MAX_LENGTH */
+ { 391, 0x000086A5 }, /* GL_ACTIVE_VERTEX_UNITS_ARB */
+ { 418, 0x00000104 }, /* GL_ADD */
+ { 425, 0x00008574 }, /* GL_ADD_SIGNED */
+ { 439, 0x00008574 }, /* GL_ADD_SIGNED_ARB */
+ { 457, 0x00008574 }, /* GL_ADD_SIGNED_EXT */
+ { 475, 0x0000846E }, /* GL_ALIASED_LINE_WIDTH_RANGE */
+ { 503, 0x0000846D }, /* GL_ALIASED_POINT_SIZE_RANGE */
+ { 531, 0x000FFFFF }, /* GL_ALL_ATTRIB_BITS */
+ { 550, 0xFFFFFFFF }, /* GL_ALL_CLIENT_ATTRIB_BITS */
+ { 576, 0x00001906 }, /* GL_ALPHA */
+ { 585, 0x0000803D }, /* GL_ALPHA12 */
+ { 596, 0x0000803D }, /* GL_ALPHA12_EXT */
+ { 611, 0x0000803E }, /* GL_ALPHA16 */
+ { 622, 0x0000803E }, /* GL_ALPHA16_EXT */
+ { 637, 0x0000803B }, /* GL_ALPHA4 */
+ { 647, 0x0000803B }, /* GL_ALPHA4_EXT */
+ { 661, 0x0000803C }, /* GL_ALPHA8 */
+ { 671, 0x0000803C }, /* GL_ALPHA8_EXT */
+ { 685, 0x00000D1D }, /* GL_ALPHA_BIAS */
+ { 699, 0x00000D55 }, /* GL_ALPHA_BITS */
+ { 713, 0x00000D1C }, /* GL_ALPHA_SCALE */
+ { 728, 0x00000BC0 }, /* GL_ALPHA_TEST */
+ { 742, 0x00000BC1 }, /* GL_ALPHA_TEST_FUNC */
+ { 761, 0x00000BC2 }, /* GL_ALPHA_TEST_REF */
+ { 779, 0x0000911A }, /* GL_ALREADY_SIGNALED */
+ { 799, 0x00000207 }, /* GL_ALWAYS */
+ { 809, 0x00001200 }, /* GL_AMBIENT */
+ { 820, 0x00001602 }, /* GL_AMBIENT_AND_DIFFUSE */
+ { 843, 0x00001501 }, /* GL_AND */
+ { 850, 0x00001504 }, /* GL_AND_INVERTED */
+ { 866, 0x00001502 }, /* GL_AND_REVERSE */
+ { 881, 0x00008892 }, /* GL_ARRAY_BUFFER */
+ { 897, 0x00008894 }, /* GL_ARRAY_BUFFER_BINDING */
+ { 921, 0x00008894 }, /* GL_ARRAY_BUFFER_BINDING_ARB */
+ { 949, 0x00008B85 }, /* GL_ATTACHED_SHADERS */
+ { 969, 0x00008645 }, /* GL_ATTRIB_ARRAY_POINTER_NV */
+ { 996, 0x00008623 }, /* GL_ATTRIB_ARRAY_SIZE_NV */
+ { 1020, 0x00008624 }, /* GL_ATTRIB_ARRAY_STRIDE_NV */
+ { 1046, 0x00008625 }, /* GL_ATTRIB_ARRAY_TYPE_NV */
+ { 1070, 0x00000BB0 }, /* GL_ATTRIB_STACK_DEPTH */
+ { 1092, 0x00000D80 }, /* GL_AUTO_NORMAL */
+ { 1107, 0x00000409 }, /* GL_AUX0 */
+ { 1115, 0x0000040A }, /* GL_AUX1 */
+ { 1123, 0x0000040B }, /* GL_AUX2 */
+ { 1131, 0x0000040C }, /* GL_AUX3 */
+ { 1139, 0x00000C00 }, /* GL_AUX_BUFFERS */
+ { 1154, 0x00000405 }, /* GL_BACK */
+ { 1162, 0x00000402 }, /* GL_BACK_LEFT */
+ { 1175, 0x00000403 }, /* GL_BACK_RIGHT */
+ { 1189, 0x000080E0 }, /* GL_BGR */
+ { 1196, 0x000080E1 }, /* GL_BGRA */
+ { 1204, 0x00001A00 }, /* GL_BITMAP */
+ { 1214, 0x00000704 }, /* GL_BITMAP_TOKEN */
+ { 1230, 0x00000BE2 }, /* GL_BLEND */
+ { 1239, 0x00008005 }, /* GL_BLEND_COLOR */
+ { 1254, 0x00008005 }, /* GL_BLEND_COLOR_EXT */
+ { 1273, 0x00000BE0 }, /* GL_BLEND_DST */
+ { 1286, 0x000080CA }, /* GL_BLEND_DST_ALPHA */
+ { 1305, 0x000080C8 }, /* GL_BLEND_DST_RGB */
+ { 1322, 0x00008009 }, /* GL_BLEND_EQUATION */
+ { 1340, 0x0000883D }, /* GL_BLEND_EQUATION_ALPHA */
+ { 1364, 0x0000883D }, /* GL_BLEND_EQUATION_ALPHA_EXT */
+ { 1392, 0x00008009 }, /* GL_BLEND_EQUATION_EXT */
+ { 1414, 0x00008009 }, /* GL_BLEND_EQUATION_RGB */
+ { 1436, 0x00008009 }, /* GL_BLEND_EQUATION_RGB_EXT */
+ { 1462, 0x00000BE1 }, /* GL_BLEND_SRC */
+ { 1475, 0x000080CB }, /* GL_BLEND_SRC_ALPHA */
+ { 1494, 0x000080C9 }, /* GL_BLEND_SRC_RGB */
+ { 1511, 0x00001905 }, /* GL_BLUE */
+ { 1519, 0x00000D1B }, /* GL_BLUE_BIAS */
+ { 1532, 0x00000D54 }, /* GL_BLUE_BITS */
+ { 1545, 0x00000D1A }, /* GL_BLUE_SCALE */
+ { 1559, 0x00008B56 }, /* GL_BOOL */
+ { 1567, 0x00008B56 }, /* GL_BOOL_ARB */
+ { 1579, 0x00008B57 }, /* GL_BOOL_VEC2 */
+ { 1592, 0x00008B57 }, /* GL_BOOL_VEC2_ARB */
+ { 1609, 0x00008B58 }, /* GL_BOOL_VEC3 */
+ { 1622, 0x00008B58 }, /* GL_BOOL_VEC3_ARB */
+ { 1639, 0x00008B59 }, /* GL_BOOL_VEC4 */
+ { 1652, 0x00008B59 }, /* GL_BOOL_VEC4_ARB */
+ { 1669, 0x000088BB }, /* GL_BUFFER_ACCESS */
+ { 1686, 0x000088BB }, /* GL_BUFFER_ACCESS_ARB */
+ { 1707, 0x00008A13 }, /* GL_BUFFER_FLUSHING_UNMAP_APPLE */
+ { 1738, 0x000088BC }, /* GL_BUFFER_MAPPED */
+ { 1755, 0x000088BC }, /* GL_BUFFER_MAPPED_ARB */
+ { 1776, 0x000088BD }, /* GL_BUFFER_MAP_POINTER */
+ { 1798, 0x000088BD }, /* GL_BUFFER_MAP_POINTER_ARB */
+ { 1824, 0x00008A12 }, /* GL_BUFFER_SERIALIZED_MODIFY_APPLE */
+ { 1858, 0x00008764 }, /* GL_BUFFER_SIZE */
+ { 1873, 0x00008764 }, /* GL_BUFFER_SIZE_ARB */
+ { 1892, 0x00008765 }, /* GL_BUFFER_USAGE */
+ { 1908, 0x00008765 }, /* GL_BUFFER_USAGE_ARB */
+ { 1928, 0x0000877B }, /* GL_BUMP_ENVMAP_ATI */
+ { 1947, 0x00008777 }, /* GL_BUMP_NUM_TEX_UNITS_ATI */
+ { 1973, 0x00008775 }, /* GL_BUMP_ROT_MATRIX_ATI */
+ { 1996, 0x00008776 }, /* GL_BUMP_ROT_MATRIX_SIZE_ATI */
+ { 2024, 0x0000877C }, /* GL_BUMP_TARGET_ATI */
+ { 2043, 0x00008778 }, /* GL_BUMP_TEX_UNITS_ATI */
+ { 2065, 0x00001400 }, /* GL_BYTE */
+ { 2073, 0x00002A24 }, /* GL_C3F_V3F */
+ { 2084, 0x00002A26 }, /* GL_C4F_N3F_V3F */
+ { 2099, 0x00002A22 }, /* GL_C4UB_V2F */
+ { 2111, 0x00002A23 }, /* GL_C4UB_V3F */
+ { 2123, 0x00000901 }, /* GL_CCW */
+ { 2130, 0x00002900 }, /* GL_CLAMP */
+ { 2139, 0x0000812D }, /* GL_CLAMP_TO_BORDER */
+ { 2158, 0x0000812D }, /* GL_CLAMP_TO_BORDER_ARB */
+ { 2181, 0x0000812D }, /* GL_CLAMP_TO_BORDER_SGIS */
+ { 2205, 0x0000812F }, /* GL_CLAMP_TO_EDGE */
+ { 2222, 0x0000812F }, /* GL_CLAMP_TO_EDGE_SGIS */
+ { 2244, 0x00001500 }, /* GL_CLEAR */
+ { 2253, 0x000084E1 }, /* GL_CLIENT_ACTIVE_TEXTURE */
+ { 2278, 0x000084E1 }, /* GL_CLIENT_ACTIVE_TEXTURE_ARB */
+ { 2307, 0xFFFFFFFF }, /* GL_CLIENT_ALL_ATTRIB_BITS */
+ { 2333, 0x00000BB1 }, /* GL_CLIENT_ATTRIB_STACK_DEPTH */
+ { 2362, 0x00000001 }, /* GL_CLIENT_PIXEL_STORE_BIT */
+ { 2388, 0x00000002 }, /* GL_CLIENT_VERTEX_ARRAY_BIT */
+ { 2415, 0x00003000 }, /* GL_CLIP_PLANE0 */
+ { 2430, 0x00003001 }, /* GL_CLIP_PLANE1 */
+ { 2445, 0x00003002 }, /* GL_CLIP_PLANE2 */
+ { 2460, 0x00003003 }, /* GL_CLIP_PLANE3 */
+ { 2475, 0x00003004 }, /* GL_CLIP_PLANE4 */
+ { 2490, 0x00003005 }, /* GL_CLIP_PLANE5 */
+ { 2505, 0x000080F0 }, /* GL_CLIP_VOLUME_CLIPPING_HINT_EXT */
+ { 2538, 0x00000A00 }, /* GL_COEFF */
+ { 2547, 0x00001800 }, /* GL_COLOR */
+ { 2556, 0x00008076 }, /* GL_COLOR_ARRAY */
+ { 2571, 0x00008898 }, /* GL_COLOR_ARRAY_BUFFER_BINDING */
+ { 2601, 0x00008898 }, /* GL_COLOR_ARRAY_BUFFER_BINDING_ARB */
+ { 2635, 0x00008090 }, /* GL_COLOR_ARRAY_POINTER */
+ { 2658, 0x00008081 }, /* GL_COLOR_ARRAY_SIZE */
+ { 2678, 0x00008083 }, /* GL_COLOR_ARRAY_STRIDE */
+ { 2700, 0x00008082 }, /* GL_COLOR_ARRAY_TYPE */
+ { 2720, 0x00008CE0 }, /* GL_COLOR_ATTACHMENT0 */
+ { 2741, 0x00008CE0 }, /* GL_COLOR_ATTACHMENT0_EXT */
+ { 2766, 0x00008CE1 }, /* GL_COLOR_ATTACHMENT1 */
+ { 2787, 0x00008CEA }, /* GL_COLOR_ATTACHMENT10 */
+ { 2809, 0x00008CEA }, /* GL_COLOR_ATTACHMENT10_EXT */
+ { 2835, 0x00008CEB }, /* GL_COLOR_ATTACHMENT11 */
+ { 2857, 0x00008CEB }, /* GL_COLOR_ATTACHMENT11_EXT */
+ { 2883, 0x00008CEC }, /* GL_COLOR_ATTACHMENT12 */
+ { 2905, 0x00008CEC }, /* GL_COLOR_ATTACHMENT12_EXT */
+ { 2931, 0x00008CED }, /* GL_COLOR_ATTACHMENT13 */
+ { 2953, 0x00008CED }, /* GL_COLOR_ATTACHMENT13_EXT */
+ { 2979, 0x00008CEE }, /* GL_COLOR_ATTACHMENT14 */
+ { 3001, 0x00008CEE }, /* GL_COLOR_ATTACHMENT14_EXT */
+ { 3027, 0x00008CEF }, /* GL_COLOR_ATTACHMENT15 */
+ { 3049, 0x00008CEF }, /* GL_COLOR_ATTACHMENT15_EXT */
+ { 3075, 0x00008CE1 }, /* GL_COLOR_ATTACHMENT1_EXT */
+ { 3100, 0x00008CE2 }, /* GL_COLOR_ATTACHMENT2 */
+ { 3121, 0x00008CE2 }, /* GL_COLOR_ATTACHMENT2_EXT */
+ { 3146, 0x00008CE3 }, /* GL_COLOR_ATTACHMENT3 */
+ { 3167, 0x00008CE3 }, /* GL_COLOR_ATTACHMENT3_EXT */
+ { 3192, 0x00008CE4 }, /* GL_COLOR_ATTACHMENT4 */
+ { 3213, 0x00008CE4 }, /* GL_COLOR_ATTACHMENT4_EXT */
+ { 3238, 0x00008CE5 }, /* GL_COLOR_ATTACHMENT5 */
+ { 3259, 0x00008CE5 }, /* GL_COLOR_ATTACHMENT5_EXT */
+ { 3284, 0x00008CE6 }, /* GL_COLOR_ATTACHMENT6 */
+ { 3305, 0x00008CE6 }, /* GL_COLOR_ATTACHMENT6_EXT */
+ { 3330, 0x00008CE7 }, /* GL_COLOR_ATTACHMENT7 */
+ { 3351, 0x00008CE7 }, /* GL_COLOR_ATTACHMENT7_EXT */
+ { 3376, 0x00008CE8 }, /* GL_COLOR_ATTACHMENT8 */
+ { 3397, 0x00008CE8 }, /* GL_COLOR_ATTACHMENT8_EXT */
+ { 3422, 0x00008CE9 }, /* GL_COLOR_ATTACHMENT9 */
+ { 3443, 0x00008CE9 }, /* GL_COLOR_ATTACHMENT9_EXT */
+ { 3468, 0x00004000 }, /* GL_COLOR_BUFFER_BIT */
+ { 3488, 0x00000C22 }, /* GL_COLOR_CLEAR_VALUE */
+ { 3509, 0x00001900 }, /* GL_COLOR_INDEX */
+ { 3524, 0x00001603 }, /* GL_COLOR_INDEXES */
+ { 3541, 0x00000BF2 }, /* GL_COLOR_LOGIC_OP */
+ { 3559, 0x00000B57 }, /* GL_COLOR_MATERIAL */
+ { 3577, 0x00000B55 }, /* GL_COLOR_MATERIAL_FACE */
+ { 3600, 0x00000B56 }, /* GL_COLOR_MATERIAL_PARAMETER */
+ { 3628, 0x000080B1 }, /* GL_COLOR_MATRIX */
+ { 3644, 0x000080B1 }, /* GL_COLOR_MATRIX_SGI */
+ { 3664, 0x000080B2 }, /* GL_COLOR_MATRIX_STACK_DEPTH */
+ { 3692, 0x000080B2 }, /* GL_COLOR_MATRIX_STACK_DEPTH_SGI */
+ { 3724, 0x00008458 }, /* GL_COLOR_SUM */
+ { 3737, 0x00008458 }, /* GL_COLOR_SUM_ARB */
+ { 3754, 0x000080D0 }, /* GL_COLOR_TABLE */
+ { 3769, 0x000080DD }, /* GL_COLOR_TABLE_ALPHA_SIZE */
+ { 3795, 0x000080DD }, /* GL_COLOR_TABLE_ALPHA_SIZE_EXT */
+ { 3825, 0x000080DD }, /* GL_COLOR_TABLE_ALPHA_SIZE_SGI */
+ { 3855, 0x000080D7 }, /* GL_COLOR_TABLE_BIAS */
+ { 3875, 0x000080D7 }, /* GL_COLOR_TABLE_BIAS_SGI */
+ { 3899, 0x000080DC }, /* GL_COLOR_TABLE_BLUE_SIZE */
+ { 3924, 0x000080DC }, /* GL_COLOR_TABLE_BLUE_SIZE_EXT */
+ { 3953, 0x000080DC }, /* GL_COLOR_TABLE_BLUE_SIZE_SGI */
+ { 3982, 0x000080D8 }, /* GL_COLOR_TABLE_FORMAT */
+ { 4004, 0x000080D8 }, /* GL_COLOR_TABLE_FORMAT_EXT */
+ { 4030, 0x000080D8 }, /* GL_COLOR_TABLE_FORMAT_SGI */
+ { 4056, 0x000080DB }, /* GL_COLOR_TABLE_GREEN_SIZE */
+ { 4082, 0x000080DB }, /* GL_COLOR_TABLE_GREEN_SIZE_EXT */
+ { 4112, 0x000080DB }, /* GL_COLOR_TABLE_GREEN_SIZE_SGI */
+ { 4142, 0x000080DF }, /* GL_COLOR_TABLE_INTENSITY_SIZE */
+ { 4172, 0x000080DF }, /* GL_COLOR_TABLE_INTENSITY_SIZE_EXT */
+ { 4206, 0x000080DF }, /* GL_COLOR_TABLE_INTENSITY_SIZE_SGI */
+ { 4240, 0x000080DE }, /* GL_COLOR_TABLE_LUMINANCE_SIZE */
+ { 4270, 0x000080DE }, /* GL_COLOR_TABLE_LUMINANCE_SIZE_EXT */
+ { 4304, 0x000080DE }, /* GL_COLOR_TABLE_LUMINANCE_SIZE_SGI */
+ { 4338, 0x000080DA }, /* GL_COLOR_TABLE_RED_SIZE */
+ { 4362, 0x000080DA }, /* GL_COLOR_TABLE_RED_SIZE_EXT */
+ { 4390, 0x000080DA }, /* GL_COLOR_TABLE_RED_SIZE_SGI */
+ { 4418, 0x000080D6 }, /* GL_COLOR_TABLE_SCALE */
+ { 4439, 0x000080D6 }, /* GL_COLOR_TABLE_SCALE_SGI */
+ { 4464, 0x000080D9 }, /* GL_COLOR_TABLE_WIDTH */
+ { 4485, 0x000080D9 }, /* GL_COLOR_TABLE_WIDTH_EXT */
+ { 4510, 0x000080D9 }, /* GL_COLOR_TABLE_WIDTH_SGI */
+ { 4535, 0x00000C23 }, /* GL_COLOR_WRITEMASK */
+ { 4554, 0x00008570 }, /* GL_COMBINE */
+ { 4565, 0x00008503 }, /* GL_COMBINE4 */
+ { 4577, 0x00008572 }, /* GL_COMBINE_ALPHA */
+ { 4594, 0x00008572 }, /* GL_COMBINE_ALPHA_ARB */
+ { 4615, 0x00008572 }, /* GL_COMBINE_ALPHA_EXT */
+ { 4636, 0x00008570 }, /* GL_COMBINE_ARB */
+ { 4651, 0x00008570 }, /* GL_COMBINE_EXT */
+ { 4666, 0x00008571 }, /* GL_COMBINE_RGB */
+ { 4681, 0x00008571 }, /* GL_COMBINE_RGB_ARB */
+ { 4700, 0x00008571 }, /* GL_COMBINE_RGB_EXT */
+ { 4719, 0x0000884E }, /* GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT */
+ { 4755, 0x0000884E }, /* GL_COMPARE_R_TO_TEXTURE */
+ { 4779, 0x0000884E }, /* GL_COMPARE_R_TO_TEXTURE_ARB */
+ { 4807, 0x00001300 }, /* GL_COMPILE */
+ { 4818, 0x00001301 }, /* GL_COMPILE_AND_EXECUTE */
+ { 4841, 0x00008B81 }, /* GL_COMPILE_STATUS */
+ { 4859, 0x000084E9 }, /* GL_COMPRESSED_ALPHA */
+ { 4879, 0x000084E9 }, /* GL_COMPRESSED_ALPHA_ARB */
+ { 4903, 0x000084EC }, /* GL_COMPRESSED_INTENSITY */
+ { 4927, 0x000084EC }, /* GL_COMPRESSED_INTENSITY_ARB */
+ { 4955, 0x000084EA }, /* GL_COMPRESSED_LUMINANCE */
+ { 4979, 0x000084EB }, /* GL_COMPRESSED_LUMINANCE_ALPHA */
+ { 5009, 0x000084EB }, /* GL_COMPRESSED_LUMINANCE_ALPHA_ARB */
+ { 5043, 0x000084EA }, /* GL_COMPRESSED_LUMINANCE_ARB */
+ { 5071, 0x000084ED }, /* GL_COMPRESSED_RGB */
+ { 5089, 0x000084EE }, /* GL_COMPRESSED_RGBA */
+ { 5108, 0x000084EE }, /* GL_COMPRESSED_RGBA_ARB */
+ { 5131, 0x000086B1 }, /* GL_COMPRESSED_RGBA_FXT1_3DFX */
+ { 5160, 0x000083F1 }, /* GL_COMPRESSED_RGBA_S3TC_DXT1_EXT */
+ { 5193, 0x000083F2 }, /* GL_COMPRESSED_RGBA_S3TC_DXT3_EXT */
+ { 5226, 0x000083F3 }, /* GL_COMPRESSED_RGBA_S3TC_DXT5_EXT */
+ { 5259, 0x000084ED }, /* GL_COMPRESSED_RGB_ARB */
+ { 5281, 0x000086B0 }, /* GL_COMPRESSED_RGB_FXT1_3DFX */
+ { 5309, 0x000083F0 }, /* GL_COMPRESSED_RGB_S3TC_DXT1_EXT */
+ { 5341, 0x00008C4A }, /* GL_COMPRESSED_SLUMINANCE */
+ { 5366, 0x00008C4B }, /* GL_COMPRESSED_SLUMINANCE_ALPHA */
+ { 5397, 0x00008C48 }, /* GL_COMPRESSED_SRGB */
+ { 5416, 0x00008C49 }, /* GL_COMPRESSED_SRGB_ALPHA */
+ { 5441, 0x000086A3 }, /* GL_COMPRESSED_TEXTURE_FORMATS */
+ { 5471, 0x0000911C }, /* GL_CONDITION_SATISFIED */
+ { 5494, 0x00008576 }, /* GL_CONSTANT */
+ { 5506, 0x00008003 }, /* GL_CONSTANT_ALPHA */
+ { 5524, 0x00008003 }, /* GL_CONSTANT_ALPHA_EXT */
+ { 5546, 0x00008576 }, /* GL_CONSTANT_ARB */
+ { 5562, 0x00001207 }, /* GL_CONSTANT_ATTENUATION */
+ { 5586, 0x00008151 }, /* GL_CONSTANT_BORDER_HP */
+ { 5608, 0x00008001 }, /* GL_CONSTANT_COLOR */
+ { 5626, 0x00008001 }, /* GL_CONSTANT_COLOR_EXT */
+ { 5648, 0x00008576 }, /* GL_CONSTANT_EXT */
+ { 5664, 0x00008010 }, /* GL_CONVOLUTION_1D */
+ { 5682, 0x00008011 }, /* GL_CONVOLUTION_2D */
+ { 5700, 0x00008154 }, /* GL_CONVOLUTION_BORDER_COLOR */
+ { 5728, 0x00008154 }, /* GL_CONVOLUTION_BORDER_COLOR_HP */
+ { 5759, 0x00008013 }, /* GL_CONVOLUTION_BORDER_MODE */
+ { 5786, 0x00008013 }, /* GL_CONVOLUTION_BORDER_MODE_EXT */
+ { 5817, 0x00008015 }, /* GL_CONVOLUTION_FILTER_BIAS */
+ { 5844, 0x00008015 }, /* GL_CONVOLUTION_FILTER_BIAS_EXT */
+ { 5875, 0x00008014 }, /* GL_CONVOLUTION_FILTER_SCALE */
+ { 5903, 0x00008014 }, /* GL_CONVOLUTION_FILTER_SCALE_EXT */
+ { 5935, 0x00008017 }, /* GL_CONVOLUTION_FORMAT */
+ { 5957, 0x00008017 }, /* GL_CONVOLUTION_FORMAT_EXT */
+ { 5983, 0x00008019 }, /* GL_CONVOLUTION_HEIGHT */
+ { 6005, 0x00008019 }, /* GL_CONVOLUTION_HEIGHT_EXT */
+ { 6031, 0x00008018 }, /* GL_CONVOLUTION_WIDTH */
+ { 6052, 0x00008018 }, /* GL_CONVOLUTION_WIDTH_EXT */
+ { 6077, 0x00008862 }, /* GL_COORD_REPLACE */
+ { 6094, 0x00008862 }, /* GL_COORD_REPLACE_ARB */
+ { 6115, 0x00008862 }, /* GL_COORD_REPLACE_NV */
+ { 6135, 0x00001503 }, /* GL_COPY */
+ { 6143, 0x0000150C }, /* GL_COPY_INVERTED */
+ { 6160, 0x00000706 }, /* GL_COPY_PIXEL_TOKEN */
+ { 6180, 0x00008F36 }, /* GL_COPY_READ_BUFFER */
+ { 6200, 0x00008F37 }, /* GL_COPY_WRITE_BUFFER */
+ { 6221, 0x00000B44 }, /* GL_CULL_FACE */
+ { 6234, 0x00000B45 }, /* GL_CULL_FACE_MODE */
+ { 6252, 0x000081AA }, /* GL_CULL_VERTEX_EXT */
+ { 6271, 0x000081AC }, /* GL_CULL_VERTEX_EYE_POSITION_EXT */
+ { 6303, 0x000081AB }, /* GL_CULL_VERTEX_OBJECT_POSITION_EXT */
+ { 6338, 0x00008626 }, /* GL_CURRENT_ATTRIB_NV */
+ { 6359, 0x00000001 }, /* GL_CURRENT_BIT */
+ { 6374, 0x00000B00 }, /* GL_CURRENT_COLOR */
+ { 6391, 0x00008453 }, /* GL_CURRENT_FOG_COORD */
+ { 6412, 0x00008453 }, /* GL_CURRENT_FOG_COORDINATE */
+ { 6438, 0x00000B01 }, /* GL_CURRENT_INDEX */
+ { 6455, 0x00008641 }, /* GL_CURRENT_MATRIX_ARB */
+ { 6477, 0x00008845 }, /* GL_CURRENT_MATRIX_INDEX_ARB */
+ { 6505, 0x00008641 }, /* GL_CURRENT_MATRIX_NV */
+ { 6526, 0x00008640 }, /* GL_CURRENT_MATRIX_STACK_DEPTH_ARB */
+ { 6560, 0x00008640 }, /* GL_CURRENT_MATRIX_STACK_DEPTH_NV */
+ { 6593, 0x00000B02 }, /* GL_CURRENT_NORMAL */
+ { 6611, 0x00008843 }, /* GL_CURRENT_PALETTE_MATRIX_ARB */
+ { 6641, 0x00008B8D }, /* GL_CURRENT_PROGRAM */
+ { 6660, 0x00008865 }, /* GL_CURRENT_QUERY */
+ { 6677, 0x00008865 }, /* GL_CURRENT_QUERY_ARB */
+ { 6698, 0x00000B04 }, /* GL_CURRENT_RASTER_COLOR */
+ { 6722, 0x00000B09 }, /* GL_CURRENT_RASTER_DISTANCE */
+ { 6749, 0x00000B05 }, /* GL_CURRENT_RASTER_INDEX */
+ { 6773, 0x00000B07 }, /* GL_CURRENT_RASTER_POSITION */
+ { 6800, 0x00000B08 }, /* GL_CURRENT_RASTER_POSITION_VALID */
+ { 6833, 0x0000845F }, /* GL_CURRENT_RASTER_SECONDARY_COLOR */
+ { 6867, 0x00000B06 }, /* GL_CURRENT_RASTER_TEXTURE_COORDS */
+ { 6900, 0x00008459 }, /* GL_CURRENT_SECONDARY_COLOR */
+ { 6927, 0x00000B03 }, /* GL_CURRENT_TEXTURE_COORDS */
+ { 6953, 0x00008626 }, /* GL_CURRENT_VERTEX_ATTRIB */
+ { 6978, 0x00008626 }, /* GL_CURRENT_VERTEX_ATTRIB_ARB */
+ { 7007, 0x000086A8 }, /* GL_CURRENT_WEIGHT_ARB */
+ { 7029, 0x00000900 }, /* GL_CW */
+ { 7035, 0x0000875B }, /* GL_DEBUG_ASSERT_MESA */
+ { 7056, 0x00008759 }, /* GL_DEBUG_OBJECT_MESA */
+ { 7077, 0x0000875A }, /* GL_DEBUG_PRINT_MESA */
+ { 7097, 0x00002101 }, /* GL_DECAL */
+ { 7106, 0x00001E03 }, /* GL_DECR */
+ { 7114, 0x00008508 }, /* GL_DECR_WRAP */
+ { 7127, 0x00008508 }, /* GL_DECR_WRAP_EXT */
+ { 7144, 0x00008B80 }, /* GL_DELETE_STATUS */
+ { 7161, 0x00001801 }, /* GL_DEPTH */
+ { 7170, 0x000088F0 }, /* GL_DEPTH24_STENCIL8 */
+ { 7190, 0x00008D00 }, /* GL_DEPTH_ATTACHMENT */
+ { 7210, 0x00008D00 }, /* GL_DEPTH_ATTACHMENT_EXT */
+ { 7234, 0x00000D1F }, /* GL_DEPTH_BIAS */
+ { 7248, 0x00000D56 }, /* GL_DEPTH_BITS */
+ { 7262, 0x00008891 }, /* GL_DEPTH_BOUNDS_EXT */
+ { 7282, 0x00008890 }, /* GL_DEPTH_BOUNDS_TEST_EXT */
+ { 7307, 0x00000100 }, /* GL_DEPTH_BUFFER_BIT */
+ { 7327, 0x0000864F }, /* GL_DEPTH_CLAMP_NV */
+ { 7345, 0x00000B73 }, /* GL_DEPTH_CLEAR_VALUE */
+ { 7366, 0x00001902 }, /* GL_DEPTH_COMPONENT */
+ { 7385, 0x000081A5 }, /* GL_DEPTH_COMPONENT16 */
+ { 7406, 0x000081A5 }, /* GL_DEPTH_COMPONENT16_ARB */
+ { 7431, 0x000081A5 }, /* GL_DEPTH_COMPONENT16_SGIX */
+ { 7457, 0x000081A6 }, /* GL_DEPTH_COMPONENT24 */
+ { 7478, 0x000081A6 }, /* GL_DEPTH_COMPONENT24_ARB */
+ { 7503, 0x000081A6 }, /* GL_DEPTH_COMPONENT24_SGIX */
+ { 7529, 0x000081A7 }, /* GL_DEPTH_COMPONENT32 */
+ { 7550, 0x000081A7 }, /* GL_DEPTH_COMPONENT32_ARB */
+ { 7575, 0x000081A7 }, /* GL_DEPTH_COMPONENT32_SGIX */
+ { 7601, 0x00000B74 }, /* GL_DEPTH_FUNC */
+ { 7615, 0x00000B70 }, /* GL_DEPTH_RANGE */
+ { 7630, 0x00000D1E }, /* GL_DEPTH_SCALE */
+ { 7645, 0x000084F9 }, /* GL_DEPTH_STENCIL */
+ { 7662, 0x0000821A }, /* GL_DEPTH_STENCIL_ATTACHMENT */
+ { 7690, 0x000084F9 }, /* GL_DEPTH_STENCIL_NV */
+ { 7710, 0x0000886F }, /* GL_DEPTH_STENCIL_TO_BGRA_NV */
+ { 7738, 0x0000886E }, /* GL_DEPTH_STENCIL_TO_RGBA_NV */
+ { 7766, 0x00000B71 }, /* GL_DEPTH_TEST */
+ { 7780, 0x0000884B }, /* GL_DEPTH_TEXTURE_MODE */
+ { 7802, 0x0000884B }, /* GL_DEPTH_TEXTURE_MODE_ARB */
+ { 7828, 0x00000B72 }, /* GL_DEPTH_WRITEMASK */
+ { 7847, 0x00001201 }, /* GL_DIFFUSE */
+ { 7858, 0x00000BD0 }, /* GL_DITHER */
+ { 7868, 0x00000A02 }, /* GL_DOMAIN */
+ { 7878, 0x00001100 }, /* GL_DONT_CARE */
+ { 7891, 0x000086AE }, /* GL_DOT3_RGB */
+ { 7903, 0x000086AF }, /* GL_DOT3_RGBA */
+ { 7916, 0x000086AF }, /* GL_DOT3_RGBA_ARB */
+ { 7933, 0x00008741 }, /* GL_DOT3_RGBA_EXT */
+ { 7950, 0x000086AE }, /* GL_DOT3_RGB_ARB */
+ { 7966, 0x00008740 }, /* GL_DOT3_RGB_EXT */
+ { 7982, 0x0000140A }, /* GL_DOUBLE */
+ { 7992, 0x00000C32 }, /* GL_DOUBLEBUFFER */
+ { 8008, 0x00000C01 }, /* GL_DRAW_BUFFER */
