diff options
author | marha <marha@users.sourceforge.net> | 2009-10-08 13:15:52 +0000 |
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committer | marha <marha@users.sourceforge.net> | 2009-10-08 13:15:52 +0000 |
commit | a0c4815433ccd57322f4f7703ca35e9ccfa59250 (patch) | |
tree | f5213802ec12adb86ec3136001c1c29fe5343700 /mesalib/src/mesa/main/enums.c | |
parent | c73dc01b6de45612b24dc2dd34fba24d81ebf46c (diff) | |
download | vcxsrv-a0c4815433ccd57322f4f7703ca35e9ccfa59250.tar.gz vcxsrv-a0c4815433ccd57322f4f7703ca35e9ccfa59250.tar.bz2 vcxsrv-a0c4815433ccd57322f4f7703ca35e9ccfa59250.zip |
Added MesaLib-7.6
Diffstat (limited to 'mesalib/src/mesa/main/enums.c')
-rw-r--r-- | mesalib/src/mesa/main/enums.c | 5201 |
1 files changed, 5201 insertions, 0 deletions
diff --git a/mesalib/src/mesa/main/enums.c b/mesalib/src/mesa/main/enums.c new file mode 100644 index 000000000..9f650dadd --- /dev/null +++ b/mesalib/src/mesa/main/enums.c @@ -0,0 +1,5201 @@ +/* DO NOT EDIT - This file generated automatically by gl_enums.py (from Mesa) script */ + +/* + * Copyright (C) 1999-2005 Brian Paul All Rights Reserved. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sub license, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL, + * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, + * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF + * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + */ + +#include "glheader.h" +#include "mfeatures.h" +#include "enums.h" +#include "imports.h" + +typedef struct { + size_t offset; + int n; +} enum_elt; + +LONGSTRING static const char enum_string_table[] = + "GL_2D\0" + "GL_2_BYTES\0" + "GL_3D\0" + "GL_3D_COLOR\0" + "GL_3D_COLOR_TEXTURE\0" + "GL_3_BYTES\0" + "GL_4D_COLOR_TEXTURE\0" + "GL_4_BYTES\0" + "GL_ACCUM\0" + "GL_ACCUM_ALPHA_BITS\0" + "GL_ACCUM_BLUE_BITS\0" + "GL_ACCUM_BUFFER_BIT\0" + "GL_ACCUM_CLEAR_VALUE\0" + "GL_ACCUM_GREEN_BITS\0" + "GL_ACCUM_RED_BITS\0" + "GL_ACTIVE_ATTRIBUTES\0" + "GL_ACTIVE_ATTRIBUTE_MAX_LENGTH\0" + "GL_ACTIVE_STENCIL_FACE_EXT\0" + "GL_ACTIVE_TEXTURE\0" + "GL_ACTIVE_TEXTURE_ARB\0" + "GL_ACTIVE_UNIFORMS\0" + "GL_ACTIVE_UNIFORM_MAX_LENGTH\0" + "GL_ACTIVE_VERTEX_UNITS_ARB\0" + "GL_ADD\0" + "GL_ADD_SIGNED\0" + "GL_ADD_SIGNED_ARB\0" + "GL_ADD_SIGNED_EXT\0" + "GL_ALIASED_LINE_WIDTH_RANGE\0" + "GL_ALIASED_POINT_SIZE_RANGE\0" + "GL_ALL_ATTRIB_BITS\0" + "GL_ALL_CLIENT_ATTRIB_BITS\0" + "GL_ALPHA\0" + "GL_ALPHA12\0" + "GL_ALPHA12_EXT\0" + "GL_ALPHA16\0" + "GL_ALPHA16_EXT\0" + "GL_ALPHA4\0" + "GL_ALPHA4_EXT\0" + "GL_ALPHA8\0" + "GL_ALPHA8_EXT\0" + "GL_ALPHA_BIAS\0" + "GL_ALPHA_BITS\0" + "GL_ALPHA_SCALE\0" + "GL_ALPHA_TEST\0" + "GL_ALPHA_TEST_FUNC\0" + "GL_ALPHA_TEST_REF\0" + "GL_ALREADY_SIGNALED\0" + "GL_ALWAYS\0" + "GL_AMBIENT\0" + "GL_AMBIENT_AND_DIFFUSE\0" + "GL_AND\0" + "GL_AND_INVERTED\0" + "GL_AND_REVERSE\0" + "GL_ARRAY_BUFFER\0" + "GL_ARRAY_BUFFER_BINDING\0" + "GL_ARRAY_BUFFER_BINDING_ARB\0" + "GL_ATTACHED_SHADERS\0" + "GL_ATTRIB_ARRAY_POINTER_NV\0" + "GL_ATTRIB_ARRAY_SIZE_NV\0" + "GL_ATTRIB_ARRAY_STRIDE_NV\0" + "GL_ATTRIB_ARRAY_TYPE_NV\0" + "GL_ATTRIB_STACK_DEPTH\0" + "GL_AUTO_NORMAL\0" + "GL_AUX0\0" + "GL_AUX1\0" + "GL_AUX2\0" + "GL_AUX3\0" + "GL_AUX_BUFFERS\0" + "GL_BACK\0" + "GL_BACK_LEFT\0" + "GL_BACK_RIGHT\0" + "GL_BGR\0" + "GL_BGRA\0" + "GL_BITMAP\0" + "GL_BITMAP_TOKEN\0" + "GL_BLEND\0" + "GL_BLEND_COLOR\0" + "GL_BLEND_COLOR_EXT\0" + "GL_BLEND_DST\0" + "GL_BLEND_DST_ALPHA\0" + "GL_BLEND_DST_RGB\0" + "GL_BLEND_EQUATION\0" + "GL_BLEND_EQUATION_ALPHA\0" + "GL_BLEND_EQUATION_ALPHA_EXT\0" + "GL_BLEND_EQUATION_EXT\0" + "GL_BLEND_EQUATION_RGB\0" + "GL_BLEND_EQUATION_RGB_EXT\0" + "GL_BLEND_SRC\0" + "GL_BLEND_SRC_ALPHA\0" + "GL_BLEND_SRC_RGB\0" + "GL_BLUE\0" + "GL_BLUE_BIAS\0" + "GL_BLUE_BITS\0" + "GL_BLUE_SCALE\0" + "GL_BOOL\0" + "GL_BOOL_ARB\0" + "GL_BOOL_VEC2\0" + "GL_BOOL_VEC2_ARB\0" + "GL_BOOL_VEC3\0" + "GL_BOOL_VEC3_ARB\0" + "GL_BOOL_VEC4\0" + "GL_BOOL_VEC4_ARB\0" + "GL_BUFFER_ACCESS\0" + "GL_BUFFER_ACCESS_ARB\0" + "GL_BUFFER_FLUSHING_UNMAP_APPLE\0" + "GL_BUFFER_MAPPED\0" + "GL_BUFFER_MAPPED_ARB\0" + "GL_BUFFER_MAP_POINTER\0" + "GL_BUFFER_MAP_POINTER_ARB\0" + "GL_BUFFER_SERIALIZED_MODIFY_APPLE\0" + "GL_BUFFER_SIZE\0" + "GL_BUFFER_SIZE_ARB\0" + "GL_BUFFER_USAGE\0" + "GL_BUFFER_USAGE_ARB\0" + "GL_BUMP_ENVMAP_ATI\0" + "GL_BUMP_NUM_TEX_UNITS_ATI\0" + "GL_BUMP_ROT_MATRIX_ATI\0" + "GL_BUMP_ROT_MATRIX_SIZE_ATI\0" + "GL_BUMP_TARGET_ATI\0" + "GL_BUMP_TEX_UNITS_ATI\0" + "GL_BYTE\0" + "GL_C3F_V3F\0" + "GL_C4F_N3F_V3F\0" + "GL_C4UB_V2F\0" + "GL_C4UB_V3F\0" + "GL_CCW\0" + "GL_CLAMP\0" + "GL_CLAMP_TO_BORDER\0" + "GL_CLAMP_TO_BORDER_ARB\0" + "GL_CLAMP_TO_BORDER_SGIS\0" + "GL_CLAMP_TO_EDGE\0" + "GL_CLAMP_TO_EDGE_SGIS\0" + "GL_CLEAR\0" + "GL_CLIENT_ACTIVE_TEXTURE\0" + "GL_CLIENT_ACTIVE_TEXTURE_ARB\0" + "GL_CLIENT_ALL_ATTRIB_BITS\0" + "GL_CLIENT_ATTRIB_STACK_DEPTH\0" + "GL_CLIENT_PIXEL_STORE_BIT\0" + "GL_CLIENT_VERTEX_ARRAY_BIT\0" + "GL_CLIP_PLANE0\0" + "GL_CLIP_PLANE1\0" + "GL_CLIP_PLANE2\0" + "GL_CLIP_PLANE3\0" + "GL_CLIP_PLANE4\0" + "GL_CLIP_PLANE5\0" + "GL_CLIP_VOLUME_CLIPPING_HINT_EXT\0" + "GL_COEFF\0" + "GL_COLOR\0" + "GL_COLOR_ARRAY\0" + "GL_COLOR_ARRAY_BUFFER_BINDING\0" + "GL_COLOR_ARRAY_BUFFER_BINDING_ARB\0" + "GL_COLOR_ARRAY_POINTER\0" + "GL_COLOR_ARRAY_SIZE\0" + "GL_COLOR_ARRAY_STRIDE\0" + "GL_COLOR_ARRAY_TYPE\0" + "GL_COLOR_ATTACHMENT0\0" + "GL_COLOR_ATTACHMENT0_EXT\0" + "GL_COLOR_ATTACHMENT1\0" + "GL_COLOR_ATTACHMENT10\0" + "GL_COLOR_ATTACHMENT10_EXT\0" + "GL_COLOR_ATTACHMENT11\0" + "GL_COLOR_ATTACHMENT11_EXT\0" + "GL_COLOR_ATTACHMENT12\0" + "GL_COLOR_ATTACHMENT12_EXT\0" + "GL_COLOR_ATTACHMENT13\0" + "GL_COLOR_ATTACHMENT13_EXT\0" + "GL_COLOR_ATTACHMENT14\0" + "GL_COLOR_ATTACHMENT14_EXT\0" + "GL_COLOR_ATTACHMENT15\0" + "GL_COLOR_ATTACHMENT15_EXT\0" + "GL_COLOR_ATTACHMENT1_EXT\0" + "GL_COLOR_ATTACHMENT2\0" + "GL_COLOR_ATTACHMENT2_EXT\0" + "GL_COLOR_ATTACHMENT3\0" + "GL_COLOR_ATTACHMENT3_EXT\0" + "GL_COLOR_ATTACHMENT4\0" + "GL_COLOR_ATTACHMENT4_EXT\0" + "GL_COLOR_ATTACHMENT5\0" + "GL_COLOR_ATTACHMENT5_EXT\0" + "GL_COLOR_ATTACHMENT6\0" + "GL_COLOR_ATTACHMENT6_EXT\0" + "GL_COLOR_ATTACHMENT7\0" + "GL_COLOR_ATTACHMENT7_EXT\0" + "GL_COLOR_ATTACHMENT8\0" + "GL_COLOR_ATTACHMENT8_EXT\0" + "GL_COLOR_ATTACHMENT9\0" + "GL_COLOR_ATTACHMENT9_EXT\0" + "GL_COLOR_BUFFER_BIT\0" + "GL_COLOR_CLEAR_VALUE\0" + "GL_COLOR_INDEX\0" + "GL_COLOR_INDEXES\0" + "GL_COLOR_LOGIC_OP\0" + "GL_COLOR_MATERIAL\0" + "GL_COLOR_MATERIAL_FACE\0" + "GL_COLOR_MATERIAL_PARAMETER\0" + "GL_COLOR_MATRIX\0" + "GL_COLOR_MATRIX_SGI\0" + "GL_COLOR_MATRIX_STACK_DEPTH\0" + "GL_COLOR_MATRIX_STACK_DEPTH_SGI\0" + "GL_COLOR_SUM\0" + "GL_COLOR_SUM_ARB\0" + "GL_COLOR_TABLE\0" + "GL_COLOR_TABLE_ALPHA_SIZE\0" + "GL_COLOR_TABLE_ALPHA_SIZE_EXT\0" + "GL_COLOR_TABLE_ALPHA_SIZE_SGI\0" + "GL_COLOR_TABLE_BIAS\0" + "GL_COLOR_TABLE_BIAS_SGI\0" + "GL_COLOR_TABLE_BLUE_SIZE\0" + "GL_COLOR_TABLE_BLUE_SIZE_EXT\0" + "GL_COLOR_TABLE_BLUE_SIZE_SGI\0" + "GL_COLOR_TABLE_FORMAT\0" + "GL_COLOR_TABLE_FORMAT_EXT\0" + "GL_COLOR_TABLE_FORMAT_SGI\0" + "GL_COLOR_TABLE_GREEN_SIZE\0" + "GL_COLOR_TABLE_GREEN_SIZE_EXT\0" + "GL_COLOR_TABLE_GREEN_SIZE_SGI\0" + "GL_COLOR_TABLE_INTENSITY_SIZE\0" + "GL_COLOR_TABLE_INTENSITY_SIZE_EXT\0" + "GL_COLOR_TABLE_INTENSITY_SIZE_SGI\0" + "GL_COLOR_TABLE_LUMINANCE_SIZE\0" + "GL_COLOR_TABLE_LUMINANCE_SIZE_EXT\0" + "GL_COLOR_TABLE_LUMINANCE_SIZE_SGI\0" + "GL_COLOR_TABLE_RED_SIZE\0" + "GL_COLOR_TABLE_RED_SIZE_EXT\0" + "GL_COLOR_TABLE_RED_SIZE_SGI\0" + "GL_COLOR_TABLE_SCALE\0" + "GL_COLOR_TABLE_SCALE_SGI\0" + "GL_COLOR_TABLE_WIDTH\0" + "GL_COLOR_TABLE_WIDTH_EXT\0" + "GL_COLOR_TABLE_WIDTH_SGI\0" + "GL_COLOR_WRITEMASK\0" + "GL_COMBINE\0" + "GL_COMBINE4\0" + "GL_COMBINE_ALPHA\0" + "GL_COMBINE_ALPHA_ARB\0" + "GL_COMBINE_ALPHA_EXT\0" + "GL_COMBINE_ARB\0" + "GL_COMBINE_EXT\0" + "GL_COMBINE_RGB\0" + "GL_COMBINE_RGB_ARB\0" + "GL_COMBINE_RGB_EXT\0" + "GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT\0" + "GL_COMPARE_R_TO_TEXTURE\0" + "GL_COMPARE_R_TO_TEXTURE_ARB\0" + "GL_COMPILE\0" + "GL_COMPILE_AND_EXECUTE\0" + "GL_COMPILE_STATUS\0" + "GL_COMPRESSED_ALPHA\0" + "GL_COMPRESSED_ALPHA_ARB\0" + "GL_COMPRESSED_INTENSITY\0" + "GL_COMPRESSED_INTENSITY_ARB\0" + "GL_COMPRESSED_LUMINANCE\0" + "GL_COMPRESSED_LUMINANCE_ALPHA\0" + "GL_COMPRESSED_LUMINANCE_ALPHA_ARB\0" + "GL_COMPRESSED_LUMINANCE_ARB\0" + "GL_COMPRESSED_RGB\0" + "GL_COMPRESSED_RGBA\0" + "GL_COMPRESSED_RGBA_ARB\0" + "GL_COMPRESSED_RGBA_FXT1_3DFX\0" + "GL_COMPRESSED_RGBA_S3TC_DXT1_EXT\0" + "GL_COMPRESSED_RGBA_S3TC_DXT3_EXT\0" + "GL_COMPRESSED_RGBA_S3TC_DXT5_EXT\0" + "GL_COMPRESSED_RGB_ARB\0" + "GL_COMPRESSED_RGB_FXT1_3DFX\0" + "GL_COMPRESSED_RGB_S3TC_DXT1_EXT\0" + "GL_COMPRESSED_SLUMINANCE\0" + "GL_COMPRESSED_SLUMINANCE_ALPHA\0" + "GL_COMPRESSED_SRGB\0" + "GL_COMPRESSED_SRGB_ALPHA\0" + "GL_COMPRESSED_TEXTURE_FORMATS\0" + "GL_CONDITION_SATISFIED\0" + "GL_CONSTANT\0" + "GL_CONSTANT_ALPHA\0" + "GL_CONSTANT_ALPHA_EXT\0" + "GL_CONSTANT_ARB\0" + "GL_CONSTANT_ATTENUATION\0" + "GL_CONSTANT_BORDER_HP\0" + "GL_CONSTANT_COLOR\0" + "GL_CONSTANT_COLOR_EXT\0" + "GL_CONSTANT_EXT\0" + "GL_CONVOLUTION_1D\0" + "GL_CONVOLUTION_2D\0" + "GL_CONVOLUTION_BORDER_COLOR\0" + "GL_CONVOLUTION_BORDER_COLOR_HP\0" + "GL_CONVOLUTION_BORDER_MODE\0" + "GL_CONVOLUTION_BORDER_MODE_EXT\0" + "GL_CONVOLUTION_FILTER_BIAS\0" + "GL_CONVOLUTION_FILTER_BIAS_EXT\0" + "GL_CONVOLUTION_FILTER_SCALE\0" + "GL_CONVOLUTION_FILTER_SCALE_EXT\0" + "GL_CONVOLUTION_FORMAT\0" + "GL_CONVOLUTION_FORMAT_EXT\0" + "GL_CONVOLUTION_HEIGHT\0" + "GL_CONVOLUTION_HEIGHT_EXT\0" + "GL_CONVOLUTION_WIDTH\0" + "GL_CONVOLUTION_WIDTH_EXT\0" + "GL_COORD_REPLACE\0" + "GL_COORD_REPLACE_ARB\0" + "GL_COORD_REPLACE_NV\0" + "GL_COPY\0" + "GL_COPY_INVERTED\0" + "GL_COPY_PIXEL_TOKEN\0" + "GL_COPY_READ_BUFFER\0" + "GL_COPY_WRITE_BUFFER\0" + "GL_CULL_FACE\0" + "GL_CULL_FACE_MODE\0" + "GL_CULL_VERTEX_EXT\0" + "GL_CULL_VERTEX_EYE_POSITION_EXT\0" + "GL_CULL_VERTEX_OBJECT_POSITION_EXT\0" + "GL_CURRENT_ATTRIB_NV\0" + "GL_CURRENT_BIT\0" + "GL_CURRENT_COLOR\0" + "GL_CURRENT_FOG_COORD\0" + "GL_CURRENT_FOG_COORDINATE\0" + "GL_CURRENT_INDEX\0" + "GL_CURRENT_MATRIX_ARB\0" + "GL_CURRENT_MATRIX_INDEX_ARB\0" + "GL_CURRENT_MATRIX_NV\0" + "GL_CURRENT_MATRIX_STACK_DEPTH_ARB\0" + "GL_CURRENT_MATRIX_STACK_DEPTH_NV\0" + "GL_CURRENT_NORMAL\0" + "GL_CURRENT_PALETTE_MATRIX_ARB\0" + "GL_CURRENT_PROGRAM\0" + "GL_CURRENT_QUERY\0" + "GL_CURRENT_QUERY_ARB\0" + "GL_CURRENT_RASTER_COLOR\0" + "GL_CURRENT_RASTER_DISTANCE\0" + "GL_CURRENT_RASTER_INDEX\0" + "GL_CURRENT_RASTER_POSITION\0" + "GL_CURRENT_RASTER_POSITION_VALID\0" + "GL_CURRENT_RASTER_SECONDARY_COLOR\0" + "GL_CURRENT_RASTER_TEXTURE_COORDS\0" + "GL_CURRENT_SECONDARY_COLOR\0" + "GL_CURRENT_TEXTURE_COORDS\0" + "GL_CURRENT_VERTEX_ATTRIB\0" + "GL_CURRENT_VERTEX_ATTRIB_ARB\0" + "GL_CURRENT_WEIGHT_ARB\0" + "GL_CW\0" + "GL_DEBUG_ASSERT_MESA\0" + "GL_DEBUG_OBJECT_MESA\0" + "GL_DEBUG_PRINT_MESA\0" + "GL_DECAL\0" + "GL_DECR\0" + "GL_DECR_WRAP\0" + "GL_DECR_WRAP_EXT\0" + "GL_DELETE_STATUS\0" + "GL_DEPTH\0" + "GL_DEPTH24_STENCIL8\0" + "GL_DEPTH_ATTACHMENT\0" + "GL_DEPTH_ATTACHMENT_EXT\0" + "GL_DEPTH_BIAS\0" + "GL_DEPTH_BITS\0" + "GL_DEPTH_BOUNDS_EXT\0" + "GL_DEPTH_BOUNDS_TEST_EXT\0" + "GL_DEPTH_BUFFER_BIT\0" + "GL_DEPTH_CLAMP_NV\0" + "GL_DEPTH_CLEAR_VALUE\0" + "GL_DEPTH_COMPONENT\0" + "GL_DEPTH_COMPONENT16\0" + "GL_DEPTH_COMPONENT16_ARB\0" + "GL_DEPTH_COMPONENT16_