+ { 8023, 0x00008825 }, /* GL_DRAW_BUFFER0 */
+ { 8039, 0x00008825 }, /* GL_DRAW_BUFFER0_ARB */
+ { 8059, 0x00008825 }, /* GL_DRAW_BUFFER0_ATI */
+ { 8079, 0x00008826 }, /* GL_DRAW_BUFFER1 */
+ { 8095, 0x0000882F }, /* GL_DRAW_BUFFER10 */
+ { 8112, 0x0000882F }, /* GL_DRAW_BUFFER10_ARB */
+ { 8133, 0x0000882F }, /* GL_DRAW_BUFFER10_ATI */
+ { 8154, 0x00008830 }, /* GL_DRAW_BUFFER11 */
+ { 8171, 0x00008830 }, /* GL_DRAW_BUFFER11_ARB */
+ { 8192, 0x00008830 }, /* GL_DRAW_BUFFER11_ATI */
+ { 8213, 0x00008831 }, /* GL_DRAW_BUFFER12 */
+ { 8230, 0x00008831 }, /* GL_DRAW_BUFFER12_ARB */
+ { 8251, 0x00008831 }, /* GL_DRAW_BUFFER12_ATI */
+ { 8272, 0x00008832 }, /* GL_DRAW_BUFFER13 */
+ { 8289, 0x00008832 }, /* GL_DRAW_BUFFER13_ARB */
+ { 8310, 0x00008832 }, /* GL_DRAW_BUFFER13_ATI */
+ { 8331, 0x00008833 }, /* GL_DRAW_BUFFER14 */
+ { 8348, 0x00008833 }, /* GL_DRAW_BUFFER14_ARB */
+ { 8369, 0x00008833 }, /* GL_DRAW_BUFFER14_ATI */
+ { 8390, 0x00008834 }, /* GL_DRAW_BUFFER15 */
+ { 8407, 0x00008834 }, /* GL_DRAW_BUFFER15_ARB */
+ { 8428, 0x00008834 }, /* GL_DRAW_BUFFER15_ATI */
+ { 8449, 0x00008826 }, /* GL_DRAW_BUFFER1_ARB */
+ { 8469, 0x00008826 }, /* GL_DRAW_BUFFER1_ATI */
+ { 8489, 0x00008827 }, /* GL_DRAW_BUFFER2 */
+ { 8505, 0x00008827 }, /* GL_DRAW_BUFFER2_ARB */
+ { 8525, 0x00008827 }, /* GL_DRAW_BUFFER2_ATI */
+ { 8545, 0x00008828 }, /* GL_DRAW_BUFFER3 */
+ { 8561, 0x00008828 }, /* GL_DRAW_BUFFER3_ARB */
+ { 8581, 0x00008828 }, /* GL_DRAW_BUFFER3_ATI */
+ { 8601, 0x00008829 }, /* GL_DRAW_BUFFER4 */
+ { 8617, 0x00008829 }, /* GL_DRAW_BUFFER4_ARB */
+ { 8637, 0x00008829 }, /* GL_DRAW_BUFFER4_ATI */
+ { 8657, 0x0000882A }, /* GL_DRAW_BUFFER5 */
+ { 8673, 0x0000882A }, /* GL_DRAW_BUFFER5_ARB */
+ { 8693, 0x0000882A }, /* GL_DRAW_BUFFER5_ATI */
+ { 8713, 0x0000882B }, /* GL_DRAW_BUFFER6 */
+ { 8729, 0x0000882B }, /* GL_DRAW_BUFFER6_ARB */
+ { 8749, 0x0000882B }, /* GL_DRAW_BUFFER6_ATI */
+ { 8769, 0x0000882C }, /* GL_DRAW_BUFFER7 */
+ { 8785, 0x0000882C }, /* GL_DRAW_BUFFER7_ARB */
+ { 8805, 0x0000882C }, /* GL_DRAW_BUFFER7_ATI */
+ { 8825, 0x0000882D }, /* GL_DRAW_BUFFER8 */
+ { 8841, 0x0000882D }, /* GL_DRAW_BUFFER8_ARB */
+ { 8861, 0x0000882D }, /* GL_DRAW_BUFFER8_ATI */
+ { 8881, 0x0000882E }, /* GL_DRAW_BUFFER9 */
+ { 8897, 0x0000882E }, /* GL_DRAW_BUFFER9_ARB */
+ { 8917, 0x0000882E }, /* GL_DRAW_BUFFER9_ATI */
+ { 8937, 0x00008CA9 }, /* GL_DRAW_FRAMEBUFFER */
+ { 8957, 0x00008CA6 }, /* GL_DRAW_FRAMEBUFFER_BINDING_EXT */
+ { 8989, 0x00008CA9 }, /* GL_DRAW_FRAMEBUFFER_EXT */
+ { 9013, 0x00000705 }, /* GL_DRAW_PIXEL_TOKEN */
+ { 9033, 0x00000304 }, /* GL_DST_ALPHA */
+ { 9046, 0x00000306 }, /* GL_DST_COLOR */
+ { 9059, 0x0000877A }, /* GL_DU8DV8_ATI */
+ { 9073, 0x00008779 }, /* GL_DUDV_ATI */
+ { 9085, 0x000088EA }, /* GL_DYNAMIC_COPY */
+ { 9101, 0x000088EA }, /* GL_DYNAMIC_COPY_ARB */
+ { 9121, 0x000088E8 }, /* GL_DYNAMIC_DRAW */
+ { 9137, 0x000088E8 }, /* GL_DYNAMIC_DRAW_ARB */
+ { 9157, 0x000088E9 }, /* GL_DYNAMIC_READ */
+ { 9173, 0x000088E9 }, /* GL_DYNAMIC_READ_ARB */
+ { 9193, 0x00000B43 }, /* GL_EDGE_FLAG */
+ { 9206, 0x00008079 }, /* GL_EDGE_FLAG_ARRAY */
+ { 9225, 0x0000889B }, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING */
+ { 9259, 0x0000889B }, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB */
+ { 9297, 0x00008093 }, /* GL_EDGE_FLAG_ARRAY_POINTER */
+ { 9324, 0x0000808C }, /* GL_EDGE_FLAG_ARRAY_STRIDE */
+ { 9350, 0x00008893 }, /* GL_ELEMENT_ARRAY_BUFFER */
+ { 9374, 0x00008895 }, /* GL_ELEMENT_ARRAY_BUFFER_BINDING */
+ { 9406, 0x00008895 }, /* GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB */
+ { 9442, 0x00001600 }, /* GL_EMISSION */
+ { 9454, 0x00002000 }, /* GL_ENABLE_BIT */
+ { 9468, 0x00000202 }, /* GL_EQUAL */
+ { 9477, 0x00001509 }, /* GL_EQUIV */
+ { 9486, 0x00010000 }, /* GL_EVAL_BIT */
+ { 9498, 0x00000800 }, /* GL_EXP */
+ { 9505, 0x00000801 }, /* GL_EXP2 */
+ { 9513, 0x00001F03 }, /* GL_EXTENSIONS */
+ { 9527, 0x00002400 }, /* GL_EYE_LINEAR */
+ { 9541, 0x00002502 }, /* GL_EYE_PLANE */
+ { 9554, 0x0000855C }, /* GL_EYE_PLANE_ABSOLUTE_NV */
+ { 9579, 0x0000855B }, /* GL_EYE_RADIAL_NV */
+ { 9596, 0x00000000 }, /* GL_FALSE */
+ { 9605, 0x00001101 }, /* GL_FASTEST */
+ { 9616, 0x00001C01 }, /* GL_FEEDBACK */
+ { 9628, 0x00000DF0 }, /* GL_FEEDBACK_BUFFER_POINTER */
+ { 9655, 0x00000DF1 }, /* GL_FEEDBACK_BUFFER_SIZE */
+ { 9679, 0x00000DF2 }, /* GL_FEEDBACK_BUFFER_TYPE */
+ { 9703, 0x00001B02 }, /* GL_FILL */
+ { 9711, 0x00008E4D }, /* GL_FIRST_VERTEX_CONVENTION_EXT */
+ { 9742, 0x00001D00 }, /* GL_FLAT */
+ { 9750, 0x00001406 }, /* GL_FLOAT */
+ { 9759, 0x00008B5A }, /* GL_FLOAT_MAT2 */
+ { 9773, 0x00008B5A }, /* GL_FLOAT_MAT2_ARB */
+ { 9791, 0x00008B65 }, /* GL_FLOAT_MAT2x3 */
+ { 9807, 0x00008B66 }, /* GL_FLOAT_MAT2x4 */
+ { 9823, 0x00008B5B }, /* GL_FLOAT_MAT3 */
+ { 9837, 0x00008B5B }, /* GL_FLOAT_MAT3_ARB */
+ { 9855, 0x00008B67 }, /* GL_FLOAT_MAT3x2 */
+ { 9871, 0x00008B68 }, /* GL_FLOAT_MAT3x4 */
+ { 9887, 0x00008B5C }, /* GL_FLOAT_MAT4 */
+ { 9901, 0x00008B5C }, /* GL_FLOAT_MAT4_ARB */
+ { 9919, 0x00008B69 }, /* GL_FLOAT_MAT4x2 */
+ { 9935, 0x00008B6A }, /* GL_FLOAT_MAT4x3 */
+ { 9951, 0x00008B50 }, /* GL_FLOAT_VEC2 */
+ { 9965, 0x00008B50 }, /* GL_FLOAT_VEC2_ARB */
+ { 9983, 0x00008B51 }, /* GL_FLOAT_VEC3 */
+ { 9997, 0x00008B51 }, /* GL_FLOAT_VEC3_ARB */
+ { 10015, 0x00008B52 }, /* GL_FLOAT_VEC4 */
+ { 10029, 0x00008B52 }, /* GL_FLOAT_VEC4_ARB */
+ { 10047, 0x00000B60 }, /* GL_FOG */
+ { 10054, 0x00000080 }, /* GL_FOG_BIT */
+ { 10065, 0x00000B66 }, /* GL_FOG_COLOR */
+ { 10078, 0x00008451 }, /* GL_FOG_COORD */
+ { 10091, 0x00008451 }, /* GL_FOG_COORDINATE */
+ { 10109, 0x00008457 }, /* GL_FOG_COORDINATE_ARRAY */
+ { 10133, 0x0000889D }, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING */
+ { 10172, 0x0000889D }, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB */
+ { 10215, 0x00008456 }, /* GL_FOG_COORDINATE_ARRAY_POINTER */
+ { 10247, 0x00008455 }, /* GL_FOG_COORDINATE_ARRAY_STRIDE */
+ { 10278, 0x00008454 }, /* GL_FOG_COORDINATE_ARRAY_TYPE */
+ { 10307, 0x00008450 }, /* GL_FOG_COORDINATE_SOURCE */
+ { 10332, 0x00008457 }, /* GL_FOG_COORD_ARRAY */
+ { 10351, 0x0000889D }, /* GL_FOG_COORD_ARRAY_BUFFER_BINDING */
+ { 10385, 0x00008456 }, /* GL_FOG_COORD_ARRAY_POINTER */
+ { 10412, 0x00008455 }, /* GL_FOG_COORD_ARRAY_STRIDE */
+ { 10438, 0x00008454 }, /* GL_FOG_COORD_ARRAY_TYPE */
+ { 10462, 0x00008450 }, /* GL_FOG_COORD_SRC */
+ { 10479, 0x00000B62 }, /* GL_FOG_DENSITY */
+ { 10494, 0x0000855A }, /* GL_FOG_DISTANCE_MODE_NV */
+ { 10518, 0x00000B64 }, /* GL_FOG_END */
+ { 10529, 0x00000C54 }, /* GL_FOG_HINT */
+ { 10541, 0x00000B61 }, /* GL_FOG_INDEX */
+ { 10554, 0x00000B65 }, /* GL_FOG_MODE */
+ { 10566, 0x00008198 }, /* GL_FOG_OFFSET_SGIX */
+ { 10585, 0x00008199 }, /* GL_FOG_OFFSET_VALUE_SGIX */
+ { 10610, 0x00000B63 }, /* GL_FOG_START */
+ { 10623, 0x00008452 }, /* GL_FRAGMENT_DEPTH */
+ { 10641, 0x00008804 }, /* GL_FRAGMENT_PROGRAM_ARB */
+ { 10665, 0x00008B30 }, /* GL_FRAGMENT_SHADER */
+ { 10684, 0x00008B30 }, /* GL_FRAGMENT_SHADER_ARB */
+ { 10707, 0x00008B8B }, /* GL_FRAGMENT_SHADER_DERIVATIVE_HINT */
+ { 10742, 0x00008D40 }, /* GL_FRAMEBUFFER */
+ { 10757, 0x00008215 }, /* GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE */
+ { 10794, 0x00008214 }, /* GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE */
+ { 10830, 0x00008210 }, /* GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING */
+ { 10871, 0x00008211 }, /* GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE */
+ { 10912, 0x00008216 }, /* GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE */
+ { 10949, 0x00008213 }, /* GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE */
+ { 10986, 0x00008CD1 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME */
+ { 11024, 0x00008CD1 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT */
+ { 11066, 0x00008CD0 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE */
+ { 11104, 0x00008CD0 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT */
+ { 11146, 0x00008212 }, /* GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE */
+ { 11181, 0x00008217 }, /* GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE */
+ { 11220, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT */
+ { 11269, 0x00008CD3 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE */
+ { 11317, 0x00008CD3 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT */
+ { 11369, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER */
+ { 11409, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT */
+ { 11453, 0x00008CD2 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL */
+ { 11493, 0x00008CD2 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT */
+ { 11537, 0x00008CA6 }, /* GL_FRAMEBUFFER_BINDING_EXT */
+ { 11564, 0x00008CD5 }, /* GL_FRAMEBUFFER_COMPLETE */
+ { 11588, 0x00008CD5 }, /* GL_FRAMEBUFFER_COMPLETE_EXT */
+ { 11616, 0x00008218 }, /* GL_FRAMEBUFFER_DEFAULT */
+ { 11639, 0x00008D40 }, /* GL_FRAMEBUFFER_EXT */
+ { 11658, 0x00008CD6 }, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT */
+ { 11695, 0x00008CD6 }, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT */
+ { 11736, 0x00008CD9 }, /* GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT */
+ { 11777, 0x00008CDB }, /* GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT */
+ { 11819, 0x00008CD8 }, /* GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT */
+ { 11870, 0x00008CDA }, /* GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT */
+ { 11908, 0x00008CD7 }, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT */
+ { 11953, 0x00008CD7 }, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT */
+ { 12002, 0x00008D56 }, /* GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE */
+ { 12040, 0x00008CDC }, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT */
+ { 12082, 0x00008CDE }, /* GL_FRAMEBUFFER_STATUS_ERROR_EXT */
+ { 12114, 0x00008219 }, /* GL_FRAMEBUFFER_UNDEFINED */
+ { 12139, 0x00008CDD }, /* GL_FRAMEBUFFER_UNSUPPORTED */
+ { 12166, 0x00008CDD }, /* GL_FRAMEBUFFER_UNSUPPORTED_EXT */
+ { 12197, 0x00000404 }, /* GL_FRONT */
+ { 12206, 0x00000408 }, /* GL_FRONT_AND_BACK */
+ { 12224, 0x00000B46 }, /* GL_FRONT_FACE */
+ { 12238, 0x00000400 }, /* GL_FRONT_LEFT */
+ { 12252, 0x00000401 }, /* GL_FRONT_RIGHT */
+ { 12267, 0x00008006 }, /* GL_FUNC_ADD */
+ { 12279, 0x00008006 }, /* GL_FUNC_ADD_EXT */
+ { 12295, 0x0000800B }, /* GL_FUNC_REVERSE_SUBTRACT */
+ { 12320, 0x0000800B }, /* GL_FUNC_REVERSE_SUBTRACT_EXT */
+ { 12349, 0x0000800A }, /* GL_FUNC_SUBTRACT */
+ { 12366, 0x0000800A }, /* GL_FUNC_SUBTRACT_EXT */
+ { 12387, 0x00008191 }, /* GL_GENERATE_MIPMAP */
+ { 12406, 0x00008192 }, /* GL_GENERATE_MIPMAP_HINT */
+ { 12430, 0x00008192 }, /* GL_GENERATE_MIPMAP_HINT_SGIS */
+ { 12459, 0x00008191 }, /* GL_GENERATE_MIPMAP_SGIS */
+ { 12483, 0x00000206 }, /* GL_GEQUAL */
+ { 12493, 0x00000204 }, /* GL_GREATER */
+ { 12504, 0x00001904 }, /* GL_GREEN */
+ { 12513, 0x00000D19 }, /* GL_GREEN_BIAS */
+ { 12527, 0x00000D53 }, /* GL_GREEN_BITS */
+ { 12541, 0x00000D18 }, /* GL_GREEN_SCALE */
+ { 12556, 0x00008000 }, /* GL_HINT_BIT */
+ { 12568, 0x00008024 }, /* GL_HISTOGRAM */
+ { 12581, 0x0000802B }, /* GL_HISTOGRAM_ALPHA_SIZE */
+ { 12605, 0x0000802B }, /* GL_HISTOGRAM_ALPHA_SIZE_EXT */
+ { 12633, 0x0000802A }, /* GL_HISTOGRAM_BLUE_SIZE */
+ { 12656, 0x0000802A }, /* GL_HISTOGRAM_BLUE_SIZE_EXT */
+ { 12683, 0x00008024 }, /* GL_HISTOGRAM_EXT */
+ { 12700, 0x00008027 }, /* GL_HISTOGRAM_FORMAT */
+ { 12720, 0x00008027 }, /* GL_HISTOGRAM_FORMAT_EXT */
+ { 12744, 0x00008029 }, /* GL_HISTOGRAM_GREEN_SIZE */
+ { 12768, 0x00008029 }, /* GL_HISTOGRAM_GREEN_SIZE_EXT */
+ { 12796, 0x0000802C }, /* GL_HISTOGRAM_LUMINANCE_SIZE */
+ { 12824, 0x0000802C }, /* GL_HISTOGRAM_LUMINANCE_SIZE_EXT */
+ { 12856, 0x00008028 }, /* GL_HISTOGRAM_RED_SIZE */
+ { 12878, 0x00008028 }, /* GL_HISTOGRAM_RED_SIZE_EXT */
+ { 12904, 0x0000802D }, /* GL_HISTOGRAM_SINK */
+ { 12922, 0x0000802D }, /* GL_HISTOGRAM_SINK_EXT */
+ { 12944, 0x00008026 }, /* GL_HISTOGRAM_WIDTH */
+ { 12963, 0x00008026 }, /* GL_HISTOGRAM_WIDTH_EXT */
+ { 12986, 0x0000862A }, /* GL_IDENTITY_NV */
+ { 13001, 0x00008150 }, /* GL_IGNORE_BORDER_HP */
+ { 13021, 0x00008B9B }, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES */
+ { 13061, 0x00008B9A }, /* GL_IMPLEMENTATION_COLOR_READ_TYPE_OES */
+ { 13099, 0x00001E02 }, /* GL_INCR */
+ { 13107, 0x00008507 }, /* GL_INCR_WRAP */
+ { 13120, 0x00008507 }, /* GL_INCR_WRAP_EXT */
+ { 13137, 0x00008222 }, /* GL_INDEX */
+ { 13146, 0x00008077 }, /* GL_INDEX_ARRAY */
+ { 13161, 0x00008899 }, /* GL_INDEX_ARRAY_BUFFER_BINDING */
+ { 13191, 0x00008899 }, /* GL_INDEX_ARRAY_BUFFER_BINDING_ARB */
+ { 13225, 0x00008091 }, /* GL_INDEX_ARRAY_POINTER */
+ { 13248, 0x00008086 }, /* GL_INDEX_ARRAY_STRIDE */
+ { 13270, 0x00008085 }, /* GL_INDEX_ARRAY_TYPE */
+ { 13290, 0x00000D51 }, /* GL_INDEX_BITS */
+ { 13304, 0x00000C20 }, /* GL_INDEX_CLEAR_VALUE */
+ { 13325, 0x00000BF1 }, /* GL_INDEX_LOGIC_OP */
+ { 13343, 0x00000C30 }, /* GL_INDEX_MODE */
+ { 13357, 0x00000D13 }, /* GL_INDEX_OFFSET */
+ { 13373, 0x00000D12 }, /* GL_INDEX_SHIFT */
+ { 13388, 0x00000C21 }, /* GL_INDEX_WRITEMASK */
+ { 13407, 0x00008B84 }, /* GL_INFO_LOG_LENGTH */
+ { 13426, 0x00001404 }, /* GL_INT */
+ { 13433, 0x00008049 }, /* GL_INTENSITY */
+ { 13446, 0x0000804C }, /* GL_INTENSITY12 */
+ { 13461, 0x0000804C }, /* GL_INTENSITY12_EXT */
+ { 13480, 0x0000804D }, /* GL_INTENSITY16 */
+ { 13495, 0x0000804D }, /* GL_INTENSITY16_EXT */
+ { 13514, 0x0000804A }, /* GL_INTENSITY4 */
+ { 13528, 0x0000804A }, /* GL_INTENSITY4_EXT */
+ { 13546, 0x0000804B }, /* GL_INTENSITY8 */
+ { 13560, 0x0000804B }, /* GL_INTENSITY8_EXT */
+ { 13578, 0x00008049 }, /* GL_INTENSITY_EXT */
+ { 13595, 0x00008575 }, /* GL_INTERPOLATE */
+ { 13610, 0x00008575 }, /* GL_INTERPOLATE_ARB */
+ { 13629, 0x00008575 }, /* GL_INTERPOLATE_EXT */
+ { 13648, 0x00008B53 }, /* GL_INT_VEC2 */
+ { 13660, 0x00008B53 }, /* GL_INT_VEC2_ARB */
+ { 13676, 0x00008B54 }, /* GL_INT_VEC3 */
+ { 13688, 0x00008B54 }, /* GL_INT_VEC3_ARB */
+ { 13704, 0x00008B55 }, /* GL_INT_VEC4 */
+ { 13716, 0x00008B55 }, /* GL_INT_VEC4_ARB */
+ { 13732, 0x00000500 }, /* GL_INVALID_ENUM */
+ { 13748, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION */
+ { 13781, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION_EXT */
+ { 13818, 0x00000502 }, /* GL_INVALID_OPERATION */
+ { 13839, 0x00000501 }, /* GL_INVALID_VALUE */
+ { 13856, 0x0000862B }, /* GL_INVERSE_NV */
+ { 13870, 0x0000862D }, /* GL_INVERSE_TRANSPOSE_NV */
+ { 13894, 0x0000150A }, /* GL_INVERT */
+ { 13904, 0x00001E00 }, /* GL_KEEP */
+ { 13912, 0x00008E4E }, /* GL_LAST_VERTEX_CONVENTION_EXT */
+ { 13942, 0x00000406 }, /* GL_LEFT */
+ { 13950, 0x00000203 }, /* GL_LEQUAL */
+ { 13960, 0x00000201 }, /* GL_LESS */
+ { 13968, 0x00004000 }, /* GL_LIGHT0 */
+ { 13978, 0x00004001 }, /* GL_LIGHT1 */
+ { 13988, 0x00004002 }, /* GL_LIGHT2 */
+ { 13998, 0x00004003 }, /* GL_LIGHT3 */
+ { 14008, 0x00004004 }, /* GL_LIGHT4 */
+ { 14018, 0x00004005 }, /* GL_LIGHT5 */
+ { 14028, 0x00004006 }, /* GL_LIGHT6 */
+ { 14038, 0x00004007 }, /* GL_LIGHT7 */
+ { 14048, 0x00000B50 }, /* GL_LIGHTING */
+ { 14060, 0x00000040 }, /* GL_LIGHTING_BIT */
+ { 14076, 0x00000B53 }, /* GL_LIGHT_MODEL_AMBIENT */
+ { 14099, 0x000081F8 }, /* GL_LIGHT_MODEL_COLOR_CONTROL */
+ { 14128, 0x000081F8 }, /* GL_LIGHT_MODEL_COLOR_CONTROL_EXT */
+ { 14161, 0x00000B51 }, /* GL_LIGHT_MODEL_LOCAL_VIEWER */
+ { 14189, 0x00000B52 }, /* GL_LIGHT_MODEL_TWO_SIDE */
+ { 14213, 0x00001B01 }, /* GL_LINE */
+ { 14221, 0x00002601 }, /* GL_LINEAR */
+ { 14231, 0x00001208 }, /* GL_LINEAR_ATTENUATION */
+ { 14253, 0x00008170 }, /* GL_LINEAR_CLIPMAP_LINEAR_SGIX */
+ { 14283, 0x0000844F }, /* GL_LINEAR_CLIPMAP_NEAREST_SGIX */
+ { 14314, 0x00002703 }, /* GL_LINEAR_MIPMAP_LINEAR */
+ { 14338, 0x00002701 }, /* GL_LINEAR_MIPMAP_NEAREST */
+ { 14363, 0x00000001 }, /* GL_LINES */
+ { 14372, 0x00000004 }, /* GL_LINE_BIT */
+ { 14384, 0x00000002 }, /* GL_LINE_LOOP */
+ { 14397, 0x00000707 }, /* GL_LINE_RESET_TOKEN */
+ { 14417, 0x00000B20 }, /* GL_LINE_SMOOTH */
+ { 14432, 0x00000C52 }, /* GL_LINE_SMOOTH_HINT */
+ { 14452, 0x00000B24 }, /* GL_LINE_STIPPLE */
+ { 14468, 0x00000B25 }, /* GL_LINE_STIPPLE_PATTERN */
+ { 14492, 0x00000B26 }, /* GL_LINE_STIPPLE_REPEAT */
+ { 14515, 0x00000003 }, /* GL_LINE_STRIP */
+ { 14529, 0x00000702 }, /* GL_LINE_TOKEN */
+ { 14543, 0x00000B21 }, /* GL_LINE_WIDTH */
+ { 14557, 0x00000B23 }, /* GL_LINE_WIDTH_GRANULARITY */
+ { 14583, 0x00000B22 }, /* GL_LINE_WIDTH_RANGE */
+ { 14603, 0x00008B82 }, /* GL_LINK_STATUS */
+ { 14618, 0x00000B32 }, /* GL_LIST_BASE */
+ { 14631, 0x00020000 }, /* GL_LIST_BIT */
+ { 14643, 0x00000B33 }, /* GL_LIST_INDEX */
+ { 14657, 0x00000B30 }, /* GL_LIST_MODE */
+ { 14670, 0x00000101 }, /* GL_LOAD */
+ { 14678, 0x00000BF1 }, /* GL_LOGIC_OP */
+ { 14690, 0x00000BF0 }, /* GL_LOGIC_OP_MODE */
+ { 14707, 0x00008CA1 }, /* GL_LOWER_LEFT */
+ { 14721, 0x00001909 }, /* GL_LUMINANCE */
+ { 14734, 0x00008041 }, /* GL_LUMINANCE12 */
+ { 14749, 0x00008047 }, /* GL_LUMINANCE12_ALPHA12 */
+ { 14772, 0x00008047 }, /* GL_LUMINANCE12_ALPHA12_EXT */
+ { 14799, 0x00008046 }, /* GL_LUMINANCE12_ALPHA4 */
+ { 14821, 0x00008046 }, /* GL_LUMINANCE12_ALPHA4_EXT */
+ { 14847, 0x00008041 }, /* GL_LUMINANCE12_EXT */
+ { 14866, 0x00008042 }, /* GL_LUMINANCE16 */
+ { 14881, 0x00008048 }, /* GL_LUMINANCE16_ALPHA16 */
+ { 14904, 0x00008048 }, /* GL_LUMINANCE16_ALPHA16_EXT */
+ { 14931, 0x00008042 }, /* GL_LUMINANCE16_EXT */
+ { 14950, 0x0000803F }, /* GL_LUMINANCE4 */
+ { 14964, 0x00008043 }, /* GL_LUMINANCE4_ALPHA4 */
+ { 14985, 0x00008043 }, /* GL_LUMINANCE4_ALPHA4_EXT */
+ { 15010, 0x0000803F }, /* GL_LUMINANCE4_EXT */
+ { 15028, 0x00008044 }, /* GL_LUMINANCE6_ALPHA2 */
+ { 15049, 0x00008044 }, /* GL_LUMINANCE6_ALPHA2_EXT */
+ { 15074, 0x00008040 }, /* GL_LUMINANCE8 */
+ { 15088, 0x00008045 }, /* GL_LUMINANCE8_ALPHA8 */
+ { 15109, 0x00008045 }, /* GL_LUMINANCE8_ALPHA8_EXT */
+ { 15134, 0x00008040 }, /* GL_LUMINANCE8_EXT */
+ { 15152, 0x0000190A }, /* GL_LUMINANCE_ALPHA */
+ { 15171, 0x00000D90 }, /* GL_MAP1_COLOR_4 */
+ { 15187, 0x00000DD0 }, /* GL_MAP1_GRID_DOMAIN */
+ { 15207, 0x00000DD1 }, /* GL_MAP1_GRID_SEGMENTS */
+ { 15229, 0x00000D91 }, /* GL_MAP1_INDEX */
+ { 15243, 0x00000D92 }, /* GL_MAP1_NORMAL */
+ { 15258, 0x00000D93 }, /* GL_MAP1_TEXTURE_COORD_1 */
+ { 15282, 0x00000D94 }, /* GL_MAP1_TEXTURE_COORD_2 */
+ { 15306, 0x00000D95 }, /* GL_MAP1_TEXTURE_COORD_3 */
+ { 15330, 0x00000D96 }, /* GL_MAP1_TEXTURE_COORD_4 */
+ { 15354, 0x00000D97 }, /* GL_MAP1_VERTEX_3 */
+ { 15371, 0x00000D98 }, /* GL_MAP1_VERTEX_4 */
+ { 15388, 0x00008660 }, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */
+ { 15416, 0x0000866A }, /* GL_MAP1_VERTEX_ATTRIB10_4_NV */
+ { 15445, 0x0000866B }, /* GL_MAP1_VERTEX_ATTRIB11_4_NV */
+ { 15474, 0x0000866C }, /* GL_MAP1_VERTEX_ATTRIB12_4_NV */
+ { 15503, 0x0000866D }, /* GL_MAP1_VERTEX_ATTRIB13_4_NV */
+ { 15532, 0x0000866E }, /* GL_MAP1_VERTEX_ATTRIB14_4_NV */
+ { 15561, 0x0000866F }, /* GL_MAP1_VERTEX_ATTRIB15_4_NV */
+ { 15590, 0x00008661 }, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */
+ { 15618, 0x00008662 }, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */
+ { 15646, 0x00008663 }, /* GL_MAP1_VERTEX_ATTRIB3_4_NV */
+ { 15674, 0x00008664 }, /* GL_MAP1_VERTEX_ATTRIB4_4_NV */
+ { 15702, 0x00008665 }, /* GL_MAP1_VERTEX_ATTRIB5_4_NV */
+ { 15730, 0x00008666 }, /* GL_MAP1_VERTEX_ATTRIB6_4_NV */
+ { 15758, 0x00008667 }, /* GL_MAP1_VERTEX_ATTRIB7_4_NV */
+ { 15786, 0x00008668 }, /* GL_MAP1_VERTEX_ATTRIB8_4_NV */
+ { 15814, 0x00008669 }, /* GL_MAP1_VERTEX_ATTRIB9_4_NV */
+ { 15842, 0x00000DB0 }, /* GL_MAP2_COLOR_4 */
+ { 15858, 0x00000DD2 }, /* GL_MAP2_GRID_DOMAIN */
+ { 15878, 0x00000DD3 }, /* GL_MAP2_GRID_SEGMENTS */
+ { 15900, 0x00000DB1 }, /* GL_MAP2_INDEX */
+ { 15914, 0x00000DB2 }, /* GL_MAP2_NORMAL */
+ { 15929, 0x00000DB3 }, /* GL_MAP2_TEXTURE_COORD_1 */
+ { 15953, 0x00000DB4 }, /* GL_MAP2_TEXTURE_COORD_2 */
+ { 15977, 0x00000DB5 }, /* GL_MAP2_TEXTURE_COORD_3 */
+ { 16001, 0x00000DB6 }, /* GL_MAP2_TEXTURE_COORD_4 */
+ { 16025, 0x00000DB7 }, /* GL_MAP2_VERTEX_3 */
+ { 16042, 0x00000DB8 }, /* GL_MAP2_VERTEX_4 */
+ { 16059, 0x00008670 }, /* GL_MAP2_VERTEX_ATTRIB0_4_NV */
+ { 16087, 0x0000867A }, /* GL_MAP2_VERTEX_ATTRIB10_4_NV */
+ { 16116, 0x0000867B }, /* GL_MAP2_VERTEX_ATTRIB11_4_NV */
+ { 16145, 0x0000867C }, /* GL_MAP2_VERTEX_ATTRIB12_4_NV */
+ { 16174, 0x0000867D }, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */
+ { 16203, 0x0000867E }, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */
+ { 16232, 0x0000867F }, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */
+ { 16261, 0x00008671 }, /* GL_MAP2_VERTEX_ATTRIB1_4_NV */
+ { 16289, 0x00008672 }, /* GL_MAP2_VERTEX_ATTRIB2_4_NV */
+ { 16317, 0x00008673 }, /* GL_MAP2_VERTEX_ATTRIB3_4_NV */
+ { 16345, 0x00008674 }, /* GL_MAP2_VERTEX_ATTRIB4_4_NV */
+ { 16373, 0x00008675 }, /* GL_MAP2_VERTEX_ATTRIB5_4_NV */
+ { 16401, 0x00008676 }, /* GL_MAP2_VERTEX_ATTRIB6_4_NV */
+ { 16429, 0x00008677 }, /* GL_MAP2_VERTEX_ATTRIB7_4_NV */
+ { 16457, 0x00008678 }, /* GL_MAP2_VERTEX_ATTRIB8_4_NV */
+ { 16485, 0x00008679 }, /* GL_MAP2_VERTEX_ATTRIB9_4_NV */
+ { 16513, 0x00000D10 }, /* GL_MAP_COLOR */
+ { 16526, 0x00000010 }, /* GL_MAP_FLUSH_EXPLICIT_BIT */
+ { 16552, 0x00000008 }, /* GL_MAP_INVALIDATE_BUFFER_BIT */
+ { 16581, 0x00000004 }, /* GL_MAP_INVALIDATE_RANGE_BIT */
+ { 16609, 0x00000001 }, /* GL_MAP_READ_BIT */
+ { 16625, 0x00000D11 }, /* GL_MAP_STENCIL */
+ { 16640, 0x00000020 }, /* GL_MAP_UNSYNCHRONIZED_BIT */
+ { 16666, 0x00000002 }, /* GL_MAP_WRITE_BIT */
+ { 16683, 0x000088C0 }, /* GL_MATRIX0_ARB */
+ { 16698, 0x00008630 }, /* GL_MATRIX0_NV */
+ { 16712, 0x000088CA }, /* GL_MATRIX10_ARB */
+ { 16728, 0x000088CB }, /* GL_MATRIX11_ARB */
+ { 16744, 0x000088CC }, /* GL_MATRIX12_ARB */
+ { 16760, 0x000088CD }, /* GL_MATRIX13_ARB */
+ { 16776, 0x000088CE }, /* GL_MATRIX14_ARB */
+ { 16792, 0x000088CF }, /* GL_MATRIX15_ARB */
+ { 16808, 0x000088D0 }, /* GL_MATRIX16_ARB */
+ { 16824, 0x000088D1 }, /* GL_MATRIX17_ARB */
+ { 16840, 0x000088D2 }, /* GL_MATRIX18_ARB */
+ { 16856, 0x000088D3 }, /* GL_MATRIX19_ARB */
+ { 16872, 0x000088C1 }, /* GL_MATRIX1_ARB */
+ { 16887, 0x00008631 }, /* GL_MATRIX1_NV */
+ { 16901, 0x000088D4 }, /* GL_MATRIX20_ARB */
+ { 16917, 0x000088D5 }, /* GL_MATRIX21_ARB */
+ { 16933, 0x000088D6 }, /* GL_MATRIX22_ARB */
+ { 16949, 0x000088D7 }, /* GL_MATRIX23_ARB */
+ { 16965, 0x000088D8 }, /* GL_MATRIX24_ARB */
+ { 16981, 0x000088D9 }, /* GL_MATRIX25_ARB */
+ { 16997, 0x000088DA }, /* GL_MATRIX26_ARB */
+ { 17013, 0x000088DB }, /* GL_MATRIX27_ARB */
+ { 17029, 0x000088DC }, /* GL_MATRIX28_ARB */
+ { 17045, 0x000088DD }, /* GL_MATRIX29_ARB */
+ { 17061, 0x000088C2 }, /* GL_MATRIX2_ARB */
+ { 17076, 0x00008632 }, /* GL_MATRIX2_NV */
+ { 17090, 0x000088DE }, /* GL_MATRIX30_ARB */
+ { 17106, 0x000088DF }, /* GL_MATRIX31_ARB */
+ { 17122, 0x000088C3 }, /* GL_MATRIX3_ARB */
+ { 17137, 0x00008633 }, /* GL_MATRIX3_NV */
+ { 17151, 0x000088C4 }, /* GL_MATRIX4_ARB */
+ { 17166, 0x00008634 }, /* GL_MATRIX4_NV */
+ { 17180, 0x000088C5 }, /* GL_MATRIX5_ARB */
+ { 17195, 0x00008635 }, /* GL_MATRIX5_NV */
+ { 17209, 0x000088C6 }, /* GL_MATRIX6_ARB */
+ { 17224, 0x00008636 }, /* GL_MATRIX6_NV */
+ { 17238, 0x000088C7 }, /* GL_MATRIX7_ARB */
+ { 17253, 0x00008637 }, /* GL_MATRIX7_NV */
+ { 17267, 0x000088C8 }, /* GL_MATRIX8_ARB */
+ { 17282, 0x000088C9 }, /* GL_MATRIX9_ARB */
+ { 17297, 0x00008844 }, /* GL_MATRIX_INDEX_ARRAY_ARB */
+ { 17323, 0x00008849 }, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */
+ { 17357, 0x00008846 }, /* GL_MATRIX_INDEX_ARRAY_SIZE_ARB */
+ { 17388, 0x00008848 }, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */
+ { 17421, 0x00008847 }, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */
+ { 17452, 0x00000BA0 }, /* GL_MATRIX_MODE */
+ { 17467, 0x00008840 }, /* GL_MATRIX_PALETTE_ARB */
+ { 17489, 0x00008008 }, /* GL_MAX */
+ { 17496, 0x00008073 }, /* GL_MAX_3D_TEXTURE_SIZE */
+ { 17519, 0x000088FF }, /* GL_MAX_ARRAY_TEXTURE_LAYERS_EXT */
+ { 17551, 0x00000D35 }, /* GL_MAX_ATTRIB_STACK_DEPTH */
+ { 17577, 0x00000D3B }, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */
+ { 17610, 0x00008177 }, /* GL_MAX_CLIPMAP_DEPTH_SGIX */
+ { 17636, 0x00008178 }, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */
+ { 17670, 0x00000D32 }, /* GL_MAX_CLIP_PLANES */
+ { 17689, 0x00008CDF }, /* GL_MAX_COLOR_ATTACHMENTS_EXT */
+ { 17718, 0x000080B3 }, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH */
+ { 17750, 0x000080B3 }, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI */
+ { 17786, 0x00008B4D }, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS */
+ { 17822, 0x00008B4D }, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB */
+ { 17862, 0x0000801B }, /* GL_MAX_CONVOLUTION_HEIGHT */
+ { 17888, 0x0000801B }, /* GL_MAX_CONVOLUTION_HEIGHT_EXT */
+ { 17918, 0x0000801A }, /* GL_MAX_CONVOLUTION_WIDTH */
+ { 17943, 0x0000801A }, /* GL_MAX_CONVOLUTION_WIDTH_EXT */
+ { 17972, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */
+ { 18001, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB */
+ { 18034, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS */
+ { 18054, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS_ARB */
+ { 18078, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS_ATI */
+ { 18102, 0x000080E9 }, /* GL_MAX_ELEMENTS_INDICES */
+ { 18126, 0x000080E8 }, /* GL_MAX_ELEMENTS_VERTICES */
+ { 18151, 0x00000D30 }, /* GL_MAX_EVAL_ORDER */
+ { 18169, 0x00008008 }, /* GL_MAX_EXT */
+ { 18180, 0x00008B49 }, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS */
+ { 18215, 0x00008B49 }, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB */
+ { 18254, 0x00000D31 }, /* GL_MAX_LIGHTS */
+ { 18268, 0x00000B31 }, /* GL_MAX_LIST_NESTING */
+ { 18288, 0x00008841 }, /* GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB */
+ { 18326, 0x00000D36 }, /* GL_MAX_MODELVIEW_STACK_DEPTH */
+ { 18355, 0x00000D37 }, /* GL_MAX_NAME_STACK_DEPTH */
+ { 18379, 0x00008842 }, /* GL_MAX_PALETTE_MATRICES_ARB */
+ { 18407, 0x00000D34 }, /* GL_MAX_PIXEL_MAP_TABLE */
+ { 18430, 0x000088B1 }, /* GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB */
+ { 18467, 0x0000880B }, /* GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB */
+ { 18503, 0x000088AD }, /* GL_MAX_PROGRAM_ATTRIBS_ARB */
+ { 18530, 0x000088F5 }, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */
+ { 18559, 0x000088B5 }, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */
+ { 18593, 0x000088F4 }, /* GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV */
+ { 18629, 0x000088F6 }, /* GL_MAX_PROGRAM_IF_DEPTH_NV */
+ { 18656, 0x000088A1 }, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */
+ { 18688, 0x000088B4 }, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */
+ { 18724, 0x000088F8 }, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */
+ { 18753, 0x000088F7 }, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */
+ { 18782, 0x0000862F }, /* GL_MAX_PROGRAM_MATRICES_ARB */
+ { 18810, 0x0000862E }, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */
+ { 18848, 0x000088B3 }, /* GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
+ { 18892, 0x0000880E }, /* GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
+ { 18935, 0x000088AF }, /* GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB */
+ { 18969, 0x000088A3 }, /* GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
+ { 19008, 0x000088AB }, /* GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB */
+ { 19045, 0x000088A7 }, /* GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB */
+ { 19083, 0x00008810 }, /* GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
+ { 19126, 0x0000880F }, /* GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
+ { 19169, 0x000088A9 }, /* GL_MAX_PROGRAM_PARAMETERS_ARB */
+ { 19199, 0x000088A5 }, /* GL_MAX_PROGRAM_TEMPORARIES_ARB */
+ { 19230, 0x0000880D }, /* GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB */
+ { 19266, 0x0000880C }, /* GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB */
+ { 19302, 0x00000D38 }, /* GL_MAX_PROJECTION_STACK_DEPTH */
+ { 19332, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB */
+ { 19366, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_NV */
+ { 19399, 0x000084E8 }, /* GL_MAX_RENDERBUFFER_SIZE_EXT */
+ { 19428, 0x00008D57 }, /* GL_MAX_SAMPLES */
+ { 19443, 0x00009111 }, /* GL_MAX_SERVER_WAIT_TIMEOUT */
+ { 19470, 0x00008504 }, /* GL_MAX_SHININESS_NV */
+ { 19490, 0x00008505 }, /* GL_MAX_SPOT_EXPONENT_NV */
+ { 19514, 0x00008871 }, /* GL_MAX_TEXTURE_COORDS */
+ { 19536, 0x00008871 }, /* GL_MAX_TEXTURE_COORDS_ARB */
+ { 19562, 0x00008872 }, /* GL_MAX_TEXTURE_IMAGE_UNITS */
+ { 19589, 0x00008872 }, /* GL_MAX_TEXTURE_IMAGE_UNITS_ARB */
+ { 19620, 0x000084FD }, /* GL_MAX_TEXTURE_LOD_BIAS */
+ { 19644, 0x000084FF }, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */
+ { 19678, 0x00000D33 }, /* GL_MAX_TEXTURE_SIZE */
+ { 19698, 0x00000D39 }, /* GL_MAX_TEXTURE_STACK_DEPTH */
+ { 19725, 0x000084E2 }, /* GL_MAX_TEXTURE_UNITS */
+ { 19746, 0x000084E2 }, /* GL_MAX_TEXTURE_UNITS_ARB */
+ { 19771, 0x0000862F }, /* GL_MAX_TRACK_MATRICES_NV */
+ { 19796, 0x0000862E }, /* GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV */
+ { 19831, 0x00008B4B }, /* GL_MAX_VARYING_FLOATS */
+ { 19853, 0x00008B4B }, /* GL_MAX_VARYING_FLOATS_ARB */
+ { 19879, 0x00008869 }, /* GL_MAX_VERTEX_ATTRIBS */
+ { 19901, 0x00008869 }, /* GL_MAX_VERTEX_ATTRIBS_ARB */
+ { 19927, 0x00008B4C }, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS */
+ { 19961, 0x00008B4C }, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB */
+ { 19999, 0x00008B4A }, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS */
+ { 20032, 0x00008B4A }, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB */
+ { 20069, 0x000086A4 }, /* GL_MAX_VERTEX_UNITS_ARB */
+ { 20093, 0x00000D3A }, /* GL_MAX_VIEWPORT_DIMS */
+ { 20114, 0x00008007 }, /* GL_MIN */
+ { 20121, 0x0000802E }, /* GL_MINMAX */
+ { 20131, 0x0000802E }, /* GL_MINMAX_EXT */
+ { 20145, 0x0000802F }, /* GL_MINMAX_FORMAT */
+ { 20162, 0x0000802F }, /* GL_MINMAX_FORMAT_EXT */
+ { 20183, 0x00008030 }, /* GL_MINMAX_SINK */
+ { 20198, 0x00008030 }, /* GL_MINMAX_SINK_EXT */
+ { 20217, 0x00008007 }, /* GL_MIN_EXT */
+ { 20228, 0x00008370 }, /* GL_MIRRORED_REPEAT */
+ { 20247, 0x00008370 }, /* GL_MIRRORED_REPEAT_ARB */
+ { 20270, 0x00008370 }, /* GL_MIRRORED_REPEAT_IBM */
+ { 20293, 0x00008742 }, /* GL_MIRROR_CLAMP_ATI */
+ { 20313, 0x00008742 }, /* GL_MIRROR_CLAMP_EXT */
+ { 20333, 0x00008912 }, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */
+ { 20363, 0x00008743 }, /* GL_MIRROR_CLAMP_TO_EDGE_ATI */
+ { 20391, 0x00008743 }, /* GL_MIRROR_CLAMP_TO_EDGE_EXT */
+ { 20419, 0x00001700 }, /* GL_MODELVIEW */
+ { 20432, 0x00001700 }, /* GL_MODELVIEW0_ARB */
+ { 20450, 0x0000872A }, /* GL_MODELVIEW10_ARB */
+ { 20469, 0x0000872B }, /* GL_MODELVIEW11_ARB */
+ { 20488, 0x0000872C }, /* GL_MODELVIEW12_ARB */
+ { 20507, 0x0000872D }, /* GL_MODELVIEW13_ARB */
+ { 20526, 0x0000872E }, /* GL_MODELVIEW14_ARB */
+ { 20545, 0x0000872F }, /* GL_MODELVIEW15_ARB */
+ { 20564, 0x00008730 }, /* GL_MODELVIEW16_ARB */
+ { 20583, 0x00008731 }, /* GL_MODELVIEW17_ARB */
+ { 20602, 0x00008732 }, /* GL_MODELVIEW18_ARB */
+ { 20621, 0x00008733 }, /* GL_MODELVIEW19_ARB */
+ { 20640, 0x0000850A }, /* GL_MODELVIEW1_ARB */
+ { 20658, 0x00008734 }, /* GL_MODELVIEW20_ARB */
+ { 20677, 0x00008735 }, /* GL_MODELVIEW21_ARB */
+ { 20696, 0x00008736 }, /* GL_MODELVIEW22_ARB */
+ { 20715, 0x00008737 }, /* GL_MODELVIEW23_ARB */
+ { 20734, 0x00008738 }, /* GL_MODELVIEW24_ARB */
+ { 20753, 0x00008739 }, /* GL_MODELVIEW25_ARB */
+ { 20772, 0x0000873A }, /* GL_MODELVIEW26_ARB */
+ { 20791, 0x0000873B }, /* GL_MODELVIEW27_ARB */
+ { 20810, 0x0000873C }, /* GL_MODELVIEW28_ARB */
+ { 20829, 0x0000873D }, /* GL_MODELVIEW29_ARB */
+ { 20848, 0x00008722 }, /* GL_MODELVIEW2_ARB */
+ { 20866, 0x0000873E }, /* GL_MODELVIEW30_ARB */
+ { 20885, 0x0000873F }, /* GL_MODELVIEW31_ARB */
+ { 20904, 0x00008723 }, /* GL_MODELVIEW3_ARB */
+ { 20922, 0x00008724 }, /* GL_MODELVIEW4_ARB */
+ { 20940, 0x00008725 }, /* GL_MODELVIEW5_ARB */
+ { 20958, 0x00008726 }, /* GL_MODELVIEW6_ARB */
+ { 20976, 0x00008727 }, /* GL_MODELVIEW7_ARB */
+ { 20994, 0x00008728 }, /* GL_MODELVIEW8_ARB */
+ { 21012, 0x00008729 }, /* GL_MODELVIEW9_ARB */
+ { 21030, 0x00000BA6 }, /* GL_MODELVIEW_MATRIX */
+ { 21050, 0x00008629 }, /* GL_MODELVIEW_PROJECTION_NV */
+ { 21077, 0x00000BA3 }, /* GL_MODELVIEW_STACK_DEPTH */
+ { 21102, 0x00002100 }, /* GL_MODULATE */
+ { 21114, 0x00008744 }, /* GL_MODULATE_ADD_ATI */
+ { 21134, 0x00008745 }, /* GL_MODULATE_SIGNED_ADD_ATI */
+ { 21161, 0x00008746 }, /* GL_MODULATE_SUBTRACT_ATI */
+ { 21186, 0x00000103 }, /* GL_MULT */
+ { 21194, 0x0000809D }, /* GL_MULTISAMPLE */
+ { 21209, 0x000086B2 }, /* GL_MULTISAMPLE_3DFX */
+ { 21229, 0x0000809D }, /* GL_MULTISAMPLE_ARB */
+ { 21248, 0x20000000 }, /* GL_MULTISAMPLE_BIT */
+ { 21267, 0x20000000 }, /* GL_MULTISAMPLE_BIT_3DFX */
+ { 21291, 0x20000000 }, /* GL_MULTISAMPLE_BIT_ARB */
+ { 21314, 0x00008534 }, /* GL_MULTISAMPLE_FILTER_HINT_NV */
+ { 21344, 0x00002A25 }, /* GL_N3F_V3F */
+ { 21355, 0x00000D70 }, /* GL_NAME_STACK_DEPTH */
+ { 21375, 0x0000150E }, /* GL_NAND */
+ { 21383, 0x00002600 }, /* GL_NEAREST */
+ { 21394, 0x0000844E }, /* GL_NEAREST_CLIPMAP_LINEAR_SGIX */
+ { 21425, 0x0000844D }, /* GL_NEAREST_CLIPMAP_NEAREST_SGIX */
+ { 21457, 0x00002702 }, /* GL_NEAREST_MIPMAP_LINEAR */
+ { 21482, 0x00002700 }, /* GL_NEAREST_MIPMAP_NEAREST */
+ { 21508, 0x00000200 }, /* GL_NEVER */
+ { 21517, 0x00001102 }, /* GL_NICEST */
+ { 21527, 0x00000000 }, /* GL_NONE */
+ { 21535, 0x00001505 }, /* GL_NOOP */
+ { 21543, 0x00001508 }, /* GL_NOR */
+ { 21550, 0x00000BA1 }, /* GL_NORMALIZE */
+ { 21563, 0x00008075 }, /* GL_NORMAL_ARRAY */
+ { 21579, 0x00008897 }, /* GL_NORMAL_ARRAY_BUFFER_BINDING */
+ { 21610, 0x00008897 }, /* GL_NORMAL_ARRAY_BUFFER_BINDING_ARB */
+ { 21645, 0x0000808F }, /* GL_NORMAL_ARRAY_POINTER */
+ { 21669, 0x0000807F }, /* GL_NORMAL_ARRAY_STRIDE */
+ { 21692, 0x0000807E }, /* GL_NORMAL_ARRAY_TYPE */
+ { 21713, 0x00008511 }, /* GL_NORMAL_MAP */
+ { 21727, 0x00008511 }, /* GL_NORMAL_MAP_ARB */
+ { 21745, 0x00008511 }, /* GL_NORMAL_MAP_NV */
+ { 21762, 0x00000205 }, /* GL_NOTEQUAL */
+ { 21774, 0x00000000 }, /* GL_NO_ERROR */
+ { 21786, 0x000086A2 }, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */
+ { 21820, 0x000086A2 }, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB */
+ { 21858, 0x00008B89 }, /* GL_OBJECT_ACTIVE_ATTRIBUTES_ARB */
+ { 21890, 0x00008B8A }, /* GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB */
+ { 21932, 0x00008B86 }, /* GL_OBJECT_ACTIVE_UNIFORMS_ARB */
+ { 21962, 0x00008B87 }, /* GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB */
+ { 22002, 0x00008B85 }, /* GL_OBJECT_ATTACHED_OBJECTS_ARB */
+ { 22033, 0x00008B81 }, /* GL_OBJECT_COMPILE_STATUS_ARB */
+ { 22062, 0x00008B80 }, /* GL_OBJECT_DELETE_STATUS_ARB */
+ { 22090, 0x00008B84 }, /* GL_OBJECT_INFO_LOG_LENGTH_ARB */
+ { 22120, 0x00002401 }, /* GL_OBJECT_LINEAR */
+ { 22137, 0x00008B82 }, /* GL_OBJECT_LINK_STATUS_ARB */
+ { 22163, 0x00002501 }, /* GL_OBJECT_PLANE */
+ { 22179, 0x00008B88 }, /* GL_OBJECT_SHADER_SOURCE_LENGTH_ARB */
+ { 22214, 0x00008B4F }, /* GL_OBJECT_SUBTYPE_ARB */
+ { 22236, 0x00009112 }, /* GL_OBJECT_TYPE */
+ { 22251, 0x00008B4E }, /* GL_OBJECT_TYPE_ARB */
+ { 22270, 0x00008B83 }, /* GL_OBJECT_VALIDATE_STATUS_ARB */
+ { 22300, 0x00008165 }, /* GL_OCCLUSION_TEST_HP */
+ { 22321, 0x00008166 }, /* GL_OCCLUSION_TEST_RESULT_HP */
+ { 22349, 0x00000001 }, /* GL_ONE */
+ { 22356, 0x00008004 }, /* GL_ONE_MINUS_CONSTANT_ALPHA */
+ { 22384, 0x00008004 }, /* GL_ONE_MINUS_CONSTANT_ALPHA_EXT */
+ { 22416, 0x00008002 }, /* GL_ONE_MINUS_CONSTANT_COLOR */
+ { 22444, 0x00008002 }, /* GL_ONE_MINUS_CONSTANT_COLOR_EXT */
+ { 22476, 0x00000305 }, /* GL_ONE_MINUS_DST_ALPHA */
+ { 22499, 0x00000307 }, /* GL_ONE_MINUS_DST_COLOR */
+ { 22522, 0x00000303 }, /* GL_ONE_MINUS_SRC_ALPHA */
+ { 22545, 0x00000301 }, /* GL_ONE_MINUS_SRC_COLOR */
+ { 22568, 0x00008598 }, /* GL_OPERAND0_ALPHA */
+ { 22586, 0x00008598 }, /* GL_OPERAND0_ALPHA_ARB */
+ { 22608, 0x00008598 }, /* GL_OPERAND0_ALPHA_EXT */
+ { 22630, 0x00008590 }, /* GL_OPERAND0_RGB */
+ { 22646, 0x00008590 }, /* GL_OPERAND0_RGB_ARB */
+ { 22666, 0x00008590 }, /* GL_OPERAND0_RGB_EXT */
+ { 22686, 0x00008599 }, /* GL_OPERAND1_ALPHA */
+ { 22704, 0x00008599 }, /* GL_OPERAND1_ALPHA_ARB */
+ { 22726, 0x00008599 }, /* GL_OPERAND1_ALPHA_EXT */
+ { 22748, 0x00008591 }, /* GL_OPERAND1_RGB */
+ { 22764, 0x00008591 }, /* GL_OPERAND1_RGB_ARB */
+ { 22784, 0x00008591 }, /* GL_OPERAND1_RGB_EXT */
+ { 22804, 0x0000859A }, /* GL_OPERAND2_ALPHA */
+ { 22822, 0x0000859A }, /* GL_OPERAND2_ALPHA_ARB */
+ { 22844, 0x0000859A }, /* GL_OPERAND2_ALPHA_EXT */
+ { 22866, 0x00008592 }, /* GL_OPERAND2_RGB */
+ { 22882, 0x00008592 }, /* GL_OPERAND2_RGB_ARB */
+ { 22902, 0x00008592 }, /* GL_OPERAND2_RGB_EXT */
+ { 22922, 0x0000859B }, /* GL_OPERAND3_ALPHA_NV */
+ { 22943, 0x00008593 }, /* GL_OPERAND3_RGB_NV */
+ { 22962, 0x00001507 }, /* GL_OR */
+ { 22968, 0x00000A01 }, /* GL_ORDER */
+ { 22977, 0x0000150D }, /* GL_OR_INVERTED */
+ { 22992, 0x0000150B }, /* GL_OR_REVERSE */
+ { 23006, 0x00000505 }, /* GL_OUT_OF_MEMORY */
+ { 23023, 0x00000D05 }, /* GL_PACK_ALIGNMENT */