SGIX\0" + "GL_DEPTH_COMPONENT24\0" + "GL_DEPTH_COMPONENT24_ARB\0" + "GL_DEPTH_COMPONENT24_SGIX\0" + "GL_DEPTH_COMPONENT32\0" + "GL_DEPTH_COMPONENT32_ARB\0" + "GL_DEPTH_COMPONENT32_SGIX\0" + "GL_DEPTH_FUNC\0" + "GL_DEPTH_RANGE\0" + "GL_DEPTH_SCALE\0" + "GL_DEPTH_STENCIL\0" + "GL_DEPTH_STENCIL_ATTACHMENT\0" + "GL_DEPTH_STENCIL_NV\0" + "GL_DEPTH_STENCIL_TO_BGRA_NV\0" + "GL_DEPTH_STENCIL_TO_RGBA_NV\0" + "GL_DEPTH_TEST\0" + "GL_DEPTH_TEXTURE_MODE\0" + "GL_DEPTH_TEXTURE_MODE_ARB\0" + "GL_DEPTH_WRITEMASK\0" + "GL_DIFFUSE\0" + "GL_DITHER\0" + "GL_DOMAIN\0" + "GL_DONT_CARE\0" + "GL_DOT3_RGB\0" + "GL_DOT3_RGBA\0" + "GL_DOT3_RGBA_ARB\0" + "GL_DOT3_RGBA_EXT\0" + "GL_DOT3_RGB_ARB\0" + "GL_DOT3_RGB_EXT\0" + "GL_DOUBLE\0" + "GL_DOUBLEBUFFER\0" + "GL_DRAW_BUFFER\0" + "GL_DRAW_BUFFER0\0" + "GL_DRAW_BUFFER0_ARB\0" + "GL_DRAW_BUFFER0_ATI\0" + "GL_DRAW_BUFFER1\0" + "GL_DRAW_BUFFER10\0" + "GL_DRAW_BUFFER10_ARB\0" + "GL_DRAW_BUFFER10_ATI\0" + "GL_DRAW_BUFFER11\0" + "GL_DRAW_BUFFER11_ARB\0" + "GL_DRAW_BUFFER11_ATI\0" + "GL_DRAW_BUFFER12\0" + "GL_DRAW_BUFFER12_ARB\0" + "GL_DRAW_BUFFER12_ATI\0" + "GL_DRAW_BUFFER13\0" + "GL_DRAW_BUFFER13_ARB\0" + "GL_DRAW_BUFFER13_ATI\0" + "GL_DRAW_BUFFER14\0" + "GL_DRAW_BUFFER14_ARB\0" + "GL_DRAW_BUFFER14_ATI\0" + "GL_DRAW_BUFFER15\0" + "GL_DRAW_BUFFER15_ARB\0" + "GL_DRAW_BUFFER15_ATI\0" + "GL_DRAW_BUFFER1_ARB\0" + "GL_DRAW_BUFFER1_ATI\0" + "GL_DRAW_BUFFER2\0" + "GL_DRAW_BUFFER2_ARB\0" + "GL_DRAW_BUFFER2_ATI\0" + "GL_DRAW_BUFFER3\0" + "GL_DRAW_BUFFER3_ARB\0" + "GL_DRAW_BUFFER3_ATI\0" + "GL_DRAW_BUFFER4\0" + "GL_DRAW_BUFFER4_ARB\0" + "GL_DRAW_BUFFER4_ATI\0" + "GL_DRAW_BUFFER5\0" + "GL_DRAW_BUFFER5_ARB\0" + "GL_DRAW_BUFFER5_ATI\0" + "GL_DRAW_BUFFER6\0" + "GL_DRAW_BUFFER6_ARB\0" + "GL_DRAW_BUFFER6_ATI\0" + "GL_DRAW_BUFFER7\0" + "GL_DRAW_BUFFER7_ARB\0" + "GL_DRAW_BUFFER7_ATI\0" + "GL_DRAW_BUFFER8\0" + "GL_DRAW_BUFFER8_ARB\0" + "GL_DRAW_BUFFER8_ATI\0" + "GL_DRAW_BUFFER9\0" + "GL_DRAW_BUFFER9_ARB\0" + "GL_DRAW_BUFFER9_ATI\0" + "GL_DRAW_FRAMEBUFFER\0" + "GL_DRAW_FRAMEBUFFER_BINDING_EXT\0" + "GL_DRAW_FRAMEBUFFER_EXT\0" + "GL_DRAW_PIXEL_TOKEN\0" + "GL_DST_ALPHA\0" + "GL_DST_COLOR\0" + "GL_DU8DV8_ATI\0" + "GL_DUDV_ATI\0" + "GL_DYNAMIC_COPY\0" + "GL_DYNAMIC_COPY_ARB\0" + "GL_DYNAMIC_DRAW\0" + "GL_DYNAMIC_DRAW_ARB\0" + "GL_DYNAMIC_READ\0" + "GL_DYNAMIC_READ_ARB\0" + "GL_EDGE_FLAG\0" + "GL_EDGE_FLAG_ARRAY\0" + "GL_EDGE_FLAG_ARRAY_BUFFER_BINDING\0" + "GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB\0" + "GL_EDGE_FLAG_ARRAY_POINTER\0" + "GL_EDGE_FLAG_ARRAY_STRIDE\0" + "GL_ELEMENT_ARRAY_BUFFER\0" + "GL_ELEMENT_ARRAY_BUFFER_BINDING\0" + "GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB\0" + "GL_EMISSION\0" + "GL_ENABLE_BIT\0" + "GL_EQUAL\0" + "GL_EQUIV\0" + "GL_EVAL_BIT\0" + "GL_EXP\0" + "GL_EXP2\0" + "GL_EXTENSIONS\0" + "GL_EYE_LINEAR\0" + "GL_EYE_PLANE\0