+ { 23041, 0x0000806C }, /* GL_PACK_IMAGE_HEIGHT */
+ { 23062, 0x00008758 }, /* GL_PACK_INVERT_MESA */
+ { 23082, 0x00000D01 }, /* GL_PACK_LSB_FIRST */
+ { 23100, 0x00000D02 }, /* GL_PACK_ROW_LENGTH */
+ { 23119, 0x0000806B }, /* GL_PACK_SKIP_IMAGES */
+ { 23139, 0x00000D04 }, /* GL_PACK_SKIP_PIXELS */
+ { 23159, 0x00000D03 }, /* GL_PACK_SKIP_ROWS */
+ { 23177, 0x00000D00 }, /* GL_PACK_SWAP_BYTES */
+ { 23196, 0x00008B92 }, /* GL_PALETTE4_R5_G6_B5_OES */
+ { 23221, 0x00008B94 }, /* GL_PALETTE4_RGB5_A1_OES */
+ { 23245, 0x00008B90 }, /* GL_PALETTE4_RGB8_OES */
+ { 23266, 0x00008B93 }, /* GL_PALETTE4_RGBA4_OES */
+ { 23288, 0x00008B91 }, /* GL_PALETTE4_RGBA8_OES */
+ { 23310, 0x00008B97 }, /* GL_PALETTE8_R5_G6_B5_OES */
+ { 23335, 0x00008B99 }, /* GL_PALETTE8_RGB5_A1_OES */
+ { 23359, 0x00008B95 }, /* GL_PALETTE8_RGB8_OES */
+ { 23380, 0x00008B98 }, /* GL_PALETTE8_RGBA4_OES */
+ { 23402, 0x00008B96 }, /* GL_PALETTE8_RGBA8_OES */
+ { 23424, 0x00000700 }, /* GL_PASS_THROUGH_TOKEN */
+ { 23446, 0x00000C50 }, /* GL_PERSPECTIVE_CORRECTION_HINT */
+ { 23477, 0x00000C79 }, /* GL_PIXEL_MAP_A_TO_A */
+ { 23497, 0x00000CB9 }, /* GL_PIXEL_MAP_A_TO_A_SIZE */
+ { 23522, 0x00000C78 }, /* GL_PIXEL_MAP_B_TO_B */
+ { 23542, 0x00000CB8 }, /* GL_PIXEL_MAP_B_TO_B_SIZE */
+ { 23567, 0x00000C77 }, /* GL_PIXEL_MAP_G_TO_G */
+ { 23587, 0x00000CB7 }, /* GL_PIXEL_MAP_G_TO_G_SIZE */
+ { 23612, 0x00000C75 }, /* GL_PIXEL_MAP_I_TO_A */
+ { 23632, 0x00000CB5 }, /* GL_PIXEL_MAP_I_TO_A_SIZE */
+ { 23657, 0x00000C74 }, /* GL_PIXEL_MAP_I_TO_B */
+ { 23677, 0x00000CB4 }, /* GL_PIXEL_MAP_I_TO_B_SIZE */
+ { 23702, 0x00000C73 }, /* GL_PIXEL_MAP_I_TO_G */
+ { 23722, 0x00000CB3 }, /* GL_PIXEL_MAP_I_TO_G_SIZE */
+ { 23747, 0x00000C70 }, /* GL_PIXEL_MAP_I_TO_I */
+ { 23767, 0x00000CB0 }, /* GL_PIXEL_MAP_I_TO_I_SIZE */
+ { 23792, 0x00000C72 }, /* GL_PIXEL_MAP_I_TO_R */
+ { 23812, 0x00000CB2 }, /* GL_PIXEL_MAP_I_TO_R_SIZE */
+ { 23837, 0x00000C76 }, /* GL_PIXEL_MAP_R_TO_R */
+ { 23857, 0x00000CB6 }, /* GL_PIXEL_MAP_R_TO_R_SIZE */
+ { 23882, 0x00000C71 }, /* GL_PIXEL_MAP_S_TO_S */
+ { 23902, 0x00000CB1 }, /* GL_PIXEL_MAP_S_TO_S_SIZE */
+ { 23927, 0x00000020 }, /* GL_PIXEL_MODE_BIT */
+ { 23945, 0x000088EB }, /* GL_PIXEL_PACK_BUFFER */
+ { 23966, 0x000088ED }, /* GL_PIXEL_PACK_BUFFER_BINDING */
+ { 23995, 0x000088ED }, /* GL_PIXEL_PACK_BUFFER_BINDING_EXT */
+ { 24028, 0x000088EB }, /* GL_PIXEL_PACK_BUFFER_EXT */
+ { 24053, 0x000088EC }, /* GL_PIXEL_UNPACK_BUFFER */
+ { 24076, 0x000088EF }, /* GL_PIXEL_UNPACK_BUFFER_BINDING */
+ { 24107, 0x000088EF }, /* GL_PIXEL_UNPACK_BUFFER_BINDING_EXT */
+ { 24142, 0x000088EC }, /* GL_PIXEL_UNPACK_BUFFER_EXT */
+ { 24169, 0x00001B00 }, /* GL_POINT */
+ { 24178, 0x00000000 }, /* GL_POINTS */
+ { 24188, 0x00000002 }, /* GL_POINT_BIT */
+ { 24201, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION */
+ { 24231, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_ARB */
+ { 24265, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_EXT */
+ { 24299, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_SGIS */
+ { 24334, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE */
+ { 24363, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_ARB */
+ { 24396, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_EXT */
+ { 24429, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_SGIS */
+ { 24463, 0x00000B11 }, /* GL_POINT_SIZE */
+ { 24477, 0x00000B13 }, /* GL_POINT_SIZE_GRANULARITY */
+ { 24503, 0x00008127 }, /* GL_POINT_SIZE_MAX */
+ { 24521, 0x00008127 }, /* GL_POINT_SIZE_MAX_ARB */
+ { 24543, 0x00008127 }, /* GL_POINT_SIZE_MAX_EXT */
+ { 24565, 0x00008127 }, /* GL_POINT_SIZE_MAX_SGIS */
+ { 24588, 0x00008126 }, /* GL_POINT_SIZE_MIN */
+ { 24606, 0x00008126 }, /* GL_POINT_SIZE_MIN_ARB */
+ { 24628, 0x00008126 }, /* GL_POINT_SIZE_MIN_EXT */
+ { 24650, 0x00008126 }, /* GL_POINT_SIZE_MIN_SGIS */
+ { 24673, 0x00000B12 }, /* GL_POINT_SIZE_RANGE */
+ { 24693, 0x00000B10 }, /* GL_POINT_SMOOTH */
+ { 24709, 0x00000C51 }, /* GL_POINT_SMOOTH_HINT */
+ { 24730, 0x00008861 }, /* GL_POINT_SPRITE */
+ { 24746, 0x00008861 }, /* GL_POINT_SPRITE_ARB */
+ { 24766, 0x00008CA0 }, /* GL_POINT_SPRITE_COORD_ORIGIN */
+ { 24795, 0x00008861 }, /* GL_POINT_SPRITE_NV */
+ { 24814, 0x00008863 }, /* GL_POINT_SPRITE_R_MODE_NV */
+ { 24840, 0x00000701 }, /* GL_POINT_TOKEN */
+ { 24855, 0x00000009 }, /* GL_POLYGON */
+ { 24866, 0x00000008 }, /* GL_POLYGON_BIT */
+ { 24881, 0x00000B40 }, /* GL_POLYGON_MODE */
+ { 24897, 0x00008039 }, /* GL_POLYGON_OFFSET_BIAS */
+ { 24920, 0x00008038 }, /* GL_POLYGON_OFFSET_FACTOR */
+ { 24945, 0x00008037 }, /* GL_POLYGON_OFFSET_FILL */
+ { 24968, 0x00002A02 }, /* GL_POLYGON_OFFSET_LINE */
+ { 24991, 0x00002A01 }, /* GL_POLYGON_OFFSET_POINT */
+ { 25015, 0x00002A00 }, /* GL_POLYGON_OFFSET_UNITS */
+ { 25039, 0x00000B41 }, /* GL_POLYGON_SMOOTH */
+ { 25057, 0x00000C53 }, /* GL_POLYGON_SMOOTH_HINT */
+ { 25080, 0x00000B42 }, /* GL_POLYGON_STIPPLE */
+ { 25099, 0x00000010 }, /* GL_POLYGON_STIPPLE_BIT */
+ { 25122, 0x00000703 }, /* GL_POLYGON_TOKEN */
+ { 25139, 0x00001203 }, /* GL_POSITION */
+ { 25151, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */
+ { 25183, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI */
+ { 25219, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */
+ { 25252, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI */
+ { 25289, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */
+ { 25320, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI */
+ { 25355, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */
+ { 25387, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI */
+ { 25423, 0x000080D2 }, /* GL_POST_COLOR_MATRIX_COLOR_TABLE */
+ { 25456, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */
+ { 25488, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI */
+ { 25524, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */
+ { 25557, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI */
+ { 25594, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS */
+ { 25624, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS_SGI */
+ { 25658, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE */
+ { 25689, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE_SGI */
+ { 25724, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS */
+ { 25755, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS_EXT */
+ { 25790, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE */
+ { 25822, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE_EXT */
+ { 25858, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS */
+ { 25888, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS_EXT */
+ { 25922, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE */
+ { 25953, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE_EXT */
+ { 25988, 0x000080D1 }, /* GL_POST_CONVOLUTION_COLOR_TABLE */
+ { 26020, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS */
+ { 26051, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS_EXT */
+ { 26086, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE */
+ { 26118, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE_EXT */
+ { 26154, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS */
+ { 26183, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS_EXT */
+ { 26216, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE */
+ { 26246, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE_EXT */
+ { 26280, 0x0000817B }, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */
+ { 26319, 0x00008179 }, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */
+ { 26352, 0x0000817C }, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */
+ { 26392, 0x0000817A }, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */
+ { 26426, 0x00008578 }, /* GL_PREVIOUS */
+ { 26438, 0x00008578 }, /* GL_PREVIOUS_ARB */
+ { 26454, 0x00008578 }, /* GL_PREVIOUS_EXT */
+ { 26470, 0x00008577 }, /* GL_PRIMARY_COLOR */
+ { 26487, 0x00008577 }, /* GL_PRIMARY_COLOR_ARB */
+ { 26508, 0x00008577 }, /* GL_PRIMARY_COLOR_EXT */
+ { 26529, 0x000088B0 }, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */
+ { 26562, 0x00008805 }, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */
+ { 26594, 0x000088AC }, /* GL_PROGRAM_ATTRIBS_ARB */
+ { 26617, 0x00008677 }, /* GL_PROGRAM_BINDING_ARB */
+ { 26640, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_ARB */
+ { 26670, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_NV */
+ { 26699, 0x00008874 }, /* GL_PROGRAM_ERROR_STRING_ARB */
+ { 26727, 0x00008876 }, /* GL_PROGRAM_FORMAT_ARB */
+ { 26749, 0x00008875 }, /* GL_PROGRAM_FORMAT_ASCII_ARB */
+ { 26777, 0x000088A0 }, /* GL_PROGRAM_INSTRUCTIONS_ARB */
+ { 26805, 0x00008627 }, /* GL_PROGRAM_LENGTH_ARB */
+ { 26827, 0x00008627 }, /* GL_PROGRAM_LENGTH_NV */
+ { 26848, 0x000088B2 }, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
+ { 26888, 0x00008808 }, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
+ { 26927, 0x000088AE }, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */
+ { 26957, 0x000088A2 }, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
+ { 26992, 0x000088AA }, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */
+ { 27025, 0x000088A6 }, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */
+ { 27059, 0x0000880A }, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
+ { 27098, 0x00008809 }, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
+ { 27137, 0x00008B40 }, /* GL_PROGRAM_OBJECT_ARB */
+ { 27159, 0x000088A8 }, /* GL_PROGRAM_PARAMETERS_ARB */
+ { 27185, 0x00008644 }, /* GL_PROGRAM_PARAMETER_NV */
+ { 27209, 0x00008647 }, /* GL_PROGRAM_RESIDENT_NV */
+ { 27232, 0x00008628 }, /* GL_PROGRAM_STRING_ARB */
+ { 27254, 0x00008628 }, /* GL_PROGRAM_STRING_NV */
+ { 27275, 0x00008646 }, /* GL_PROGRAM_TARGET_NV */
+ { 27296, 0x000088A4 }, /* GL_PROGRAM_TEMPORARIES_ARB */
+ { 27323, 0x00008807 }, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */
+ { 27355, 0x00008806 }, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */
+ { 27387, 0x000088B6 }, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */
+ { 27422, 0x00001701 }, /* GL_PROJECTION */
+ { 27436, 0x00000BA7 }, /* GL_PROJECTION_MATRIX */
+ { 27457, 0x00000BA4 }, /* GL_PROJECTION_STACK_DEPTH */
+ { 27483, 0x00008E4F }, /* GL_PROVOKING_VERTEX_EXT */
+ { 27507, 0x000080D3 }, /* GL_PROXY_COLOR_TABLE */
+ { 27528, 0x00008025 }, /* GL_PROXY_HISTOGRAM */
+ { 27547, 0x00008025 }, /* GL_PROXY_HISTOGRAM_EXT */
+ { 27570, 0x000080D5 }, /* GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE */
+ { 27609, 0x000080D4 }, /* GL_PROXY_POST_CONVOLUTION_COLOR_TABLE */
+ { 27647, 0x00008063 }, /* GL_PROXY_TEXTURE_1D */
+ { 27667, 0x00008C19 }, /* GL_PROXY_TEXTURE_1D_ARRAY_EXT */
+ { 27697, 0x00008063 }, /* GL_PROXY_TEXTURE_1D_EXT */
+ { 27721, 0x00008064 }, /* GL_PROXY_TEXTURE_2D */
+ { 27741, 0x00008C1B }, /* GL_PROXY_TEXTURE_2D_ARRAY_EXT */
+ { 27771, 0x00008064 }, /* GL_PROXY_TEXTURE_2D_EXT */
+ { 27795, 0x00008070 }, /* GL_PROXY_TEXTURE_3D */
+ { 27815, 0x000080BD }, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */
+ { 27848, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP */
+ { 27874, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP_ARB */
+ { 27904, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_ARB */
+ { 27935, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_NV */
+ { 27965, 0x00002003 }, /* GL_Q */
+ { 27970, 0x00001209 }, /* GL_QUADRATIC_ATTENUATION */
+ { 27995, 0x00000007 }, /* GL_QUADS */
+ { 28004, 0x00008E4C }, /* GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT */
+ { 28052, 0x00008614 }, /* GL_QUAD_MESH_SUN */
+ { 28069, 0x00000008 }, /* GL_QUAD_STRIP */
+ { 28083, 0x00008864 }, /* GL_QUERY_COUNTER_BITS */
+ { 28105, 0x00008864 }, /* GL_QUERY_COUNTER_BITS_ARB */
+ { 28131, 0x00008866 }, /* GL_QUERY_RESULT */
+ { 28147, 0x00008866 }, /* GL_QUERY_RESULT_ARB */
+ { 28167, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE */
+ { 28193, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE_ARB */
+ { 28223, 0x00002002 }, /* GL_R */
+ { 28228, 0x00002A10 }, /* GL_R3_G3_B2 */
+ { 28240, 0x00019262 }, /* GL_RASTER_POSITION_UNCLIPPED_IBM */
+ { 28273, 0x00000C02 }, /* GL_READ_BUFFER */
+ { 28288, 0x00008CA8 }, /* GL_READ_FRAMEBUFFER */
+ { 28308, 0x00008CAA }, /* GL_READ_FRAMEBUFFER_BINDING_EXT */
+ { 28340, 0x00008CA8 }, /* GL_READ_FRAMEBUFFER_EXT */
+ { 28364, 0x000088B8 }, /* GL_READ_ONLY */
+ { 28377, 0x000088B8 }, /* GL_READ_ONLY_ARB */
+ { 28394, 0x000088BA }, /* GL_READ_WRITE */
+ { 28408, 0x000088BA }, /* GL_READ_WRITE_ARB */
+ { 28426, 0x00001903 }, /* GL_RED */
+ { 28433, 0x00008016 }, /* GL_REDUCE */
+ { 28443, 0x00008016 }, /* GL_REDUCE_EXT */
+ { 28457, 0x00000D15 }, /* GL_RED_BIAS */
+ { 28469, 0x00000D52 }, /* GL_RED_BITS */
+ { 28481, 0x00000D14 }, /* GL_RED_SCALE */
+ { 28494, 0x00008512 }, /* GL_REFLECTION_MAP */
+ { 28512, 0x00008512 }, /* GL_REFLECTION_MAP_ARB */
+ { 28534, 0x00008512 }, /* GL_REFLECTION_MAP_NV */
+ { 28555, 0x00001C00 }, /* GL_RENDER */
+ { 28565, 0x00008D41 }, /* GL_RENDERBUFFER */
+ { 28581, 0x00008D53 }, /* GL_RENDERBUFFER_ALPHA_SIZE */
+ { 28608, 0x00008CA7 }, /* GL_RENDERBUFFER_BINDING_EXT */
+ { 28636, 0x00008D52 }, /* GL_RENDERBUFFER_BLUE_SIZE */
+ { 28662, 0x00008D54 }, /* GL_RENDERBUFFER_DEPTH_SIZE */
+ { 28689, 0x00008D41 }, /* GL_RENDERBUFFER_EXT */
+ { 28709, 0x00008D51 }, /* GL_RENDERBUFFER_GREEN_SIZE */
+ { 28736, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT */
+ { 28759, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT_EXT */
+ { 28786, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT */
+ { 28818, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT_EXT */
+ { 28854, 0x00008D50 }, /* GL_RENDERBUFFER_RED_SIZE */
+ { 28879, 0x00008CAB }, /* GL_RENDERBUFFER_SAMPLES */
+ { 28903, 0x00008D55 }, /* GL_RENDERBUFFER_STENCIL_SIZE */
+ { 28932, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH */
+ { 28954, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH_EXT */
+ { 28980, 0x00001F01 }, /* GL_RENDERER */
+ { 28992, 0x00000C40 }, /* GL_RENDER_MODE */
+ { 29007, 0x00002901 }, /* GL_REPEAT */
+ { 29017, 0x00001E01 }, /* GL_REPLACE */
+ { 29028, 0x00008062 }, /* GL_REPLACE_EXT */
+ { 29043, 0x00008153 }, /* GL_REPLICATE_BORDER_HP */
+ { 29066, 0x0000803A }, /* GL_RESCALE_NORMAL */
+ { 29084, 0x0000803A }, /* GL_RESCALE_NORMAL_EXT */
+ { 29106, 0x00000102 }, /* GL_RETURN */
+ { 29116, 0x00001907 }, /* GL_RGB */
+ { 29123, 0x00008052 }, /* GL_RGB10 */
+ { 29132, 0x00008059 }, /* GL_RGB10_A2 */
+ { 29144, 0x00008059 }, /* GL_RGB10_A2_EXT */
+ { 29160, 0x00008052 }, /* GL_RGB10_EXT */
+ { 29173, 0x00008053 }, /* GL_RGB12 */
+ { 29182, 0x00008053 }, /* GL_RGB12_EXT */
+ { 29195, 0x00008054 }, /* GL_RGB16 */
+ { 29204, 0x00008054 }, /* GL_RGB16_EXT */
+ { 29217, 0x0000804E }, /* GL_RGB2_EXT */
+ { 29229, 0x0000804F }, /* GL_RGB4 */
+ { 29237, 0x0000804F }, /* GL_RGB4_EXT */
+ { 29249, 0x000083A1 }, /* GL_RGB4_S3TC */
+ { 29262, 0x00008050 }, /* GL_RGB5 */
+ { 29270, 0x00008057 }, /* GL_RGB5_A1 */
+ { 29281, 0x00008057 }, /* GL_RGB5_A1_EXT */
+ { 29296, 0x00008050 }, /* GL_RGB5_EXT */
+ { 29308, 0x00008051 }, /* GL_RGB8 */
+ { 29316, 0x00008051 }, /* GL_RGB8_EXT */
+ { 29328, 0x00001908 }, /* GL_RGBA */
+ { 29336, 0x0000805A }, /* GL_RGBA12 */
+ { 29346, 0x0000805A }, /* GL_RGBA12_EXT */
+ { 29360, 0x0000805B }, /* GL_RGBA16 */
+ { 29370, 0x0000805B }, /* GL_RGBA16_EXT */
+ { 29384, 0x00008055 }, /* GL_RGBA2 */
+ { 29393, 0x00008055 }, /* GL_RGBA2_EXT */
+ { 29406, 0x00008056 }, /* GL_RGBA4 */
+ { 29415, 0x000083A5 }, /* GL_RGBA4_DXT5_S3TC */
+ { 29434, 0x00008056 }, /* GL_RGBA4_EXT */
+ { 29447, 0x000083A3 }, /* GL_RGBA4_S3TC */
+ { 29461, 0x00008058 }, /* GL_RGBA8 */
+ { 29470, 0x00008058 }, /* GL_RGBA8_EXT */
+ { 29483, 0x00008F97 }, /* GL_RGBA8_SNORM */
+ { 29498, 0x000083A4 }, /* GL_RGBA_DXT5_S3TC */
+ { 29516, 0x00000C31 }, /* GL_RGBA_MODE */
+ { 29529, 0x000083A2 }, /* GL_RGBA_S3TC */
+ { 29542, 0x00008F93 }, /* GL_RGBA_SNORM */
+ { 29556, 0x000083A0 }, /* GL_RGB_S3TC */
+ { 29568, 0x00008573 }, /* GL_RGB_SCALE */
+ { 29581, 0x00008573 }, /* GL_RGB_SCALE_ARB */
+ { 29598, 0x00008573 }, /* GL_RGB_SCALE_EXT */
+ { 29615, 0x00000407 }, /* GL_RIGHT */
+ { 29624, 0x00002000 }, /* GL_S */
+ { 29629, 0x00008B5D }, /* GL_SAMPLER_1D */
+ { 29643, 0x00008B61 }, /* GL_SAMPLER_1D_SHADOW */
+ { 29664, 0x00008B5E }, /* GL_SAMPLER_2D */
+ { 29678, 0x00008B62 }, /* GL_SAMPLER_2D_SHADOW */
+ { 29699, 0x00008B5F }, /* GL_SAMPLER_3D */
+ { 29713, 0x00008B60 }, /* GL_SAMPLER_CUBE */
+ { 29729, 0x000080A9 }, /* GL_SAMPLES */
+ { 29740, 0x000086B4 }, /* GL_SAMPLES_3DFX */
+ { 29756, 0x000080A9 }, /* GL_SAMPLES_ARB */
+ { 29771, 0x00008914 }, /* GL_SAMPLES_PASSED */
+ { 29789, 0x00008914 }, /* GL_SAMPLES_PASSED_ARB */
+ { 29811, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE */
+ { 29839, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE_ARB */
+ { 29871, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE */
+ { 29894, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE_ARB */
+ { 29921, 0x000080A8 }, /* GL_SAMPLE_BUFFERS */
+ { 29939, 0x000086B3 }, /* GL_SAMPLE_BUFFERS_3DFX */
+ { 29962, 0x000080A8 }, /* GL_SAMPLE_BUFFERS_ARB */
+ { 29984, 0x000080A0 }, /* GL_SAMPLE_COVERAGE */
+ { 30003, 0x000080A0 }, /* GL_SAMPLE_COVERAGE_ARB */
+ { 30026, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT */
+ { 30052, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT_ARB */
+ { 30082, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE */
+ { 30107, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE_ARB */
+ { 30136, 0x00080000 }, /* GL_SCISSOR_BIT */
+ { 30151, 0x00000C10 }, /* GL_SCISSOR_BOX */
+ { 30166, 0x00000C11 }, /* GL_SCISSOR_TEST */
+ { 30182, 0x0000845E }, /* GL_SECONDARY_COLOR_ARRAY */
+ { 30207, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */
+ { 30247, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB */
+ { 30291, 0x0000845D }, /* GL_SECONDARY_COLOR_ARRAY_POINTER */
+ { 30324, 0x0000845A }, /* GL_SECONDARY_COLOR_ARRAY_SIZE */
+ { 30354, 0x0000845C }, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */
+ { 30386, 0x0000845B }, /* GL_SECONDARY_COLOR_ARRAY_TYPE */
+ { 30416, 0x00001C02 }, /* GL_SELECT */
+ { 30426, 0x00000DF3 }, /* GL_SELECTION_BUFFER_POINTER */
+ { 30454, 0x00000DF4 }, /* GL_SELECTION_BUFFER_SIZE */
+ { 30479, 0x00008012 }, /* GL_SEPARABLE_2D */
+ { 30495, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR */
+ { 30522, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR_EXT */
+ { 30553, 0x0000150F }, /* GL_SET */
+ { 30560, 0x00008B48 }, /* GL_SHADER_OBJECT_ARB */
+ { 30581, 0x00008B88 }, /* GL_SHADER_SOURCE_LENGTH */
+ { 30605, 0x00008B4F }, /* GL_SHADER_TYPE */
+ { 30620, 0x00000B54 }, /* GL_SHADE_MODEL */
+ { 30635, 0x00008B8C }, /* GL_SHADING_LANGUAGE_VERSION */
+ { 30663, 0x000080BF }, /* GL_SHADOW_AMBIENT_SGIX */
+ { 30686, 0x000081FB }, /* GL_SHARED_TEXTURE_PALETTE_EXT */
+ { 30716, 0x00001601 }, /* GL_SHININESS */
+ { 30729, 0x00001402 }, /* GL_SHORT */
+ { 30738, 0x00009119 }, /* GL_SIGNALED */
+ { 30750, 0x00008F9C }, /* GL_SIGNED_NORMALIZED */
+ { 30771, 0x000081F9 }, /* GL_SINGLE_COLOR */
+ { 30787, 0x000081F9 }, /* GL_SINGLE_COLOR_EXT */
+ { 30807, 0x000085CC }, /* GL_SLICE_ACCUM_SUN */
+ { 30826, 0x00008C46 }, /* GL_SLUMINANCE */
+ { 30840, 0x00008C47 }, /* GL_SLUMINANCE8 */
+ { 30855, 0x00008C45 }, /* GL_SLUMINANCE8_ALPHA8 */
+ { 30877, 0x00008C44 }, /* GL_SLUMINANCE_ALPHA */
+ { 30897, 0x00001D01 }, /* GL_SMOOTH */
+ { 30907, 0x00000B23 }, /* GL_SMOOTH_LINE_WIDTH_GRANULARITY */
+ { 30940, 0x00000B22 }, /* GL_SMOOTH_LINE_WIDTH_RANGE */
+ { 30967, 0x00000B13 }, /* GL_SMOOTH_POINT_SIZE_GRANULARITY */
+ { 31000, 0x00000B12 }, /* GL_SMOOTH_POINT_SIZE_RANGE */
+ { 31027, 0x00008588 }, /* GL_SOURCE0_ALPHA */
+ { 31044, 0x00008588 }, /* GL_SOURCE0_ALPHA_ARB */
+ { 31065, 0x00008588 }, /* GL_SOURCE0_ALPHA_EXT */
+ { 31086, 0x00008580 }, /* GL_SOURCE0_RGB */
+ { 31101, 0x00008580 }, /* GL_SOURCE0_RGB_ARB */
+ { 31120, 0x00008580 }, /* GL_SOURCE0_RGB_EXT */
+ { 31139, 0x00008589 }, /* GL_SOURCE1_ALPHA */
+ { 31156, 0x00008589 }, /* GL_SOURCE1_ALPHA_ARB */
+ { 31177, 0x00008589 }, /* GL_SOURCE1_ALPHA_EXT */
+ { 31198, 0x00008581 }, /* GL_SOURCE1_RGB */
+ { 31213, 0x00008581 }, /* GL_SOURCE1_RGB_ARB */
+ { 31232, 0x00008581 }, /* GL_SOURCE1_RGB_EXT */
+ { 31251, 0x0000858A }, /* GL_SOURCE2_ALPHA */
+ { 31268, 0x0000858A }, /* GL_SOURCE2_ALPHA_ARB */
+ { 31289, 0x0000858A }, /* GL_SOURCE2_ALPHA_EXT */
+ { 31310, 0x00008582 }, /* GL_SOURCE2_RGB */
+ { 31325, 0x00008582 }, /* GL_SOURCE2_RGB_ARB */
+ { 31344, 0x00008582 }, /* GL_SOURCE2_RGB_EXT */
+ { 31363, 0x0000858B }, /* GL_SOURCE3_ALPHA_NV */
+ { 31383, 0x00008583 }, /* GL_SOURCE3_RGB_NV */
+ { 31401, 0x00001202 }, /* GL_SPECULAR */
+ { 31413, 0x00002402 }, /* GL_SPHERE_MAP */
+ { 31427, 0x00001206 }, /* GL_SPOT_CUTOFF */
+ { 31442, 0x00001204 }, /* GL_SPOT_DIRECTION */
+ { 31460, 0x00001205 }, /* GL_SPOT_EXPONENT */
+ { 31477, 0x00008588 }, /* GL_SRC0_ALPHA */
+ { 31491, 0x00008580 }, /* GL_SRC0_RGB */
+ { 31503, 0x00008589 }, /* GL_SRC1_ALPHA */
+ { 31517, 0x00008581 }, /* GL_SRC1_RGB */
+ { 31529, 0x0000858A }, /* GL_SRC2_ALPHA */
+ { 31543, 0x00008582 }, /* GL_SRC2_RGB */
+ { 31555, 0x00000302 }, /* GL_SRC_ALPHA */
+ { 31568, 0x00000308 }, /* GL_SRC_ALPHA_SATURATE */
+ { 31590, 0x00000300 }, /* GL_SRC_COLOR */
+ { 31603, 0x00008C40 }, /* GL_SRGB */
+ { 31611, 0x00008C41 }, /* GL_SRGB8 */
+ { 31620, 0x00008C43 }, /* GL_SRGB8_ALPHA8 */
+ { 31636, 0x00008C42 }, /* GL_SRGB_ALPHA */
+ { 31650, 0x00000503 }, /* GL_STACK_OVERFLOW */
+ { 31668, 0x00000504 }, /* GL_STACK_UNDERFLOW */
+ { 31687, 0x000088E6 }, /* GL_STATIC_COPY */
+ { 31702, 0x000088E6 }, /* GL_STATIC_COPY_ARB */
+ { 31721, 0x000088E4 }, /* GL_STATIC_DRAW */
+ { 31736, 0x000088E4 }, /* GL_STATIC_DRAW_ARB */
+ { 31755, 0x000088E5 }, /* GL_STATIC_READ */
+ { 31770, 0x000088E5 }, /* GL_STATIC_READ_ARB */
+ { 31789, 0x00001802 }, /* GL_STENCIL */
+ { 31800, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT */
+ { 31822, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT_EXT */
+ { 31848, 0x00008801 }, /* GL_STENCIL_BACK_FAIL */
+ { 31869, 0x00008801 }, /* GL_STENCIL_BACK_FAIL_ATI */
+ { 31894, 0x00008800 }, /* GL_STENCIL_BACK_FUNC */
+ { 31915, 0x00008800 }, /* GL_STENCIL_BACK_FUNC_ATI */
+ { 31940, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */
+ { 31972, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI */
+ { 32008, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */
+ { 32040, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI */
+ { 32076, 0x00008CA3 }, /* GL_STENCIL_BACK_REF */
+ { 32096, 0x00008CA4 }, /* GL_STENCIL_BACK_VALUE_MASK */
+ { 32123, 0x00008CA5 }, /* GL_STENCIL_BACK_WRITEMASK */
+ { 32149, 0x00000D57 }, /* GL_STENCIL_BITS */
+ { 32165, 0x00000400 }, /* GL_STENCIL_BUFFER_BIT */
+ { 32187, 0x00000B91 }, /* GL_STENCIL_CLEAR_VALUE */
+ { 32210, 0x00000B94 }, /* GL_STENCIL_FAIL */
+ { 32226, 0x00000B92 }, /* GL_STENCIL_FUNC */
+ { 32242, 0x00001901 }, /* GL_STENCIL_INDEX */
+ { 32259, 0x00008D49 }, /* GL_STENCIL_INDEX16_EXT */
+ { 32282, 0x00008D46 }, /* GL_STENCIL_INDEX1_EXT */
+ { 32304, 0x00008D47 }, /* GL_STENCIL_INDEX4_EXT */
+ { 32326, 0x00008D48 }, /* GL_STENCIL_INDEX8_EXT */
+ { 32348, 0x00008D45 }, /* GL_STENCIL_INDEX_EXT */
+ { 32369, 0x00000B95 }, /* GL_STENCIL_PASS_DEPTH_FAIL */
+ { 32396, 0x00000B96 }, /* GL_STENCIL_PASS_DEPTH_PASS */
+ { 32423, 0x00000B97 }, /* GL_STENCIL_REF */
+ { 32438, 0x00000B90 }, /* GL_STENCIL_TEST */
+ { 32454, 0x00008910 }, /* GL_STENCIL_TEST_TWO_SIDE_EXT */
+ { 32483, 0x00000B93 }, /* GL_STENCIL_VALUE_MASK */
+ { 32505, 0x00000B98 }, /* GL_STENCIL_WRITEMASK */
+ { 32526, 0x00000C33 }, /* GL_STEREO */
+ { 32536, 0x000085BE }, /* GL_STORAGE_CACHED_APPLE */
+ { 32560, 0x000085BD }, /* GL_STORAGE_PRIVATE_APPLE */
+ { 32585, 0x000085BF }, /* GL_STORAGE_SHARED_APPLE */
+ { 32609, 0x000088E2 }, /* GL_STREAM_COPY */
+ { 32624, 0x000088E2 }, /* GL_STREAM_COPY_ARB */
+ { 32643, 0x000088E0 }, /* GL_STREAM_DRAW */
+ { 32658, 0x000088E0 }, /* GL_STREAM_DRAW_ARB */
+ { 32677, 0x000088E1 }, /* GL_STREAM_READ */
+ { 32692, 0x000088E1 }, /* GL_STREAM_READ_ARB */
+ { 32711, 0x00000D50 }, /* GL_SUBPIXEL_BITS */
+ { 32728, 0x000084E7 }, /* GL_SUBTRACT */
+ { 32740, 0x000084E7 }, /* GL_SUBTRACT_ARB */
+ { 32756, 0x00009113 }, /* GL_SYNC_CONDITION */
+ { 32774, 0x00009116 }, /* GL_SYNC_FENCE */
+ { 32788, 0x00009115 }, /* GL_SYNC_FLAGS */
+ { 32802, 0x00000001 }, /* GL_SYNC_FLUSH_COMMANDS_BIT */
+ { 32829, 0x00009117 }, /* GL_SYNC_GPU_COMMANDS_COMPLETE */
+ { 32859, 0x00009114 }, /* GL_SYNC_STATUS */
+ { 32874, 0x00002001 }, /* GL_T */
+ { 32879, 0x00002A2A }, /* GL_T2F_C3F_V3F */
+ { 32894, 0x00002A2C }, /* GL_T2F_C4F_N3F_V3F */
+ { 32913, 0x00002A29 }, /* GL_T2F_C4UB_V3F */
+ { 32929, 0x00002A2B }, /* GL_T2F_N3F_V3F */
+ { 32944, 0x00002A27 }, /* GL_T2F_V3F */
+ { 32955, 0x00002A2D }, /* GL_T4F_C4F_N3F_V4F */
+ { 32974, 0x00002A28 }, /* GL_T4F_V4F */
+ { 32985, 0x00008031 }, /* GL_TABLE_TOO_LARGE_EXT */
+ { 33008, 0x00001702 }, /* GL_TEXTURE */
+ { 33019, 0x000084C0 }, /* GL_TEXTURE0 */
+ { 33031, 0x000084C0 }, /* GL_TEXTURE0_ARB */
+ { 33047, 0x000084C1 }, /* GL_TEXTURE1 */
+ { 33059, 0x000084CA }, /* GL_TEXTURE10 */
+ { 33072, 0x000084CA }, /* GL_TEXTURE10_ARB */
+ { 33089, 0x000084CB }, /* GL_TEXTURE11 */
+ { 33102, 0x000084CB }, /* GL_TEXTURE11_ARB */
+ { 33119, 0x000084CC }, /* GL_TEXTURE12 */
+ { 33132, 0x000084CC }, /* GL_TEXTURE12_ARB */
+ { 33149, 0x000084CD }, /* GL_TEXTURE13 */
+ { 33162, 0x000084CD }, /* GL_TEXTURE13_ARB */
+ { 33179, 0x000084CE }, /* GL_TEXTURE14 */
+ { 33192, 0x000084CE }, /* GL_TEXTURE14_ARB */
+ { 33209, 0x000084CF }, /* GL_TEXTURE15 */
+ { 33222, 0x000084CF }, /* GL_TEXTURE15_ARB */
+ { 33239, 0x000084D0 }, /* GL_TEXTURE16 */
+ { 33252, 0x000084D0 }, /* GL_TEXTURE16_ARB */
+ { 33269, 0x000084D1 }, /* GL_TEXTURE17 */
+ { 33282, 0x000084D1 }, /* GL_TEXTURE17_ARB */
+ { 33299, 0x000084D2 }, /* GL_TEXTURE18 */
+ { 33312, 0x000084D2 }, /* GL_TEXTURE18_ARB */
+ { 33329, 0x000084D3 }, /* GL_TEXTURE19 */
+ { 33342, 0x000084D3 }, /* GL_TEXTURE19_ARB */
+ { 33359, 0x000084C1 }, /* GL_TEXTURE1_ARB */
+ { 33375, 0x000084C2 }, /* GL_TEXTURE2 */
+ { 33387, 0x000084D4 }, /* GL_TEXTURE20 */
+ { 33400, 0x000084D4 }, /* GL_TEXTURE20_ARB */
+ { 33417, 0x000084D5 }, /* GL_TEXTURE21 */
+ { 33430, 0x000084D5 }, /* GL_TEXTURE21_ARB */
+ { 33447, 0x000084D6 }, /* GL_TEXTURE22 */
+ { 33460, 0x000084D6 }, /* GL_TEXTURE22_ARB */
+ { 33477, 0x000084D7 }, /* GL_TEXTURE23 */
+ { 33490, 0x000084D7 }, /* GL_TEXTURE23_ARB */
+ { 33507, 0x000084D8 }, /* GL_TEXTURE24 */
+ { 33520, 0x000084D8 }, /* GL_TEXTURE24_ARB */
+ { 33537, 0x000084D9 }, /* GL_TEXTURE25 */
+ { 33550, 0x000084D9 }, /* GL_TEXTURE25_ARB */
+ { 33567, 0x000084DA }, /* GL_TEXTURE26 */
+ { 33580, 0x000084DA }, /* GL_TEXTURE26_ARB */
+ { 33597, 0x000084DB }, /* GL_TEXTURE27 */
+ { 33610, 0x000084DB }, /* GL_TEXTURE27_ARB */
+ { 33627, 0x000084DC }, /* GL_TEXTURE28 */
+ { 33640, 0x000084DC }, /* GL_TEXTURE28_ARB */
+ { 33657, 0x000084DD }, /* GL_TEXTURE29 */
+ { 33670, 0x000084DD }, /* GL_TEXTURE29_ARB */
+ { 33687, 0x000084C2 }, /* GL_TEXTURE2_ARB */
+ { 33703, 0x000084C3 }, /* GL_TEXTURE3 */
+ { 33715, 0x000084DE }, /* GL_TEXTURE30 */
+ { 33728, 0x000084DE }, /* GL_TEXTURE30_ARB */
+ { 33745, 0x000084DF }, /* GL_TEXTURE31 */
+ { 33758, 0x000084DF }, /* GL_TEXTURE31_ARB */
+ { 33775, 0x000084C3 }, /* GL_TEXTURE3_ARB */
+ { 33791, 0x000084C4 }, /* GL_TEXTURE4 */
+ { 33803, 0x000084C4 }, /* GL_TEXTURE4_ARB */
+ { 33819, 0x000084C5 }, /* GL_TEXTURE5 */
+ { 33831, 0x000084C5 }, /* GL_TEXTURE5_ARB */
+ { 33847, 0x000084C6 }, /* GL_TEXTURE6 */
+ { 33859, 0x000084C6 }, /* GL_TEXTURE6_ARB */
+ { 33875, 0x000084C7 }, /* GL_TEXTURE7 */
+ { 33887, 0x000084C7 }, /* GL_TEXTURE7_ARB */
+ { 33903, 0x000084C8 }, /* GL_TEXTURE8 */
+ { 33915, 0x000084C8 }, /* GL_TEXTURE8_ARB */
+ { 33931, 0x000084C9 }, /* GL_TEXTURE9 */
+ { 33943, 0x000084C9 }, /* GL_TEXTURE9_ARB */
+ { 33959, 0x00000DE0 }, /* GL_TEXTURE_1D */
+ { 33973, 0x00008C18 }, /* GL_TEXTURE_1D_ARRAY_EXT */
+ { 33997, 0x00000DE1 }, /* GL_TEXTURE_2D */
+ { 34011, 0x00008C1A }, /* GL_TEXTURE_2D_ARRAY_EXT */
+ { 34035, 0x0000806F }, /* GL_TEXTURE_3D */
+ { 34049, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE */
+ { 34071, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE_EXT */
+ { 34097, 0x0000813C }, /* GL_TEXTURE_BASE_LEVEL */
+ { 34119, 0x00008068 }, /* GL_TEXTURE_BINDING_1D */
+ { 34141, 0x00008C1C }, /* GL_TEXTURE_BINDING_1D_ARRAY_EXT */
+ { 34173, 0x00008069 }, /* GL_TEXTURE_BINDING_2D */
+ { 34195, 0x00008C1D }, /* GL_TEXTURE_BINDING_2D_ARRAY_EXT */
+ { 34227, 0x0000806A }, /* GL_TEXTURE_BINDING_3D */
+ { 34249, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP */
+ { 34277, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP_ARB */
+ { 34309, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */
+ { 34342, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_NV */
+ { 34374, 0x00040000 }, /* GL_TEXTURE_BIT */
+ { 34389, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE */
+ { 34410, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE_EXT */
+ { 34435, 0x00001005 }, /* GL_TEXTURE_BORDER */
+ { 34453, 0x00001004 }, /* GL_TEXTURE_BORDER_COLOR */
+ { 34477, 0x00008171 }, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */
+ { 34508, 0x00008176 }, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */
+ { 34538, 0x00008172 }, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */
+ { 34568, 0x00008175 }, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */
+ { 34603, 0x00008173 }, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */
+ { 34634, 0x00008174 }, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */
+ { 34672, 0x000080BC }, /* GL_TEXTURE_COLOR_TABLE_SGI */
+ { 34699, 0x000081EF }, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */
+ { 34731, 0x000080BF }, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */
+ { 34765, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC */
+ { 34789, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC_ARB */
+ { 34817, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE */
+ { 34841, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE_ARB */
+ { 34869, 0x0000819B }, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */
+ { 34902, 0x0000819A }, /* GL_TEXTURE_COMPARE_SGIX */
+ { 34926, 0x00001003 }, /* GL_TEXTURE_COMPONENTS */
+ { 34948, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED */
+ { 34970, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED_ARB */
+ { 34996, 0x000086A3 }, /* GL_TEXTURE_COMPRESSED_FORMATS_ARB */
+ { 35030, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */
+ { 35063, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB */
+ { 35100, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT */
+ { 35128, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT_ARB */
+ { 35160, 0x00008078 }, /* GL_TEXTURE_COORD_ARRAY */
+ { 35183, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */
+ { 35221, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB */
+ { 35263, 0x00008092 }, /* GL_TEXTURE_COORD_ARRAY_POINTER */
+ { 35294, 0x00008088 }, /* GL_TEXTURE_COORD_ARRAY_SIZE */
+ { 35322, 0x0000808A }, /* GL_TEXTURE_COORD_ARRAY_STRIDE */
+ { 35352, 0x00008089 }, /* GL_TEXTURE_COORD_ARRAY_TYPE */
+ { 35380, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP */
+ { 35400, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP_ARB */
+ { 35424, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */
+ { 35455, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB */
+ { 35490, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */
+ { 35521, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB */
+ { 35556, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */
+ { 35587, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB */
+ { 35622, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */
+ { 35653, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB */
+ { 35688, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */
+ { 35719, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB */
+ { 35754, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */
+ { 35785, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB */
+ { 35820, 0x000088F4 }, /* GL_TEXTURE_CUBE_MAP_SEAMLESS */
+ { 35849, 0x00008071 }, /* GL_TEXTURE_DEPTH */
+ { 35866, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE */
+ { 35888, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE_ARB */
+ { 35914, 0x00002300 }, /* GL_TEXTURE_ENV */
+ { 35929, 0x00002201 }, /* GL_TEXTURE_ENV_COLOR */
+ { 35950, 0x00002200 }, /* GL_TEXTURE_ENV_MODE */
+ { 35970, 0x00008500 }, /* GL_TEXTURE_FILTER_CONTROL */
+ { 35996, 0x00002500 }, /* GL_TEXTURE_GEN_MODE */
+ { 36016, 0x00000C63 }, /* GL_TEXTURE_GEN_Q */
+ { 36033, 0x00000C62 }, /* GL_TEXTURE_GEN_R */
+ { 36050, 0x00000C60 }, /* GL_TEXTURE_GEN_S */
+ { 36067, 0x00000C61 }, /* GL_TEXTURE_GEN_T */
+ { 36084, 0x0000819D }, /* GL_TEXTURE_GEQUAL_R_SGIX */
+ { 36109, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE */
+ { 36131, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE_EXT */
+ { 36157, 0x00001001 }, /* GL_TEXTURE_HEIGHT */
+ { 36175, 0x000080ED }, /* GL_TEXTURE_INDEX_SIZE_EXT */
+ { 36201, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE */
+ { 36227, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE_EXT */
+ { 36257, 0x00001003 }, /* GL_TEXTURE_INTERNAL_FORMAT */
+ { 36284, 0x0000819C }, /* GL_TEXTURE_LEQUAL_R_SGIX */
+ { 36309, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS */
+ { 36329, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS_EXT */
+ { 36353, 0x00008190 }, /* GL_TEXTURE_LOD_BIAS_R_SGIX */
+ { 36380, 0x0000818E }, /* GL_TEXTURE_LOD_BIAS_S_SGIX */
+ { 36407, 0x0000818F }, /* GL_TEXTURE_LOD_BIAS_T_SGIX */
+ { 36434, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE */
+ { 36460, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE_EXT */
+ { 36490, 0x00002800 }, /* GL_TEXTURE_MAG_FILTER */
+ { 36512, 0x00000BA8 }, /* GL_TEXTURE_MATRIX */
+ { 36530, 0x000084FE }, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */
+ { 36560, 0x0000836B }, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */
+ { 36588, 0x00008369 }, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */
+ { 36616, 0x0000836A }, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */
+ { 36644, 0x0000813D }, /* GL_TEXTURE_MAX_LEVEL */
+ { 36665, 0x0000813B }, /* GL_TEXTURE_MAX_LOD */
+ { 36684, 0x00002801 }, /* GL_TEXTURE_MIN_FILTER */
+ { 36706, 0x0000813A }, /* GL_TEXTURE_MIN_LOD */
+ { 36725, 0x00008066 }, /* GL_TEXTURE_PRIORITY */
+ { 36745, 0x000085B7 }, /* GL_TEXTURE_RANGE_LENGTH_APPLE */
+ { 36775, 0x000085B8 }, /* GL_TEXTURE_RANGE_POINTER_APPLE */
+ { 36806, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_ARB */
+ { 36831, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_NV */
+ { 36855, 0x0000805C }, /* GL_TEXTURE_RED_SIZE */
+ { 36875, 0x0000805C }, /* GL_TEXTURE_RED_SIZE_EXT */
+ { 36899, 0x00008067 }, /* GL_TEXTURE_RESIDENT */
+ { 36919, 0x00000BA5 }, /* GL_TEXTURE_STACK_DEPTH */
+ { 36942, 0x000088F1 }, /* GL_TEXTURE_STENCIL_SIZE */
+ { 36966, 0x000085BC }, /* GL_TEXTURE_STORAGE_HINT_APPLE */
+ { 36996, 0x00008065 }, /* GL_TEXTURE_TOO_LARGE_EXT */
+ { 37021, 0x0000888F }, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */
+ { 37055, 0x00001000 }, /* GL_TEXTURE_WIDTH */
+ { 37072, 0x00008072 }, /* GL_TEXTURE_WRAP_R */
+ { 37090, 0x00002802 }, /* GL_TEXTURE_WRAP_S */
+ { 37108, 0x00002803 }, /* GL_TEXTURE_WRAP_T */
+ { 37126, 0x0000911B }, /* GL_TIMEOUT_EXPIRED */
+ { 37145, 0xFFFFFFFFFFFFFFFF }, /* GL_TIMEOUT_IGNORED */
+ { 37164, 0x000088BF }, /* GL_TIME_ELAPSED_EXT */
+ { 37184, 0x00008648 }, /* GL_TRACK_MATRIX_NV */
+ { 37203, 0x00008649 }, /* GL_TRACK_MATRIX_TRANSFORM_NV */
+ { 37232, 0x00001000 }, /* GL_TRANSFORM_BIT */
+ { 37249, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX */
+ { 37275, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX_ARB */
+ { 37305, 0x000088B7 }, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */
+ { 37337, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX */
+ { 37367, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX_ARB */
+ { 37401, 0x0000862C }, /* GL_TRANSPOSE_NV */
+ { 37417, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX */
+ { 37448, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX_ARB */
+ { 37483, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX */
+ { 37511, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX_ARB */
+ { 37543, 0x00000004 }, /* GL_TRIANGLES */
+ { 37556, 0x00000006 }, /* GL_TRIANGLE_FAN */
+ { 37572, 0x00008615 }, /* GL_TRIANGLE_MESH_SUN */
+ { 37593, 0x00000005 }, /* GL_TRIANGLE_STRIP */
+ { 37611, 0x00000001 }, /* GL_TRUE */
+ { 37619, 0x00000CF5 }, /* GL_UNPACK_ALIGNMENT */
+ { 37639, 0x0000806E }, /* GL_UNPACK_IMAGE_HEIGHT */
+ { 37662, 0x00000CF1 }, /* GL_UNPACK_LSB_FIRST */
+ { 37682, 0x00000CF2 }, /* GL_UNPACK_ROW_LENGTH */
+ { 37703, 0x0000806D }, /* GL_UNPACK_SKIP_IMAGES */
+ { 37725, 0x00000CF4 }, /* GL_UNPACK_SKIP_PIXELS */
+ { 37747, 0x00000CF3 }, /* GL_UNPACK_SKIP_ROWS */
+ { 37767, 0x00000CF0 }, /* GL_UNPACK_SWAP_BYTES */
+ { 37788, 0x00009118 }, /* GL_UNSIGNALED */
+ { 37802, 0x00001401 }, /* GL_UNSIGNED_BYTE */
+ { 37819, 0x00008362 }, /* GL_UNSIGNED_BYTE_2_3_3_REV */
+ { 37846, 0x00008032 }, /* GL_UNSIGNED_BYTE_3_3_2 */
+ { 37869, 0x00001405 }, /* GL_UNSIGNED_INT */
+ { 37885, 0x00008036 }, /* GL_UNSIGNED_INT_10_10_10_2 */
+ { 37912, 0x000084FA }, /* GL_UNSIGNED_INT_24_8 */
+ { 37933, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_NV */
+ { 37957, 0x00008368 }, /* GL_UNSIGNED_INT_2_10_10_10_REV */
+ { 37988, 0x00008035 }, /* GL_UNSIGNED_INT_8_8_8_8 */
+ { 38012, 0x00008367 }, /* GL_UNSIGNED_INT_8_8_8_8_REV */
+ { 38040, 0x00008C17 }, /* GL_UNSIGNED_NORMALIZED */
+ { 38063, 0x00001403 }, /* GL_UNSIGNED_SHORT */
+ { 38081, 0x00008366 }, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */
+ { 38111, 0x00008033 }, /* GL_UNSIGNED_SHORT_4_4_4_4 */
+ { 38137, 0x00008365 }, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */
+ { 38167, 0x00008034 }, /* GL_UNSIGNED_SHORT_5_5_5_1 */
+ { 38193, 0x00008363 }, /* GL_UNSIGNED_SHORT_5_6_5 */
+ { 38217, 0x00008364 }, /* GL_UNSIGNED_SHORT_5_6_5_REV */
+ { 38245, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_APPLE */
+ { 38273, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_MESA */
+ { 38300, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */
+ { 38332, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_MESA */
+ { 38363, 0x00008CA2 }, /* GL_UPPER_LEFT */
+ { 38377, 0x00002A20 }, /* GL_V2F */
+ { 38384, 0x00002A21 }, /* GL_V3F */
+ { 38391, 0x00008B83 }, /* GL_VALIDATE_STATUS */
+ { 38410, 0x00001F00 }, /* GL_VENDOR */
+ { 38420, 0x00001F02 }, /* GL_VERSION */
+ { 38431, 0x00008074 }, /* GL_VERTEX_ARRAY */
+ { 38447, 0x000085B5 }, /* GL_VERTEX_ARRAY_BINDING */
+ { 38471, 0x000085B5 }, /* GL_VERTEX_ARRAY_BINDING_APPLE */
+ { 38501, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING */
+ { 38532, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING_ARB */
+ { 38567, 0x0000808E }, /* GL_VERTEX_ARRAY_POINTER */
+ { 38591, 0x0000807A }, /* GL_VERTEX_ARRAY_SIZE */
+ { 38612, 0x0000807C }, /* GL_VERTEX_ARRAY_STRIDE */
+ { 38635, 0x0000807B }, /* GL_VERTEX_ARRAY_TYPE */
+ { 38656, 0x00008650 }, /* GL_VERTEX_ATTRIB_ARRAY0_NV */
+ { 38683, 0x0000865A }, /* GL_VERTEX_ATTRIB_ARRAY10_NV */
+ { 38711, 0x0000865B }, /* GL_VERTEX_ATTRIB_ARRAY11_NV */
+ { 38739, 0x0000865C }, /* GL_VERTEX_ATTRIB_ARRAY12_NV */
+ { 38767, 0x0000865D }, /* GL_VERTEX_ATTRIB_ARRAY13_NV */
+ { 38795, 0x0000865E }, /* GL_VERTEX_ATTRIB_ARRAY14_NV */
+ { 38823, 0x0000865F }, /* GL_VERTEX_ATTRIB_ARRAY15_NV */
+ { 38851, 0x00008651 }, /* GL_VERTEX_ATTRIB_ARRAY1_NV */
+ { 38878, 0x00008652 }, /* GL_VERTEX_ATTRIB_ARRAY2_NV */
+ { 38905, 0x00008653 }, /* GL_VERTEX_ATTRIB_ARRAY3_NV */
+ { 38932, 0x00008654 }, /* GL_VERTEX_ATTRIB_ARRAY4_NV */
+ { 38959, 0x00008655 }, /* GL_VERTEX_ATTRIB_ARRAY5_NV */
+ { 38986, 0x00008656 }, /* GL_VERTEX_ATTRIB_ARRAY6_NV */
+ { 39013, 0x00008657 }, /* GL_VERTEX_ATTRIB_ARRAY7_NV */
+ { 39040, 0x00008658 }, /* GL_VERTEX_ATTRIB_ARRAY8_NV */
+ { 39067, 0x00008659 }, /* GL_VERTEX_ATTRIB_ARRAY9_NV */
+ { 39094, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */
+ { 39132, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB */
+ { 39174, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */
+ { 39205, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB */
+ { 39240, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */
+ { 39274, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB */
+ { 39312, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */
+ { 39343, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB */
+ { 39378, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */
+ { 39406, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB */
+ { 39438, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */
+ { 39468, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB */
+ { 39502, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */
+ { 39530, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB */
+ { 39562, 0x000086A7 }, /* GL_VERTEX_BLEND_ARB */
+ { 39582, 0x00008620 }, /* GL_VERTEX_PROGRAM_ARB */
+ { 39604, 0x0000864A }, /* GL_VERTEX_PROGRAM_BINDING_NV */
+ { 39633, 0x00008620 }, /* GL_VERTEX_PROGRAM_NV */
+ { 39654, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE */
+ { 39683, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_ARB */
+ { 39716, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_NV */
+ { 39748, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE */
+ { 39775, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_ARB */
+ { 39806, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_NV */
+ { 39836, 0x00008B31 }, /* GL_VERTEX_SHADER */
+ { 39853, 0x00008B31 }, /* GL_VERTEX_SHADER_ARB */
+ { 39874, 0x00008621 }, /* GL_VERTEX_STATE_PROGRAM_NV */
+ { 39901, 0x00000BA2 }, /* GL_VIEWPORT */
+ { 39913, 0x00000800 }, /* GL_VIEWPORT_BIT */
+ { 39929, 0x0000911D }, /* GL_WAIT_FAILED */
+ { 39944, 0x000086AD }, /* GL_WEIGHT_ARRAY_ARB */
+ { 39964, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */
+ { 39995, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB */
+ { 40030, 0x000086AC }, /* GL_WEIGHT_ARRAY_POINTER_ARB */
+ { 40058, 0x000086AB }, /* GL_WEIGHT_ARRAY_SIZE_ARB */
+ { 40083, 0x000086AA }, /* GL_WEIGHT_ARRAY_STRIDE_ARB */
+ { 40110, 0x000086A9 }, /* GL_WEIGHT_ARRAY_TYPE_ARB */
+ { 40135, 0x000086A6 }, /* GL_WEIGHT_SUM_UNITY_ARB */
+ { 40159, 0x000081D4 }, /* GL_WRAP_BORDER_SUN */
+ { 40178, 0x000088B9 }, /* GL_WRITE_ONLY */
+ { 40192, 0x000088B9 }, /* GL_WRITE_ONLY_ARB */
+ { 40210, 0x00001506 }, /* GL_XOR */
+ { 40217, 0x000085B9 }, /* GL_YCBCR_422_APPLE */
+ { 40236, 0x00008757 }, /* GL_YCBCR_MESA */
+ { 40250, 0x00000000 }, /* GL_ZERO */
+ { 40258, 0x00000D16 }, /* GL_ZOOM_X */
+ { 40268, 0x00000D17 }, /* GL_ZOOM_Y */
+};
+
+static const unsigned reduced_enums[1347] =
+{
+ 475, /* GL_FALSE */
+ 691, /* GL_LINES */
+ 693, /* GL_LINE_LOOP */
+ 700, /* GL_LINE_STRIP */
+ 1743, /* GL_TRIANGLES */
+ 1746, /* GL_TRIANGLE_STRIP */
+ 1744, /* GL_TRIANGLE_FAN */
+ 1271, /* GL_QUADS */
+ 1274, /* GL_QUAD_STRIP */
+ 1158, /* GL_POLYGON */
+ 1170, /* GL_POLYGON_STIPPLE_BIT */
+ 1119, /* GL_PIXEL_MODE_BIT */
+ 678, /* GL_LIGHTING_BIT */
+ 504, /* GL_FOG_BIT */
+ 8, /* GL_ACCUM */
+ 710, /* GL_LOAD */
+ 1326, /* GL_RETURN */
+ 991, /* GL_MULT */
+ 23, /* GL_ADD */
+ 1007, /* GL_NEVER */
+ 668, /* GL_LESS */
+ 465, /* GL_EQUAL */
+ 667, /* GL_LEQUAL */
+ 590, /* GL_GREATER */
+ 1022, /* GL_NOTEQUAL */
+ 589, /* GL_GEQUAL */
+ 47, /* GL_ALWAYS */
+ 1467, /* GL_SRC_COLOR */
+ 1052, /* GL_ONE_MINUS_SRC_COLOR */
+ 1465, /* GL_SRC_ALPHA */
+ 1051, /* GL_ONE_MINUS_SRC_ALPHA */
+ 444, /* GL_DST_ALPHA */
+ 1049, /* GL_ONE_MINUS_DST_ALPHA */
+ 445, /* GL_DST_COLOR */
+ 1050, /* GL_ONE_MINUS_DST_COLOR */
+ 1466, /* GL_SRC_ALPHA_SATURATE */
+ 577, /* GL_FRONT_LEFT */
+ 578, /* GL_FRONT_RIGHT */
+ 69, /* GL_BACK_LEFT */
+ 70, /* GL_BACK_RIGHT */
+ 574, /* GL_FRONT */
+ 68, /* GL_BACK */
+ 666, /* GL_LEFT */
+ 1368, /* GL_RIGHT */
+ 575, /* GL_FRONT_AND_BACK */
+ 63, /* GL_AUX0 */
+ 64, /* GL_AUX1 */
+ 65, /* GL_AUX2 */
+ 66, /* GL_AUX3 */
+ 656, /* GL_INVALID_ENUM */
+ 660, /* GL_INVALID_VALUE */
+ 659, /* GL_INVALID_OPERATION */
+ 1472, /* GL_STACK_OVERFLOW */
+ 1473, /* GL_STACK_UNDERFLOW */
+ 1077, /* GL_OUT_OF_MEMORY */
+ 657, /* GL_INVALID_FRAMEBUFFER_OPERATION */
+ 0, /* GL_2D */
+ 2, /* GL_3D */
+ 3, /* GL_3D_COLOR */
+ 4, /* GL_3D_COLOR_TEXTURE */
+ 6, /* GL_4D_COLOR_TEXTURE */
+ 1097, /* GL_PASS_THROUGH_TOKEN */
+ 1157, /* GL_POINT_TOKEN */
+ 701, /* GL_LINE_TOKEN */
+ 1171, /* GL_POLYGON_TOKEN */
+ 74, /* GL_BITMAP_TOKEN */
+ 443, /* GL_DRAW_PIXEL_TOKEN */
+ 301, /* GL_COPY_PIXEL_TOKEN */
+ 694, /* GL_LINE_RESET_TOKEN */
+ 468, /* GL_EXP */
+ 469, /* GL_EXP2 */
+ 337, /* GL_CW */
+ 125, /* GL_CCW */
+ 146, /* GL_COEFF */
+ 1074, /* GL_ORDER */
+ 381, /* GL_DOMAIN */
+ 311, /* GL_CURRENT_COLOR */
+ 314, /* GL_CURRENT_INDEX */
+ 320, /* GL_CURRENT_NORMAL */
+ 333, /* GL_CURRENT_TEXTURE_COORDS */
+ 325, /* GL_CURRENT_RASTER_COLOR */
+ 327, /* GL_CURRENT_RASTER_INDEX */
+ 331, /* GL_CURRENT_RASTER_TEXTURE_COORDS */
+ 328, /* GL_CURRENT_RASTER_POSITION */
+ 329, /* GL_CURRENT_RASTER_POSITION_VALID */
+ 326, /* GL_CURRENT_RASTER_DISTANCE */
+ 1150, /* GL_POINT_SMOOTH */
+ 1139, /* GL_POINT_SIZE */
+ 1149, /* GL_POINT_SIZE_RANGE */
+ 1140, /* GL_POINT_SIZE_GRANULARITY */
+ 695, /* GL_LINE_SMOOTH */
+ 702, /* GL_LINE_WIDTH */
+ 704, /* GL_LINE_WIDTH_RANGE */
+ 703, /* GL_LINE_WIDTH_GRANULARITY */
+ 697, /* GL_LINE_STIPPLE */
+ 698, /* GL_LINE_STIPPLE_PATTERN */
+ 699, /* GL_LINE_STIPPLE_REPEAT */
+ 709, /* GL_LIST_MODE */
+ 874, /* GL_MAX_LIST_NESTING */
+ 706, /* GL_LIST_BASE */
+ 708, /* GL_LIST_INDEX */
+ 1160, /* GL_POLYGON_MODE */
+ 1167, /* GL_POLYGON_SMOOTH */
+ 1169, /* GL_POLYGON_STIPPLE */
+ 454, /* GL_EDGE_FLAG */
+ 304, /* GL_CULL_FACE */
+ 305, /* GL_CULL_FACE_MODE */
+ 576, /* GL_FRONT_FACE */
+ 677, /* GL_LIGHTING */
+ 682, /* GL_LIGHT_MODEL_LOCAL_VIEWER */
+ 683, /* GL_LIGHT_MODEL_TWO_SIDE */
+ 679, /* GL_LIGHT_MODEL_AMBIENT */
+ 1414, /* GL_SHADE_MODEL */
+ 193, /* GL_COLOR_MATERIAL_FACE */
+ 194, /* GL_COLOR_MATERIAL_PARAMETER */
+ 192, /* GL_COLOR_MATERIAL */
+ 503, /* GL_FOG */
+ 525, /* GL_FOG_INDEX */
+ 521, /* GL_FOG_DENSITY */
+ 529, /* GL_FOG_START */
+ 523, /* GL_FOG_END */
+ 526, /* GL_FOG_MODE */
+ 505, /* GL_FOG_COLOR */
+ 368, /* GL_DEPTH_RANGE */
+ 375, /* GL_DEPTH_TEST */
+ 378, /* GL_DEPTH_WRITEMASK */
+ 356, /* GL_DEPTH_CLEAR_VALUE */
+ 367, /* GL_DEPTH_FUNC */
+ 12, /* GL_ACCUM_CLEAR_VALUE */
+ 1508, /* GL_STENCIL_TEST */
+ 1496, /* GL_STENCIL_CLEAR_VALUE */
+ 1498, /* GL_STENCIL_FUNC */
+ 1510, /* GL_STENCIL_VALUE_MASK */
+ 1497, /* GL_STENCIL_FAIL */
+ 1505, /* GL_STENCIL_PASS_DEPTH_FAIL */
+ 1506, /* GL_STENCIL_PASS_DEPTH_PASS */
+ 1507, /* GL_STENCIL_REF */
+ 1511, /* GL_STENCIL_WRITEMASK */
+ 843, /* GL_MATRIX_MODE */
+ 1012, /* GL_NORMALIZE */
+ 1837, /* GL_VIEWPORT */
+ 986, /* GL_MODELVIEW_STACK_DEPTH */
+ 1250, /* GL_PROJECTION_STACK_DEPTH */
+ 1718, /* GL_TEXTURE_STACK_DEPTH */
+ 984, /* GL_MODELVIEW_MATRIX */
+ 1249, /* GL_PROJECTION_MATRIX */
+ 1701, /* GL_TEXTURE_MATRIX */
+ 61, /* GL_ATTRIB_STACK_DEPTH */
+ 136, /* GL_CLIENT_ATTRIB_STACK_DEPTH */
+ 43, /* GL_ALPHA_TEST */
+ 44, /* GL_ALPHA_TEST_FUNC */
+ 45, /* GL_ALPHA_TEST_REF */
+ 380, /* GL_DITHER */
+ 78, /* GL_BLEND_DST */
+ 87, /* GL_BLEND_SRC */
+ 75, /* GL_BLEND */
+ 712, /* GL_LOGIC_OP_MODE */
+ 630, /* GL_INDEX_LOGIC_OP */
+ 191, /* GL_COLOR_LOGIC_OP */
+ 67, /* GL_AUX_BUFFERS */
+ 391, /* GL_DRAW_BUFFER */
+ 1284, /* GL_READ_BUFFER */
+ 1395, /* GL_SCISSOR_BOX */
+ 1396, /* GL_SCISSOR_TEST */
+ 629, /* GL_INDEX_CLEAR_VALUE */
+ 634, /* GL_INDEX_WRITEMASK */
+ 188, /* GL_COLOR_CLEAR_VALUE */
+ 230, /* GL_COLOR_WRITEMASK */
+ 631, /* GL_INDEX_MODE */
+ 1361, /* GL_RGBA_MODE */
+ 390, /* GL_DOUBLEBUFFER */
+ 1512, /* GL_STEREO */
+ 1319, /* GL_RENDER_MODE */
+ 1098, /* GL_PERSPECTIVE_CORRECTION_HINT */
+ 1151, /* GL_POINT_SMOOTH_HINT */
+ 696, /* GL_LINE_SMOOTH_HINT */
+ 1168, /* GL_POLYGON_SMOOTH_HINT */
+ 524, /* GL_FOG_HINT */
+ 1682, /* GL_TEXTURE_GEN_S */
+ 1683, /* GL_TEXTURE_GEN_T */
+ 1681, /* GL_TEXTURE_GEN_R */
+ 1680, /* GL_TEXTURE_GEN_Q */
+ 1111, /* GL_PIXEL_MAP_I_TO_I */
+ 1117, /* GL_PIXEL_MAP_S_TO_S */
+ 1113, /* GL_PIXEL_MAP_I_TO_R */
+ 1109, /* GL_PIXEL_MAP_I_TO_G */
+ 1107, /* GL_PIXEL_MAP_I_TO_B */
+ 1105, /* GL_PIXEL_MAP_I_TO_A */
+ 1115, /* GL_PIXEL_MAP_R_TO_R */
+ 1103, /* GL_PIXEL_MAP_G_TO_G */
+ 1101, /* GL_PIXEL_MAP_B_TO_B */
+ 1099, /* GL_PIXEL_MAP_A_TO_A */
+ 1112, /* GL_PIXEL_MAP_I_TO_I_SIZE */
+ 1118, /* GL_PIXEL_MAP_S_TO_S_SIZE */
+ 1114, /* GL_PIXEL_MAP_I_TO_R_SIZE */
+ 1110, /* GL_PIXEL_MAP_I_TO_G_SIZE */
+ 1108, /* GL_PIXEL_MAP_I_TO_B_SIZE */
+ 1106, /* GL_PIXEL_MAP_I_TO_A_SIZE */
+ 1116, /* GL_PIXEL_MAP_R_TO_R_SIZE */
+ 1104, /* GL_PIXEL_MAP_G_TO_G_SIZE */
+ 1102, /* GL_PIXEL_MAP_B_TO_B_SIZE */
+ 1100, /* GL_PIXEL_MAP_A_TO_A_SIZE */
+ 1755, /* GL_UNPACK_SWAP_BYTES */
+ 1750, /* GL_UNPACK_LSB_FIRST */
+ 1751, /* GL_UNPACK_ROW_LENGTH */
+ 1754, /* GL_UNPACK_SKIP_ROWS */
+ 1753, /* GL_UNPACK_SKIP_PIXELS */
+ 1748, /* GL_UNPACK_ALIGNMENT */
+ 1086, /* GL_PACK_SWAP_BYTES */
+ 1081, /* GL_PACK_LSB_FIRST */
+ 1082, /* GL_PACK_ROW_LENGTH */
+ 1085, /* GL_PACK_SKIP_ROWS */
+ 1084, /* GL_PACK_SKIP_PIXELS */
+ 1078, /* GL_PACK_ALIGNMENT */
+ 790, /* GL_MAP_COLOR */
+ 795, /* GL_MAP_STENCIL */
+ 633, /* GL_INDEX_SHIFT */
+ 632, /* GL_INDEX_OFFSET */
+ 1297, /* GL_RED_SCALE */
+ 1295, /* GL_RED_BIAS */
+ 1855, /* GL_ZOOM_X */
+ 1856, /* GL_ZOOM_Y */
+ 594, /* GL_GREEN_SCALE */
+ 592, /* GL_GREEN_BIAS */
+ 93, /* GL_BLUE_SCALE */
+ 91, /* GL_BLUE_BIAS */
+ 42, /* GL_ALPHA_SCALE */
+ 40, /* GL_ALPHA_BIAS */
+ 369, /* GL_DEPTH_SCALE */
+ 350, /* GL_DEPTH_BIAS */
+ 869, /* GL_MAX_EVAL_ORDER */
+ 873, /* GL_MAX_LIGHTS */
+ 852, /* GL_MAX_CLIP_PLANES */
+ 919, /* GL_MAX_TEXTURE_SIZE */
+ 879, /* GL_MAX_PIXEL_MAP_TABLE */
+ 848, /* GL_MAX_ATTRIB_STACK_DEPTH */
+ 876, /* GL_MAX_MODELVIEW_STACK_DEPTH */
+ 877, /* GL_MAX_NAME_STACK_DEPTH */
+ 905, /* GL_MAX_PROJECTION_STACK_DEPTH */
+ 920, /* GL_MAX_TEXTURE_STACK_DEPTH */
+ 934, /* GL_MAX_VIEWPORT_DIMS */
+ 849, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */
+ 1522, /* GL_SUBPIXEL_BITS */
+ 628, /* GL_INDEX_BITS */
+ 1296, /* GL_RED_BITS */
+ 593, /* GL_GREEN_BITS */
+ 92, /* GL_BLUE_BITS */
+ 41, /* GL_ALPHA_BITS */
+ 351, /* GL_DEPTH_BITS */
+ 1494, /* GL_STENCIL_BITS */
+ 14, /* GL_ACCUM_RED_BITS */
+ 13, /* GL_ACCUM_GREEN_BITS */
+ 10, /* GL_ACCUM_BLUE_BITS */
+ 9, /* GL_ACCUM_ALPHA_BITS */
+ 1000, /* GL_NAME_STACK_DEPTH */
+ 62, /* GL_AUTO_NORMAL */
+ 736, /* GL_MAP1_COLOR_4 */
+ 739, /* GL_MAP1_INDEX */
+ 740, /* GL_MAP1_NORMAL */
+ 741, /* GL_MAP1_TEXTURE_COORD_1 */
+ 742, /* GL_MAP1_TEXTURE_COORD_2 */
+ 743, /* GL_MAP1_TEXTURE_COORD_3 */
+ 744, /* GL_MAP1_TEXTURE_COORD_4 */
+ 745, /* GL_MAP1_VERTEX_3 */
+ 746, /* GL_MAP1_VERTEX_4 */
+ 763, /* GL_MAP2_COLOR_4 */
+ 766, /* GL_MAP2_INDEX */
+ 767, /* GL_MAP2_NORMAL */
+ 768, /* GL_MAP2_TEXTURE_COORD_1 */
+ 769, /* GL_MAP2_TEXTURE_COORD_2 */
+ 770, /* GL_MAP2_TEXTURE_COORD_3 */
+ 771, /* GL_MAP2_TEXTURE_COORD_4 */
+ 772, /* GL_MAP2_VERTEX_3 */
+ 773, /* GL_MAP2_VERTEX_4 */
+ 737, /* GL_MAP1_GRID_DOMAIN */
+ 738, /* GL_MAP1_GRID_SEGMENTS */
+ 764, /* GL_MAP2_GRID_DOMAIN */
+ 765, /* GL_MAP2_GRID_SEGMENTS */
+ 1605, /* GL_TEXTURE_1D */
+ 1607, /* GL_TEXTURE_2D */
+ 478, /* GL_FEEDBACK_BUFFER_POINTER */
+ 479, /* GL_FEEDBACK_BUFFER_SIZE */
+ 480, /* GL_FEEDBACK_BUFFER_TYPE */
+ 1405, /* GL_SELECTION_BUFFER_POINTER */
+ 1406, /* GL_SELECTION_BUFFER_SIZE */
+ 1723, /* GL_TEXTURE_WIDTH */
+ 1687, /* GL_TEXTURE_HEIGHT */
+ 1642, /* GL_TEXTURE_COMPONENTS */
+ 1626, /* GL_TEXTURE_BORDER_COLOR */
+ 1625, /* GL_TEXTURE_BORDER */
+ 382, /* GL_DONT_CARE */
+ 476, /* GL_FASTEST */
+ 1008, /* GL_NICEST */
+ 48, /* GL_AMBIENT */
+ 379, /* GL_DIFFUSE */
+ 1454, /* GL_SPECULAR */
+ 1172, /* GL_POSITION */
+ 1457, /* GL_SPOT_DIRECTION */
+ 1458, /* GL_SPOT_EXPONENT */
+ 1456, /* GL_SPOT_CUTOFF */
+ 275, /* GL_CONSTANT_ATTENUATION */
+ 686, /* GL_LINEAR_ATTENUATION */
+ 1270, /* GL_QUADRATIC_ATTENUATION */
+ 244, /* GL_COMPILE */
+ 245, /* GL_COMPILE_AND_EXECUTE */
+ 120, /* GL_BYTE */
+ 1757, /* GL_UNSIGNED_BYTE */
+ 1419, /* GL_SHORT */
+ 1768, /* GL_UNSIGNED_SHORT */
+ 636, /* GL_INT */
+ 1760, /* GL_UNSIGNED_INT */
+ 484, /* GL_FLOAT */
+ 1, /* GL_2_BYTES */
+ 5, /* GL_3_BYTES */
+ 7, /* GL_4_BYTES */
+ 389, /* GL_DOUBLE */
+ 132, /* GL_CLEAR */
+ 50, /* GL_AND */
+ 52, /* GL_AND_REVERSE */
+ 299, /* GL_COPY */
+ 51, /* GL_AND_INVERTED */
+ 1010, /* GL_NOOP */
+ 1851, /* GL_XOR */
+ 1073, /* GL_OR */
+ 1011, /* GL_NOR */
+ 466, /* GL_EQUIV */
+ 663, /* GL_INVERT */
+ 1076, /* GL_OR_REVERSE */
+ 300, /* GL_COPY_INVERTED */
+ 1075, /* GL_OR_INVERTED */
+ 1001, /* GL_NAND */
+ 1410, /* GL_SET */
+ 463, /* GL_EMISSION */
+ 1418, /* GL_SHININESS */
+ 49, /* GL_AMBIENT_AND_DIFFUSE */
+ 190, /* GL_COLOR_INDEXES */
+ 951, /* GL_MODELVIEW */
+ 1248, /* GL_PROJECTION */
+ 1540, /* GL_TEXTURE */
+ 147, /* GL_COLOR */
+ 346, /* GL_DEPTH */
+ 1480, /* GL_STENCIL */
+ 189, /* GL_COLOR_INDEX */
+ 1499, /* GL_STENCIL_INDEX */
+ 357, /* GL_DEPTH_COMPONENT */
+ 1292, /* GL_RED */
+ 591, /* GL_GREEN */
+ 90, /* GL_BLUE */
+ 31, /* GL_ALPHA */
+ 1327, /* GL_RGB */
+ 1346, /* GL_RGBA */
+ 714, /* GL_LUMINANCE */
+ 735, /* GL_LUMINANCE_ALPHA */
+ 73, /* GL_BITMAP */
+ 1128, /* GL_POINT */
+ 684, /* GL_LINE */
+ 481, /* GL_FILL */
+ 1301, /* GL_RENDER */
+ 477, /* GL_FEEDBACK */
+ 1404, /* GL_SELECT */
+ 483, /* GL_FLAT */
+ 1429, /* GL_SMOOTH */
+ 664, /* GL_KEEP */
+ 1321, /* GL_REPLACE */
+ 618, /* GL_INCR */
+ 342, /* GL_DECR */
+ 1783, /* GL_VENDOR */
+ 1318, /* GL_RENDERER */
+ 1784, /* GL_VERSION */
+ 470, /* GL_EXTENSIONS */
+ 1369, /* GL_S */
+ 1531, /* GL_T */
+ 1281, /* GL_R */
+ 1269, /* GL_Q */
+ 987, /* GL_MODULATE */
+ 341, /* GL_DECAL */
+ 1677, /* GL_TEXTURE_ENV_MODE */
+ 1676, /* GL_TEXTURE_ENV_COLOR */
+ 1675, /* GL_TEXTURE_ENV */
+ 471, /* GL_EYE_LINEAR */
+ 1034, /* GL_OBJECT_LINEAR */
+ 1455, /* GL_SPHERE_MAP */
+ 1679, /* GL_TEXTURE_GEN_MODE */
+ 1036, /* GL_OBJECT_PLANE */
+ 472, /* GL_EYE_PLANE */
+ 1002, /* GL_NEAREST */
+ 685, /* GL_LINEAR */
+ 1006, /* GL_NEAREST_MIPMAP_NEAREST */
+ 690, /* GL_LINEAR_MIPMAP_NEAREST */
+ 1005, /* GL_NEAREST_MIPMAP_LINEAR */
+ 689, /* GL_LINEAR_MIPMAP_LINEAR */
+ 1700, /* GL_TEXTURE_MAG_FILTER */
+ 1708, /* GL_TEXTURE_MIN_FILTER */
+ 1725, /* GL_TEXTURE_WRAP_S */
+ 1726, /* GL_TEXTURE_WRAP_T */
+ 126, /* GL_CLAMP */
+ 1320, /* GL_REPEAT */
+ 1166, /* GL_POLYGON_OFFSET_UNITS */
+ 1165, /* GL_POLYGON_OFFSET_POINT */
+ 1164, /* GL_POLYGON_OFFSET_LINE */
+ 1282, /* GL_R3_G3_B2 */
+ 1780, /* GL_V2F */
+ 1781, /* GL_V3F */
+ 123, /* GL_C4UB_V2F */
+ 124, /* GL_C4UB_V3F */
+ 121, /* GL_C3F_V3F */
+ 999, /* GL_N3F_V3F */
+ 122, /* GL_C4F_N3F_V3F */
+ 1536, /* GL_T2F_V3F */
+ 1538, /* GL_T4F_V4F */
+ 1534, /* GL_T2F_C4UB_V3F */
+ 1532, /* GL_T2F_C3F_V3F */
+ 1535, /* GL_T2F_N3F_V3F */
+ 1533, /* GL_T2F_C4F_N3F_V3F */
+ 1537, /* GL_T4F_C4F_N3F_V4F */
+ 139, /* GL_CLIP_PLANE0 */
+ 140, /* GL_CLIP_PLANE1 */
+ 141, /* GL_CLIP_PLANE2 */
+ 142, /* GL_CLIP_PLANE3 */
+ 143, /* GL_CLIP_PLANE4 */
+ 144, /* GL_CLIP_PLANE5 */
+ 669, /* GL_LIGHT0 */
+ 670, /* GL_LIGHT1 */
+ 671, /* GL_LIGHT2 */
+ 672, /* GL_LIGHT3 */
+ 673, /* GL_LIGHT4 */
+ 674, /* GL_LIGHT5 */
+ 675, /* GL_LIGHT6 */
+ 676, /* GL_LIGHT7 */
+ 595, /* GL_HINT_BIT */
+ 277, /* GL_CONSTANT_COLOR */
+ 1047, /* GL_ONE_MINUS_CONSTANT_COLOR */
+ 272, /* GL_CONSTANT_ALPHA */
+ 1045, /* GL_ONE_MINUS_CONSTANT_ALPHA */
+ 76, /* GL_BLEND_COLOR */
+ 579, /* GL_FUNC_ADD */
+ 935, /* GL_MIN */
+ 845, /* GL_MAX */
+ 81, /* GL_BLEND_EQUATION */
+ 583, /* GL_FUNC_SUBTRACT */
+ 581, /* GL_FUNC_REVERSE_SUBTRACT */
+ 280, /* GL_CONVOLUTION_1D */
+ 281, /* GL_CONVOLUTION_2D */
+ 1407, /* GL_SEPARABLE_2D */
+ 284, /* GL_CONVOLUTION_BORDER_MODE */
+ 288, /* GL_CONVOLUTION_FILTER_SCALE */
+ 286, /* GL_CONVOLUTION_FILTER_BIAS */
+ 1293, /* GL_REDUCE */
+ 290, /* GL_CONVOLUTION_FORMAT */
+ 294, /* GL_CONVOLUTION_WIDTH */
+ 292, /* GL_CONVOLUTION_HEIGHT */
+ 860, /* GL_MAX_CONVOLUTION_WIDTH */
+ 858, /* GL_MAX_CONVOLUTION_HEIGHT */
+ 1205, /* GL_POST_CONVOLUTION_RED_SCALE */
+ 1201, /* GL_POST_CONVOLUTION_GREEN_SCALE */
+ 1196, /* GL_POST_CONVOLUTION_BLUE_SCALE */
+ 1192, /* GL_POST_CONVOLUTION_ALPHA_SCALE */
+ 1203, /* GL_POST_CONVOLUTION_RED_BIAS */
+ 1199, /* GL_POST_CONVOLUTION_GREEN_BIAS */
+ 1194, /* GL_POST_CONVOLUTION_BLUE_BIAS */
+ 1190, /* GL_POST_CONVOLUTION_ALPHA_BIAS */
+ 596, /* GL_HISTOGRAM */
+ 1253, /* GL_PROXY_HISTOGRAM */
+ 612, /* GL_HISTOGRAM_WIDTH */
+ 602, /* GL_HISTOGRAM_FORMAT */
+ 608, /* GL_HISTOGRAM_RED_SIZE */
+ 604, /* GL_HISTOGRAM_GREEN_SIZE */
+ 599, /* GL_HISTOGRAM_BLUE_SIZE */
+ 597, /* GL_HISTOGRAM_ALPHA_SIZE */
+ 606, /* GL_HISTOGRAM_LUMINANCE_SIZE */
+ 610, /* GL_HISTOGRAM_SINK */
+ 936, /* GL_MINMAX */
+ 938, /* GL_MINMAX_FORMAT */
+ 940, /* GL_MINMAX_SINK */
+ 1539, /* GL_TABLE_TOO_LARGE_EXT */
+ 1759, /* GL_UNSIGNED_BYTE_3_3_2 */
+ 1770, /* GL_UNSIGNED_SHORT_4_4_4_4 */
+ 1772, /* GL_UNSIGNED_SHORT_5_5_5_1 */
+ 1765, /* GL_UNSIGNED_INT_8_8_8_8 */
+ 1761, /* GL_UNSIGNED_INT_10_10_10_2 */
+ 1163, /* GL_POLYGON_OFFSET_FILL */
+ 1162, /* GL_POLYGON_OFFSET_FACTOR */
+ 1161, /* GL_POLYGON_OFFSET_BIAS */
+ 1324, /* GL_RESCALE_NORMAL */
+ 36, /* GL_ALPHA4 */
+ 38, /* GL_ALPHA8 */
+ 32, /* GL_ALPHA12 */
+ 34, /* GL_ALPHA16 */
+ 725, /* GL_LUMINANCE4 */
+ 731, /* GL_LUMINANCE8 */
+ 715, /* GL_LUMINANCE12 */
+ 721, /* GL_LUMINANCE16 */
+ 726, /* GL_LUMINANCE4_ALPHA4 */
+ 729, /* GL_LUMINANCE6_ALPHA2 */
+ 732, /* GL_LUMINANCE8_ALPHA8 */
+ 718, /* GL_LUMINANCE12_ALPHA4 */
+ 716, /* GL_LUMINANCE12_ALPHA12 */
+ 722, /* GL_LUMINANCE16_ALPHA16 */
+ 637, /* GL_INTENSITY */
+ 642, /* GL_INTENSITY4 */
+ 644, /* GL_INTENSITY8 */
+ 638, /* GL_INTENSITY12 */
+ 640, /* GL_INTENSITY16 */
+ 1336, /* GL_RGB2_EXT */
+ 1337, /* GL_RGB4 */
+ 1340, /* GL_RGB5 */
+ 1344, /* GL_RGB8 */
+ 1328, /* GL_RGB10 */
+ 1332, /* GL_RGB12 */
+ 1334, /* GL_RGB16 */
+ 1351, /* GL_RGBA2 */
+ 1353, /* GL_RGBA4 */
+ 1341, /* GL_RGB5_A1 */
+ 1357, /* GL_RGBA8 */
+ 1329, /* GL_RGB10_A2 */
+ 1347, /* GL_RGBA12 */
+ 1349, /* GL_RGBA16 */
+ 1715, /* GL_TEXTURE_RED_SIZE */
+ 1685, /* GL_TEXTURE_GREEN_SIZE */
+ 1623, /* GL_TEXTURE_BLUE_SIZE */
+ 1610, /* GL_TEXTURE_ALPHA_SIZE */
+ 1698, /* GL_TEXTURE_LUMINANCE_SIZE */
+ 1689, /* GL_TEXTURE_INTENSITY_SIZE */
+ 1322, /* GL_REPLACE_EXT */
+ 1257, /* GL_PROXY_TEXTURE_1D */
+ 1260, /* GL_PROXY_TEXTURE_2D */
+ 1721, /* GL_TEXTURE_TOO_LARGE_EXT */
+ 1710, /* GL_TEXTURE_PRIORITY */
+ 1717, /* GL_TEXTURE_RESIDENT */
+ 1613, /* GL_TEXTURE_BINDING_1D */
+ 1615, /* GL_TEXTURE_BINDING_2D */
+ 1617, /* GL_TEXTURE_BINDING_3D */
+ 1083, /* GL_PACK_SKIP_IMAGES */
+ 1079, /* GL_PACK_IMAGE_HEIGHT */
+ 1752, /* GL_UNPACK_SKIP_IMAGES */
+ 1749, /* GL_UNPACK_IMAGE_HEIGHT */
+ 1609, /* GL_TEXTURE_3D */
+ 1263, /* GL_PROXY_TEXTURE_3D */
+ 1672, /* GL_TEXTURE_DEPTH */
+ 1724, /* GL_TEXTURE_WRAP_R */
+ 846, /* GL_MAX_3D_TEXTURE_SIZE */
+ 1785, /* GL_VERTEX_ARRAY */
+ 1013, /* GL_NORMAL_ARRAY */
+ 148, /* GL_COLOR_ARRAY */
+ 622, /* GL_INDEX_ARRAY */
+ 1650, /* GL_TEXTURE_COORD_ARRAY */
+ 455, /* GL_EDGE_FLAG_ARRAY */
+ 1791, /* GL_VERTEX_ARRAY_SIZE */
+ 1793, /* GL_VERTEX_ARRAY_TYPE */
+ 1792, /* GL_VERTEX_ARRAY_STRIDE */
+ 1018, /* GL_NORMAL_ARRAY_TYPE */
+ 1017, /* GL_NORMAL_ARRAY_STRIDE */
+ 152, /* GL_COLOR_ARRAY_SIZE */
+ 154, /* GL_COLOR_ARRAY_TYPE */
+ 153, /* GL_COLOR_ARRAY_STRIDE */
+ 627, /* GL_INDEX_ARRAY_TYPE */
+ 626, /* GL_INDEX_ARRAY_STRIDE */
+ 1654, /* GL_TEXTURE_COORD_ARRAY_SIZE */
+ 1656, /* GL_TEXTURE_COORD_ARRAY_TYPE */
+ 1655, /* GL_TEXTURE_COORD_ARRAY_STRIDE */
+ 459, /* GL_EDGE_FLAG_ARRAY_STRIDE */
+ 1790, /* GL_VERTEX_ARRAY_POINTER */
+ 1016, /* GL_NORMAL_ARRAY_POINTER */
+ 151, /* GL_COLOR_ARRAY_POINTER */
+ 625, /* GL_INDEX_ARRAY_POINTER */
+ 1653, /* GL_TEXTURE_COORD_ARRAY_POINTER */
+ 458, /* GL_EDGE_FLAG_ARRAY_POINTER */
+ 992, /* GL_MULTISAMPLE */
+ 1381, /* GL_SAMPLE_ALPHA_TO_COVERAGE */
+ 1383, /* GL_SAMPLE_ALPHA_TO_ONE */
+ 1388, /* GL_SAMPLE_COVERAGE */
+ 1385, /* GL_SAMPLE_BUFFERS */
+ 1376, /* GL_SAMPLES */
+ 1392, /* GL_SAMPLE_COVERAGE_VALUE */
+ 1390, /* GL_SAMPLE_COVERAGE_INVERT */
+ 195, /* GL_COLOR_MATRIX */
+ 197, /* GL_COLOR_MATRIX_STACK_DEPTH */
+ 854, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH */
+ 1188, /* GL_POST_COLOR_MATRIX_RED_SCALE */
+ 1184, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */
+ 1179, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */
+ 1175, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */
+ 1186, /* GL_POST_COLOR_MATRIX_RED_BIAS */
+ 1182, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */
+ 1177, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */
+ 1173, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */
+ 1633, /* GL_TEXTURE_COLOR_TABLE_SGI */
+ 1264, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */
+ 1635, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */
+ 80, /* GL_BLEND_DST_RGB */
+ 89, /* GL_BLEND_SRC_RGB */
+ 79, /* GL_BLEND_DST_ALPHA */
+ 88, /* GL_BLEND_SRC_ALPHA */
+ 201, /* GL_COLOR_TABLE */
+ 1198, /* GL_POST_CONVOLUTION_COLOR_TABLE */
+ 1181, /* GL_POST_COLOR_MATRIX_COLOR_TABLE */
+ 1252, /* GL_PROXY_COLOR_TABLE */
+ 1256, /* GL_PROXY_POST_CONVOLUTION_COLOR_TABLE */
+ 1255, /* GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE */
+ 225, /* GL_COLOR_TABLE_SCALE */
+ 205, /* GL_COLOR_TABLE_BIAS */
+ 210, /* GL_COLOR_TABLE_FORMAT */
+ 227, /* GL_COLOR_TABLE_WIDTH */
+ 222, /* GL_COLOR_TABLE_RED_SIZE */
+ 213, /* GL_COLOR_TABLE_GREEN_SIZE */
+ 207, /* GL_COLOR_TABLE_BLUE_SIZE */
+ 202, /* GL_COLOR_TABLE_ALPHA_SIZE */
+ 219, /* GL_COLOR_TABLE_LUMINANCE_SIZE */
+ 216, /* GL_COLOR_TABLE_INTENSITY_SIZE */
+ 71, /* GL_BGR */
+ 72, /* GL_BGRA */
+ 868, /* GL_MAX_ELEMENTS_VERTICES */
+ 867, /* GL_MAX_ELEMENTS_INDICES */
+ 1688, /* GL_TEXTURE_INDEX_SIZE_EXT */
+ 145, /* GL_CLIP_VOLUME_CLIPPING_HINT_EXT */
+ 1145, /* GL_POINT_SIZE_MIN */
+ 1141, /* GL_POINT_SIZE_MAX */
+ 1135, /* GL_POINT_FADE_THRESHOLD_SIZE */
+ 1131, /* GL_POINT_DISTANCE_ATTENUATION */
+ 127, /* GL_CLAMP_TO_BORDER */
+ 130, /* GL_CLAMP_TO_EDGE */
+ 1709, /* GL_TEXTURE_MIN_LOD */
+ 1707, /* GL_TEXTURE_MAX_LOD */
+ 1612, /* GL_TEXTURE_BASE_LEVEL */
+ 1706, /* GL_TEXTURE_MAX_LEVEL */
+ 615, /* GL_IGNORE_BORDER_HP */
+ 276, /* GL_CONSTANT_BORDER_HP */
+ 1323, /* GL_REPLICATE_BORDER_HP */
+ 282, /* GL_CONVOLUTION_BORDER_COLOR */
+ 1042, /* GL_OCCLUSION_TEST_HP */
+ 1043, /* GL_OCCLUSION_TEST_RESULT_HP */
+ 687, /* GL_LINEAR_CLIPMAP_LINEAR_SGIX */
+ 1627, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */
+ 1629, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */
+ 1631, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */
+ 1632, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */
+ 1630, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */
+ 1628, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */
+ 850, /* GL_MAX_CLIPMAP_DEPTH_SGIX */
+ 851, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */
+ 1208, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */
+ 1210, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */
+ 1207, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */
+ 1209, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */
+ 1696, /* GL_TEXTURE_LOD_BIAS_S_SGIX */
+ 1697, /* GL_TEXTURE_LOD_BIAS_T_SGIX */
+ 1695, /* GL_TEXTURE_LOD_BIAS_R_SGIX */
+ 585, /* GL_GENERATE_MIPMAP */
+ 586, /* GL_GENERATE_MIPMAP_HINT */
+ 527, /* GL_FOG_OFFSET_SGIX */
+ 528, /* GL_FOG_OFFSET_VALUE_SGIX */
+ 1641, /* GL_TEXTURE_COMPARE_SGIX */
+ 1640, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */
+ 1692, /* GL_TEXTURE_LEQUAL_R_SGIX */
+ 1684, /* GL_TEXTURE_GEQUAL_R_SGIX */
+ 358, /* GL_DEPTH_COMPONENT16 */
+ 361, /* GL_DEPTH_COMPONENT24 */
+ 364, /* GL_DEPTH_COMPONENT32 */
+ 306, /* GL_CULL_VERTEX_EXT */
+ 308, /* GL_CULL_VERTEX_OBJECT_POSITION_EXT */
+ 307, /* GL_CULL_VERTEX_EYE_POSITION_EXT */
+ 1848, /* GL_WRAP_BORDER_SUN */
+ 1634, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */
+ 680, /* GL_LIGHT_MODEL_COLOR_CONTROL */
+ 1422, /* GL_SINGLE_COLOR */
+ 1408, /* GL_SEPARATE_SPECULAR_COLOR */
+ 1417, /* GL_SHARED_TEXTURE_PALETTE_EXT */
+ 538, /* GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING */
+ 539, /* GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE */
+ 546, /* GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE */
+ 541, /* GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE */
+ 537, /* GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE */
+ 536, /* GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE */
+ 540, /* GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE */
+ 547, /* GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE */
+ 558, /* GL_FRAMEBUFFER_DEFAULT */
+ 571, /* GL_FRAMEBUFFER_UNDEFINED */
+ 371, /* GL_DEPTH_STENCIL_ATTACHMENT */
+ 621, /* GL_INDEX */
+ 1758, /* GL_UNSIGNED_BYTE_2_3_3_REV */
+ 1773, /* GL_UNSIGNED_SHORT_5_6_5 */
+ 1774, /* GL_UNSIGNED_SHORT_5_6_5_REV */
+ 1771, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */
+ 1769, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */
+ 1766, /* GL_UNSIGNED_INT_8_8_8_8_REV */
+ 1764, /* GL_UNSIGNED_INT_2_10_10_10_REV */
+ 1704, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */
+ 1705, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */
+ 1703, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */
+ 943, /* GL_MIRRORED_REPEAT */
+ 1364, /* GL_RGB_S3TC */
+ 1339, /* GL_RGB4_S3TC */
+ 1362, /* GL_RGBA_S3TC */
+ 1356, /* GL_RGBA4_S3TC */
+ 1360, /* GL_RGBA_DXT5_S3TC */
+ 1354, /* GL_RGBA4_DXT5_S3TC */
+ 264, /* GL_COMPRESSED_RGB_S3TC_DXT1_EXT */
+ 259, /* GL_COMPRESSED_RGBA_S3TC_DXT1_EXT */
+ 260, /* GL_COMPRESSED_RGBA_S3TC_DXT3_EXT */
+ 261, /* GL_COMPRESSED_RGBA_S3TC_DXT5_EXT */
+ 1004, /* GL_NEAREST_CLIPMAP_NEAREST_SGIX */
+ 1003, /* GL_NEAREST_CLIPMAP_LINEAR_SGIX */
+ 688, /* GL_LINEAR_CLIPMAP_NEAREST_SGIX */
+ 514, /* GL_FOG_COORDINATE_SOURCE */
+ 506, /* GL_FOG_COORD */
+ 530, /* GL_FRAGMENT_DEPTH */
+ 312, /* GL_CURRENT_FOG_COORD */
+ 513, /* GL_FOG_COORDINATE_ARRAY_TYPE */
+ 512, /* GL_FOG_COORDINATE_ARRAY_STRIDE */
+ 511, /* GL_FOG_COORDINATE_ARRAY_POINTER */
+ 508, /* GL_FOG_COORDINATE_ARRAY */
+ 199, /* GL_COLOR_SUM */
+ 332, /* GL_CURRENT_SECONDARY_COLOR */
+ 1401, /* GL_SECONDARY_COLOR_ARRAY_SIZE */
+ 1403, /* GL_SECONDARY_COLOR_ARRAY_TYPE */
+ 1402, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */
+ 1400, /* GL_SECONDARY_COLOR_ARRAY_POINTER */
+ 1397, /* GL_SECONDARY_COLOR_ARRAY */
+ 330, /* GL_CURRENT_RASTER_SECONDARY_COLOR */
+ 28, /* GL_ALIASED_POINT_SIZE_RANGE */
+ 27, /* GL_ALIASED_LINE_WIDTH_RANGE */
+ 1541, /* GL_TEXTURE0 */
+ 1543, /* GL_TEXTURE1 */
+ 1565, /* GL_TEXTURE2 */
+ 1587, /* GL_TEXTURE3 */
+ 1593, /* GL_TEXTURE4 */
+ 1595, /* GL_TEXTURE5 */
+ 1597, /* GL_TEXTURE6 */
+ 1599, /* GL_TEXTURE7 */
+ 1601, /* GL_TEXTURE8 */
+ 1603, /* GL_TEXTURE9 */
+ 1544, /* GL_TEXTURE10 */
+ 1546, /* GL_TEXTURE11 */
+ 1548, /* GL_TEXTURE12 */
+ 1550, /* GL_TEXTURE13 */
+ 1552, /* GL_TEXTURE14 */
+ 1554, /* GL_TEXTURE15 */
+ 1556, /* GL_TEXTURE16 */
+ 1558, /* GL_TEXTURE17 */
+ 1560, /* GL_TEXTURE18 */
+ 1562, /* GL_TEXTURE19 */
+ 1566, /* GL_TEXTURE20 */
+ 1568, /* GL_TEXTURE21 */
+ 1570, /* GL_TEXTURE22 */
+ 1572, /* GL_TEXTURE23 */
+ 1574, /* GL_TEXTURE24 */
+ 1576, /* GL_TEXTURE25 */
+ 1578, /* GL_TEXTURE26 */
+ 1580, /* GL_TEXTURE27 */
+ 1582, /* GL_TEXTURE28 */
+ 1584, /* GL_TEXTURE29 */
+ 1588, /* GL_TEXTURE30 */
+ 1590, /* GL_TEXTURE31 */
+ 18, /* GL_ACTIVE_TEXTURE */
+ 133, /* GL_CLIENT_ACTIVE_TEXTURE */
+ 921, /* GL_MAX_TEXTURE_UNITS */
+ 1736, /* GL_TRANSPOSE_MODELVIEW_MATRIX */
+ 1739, /* GL_TRANSPOSE_PROJECTION_MATRIX */
+ 1741, /* GL_TRANSPOSE_TEXTURE_MATRIX */
+ 1733, /* GL_TRANSPOSE_COLOR_MATRIX */
+ 1523, /* GL_SUBTRACT */
+ 908, /* GL_MAX_RENDERBUFFER_SIZE_EXT */
+ 247, /* GL_COMPRESSED_ALPHA */
+ 251, /* GL_COMPRESSED_LUMINANCE */
+ 252, /* GL_COMPRESSED_LUMINANCE_ALPHA */
+ 249, /* GL_COMPRESSED_INTENSITY */
+ 255, /* GL_COMPRESSED_RGB */
+ 256, /* GL_COMPRESSED_RGBA */
+ 1648, /* GL_TEXTURE_COMPRESSION_HINT */
+ 1713, /* GL_TEXTURE_RECTANGLE_ARB */
+ 1620, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */
+ 1267, /* GL_PROXY_TEXTURE_RECTANGLE_ARB */
+ 906, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB */
+ 370, /* GL_DEPTH_STENCIL */
+ 1762, /* GL_UNSIGNED_INT_24_8 */
+ 917, /* GL_MAX_TEXTURE_LOD_BIAS */
+ 1702, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */
+ 918, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */
+ 1678, /* GL_TEXTURE_FILTER_CONTROL */
+ 1693, /* GL_TEXTURE_LOD_BIAS */
+ 232, /* GL_COMBINE4 */
+ 911, /* GL_MAX_SHININESS_NV */
+ 912, /* GL_MAX_SPOT_EXPONENT_NV */
+ 619, /* GL_INCR_WRAP */
+ 343, /* GL_DECR_WRAP */
+ 963, /* GL_MODELVIEW1_ARB */
+ 1019, /* GL_NORMAL_MAP */
+ 1298, /* GL_REFLECTION_MAP */
+ 1657, /* GL_TEXTURE_CUBE_MAP */
+ 1618, /* GL_TEXTURE_BINDING_CUBE_MAP */
+ 1665, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */
+ 1659, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */
+ 1667, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */
+ 1661, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */
+ 1669, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */
+ 1663, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */
+ 1265, /* GL_PROXY_TEXTURE_CUBE_MAP */
+ 862, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */
+ 998, /* GL_MULTISAMPLE_FILTER_HINT_NV */
+ 522, /* GL_FOG_DISTANCE_MODE_NV */
+ 474, /* GL_EYE_RADIAL_NV */
+ 473, /* GL_EYE_PLANE_ABSOLUTE_NV */
+ 231, /* GL_COMBINE */
+ 238, /* GL_COMBINE_RGB */
+ 233, /* GL_COMBINE_ALPHA */
+ 1365, /* GL_RGB_SCALE */
+ 24, /* GL_ADD_SIGNED */
+ 647, /* GL_INTERPOLATE */
+ 271, /* GL_CONSTANT */
+ 1214, /* GL_PRIMARY_COLOR */
+ 1211, /* GL_PREVIOUS */
+ 1437, /* GL_SOURCE0_RGB */
+ 1443, /* GL_SOURCE1_RGB */
+ 1449, /* GL_SOURCE2_RGB */
+ 1453, /* GL_SOURCE3_RGB_NV */
+ 1434, /* GL_SOURCE0_ALPHA */
+ 1440, /* GL_SOURCE1_ALPHA */
+ 1446, /* GL_SOURCE2_ALPHA */
+ 1452, /* GL_SOURCE3_ALPHA_NV */
+ 1056, /* GL_OPERAND0_RGB */
+ 1062, /* GL_OPERAND1_RGB */
+ 1068, /* GL_OPERAND2_RGB */
+ 1072, /* GL_OPERAND3_RGB_NV */
+ 1053, /* GL_OPERAND0_ALPHA */
+ 1059, /* GL_OPERAND1_ALPHA */
+ 1065, /* GL_OPERAND2_ALPHA */
+ 1071, /* GL_OPERAND3_ALPHA_NV */
+ 1786, /* GL_VERTEX_ARRAY_BINDING */
+ 1711, /* GL_TEXTURE_RANGE_LENGTH_APPLE */
+ 1712, /* GL_TEXTURE_RANGE_POINTER_APPLE */
+ 1852, /* GL_YCBCR_422_APPLE */
+ 1775, /* GL_UNSIGNED_SHORT_8_8_APPLE */
+ 1777, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */
+ 1720, /* GL_TEXTURE_STORAGE_HINT_APPLE */
+ 1514, /* GL_STORAGE_PRIVATE_APPLE */
+ 1513, /* GL_STORAGE_CACHED_APPLE */
+ 1515, /* GL_STORAGE_SHARED_APPLE */
+ 1424, /* GL_SLICE_ACCUM_SUN */
+ 1273, /* GL_QUAD_MESH_SUN */
+ 1745, /* GL_TRIANGLE_MESH_SUN */
+ 1825, /* GL_VERTEX_PROGRAM_ARB */
+ 1836, /* GL_VERTEX_STATE_PROGRAM_NV */
+ 1812, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */
+ 1818, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */
+ 1820, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */
+ 1822, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */
+ 334, /* GL_CURRENT_VERTEX_ATTRIB */
+ 1227, /* GL_PROGRAM_LENGTH_ARB */
+ 1241, /* GL_PROGRAM_STRING_ARB */
+ 985, /* GL_MODELVIEW_PROJECTION_NV */
+ 614, /* GL_IDENTITY_NV */
+ 661, /* GL_INVERSE_NV */
+ 1738, /* GL_TRANSPOSE_NV */
+ 662, /* GL_INVERSE_TRANSPOSE_NV */
+ 892, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */
+ 891, /* GL_MAX_PROGRAM_MATRICES_ARB */
+ 799, /* GL_MATRIX0_NV */
+ 811, /* GL_MATRIX1_NV */
+ 823, /* GL_MATRIX2_NV */
+ 827, /* GL_MATRIX3_NV */
+ 829, /* GL_MATRIX4_NV */
+ 831, /* GL_MATRIX5_NV */
+ 833, /* GL_MATRIX6_NV */
+ 835, /* GL_MATRIX7_NV */
+ 318, /* GL_CURRENT_MATRIX_STACK_DEPTH_ARB */
+ 315, /* GL_CURRENT_MATRIX_ARB */
+ 1828, /* GL_VERTEX_PROGRAM_POINT_SIZE */
+ 1831, /* GL_VERTEX_PROGRAM_TWO_SIDE */
+ 1239, /* GL_PROGRAM_PARAMETER_NV */
+ 1816, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */
+ 1243, /* GL_PROGRAM_TARGET_NV */
+ 1240, /* GL_PROGRAM_RESIDENT_NV */
+ 1730, /* GL_TRACK_MATRIX_NV */
+ 1731, /* GL_TRACK_MATRIX_TRANSFORM_NV */
+ 1826, /* GL_VERTEX_PROGRAM_BINDING_NV */
+ 1221, /* GL_PROGRAM_ERROR_POSITION_ARB */
+ 355, /* GL_DEPTH_CLAMP_NV */
+ 1794, /* GL_VERTEX_ATTRIB_ARRAY0_NV */
+ 1801, /* GL_VERTEX_ATTRIB_ARRAY1_NV */
+ 1802, /* GL_VERTEX_ATTRIB_ARRAY2_NV */
+ 1803, /* GL_VERTEX_ATTRIB_ARRAY3_NV */
+ 1804, /* GL_VERTEX_ATTRIB_ARRAY4_NV */
+ 1805, /* GL_VERTEX_ATTRIB_ARRAY5_NV */
+ 1806, /* GL_VERTEX_ATTRIB_ARRAY6_NV */
+ 1807, /* GL_VERTEX_ATTRIB_ARRAY7_NV */
+ 1808, /* GL_VERTEX_ATTRIB_ARRAY8_NV */
+ 1809, /* GL_VERTEX_ATTRIB_ARRAY9_NV */
+ 1795, /* GL_VERTEX_ATTRIB_ARRAY10_NV */
+ 1796, /* GL_VERTEX_ATTRIB_ARRAY11_NV */
+ 1797, /* GL_VERTEX_ATTRIB_ARRAY12_NV */
+ 1798, /* GL_VERTEX_ATTRIB_ARRAY13_NV */
+ 1799, /* GL_VERTEX_ATTRIB_ARRAY14_NV */
+ 1800, /* GL_VERTEX_ATTRIB_ARRAY15_NV */
+ 747, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */
+ 754, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */
+ 755, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */
+ 756, /* GL_MAP1_VERTEX_ATTRIB3_4_NV */
+ 757, /* GL_MAP1_VERTEX_ATTRIB4_4_NV */
+ 758, /* GL_MAP1_VERTEX_ATTRIB5_4_NV */
+ 759, /* GL_MAP1_VERTEX_ATTRIB6_4_NV */
+ 760, /* GL_MAP1_VERTEX_ATTRIB7_4_NV */
+ 761, /* GL_MAP1_VERTEX_ATTRIB8_4_NV */
+ 762, /* GL_MAP1_VERTEX_ATTRIB9_4_NV */
+ 748, /* GL_MAP1_VERTEX_ATTRIB10_4_NV */
+ 749, /* GL_MAP1_VERTEX_ATTRIB11_4_NV */
+ 750, /* GL_MAP1_VERTEX_ATTRIB12_4_NV */
+ 751, /* GL_MAP1_VERTEX_ATTRIB13_4_NV */
+ 752, /* GL_MAP1_VERTEX_ATTRIB14_4_NV */
+ 753, /* GL_MAP1_VERTEX_ATTRIB15_4_NV */
+ 774, /* GL_MAP2_VERTEX_ATTRIB0_4_NV */
+ 781, /* GL_MAP2_VERTEX_ATTRIB1_4_NV */
+ 782, /* GL_MAP2_VERTEX_ATTRIB2_4_NV */
+ 783, /* GL_MAP2_VERTEX_ATTRIB3_4_NV */
+ 784, /* GL_MAP2_VERTEX_ATTRIB4_4_NV */
+ 785, /* GL_MAP2_VERTEX_ATTRIB5_4_NV */
+ 786, /* GL_MAP2_VERTEX_ATTRIB6_4_NV */
+ 1220, /* GL_PROGRAM_BINDING_ARB */
+ 788, /* GL_MAP2_VERTEX_ATTRIB8_4_NV */
+ 789, /* GL_MAP2_VERTEX_ATTRIB9_4_NV */
+ 775, /* GL_MAP2_VERTEX_ATTRIB10_4_NV */
+ 776, /* GL_MAP2_VERTEX_ATTRIB11_4_NV */
+ 777, /* GL_MAP2_VERTEX_ATTRIB12_4_NV */
+ 778, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */
+ 779, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */
+ 780, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */
+ 1646, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */
+ 1643, /* GL_TEXTURE_COMPRESSED */
+ 1024, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */
+ 269, /* GL_COMPRESSED_TEXTURE_FORMATS */
+ 933, /* GL_MAX_VERTEX_UNITS_ARB */
+ 22, /* GL_ACTIVE_VERTEX_UNITS_ARB */
+ 1847, /* GL_WEIGHT_SUM_UNITY_ARB */
+ 1824, /* GL_VERTEX_BLEND_ARB */
+ 336, /* GL_CURRENT_WEIGHT_ARB */
+ 1846, /* GL_WEIGHT_ARRAY_TYPE_ARB */
+ 1845, /* GL_WEIGHT_ARRAY_STRIDE_ARB */
+ 1844, /* GL_WEIGHT_ARRAY_SIZE_ARB */
+ 1843, /* GL_WEIGHT_ARRAY_POINTER_ARB */
+ 1840, /* GL_WEIGHT_ARRAY_ARB */
+ 383, /* GL_DOT3_RGB */
+ 384, /* GL_DOT3_RGBA */
+ 263, /* GL_COMPRESSED_RGB_FXT1_3DFX */
+ 258, /* GL_COMPRESSED_RGBA_FXT1_3DFX */
+ 993, /* GL_MULTISAMPLE_3DFX */
+ 1386, /* GL_SAMPLE_BUFFERS_3DFX */
+ 1377, /* GL_SAMPLES_3DFX */
+ 974, /* GL_MODELVIEW2_ARB */
+ 977, /* GL_MODELVIEW3_ARB */
+ 978, /* GL_MODELVIEW4_ARB */
+ 979, /* GL_MODELVIEW5_ARB */
+ 980, /* GL_MODELVIEW6_ARB */
+ 981, /* GL_MODELVIEW7_ARB */
+ 982, /* GL_MODELVIEW8_ARB */
+ 983, /* GL_MODELVIEW9_ARB */
+ 953, /* GL_MODELVIEW10_ARB */
+ 954, /* GL_MODELVIEW11_ARB */
+ 955, /* GL_MODELVIEW12_ARB */
+ 956, /* GL_MODELVIEW13_ARB */
+ 957, /* GL_MODELVIEW14_ARB */
+ 958, /* GL_MODELVIEW15_ARB */
+ 959, /* GL_MODELVIEW16_ARB */
+ 960, /* GL_MODELVIEW17_ARB */
+ 961, /* GL_MODELVIEW18_ARB */
+ 962, /* GL_MODELVIEW19_ARB */
+ 964, /* GL_MODELVIEW20_ARB */
+ 965, /* GL_MODELVIEW21_ARB */
+ 966, /* GL_MODELVIEW22_ARB */
+ 967, /* GL_MODELVIEW23_ARB */
+ 968, /* GL_MODELVIEW24_ARB */
+ 969, /* GL_MODELVIEW25_ARB */
+ 970, /* GL_MODELVIEW26_ARB */
+ 971, /* GL_MODELVIEW27_ARB */
+ 972, /* GL_MODELVIEW28_ARB */
+ 973, /* GL_MODELVIEW29_ARB */
+ 975, /* GL_MODELVIEW30_ARB */
+ 976, /* GL_MODELVIEW31_ARB */
+ 388, /* GL_DOT3_RGB_EXT */
+ 386, /* GL_DOT3_RGBA_EXT */
+ 947, /* GL_MIRROR_CLAMP_EXT */
+ 950, /* GL_MIRROR_CLAMP_TO_EDGE_EXT */
+ 988, /* GL_MODULATE_ADD_ATI */
+ 989, /* GL_MODULATE_SIGNED_ADD_ATI */
+ 990, /* GL_MODULATE_SUBTRACT_ATI */
+ 1853, /* GL_YCBCR_MESA */
+ 1080, /* GL_PACK_INVERT_MESA */
+ 339, /* GL_DEBUG_OBJECT_MESA */
+ 340, /* GL_DEBUG_PRINT_MESA */
+ 338, /* GL_DEBUG_ASSERT_MESA */
+ 110, /* GL_BUFFER_SIZE */
+ 112, /* GL_BUFFER_USAGE */
+ 116, /* GL_BUMP_ROT_MATRIX_ATI */
+ 117, /* GL_BUMP_ROT_MATRIX_SIZE_ATI */
+ 115, /* GL_BUMP_NUM_TEX_UNITS_ATI */
+ 119, /* GL_BUMP_TEX_UNITS_ATI */
+ 447, /* GL_DUDV_ATI */
+ 446, /* GL_DU8DV8_ATI */
+ 114, /* GL_BUMP_ENVMAP_ATI */
+ 118, /* GL_BUMP_TARGET_ATI */
+ 1485, /* GL_STENCIL_BACK_FUNC */
+ 1483, /* GL_STENCIL_BACK_FAIL */
+ 1487, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */
+ 1489, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */
+ 531, /* GL_FRAGMENT_PROGRAM_ARB */
+ 1218, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */
+ 1246, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */
+ 1245, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */
+ 1230, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
+ 1236, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
+ 1235, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
+ 881, /* GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB */
+ 904, /* GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB */
+ 903, /* GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB */
+ 894, /* GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
+ 900, /* GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
+ 899, /* GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
+ 864, /* GL_MAX_DRAW_BUFFERS */
+ 392, /* GL_DRAW_BUFFER0 */
+ 395, /* GL_DRAW_BUFFER1 */
+ 416, /* GL_DRAW_BUFFER2 */
+ 419, /* GL_DRAW_BUFFER3 */
+ 422, /* GL_DRAW_BUFFER4 */
+ 425, /* GL_DRAW_BUFFER5 */
+ 428, /* GL_DRAW_BUFFER6 */
+ 431, /* GL_DRAW_BUFFER7 */
+ 434, /* GL_DRAW_BUFFER8 */
+ 437, /* GL_DRAW_BUFFER9 */
+ 396, /* GL_DRAW_BUFFER10 */
+ 399, /* GL_DRAW_BUFFER11 */
+ 402, /* GL_DRAW_BUFFER12 */
+ 405, /* GL_DRAW_BUFFER13 */
+ 408, /* GL_DRAW_BUFFER14 */
+ 411, /* GL_DRAW_BUFFER15 */
+ 82, /* GL_BLEND_EQUATION_ALPHA */
+ 844, /* GL_MATRIX_PALETTE_ARB */
+ 875, /* GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB */
+ 878, /* GL_MAX_PALETTE_MATRICES_ARB */
+ 321, /* GL_CURRENT_PALETTE_MATRIX_ARB */
+ 838, /* GL_MATRIX_INDEX_ARRAY_ARB */
+ 316, /* GL_CURRENT_MATRIX_INDEX_ARB */
+ 840, /* GL_MATRIX_INDEX_ARRAY_SIZE_ARB */
+ 842, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */
+ 841, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */
+ 839, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */
+ 1673, /* GL_TEXTURE_DEPTH_SIZE */
+ 376, /* GL_DEPTH_TEXTURE_MODE */
+ 1638, /* GL_TEXTURE_COMPARE_MODE */
+ 1636, /* GL_TEXTURE_COMPARE_FUNC */
+ 242, /* GL_COMPARE_R_TO_TEXTURE */
+ 1152, /* GL_POINT_SPRITE */
+ 296, /* GL_COORD_REPLACE */
+ 1156, /* GL_POINT_SPRITE_R_MODE_NV */
+ 1275, /* GL_QUERY_COUNTER_BITS */
+ 323, /* GL_CURRENT_QUERY */
+ 1277, /* GL_QUERY_RESULT */
+ 1279, /* GL_QUERY_RESULT_AVAILABLE */
+ 927, /* GL_MAX_VERTEX_ATTRIBS */
+ 1814, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */
+ 374, /* GL_DEPTH_STENCIL_TO_RGBA_NV */
+ 373, /* GL_DEPTH_STENCIL_TO_BGRA_NV */
+ 913, /* GL_MAX_TEXTURE_COORDS */
+ 915, /* GL_MAX_TEXTURE_IMAGE_UNITS */
+ 1223, /* GL_PROGRAM_ERROR_STRING_ARB */
+ 1225, /* GL_PROGRAM_FORMAT_ASCII_ARB */
+ 1224, /* GL_PROGRAM_FORMAT_ARB */
+ 1722, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */
+ 353, /* GL_DEPTH_BOUNDS_TEST_EXT */
+ 352, /* GL_DEPTH_BOUNDS_EXT */
+ 53, /* GL_ARRAY_BUFFER */
+ 460, /* GL_ELEMENT_ARRAY_BUFFER */
+ 54, /* GL_ARRAY_BUFFER_BINDING */
+ 461, /* GL_ELEMENT_ARRAY_BUFFER_BINDING */
+ 1788, /* GL_VERTEX_ARRAY_BUFFER_BINDING */
+ 1014, /* GL_NORMAL_ARRAY_BUFFER_BINDING */
+ 149, /* GL_COLOR_ARRAY_BUFFER_BINDING */
+ 623, /* GL_INDEX_ARRAY_BUFFER_BINDING */
+ 1651, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */
+ 456, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING */
+ 1398, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */
+ 509, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING */
+ 1841, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */
+ 1810, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */
+ 1226, /* GL_PROGRAM_INSTRUCTIONS_ARB */
+ 887, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */
+ 1232, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
+ 896, /* GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
+ 1244, /* GL_PROGRAM_TEMPORARIES_ARB */
+ 902, /* GL_MAX_PROGRAM_TEMPORARIES_ARB */
+ 1234, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */
+ 898, /* GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB */
+ 1238, /* GL_PROGRAM_PARAMETERS_ARB */
+ 901, /* GL_MAX_PROGRAM_PARAMETERS_ARB */
+ 1233, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */
+ 897, /* GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB */
+ 1219, /* GL_PROGRAM_ATTRIBS_ARB */
+ 882, /* GL_MAX_PROGRAM_ATTRIBS_ARB */
+ 1231, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */
+ 895, /* GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB */
+ 1217, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */
+ 880, /* GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB */
+ 1229, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
+ 893, /* GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
+ 888, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */
+ 884, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */
+ 1247, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */
+ 1735, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */
+ 1288, /* GL_READ_ONLY */
+ 1849, /* GL_WRITE_ONLY */
+ 1290, /* GL_READ_WRITE */
+ 102, /* GL_BUFFER_ACCESS */
+ 105, /* GL_BUFFER_MAPPED */
+ 107, /* GL_BUFFER_MAP_POINTER */
+ 1729, /* GL_TIME_ELAPSED_EXT */
+ 798, /* GL_MATRIX0_ARB */
+ 810, /* GL_MATRIX1_ARB */
+ 822, /* GL_MATRIX2_ARB */
+ 826, /* GL_MATRIX3_ARB */
+ 828, /* GL_MATRIX4_ARB */
+ 830, /* GL_MATRIX5_ARB */
+ 832, /* GL_MATRIX6_ARB */
+ 834, /* GL_MATRIX7_ARB */
+ 836, /* GL_MATRIX8_ARB */
+ 837, /* GL_MATRIX9_ARB */
+ 800, /* GL_MATRIX10_ARB */
+ 801, /* GL_MATRIX11_ARB */
+ 802, /* GL_MATRIX12_ARB */
+ 803, /* GL_MATRIX13_ARB */
+ 804, /* GL_MATRIX14_ARB */
+ 805, /* GL_MATRIX15_ARB */
+ 806, /* GL_MATRIX16_ARB */
+ 807, /* GL_MATRIX17_ARB */
+ 808, /* GL_MATRIX18_ARB */
+ 809, /* GL_MATRIX19_ARB */
+ 812, /* GL_MATRIX20_ARB */
+ 813, /* GL_MATRIX21_ARB */
+ 814, /* GL_MATRIX22_ARB */
+ 815, /* GL_MATRIX23_ARB */
+ 816, /* GL_MATRIX24_ARB */
+ 817, /* GL_MATRIX25_ARB */
+ 818, /* GL_MATRIX26_ARB */
+ 819, /* GL_MATRIX27_ARB */
+ 820, /* GL_MATRIX28_ARB */
+ 821, /* GL_MATRIX29_ARB */
+ 824, /* GL_MATRIX30_ARB */
+ 825, /* GL_MATRIX31_ARB */
+ 1518, /* GL_STREAM_DRAW */
+ 1520, /* GL_STREAM_READ */
+ 1516, /* GL_STREAM_COPY */
+ 1476, /* GL_STATIC_DRAW */
+ 1478, /* GL_STATIC_READ */
+ 1474, /* GL_STATIC_COPY */
+ 450, /* GL_DYNAMIC_DRAW */
+ 452, /* GL_DYNAMIC_READ */
+ 448, /* GL_DYNAMIC_COPY */
+ 1120, /* GL_PIXEL_PACK_BUFFER */
+ 1124, /* GL_PIXEL_UNPACK_BUFFER */
+ 1121, /* GL_PIXEL_PACK_BUFFER_BINDING */
+ 1125, /* GL_PIXEL_UNPACK_BUFFER_BINDING */
+ 347, /* GL_DEPTH24_STENCIL8 */
+ 1719, /* GL_TEXTURE_STENCIL_SIZE */
+ 1671, /* GL_TEXTURE_CUBE_MAP_SEAMLESS */
+ 883, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */
+ 886, /* GL_MAX_PROGRAM_IF_DEPTH_NV */
+ 890, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */
+ 889, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */
+ 847, /* GL_MAX_ARRAY_TEXTURE_LAYERS_EXT */
+ 1509, /* GL_STENCIL_TEST_TWO_SIDE_EXT */
+ 17, /* GL_ACTIVE_STENCIL_FACE_EXT */
+ 948, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */
+ 1379, /* GL_SAMPLES_PASSED */
+ 109, /* GL_BUFFER_SERIALIZED_MODIFY_APPLE */
+ 104, /* GL_BUFFER_FLUSHING_UNMAP_APPLE */
+ 532, /* GL_FRAGMENT_SHADER */
+ 1834, /* GL_VERTEX_SHADER */
+ 1237, /* GL_PROGRAM_OBJECT_ARB */
+ 1411, /* GL_SHADER_OBJECT_ARB */
+ 871, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS */
+ 931, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS */
+ 925, /* GL_MAX_VARYING_FLOATS */
+ 929, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS */
+ 856, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS */
+ 1040, /* GL_OBJECT_TYPE_ARB */
+ 1413, /* GL_SHADER_TYPE */
+ 497, /* GL_FLOAT_VEC2 */
+ 499, /* GL_FLOAT_VEC3 */
+ 501, /* GL_FLOAT_VEC4 */
+ 650, /* GL_INT_VEC2 */
+ 652, /* GL_INT_VEC3 */
+ 654, /* GL_INT_VEC4 */
+ 94, /* GL_BOOL */
+ 96, /* GL_BOOL_VEC2 */
+ 98, /* GL_BOOL_VEC3 */
+ 100, /* GL_BOOL_VEC4 */
+ 485, /* GL_FLOAT_MAT2 */
+ 489, /* GL_FLOAT_MAT3 */
+ 493, /* GL_FLOAT_MAT4 */
+ 1370, /* GL_SAMPLER_1D */
+ 1372, /* GL_SAMPLER_2D */
+ 1374, /* GL_SAMPLER_3D */
+ 1375, /* GL_SAMPLER_CUBE */
+ 1371, /* GL_SAMPLER_1D_SHADOW */
+ 1373, /* GL_SAMPLER_2D_SHADOW */
+ 487, /* GL_FLOAT_MAT2x3 */
+ 488, /* GL_FLOAT_MAT2x4 */
+ 491, /* GL_FLOAT_MAT3x2 */
+ 492, /* GL_FLOAT_MAT3x4 */
+ 495, /* GL_FLOAT_MAT4x2 */
+ 496, /* GL_FLOAT_MAT4x3 */
+ 345, /* GL_DELETE_STATUS */
+ 246, /* GL_COMPILE_STATUS */
+ 705, /* GL_LINK_STATUS */
+ 1782, /* GL_VALIDATE_STATUS */
+ 635, /* GL_INFO_LOG_LENGTH */
+ 56, /* GL_ATTACHED_SHADERS */
+ 20, /* GL_ACTIVE_UNIFORMS */
+ 21, /* GL_ACTIVE_UNIFORM_MAX_LENGTH */
+ 1412, /* GL_SHADER_SOURCE_LENGTH */
+ 15, /* GL_ACTIVE_ATTRIBUTES */
+ 16, /* GL_ACTIVE_ATTRIBUTE_MAX_LENGTH */
+ 534, /* GL_FRAGMENT_SHADER_DERIVATIVE_HINT */
+ 1415, /* GL_SHADING_LANGUAGE_VERSION */
+ 322, /* GL_CURRENT_PROGRAM */
+ 1089, /* GL_PALETTE4_RGB8_OES */
+ 1091, /* GL_PALETTE4_RGBA8_OES */
+ 1087, /* GL_PALETTE4_R5_G6_B5_OES */
+ 1090, /* GL_PALETTE4_RGBA4_OES */
+ 1088, /* GL_PALETTE4_RGB5_A1_OES */
+ 1094, /* GL_PALETTE8_RGB8_OES */
+ 1096, /* GL_PALETTE8_RGBA8_OES */
+ 1092, /* GL_PALETTE8_R5_G6_B5_OES */
+ 1095, /* GL_PALETTE8_RGBA4_OES */
+ 1093, /* GL_PALETTE8_RGB5_A1_OES */
+ 617, /* GL_IMPLEMENTATION_COLOR_READ_TYPE_OES */
+ 616, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES */
+ 1767, /* GL_UNSIGNED_NORMALIZED */
+ 1606, /* GL_TEXTURE_1D_ARRAY_EXT */
+ 1258, /* GL_PROXY_TEXTURE_1D_ARRAY_EXT */
+ 1608, /* GL_TEXTURE_2D_ARRAY_EXT */
+ 1261, /* GL_PROXY_TEXTURE_2D_ARRAY_EXT */
+ 1614, /* GL_TEXTURE_BINDING_1D_ARRAY_EXT */
+ 1616, /* GL_TEXTURE_BINDING_2D_ARRAY_EXT */
+ 1468, /* GL_SRGB */
+ 1469, /* GL_SRGB8 */
+ 1471, /* GL_SRGB_ALPHA */
+ 1470, /* GL_SRGB8_ALPHA8 */
+ 1428, /* GL_SLUMINANCE_ALPHA */
+ 1427, /* GL_SLUMINANCE8_ALPHA8 */
+ 1425, /* GL_SLUMINANCE */
+ 1426, /* GL_SLUMINANCE8 */
+ 267, /* GL_COMPRESSED_SRGB */
+ 268, /* GL_COMPRESSED_SRGB_ALPHA */
+ 265, /* GL_COMPRESSED_SLUMINANCE */
+ 266, /* GL_COMPRESSED_SLUMINANCE_ALPHA */
+ 1154, /* GL_POINT_SPRITE_COORD_ORIGIN */
+ 713, /* GL_LOWER_LEFT */
+ 1779, /* GL_UPPER_LEFT */
+ 1491, /* GL_STENCIL_BACK_REF */
+ 1492, /* GL_STENCIL_BACK_VALUE_MASK */
+ 1493, /* GL_STENCIL_BACK_WRITEMASK */
+ 441, /* GL_DRAW_FRAMEBUFFER_BINDING_EXT */
+ 1304, /* GL_RENDERBUFFER_BINDING_EXT */
+ 1285, /* GL_READ_FRAMEBUFFER */
+ 440, /* GL_DRAW_FRAMEBUFFER */
+ 1286, /* GL_READ_FRAMEBUFFER_BINDING_EXT */
+ 1314, /* GL_RENDERBUFFER_SAMPLES */
+ 544, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE */
+ 542, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME */
+ 553, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL */
+ 549, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE */
+ 551, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER */
+ 556, /* GL_FRAMEBUFFER_COMPLETE */
+ 560, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT */
+ 566, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT */
+ 564, /* GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT */
+ 562, /* GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT */
+ 565, /* GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT */
+ 563, /* GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT */
+ 569, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT */
+ 572, /* GL_FRAMEBUFFER_UNSUPPORTED */
+ 570, /* GL_FRAMEBUFFER_STATUS_ERROR_EXT */
+ 853, /* GL_MAX_COLOR_ATTACHMENTS_EXT */
+ 155, /* GL_COLOR_ATTACHMENT0 */
+ 157, /* GL_COLOR_ATTACHMENT1 */
+ 171, /* GL_COLOR_ATTACHMENT2 */
+ 173, /* GL_COLOR_ATTACHMENT3 */
+ 175, /* GL_COLOR_ATTACHMENT4 */
+ 177, /* GL_COLOR_ATTACHMENT5 */
+ 179, /* GL_COLOR_ATTACHMENT6 */
+ 181, /* GL_COLOR_ATTACHMENT7 */
+ 183, /* GL_COLOR_ATTACHMENT8 */
+ 185, /* GL_COLOR_ATTACHMENT9 */
+ 158, /* GL_COLOR_ATTACHMENT10 */
+ 160, /* GL_COLOR_ATTACHMENT11 */
+ 162, /* GL_COLOR_ATTACHMENT12 */
+ 164, /* GL_COLOR_ATTACHMENT13 */
+ 166, /* GL_COLOR_ATTACHMENT14 */
+ 168, /* GL_COLOR_ATTACHMENT15 */
+ 348, /* GL_DEPTH_ATTACHMENT */
+ 1481, /* GL_STENCIL_ATTACHMENT */
+ 535, /* GL_FRAMEBUFFER */
+ 1302, /* GL_RENDERBUFFER */
+ 1316, /* GL_RENDERBUFFER_WIDTH */
+ 1309, /* GL_RENDERBUFFER_HEIGHT */
+ 1311, /* GL_RENDERBUFFER_INTERNAL_FORMAT */
+ 1504, /* GL_STENCIL_INDEX_EXT */
+ 1501, /* GL_STENCIL_INDEX1_EXT */
+ 1502, /* GL_STENCIL_INDEX4_EXT */
+ 1503, /* GL_STENCIL_INDEX8_EXT */
+ 1500, /* GL_STENCIL_INDEX16_EXT */
+ 1313, /* GL_RENDERBUFFER_RED_SIZE */
+ 1308, /* GL_RENDERBUFFER_GREEN_SIZE */
+ 1305, /* GL_RENDERBUFFER_BLUE_SIZE */
+ 1303, /* GL_RENDERBUFFER_ALPHA_SIZE */
+ 1306, /* GL_RENDERBUFFER_DEPTH_SIZE */
+ 1315, /* GL_RENDERBUFFER_STENCIL_SIZE */
+ 568, /* GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE */
+ 909, /* GL_MAX_SAMPLES */
+ 1272, /* GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT */
+ 482, /* GL_FIRST_VERTEX_CONVENTION_EXT */
+ 665, /* GL_LAST_VERTEX_CONVENTION_EXT */
+ 1251, /* GL_PROVOKING_VERTEX_EXT */
+ 302, /* GL_COPY_READ_BUFFER */
+ 303, /* GL_COPY_WRITE_BUFFER */
+ 1363, /* GL_RGBA_SNORM */
+ 1359, /* GL_RGBA8_SNORM */
+ 1421, /* GL_SIGNED_NORMALIZED */
+ 910, /* GL_MAX_SERVER_WAIT_TIMEOUT */
+ 1039, /* GL_OBJECT_TYPE */
+ 1525, /* GL_SYNC_CONDITION */
+ 1530, /* GL_SYNC_STATUS */
+ 1527, /* GL_SYNC_FLAGS */
+ 1526, /* GL_SYNC_FENCE */
+ 1529, /* GL_SYNC_GPU_COMMANDS_COMPLETE */
+ 1756, /* GL_UNSIGNALED */
+ 1420, /* GL_SIGNALED */
+ 46, /* GL_ALREADY_SIGNALED */
+ 1727, /* GL_TIMEOUT_EXPIRED */
+ 270, /* GL_CONDITION_SATISFIED */
+ 1839, /* GL_WAIT_FAILED */
+ 467, /* GL_EVAL_BIT */
+ 1283, /* GL_RASTER_POSITION_UNCLIPPED_IBM */
+ 707, /* GL_LIST_BIT */
+ 1622, /* GL_TEXTURE_BIT */
+ 1394, /* GL_SCISSOR_BIT */
+ 29, /* GL_ALL_ATTRIB_BITS */
+ 995, /* GL_MULTISAMPLE_BIT */
+ 30, /* GL_ALL_CLIENT_ATTRIB_BITS */
+ 1728, /* GL_TIMEOUT_IGNORED */
+};
+
+typedef int (*cfunc)(const void *, const void *);
+
+/**
+ * Compare a key name to an element in the \c all_enums array.
+ *
+ * \c bsearch always passes the key as the first parameter and the pointer
+ * to the array element as the second parameter. We can elimiate some
+ * extra work by taking advantage of that fact.
+ *
+ * \param a Pointer to the desired enum name.
+ * \param b Pointer to an element of the \c all_enums array.
+ */
+static int compar_name( const char *a, const enum_elt *b )
+{
+ return _mesa_strcmp( a, & enum_string_table[ b->offset ] );
+}
+
+/**
+ * Compare a key enum value to an element in the \c all_enums array.
+ *
+ * \c bsearch always passes the key as the first parameter and the pointer
+ * to the array element as the second parameter. We can elimiate some
+ * extra work by taking advantage of that fact.
+ *
+ * \param a Pointer to the desired enum name.
+ * \param b Pointer to an index into the \c all_enums array.
+ */
+static int compar_nr( const int *a, const unsigned *b )
+{
+ return a[0] - all_enums[*b].n;
+}
+
+
+static char token_tmp[20];
+
+const char *_mesa_lookup_enum_by_nr( int nr )
+{
+ unsigned * i;
+
+ i = (unsigned *) _mesa_bsearch(& nr, reduced_enums,
+ Elements(reduced_enums),
+ sizeof(reduced_enums[0]),
+ (cfunc) compar_nr);
+
+ if ( i != NULL ) {
+ return & enum_string_table[ all_enums[ *i ].offset ];
+ }
+ else {
+ /* this is not re-entrant safe, no big deal here */
+ _mesa_sprintf(token_tmp, "0x%x", nr);
+ return token_tmp;
+ }
+}
+
+/* Get the name of an enum given that it is a primitive type. Avoids
+ * GL_FALSE/GL_POINTS ambiguity and others.
+ */
+const char *_mesa_lookup_prim_by_nr( int nr )
+{
+ switch (nr) {
+ case GL_POINTS: return "GL_POINTS";
+ case GL_LINES: return "GL_LINES";
+ case GL_LINE_STRIP: return "GL_LINE_STRIP";
+ case GL_LINE_LOOP: return "GL_LINE_LOOP";
+ case GL_TRIANGLES: return "GL_TRIANGLES";
+ case GL_TRIANGLE_STRIP: return "GL_TRIANGLE_STRIP";
+ case GL_TRIANGLE_FAN: return "GL_TRIANGLE_FAN";
+ case GL_QUADS: return "GL_QUADS";
+ case GL_QUAD_STRIP: return "GL_QUAD_STRIP";
+ case GL_POLYGON: return "GL_POLYGON";
+ case GL_POLYGON+1: return "OUTSIDE_BEGIN_END";
+ default: return "<invalid>";
+ }
+}
+
+
+
+int _mesa_lookup_enum_by_name( const char *symbol )
+{
+ enum_elt * f = NULL;
+
+ if ( symbol != NULL ) {
+ f = (enum_elt *) _mesa_bsearch(symbol, all_enums,
+ Elements(all_enums),
+ sizeof( enum_elt ),
+ (cfunc) compar_name);
+ }
+
+ return (f != NULL) ? f->n : -1;
+}
+
+