" + "GL_EYE_PLANE_ABSOLUTE_NV\0" + "GL_EYE_RADIAL_NV\0" + "GL_FALSE\0" + "GL_FASTEST\0" + "GL_FEEDBACK\0" + "GL_FEEDBACK_BUFFER_POINTER\0" + "GL_FEEDBACK_BUFFER_SIZE\0" + "GL_FEEDBACK_BUFFER_TYPE\0" + "GL_FILL\0" + "GL_FIRST_VERTEX_CONVENTION_EXT\0" + "GL_FLAT\0" + "GL_FLOAT\0" + "GL_FLOAT_MAT2\0" + "GL_FLOAT_MAT2_ARB\0" + "GL_FLOAT_MAT2x3\0" + "GL_FLOAT_MAT2x4\0" + "GL_FLOAT_MAT3\0" + "GL_FLOAT_MAT3_ARB\0" + "GL_FLOAT_MAT3x2\0" + "GL_FLOAT_MAT3x4\0" + "GL_FLOAT_MAT4\0" + "GL_FLOAT_MAT4_ARB\0" + "GL_FLOAT_MAT4x2\0" + "GL_FLOAT_MAT4x3\0" + "GL_FLOAT_VEC2\0" + "GL_FLOAT_VEC2_ARB\0" + "GL_FLOAT_VEC3\0" + "GL_FLOAT_VEC3_ARB\0" + "GL_FLOAT_VEC4\0" + "GL_FLOAT_VEC4_ARB\0" + "GL_FOG\0" + "GL_FOG_BIT\0" + "GL_FOG_COLOR\0" + "GL_FOG_COORD\0" + "GL_FOG_COORDINATE\0" + "GL_FOG_COORDINATE_ARRAY\0" + "GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING\0" + "GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB\0" + "GL_FOG_COORDINATE_ARRAY_POINTER\0" + "GL_FOG_COORDINATE_ARRAY_STRIDE\0" + 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"GL_HISTOGRAM_EXT\0" + "GL_HISTOGRAM_FORMAT\0" + "GL_HISTOGRAM_FORMAT_EXT\0" + "GL_HISTOGRAM_GREEN_SIZE\0" + "GL_HISTOGRAM_GREEN_SIZE_EXT\0" + "GL_HISTOGRAM_LUMINANCE_SIZE\0" + "GL_HISTOGRAM_LUMINANCE_SIZE_EXT\0" + "GL_HISTOGRAM_RED_SIZE\0" + "GL_HISTOGRAM_RED_SIZE_EXT\0" + "GL_HISTOGRAM_SINK\0" + "GL_HISTOGRAM_SINK_EXT\0" + "GL_HISTOGRAM_WIDTH\0" + "GL_HISTOGRAM_WIDTH_EXT\0" + "GL_IDENTITY_NV\0" + "GL_IGNORE_BORDER_HP\0" + "GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES\0" + "GL_IMPLEMENTATION_COLOR_READ_TYPE_OES\0" + "GL_INCR\0" + "GL_INCR_WRAP\0" + "GL_INCR_WRAP_EXT\0" + "GL_INDEX\0" + "GL_INDEX_ARRAY\0" + "GL_INDEX_ARRAY_BUFFER_BINDING\0" + "GL_INDEX_ARRAY_BUFFER_BINDING_ARB\0" + "GL_INDEX_ARRAY_POINTER\0" + "GL_INDEX_ARRAY_STRIDE\0" + "GL_INDEX_ARRAY_TYPE\0" + "GL_INDEX_BITS\0" + "GL_INDEX_CLEAR_VALUE\0" + "GL_INDEX_LOGIC_OP\0" + "GL_INDEX_MODE\0" + "GL_INDEX_OFFSET\0" + "GL_INDEX_SHIFT\0" + "GL_INDEX_WRITEMASK\0" + "GL_INFO_LOG_LENGTH\0" + "GL_INT\0" + "GL_INTENSITY\0" + 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"GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB\0" + "GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB\0" + "GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB\0" + "GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB\0" + "GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB\0" + "GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB\0" + "GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB\0" + "GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB\0" + "GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB\0" + "GL_MAX_PROGRAM_PARAMETERS_ARB\0" + "GL_MAX_PROGRAM_TEMPORARIES_ARB\0" + "GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB\0" + "GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB\0" + "GL_MAX_PROJECTION_STACK_DEPTH\0" + "GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB\0" + "GL_MAX_RECTANGLE_TEXTURE_SIZE_NV\0" + "GL_MAX_RENDERBUFFER_SIZE_EXT\0" + "GL_MAX_SAMPLES\0" + "GL_MAX_SERVER_WAIT_TIMEOUT\0" + "GL_MAX_SHININESS_NV\0" + "GL_MAX_SPOT_EXPONENT_NV\0" + "GL_MAX_TEXTURE_COORDS\0" + "GL_MAX_TEXTURE_COORDS_ARB\0" + "GL_MAX_TEXTURE_IMAGE_UNITS\0" + "GL_MAX_TEXTURE_IMAGE_UNITS_ARB\0" + "GL_MAX_TEXTURE_LOD_BIAS\0" + "GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT\0" + "GL_MAX_TEXTURE_SIZE\0" + "GL_MAX_TEXTURE_STACK_DEPTH\0" + "GL_MAX_TEXTURE_UNITS\0" + "GL_MAX_TEXTURE_UNITS_ARB\0" + "GL_MAX_TRACK_MATRICES_NV\0" + "GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV\0" + "GL_MAX_VARYING_FLOATS\0" + "GL_MAX_VARYING_FLOATS_ARB\0" + "GL_MAX_VERTEX_ATTRIBS\0" + "GL_MAX_VERTEX_ATTRIBS_ARB\0" + "GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS\0" + "GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB\0" + "GL_MAX_VERTEX_UNIFORM_COMPONENTS\0" + "GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB\0" + "GL_MAX_VERTEX_UNITS_ARB\0" + "GL_MAX_VIEWPORT_DIMS\0" + "GL_MIN\0" + "GL_MINMAX\0" + "GL_MINMAX_EXT\0" + "GL_MINMAX_FORMAT\0" + "GL_MINMAX_FORMAT_EXT\0" + "GL_MINMAX_SINK\0" + "GL_MINMAX_SINK_EXT\0" + "GL_MIN_EXT\0" + "GL_MIRRORED_REPEAT\0" + "GL_MIRRORED_REPEAT_ARB\0" + "GL_MIRRORED_REPEAT_IBM\0" + "GL_MIRROR_CLAMP_ATI\0" + "GL_MIRROR_CLAMP_EXT\0" + "GL_MIRROR_CLAMP_TO_BORDER_EXT\0" + "GL_MIRROR_CLAMP_TO_EDGE_ATI\0" + "GL_MIRROR_CLAMP_TO_EDGE_EXT\0" + "GL_MODELVIEW\0" + "GL_MODELVIEW0_ARB\0" + "GL_MODELVIEW10_ARB\0" + "GL_MODELVIEW11_ARB\0" + "GL_MODELVIEW12_ARB\0" + "GL_MODELVIEW13_ARB\0" + "GL_MODELVIEW14_ARB\0" + "GL_MODELVIEW15_ARB\0" + "GL_MODELVIEW16_ARB\0" + "GL_MODELVIEW17_ARB\0" + "GL_MODELVIEW18_ARB\0" + "GL_MODELVIEW19_ARB\0" + "GL_MODELVIEW1_ARB\0" + "GL_MODELVIEW20_ARB\0" + "GL_MODELVIEW21_ARB\0" + "GL_MODELVIEW22_ARB\0" + "GL_MODELVIEW23_ARB\0" + "GL_MODELVIEW24_ARB\0" + "GL_MODELVIEW25_ARB\0" + "GL_MODELVIEW26_ARB\0" + "GL_MODELVIEW27_ARB\0" + "GL_MODELVIEW28_ARB\0" + "GL_MODELVIEW29_ARB\0" + "GL_MODELVIEW2_ARB\0" + "GL_MODELVIEW30_ARB\0" + "GL_MODELVIEW31_ARB\0" + "GL_MODELVIEW3_ARB\0" + "GL_MODELVIEW4_ARB\0" + "GL_MODELVIEW5_ARB\0" + "GL_MODELVIEW6_ARB\0" + "GL_MODELVIEW7_ARB\0" + "GL_MODELVIEW8_ARB\0" + "GL_MODELVIEW9_ARB\0" + "GL_MODELVIEW_MATRIX\0" + "GL_MODELVIEW_PROJECTION_NV\0" + "GL_MODELVIEW_STACK_DEPTH\0" + "GL_MODULATE\0" + "GL_MODULATE_ADD_ATI\0" + "GL_MODULATE_SIGNED_ADD_ATI\0" + "GL_MODULATE_SUBTRACT_ATI\0" + "GL_MULT\0" + "GL_MULTISAMPLE\0" + "GL_MULTISAMPLE_3DFX\0" + "GL_MULTISAMPLE_ARB\0" + "GL_MULTISAMPLE_BIT\0" + "GL_MULTISAMPLE_BIT_3DFX\0" + "GL_MULTISAMPLE_BIT_ARB\0" + "GL_MULTISAMPLE_FILTER_HINT_NV\0" + "GL_N3F_V3F\0" + "GL_NAME_STACK_DEPTH\0" + "GL_NAND\0" + "GL_NEAREST\0" + "GL_NEAREST_CLIPMAP_LINEAR_SGIX\0" + "GL_NEAREST_CLIPMAP_NEAREST_SGIX\0" + "GL_NEAREST_MIPMAP_LINEAR\0" + "GL_NEAREST_MIPMAP_NEAREST\0" + "GL_NEVER\0" + "GL_NICEST\0" + "GL_NONE\0" + "GL_NOOP\0" + "GL_NOR\0" + "GL_NORMALIZE\0" + "GL_NORMAL_ARRAY\0" + "GL_NORMAL_ARRAY_BUFFER_BINDING\0" + "GL_NORMAL_ARRAY_BUFFER_BINDING_ARB\0" + "GL_NORMAL_ARRAY_POINTER\0" + "GL_NORMAL_ARRAY_STRIDE\0" + "GL_NORMAL_ARRAY_TYPE\0" + "GL_NORMAL_MAP\0" + "GL_NORMAL_MAP_ARB\0" + "GL_NORMAL_MAP_NV\0" + "GL_NOTEQUAL\0" + "GL_NO_ERROR\0" + "GL_NUM_COMPRESSED_TEXTURE_FORMATS\0" + "GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB\0" + "GL_OBJECT_ACTIVE_ATTRIBUTES_ARB\0" + "GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB\0" + "GL_OBJECT_ACTIVE_UNIFORMS_ARB\0" + "GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB\0" + "GL_OBJECT_ATTACHED_OBJECTS_ARB\0" + "GL_OBJECT_COMPILE_STATUS_ARB\0" + "GL_OBJECT_DELETE_STATUS_ARB\0" + "GL_OBJECT_INFO_LOG_LENGTH_ARB\0" + "GL_OBJECT_LINEAR\0" + "GL_OBJECT_LINK_STATUS_ARB\0" + "GL_OBJECT_PLANE\0" + "GL_OBJECT_SHADER_SOURCE_LENGTH_ARB\0" + "GL_OBJECT_SUBTYPE_ARB\0" + "GL_OBJECT_TYPE\0" + "GL_OBJECT_TYPE_ARB\0" + "GL_OBJECT_VALIDATE_STATUS_ARB\0" + "GL_OCCLUSION_TEST_HP\0" + "GL_OCCLUSION_TEST_RESULT_HP\0" + "GL_ONE\0" + "GL_ONE_MINUS_CONSTANT_ALPHA\0" + "GL_ONE_MINUS_CONSTANT_ALPHA_EXT\0" + "GL_ONE_MINUS_CONSTANT_COLOR\0" + "GL_ONE_MINUS_CONSTANT_COLOR_EXT\0" + "GL_ONE_MINUS_DST_ALPHA\0" + "GL_ONE_MINUS_DST_COLOR\0" + "GL_ONE_MINUS_SRC_ALPHA\0" + "GL_ONE_MINUS_SRC_COLOR\0" + "GL_OPERAND0_ALPHA\0" + "GL_OPERAND0_ALPHA_ARB\0" + "GL_OPERAND0_ALPHA_EXT\0" + "GL_OPERAND0_RGB\0" + "GL_OPERAND0_RGB_ARB\0" + "GL_OPERAND0_RGB_EXT\0" + "GL_OPERAND1_ALPHA\0" + "GL_OPERAND1_ALPHA_ARB\0" + "GL_OPERAND1_ALPHA_EXT\0" + "GL_OPERAND1_RGB\0" + "GL_OPERAND1_RGB_ARB\0" + "GL_OPERAND1_RGB_EXT\0" + "GL_OPERAND2_ALPHA\0" + "GL_OPERAND2_ALPHA_ARB\0" + "GL_OPERAND2_ALPHA_EXT\0" + "GL_OPERAND2_RGB\0" + "GL_OPERAND2_RGB_ARB\0" + "GL_OPERAND2_RGB_EXT\0" + "GL_OPERAND3_ALPHA_NV\0" + "GL_OPERAND3_RGB_NV\0" + "GL_OR\0" + "GL_ORDER\0" + "GL_OR_INVERTED\0" + "GL_OR_REVERSE\0" + "GL_OUT_OF_MEMORY\0" + "GL_PACK_ALIGNMENT\0" + "GL_PACK_IMAGE_HEIGHT\0" + "GL_PACK_INVERT_MESA\0" + "GL_PACK_LSB_FIRST\0" + "GL_PACK_ROW_LENGTH\0" + "GL_PACK_SKIP_IMAGES\0" + "GL_PACK_SKIP_PIXELS\0" + "GL_PACK_SKIP_ROWS\0" + "GL_PACK_SWAP_BYTES\0" + "GL_PALETTE4_R5_G6_B5_OES\0" + "GL_PALETTE4_RGB5_A1_OES\0" + "GL_PALETTE4_RGB8_OES\0" + "GL_PALETTE4_RGBA4_OES\0" + "GL_PALETTE4_RGBA8_OES\0" + "GL_PALETTE8_R5_G6_B5_OES\0" + "GL_PALETTE8_RGB5_A1_OES\0" + "GL_PALETTE8_RGB8_OES\0" + "GL_PALETTE8_RGBA4_OES\0" + "GL_PALETTE8_RGBA8_OES\0" + "GL_PASS_THROUGH_TOKEN\0" + "GL_PERSPECTIVE_CORRECTION_HINT\0" + "GL_PIXEL_MAP_A_TO_A\0" + "GL_PIXEL_MAP_A_TO_A_SIZE\0" + "GL_PIXEL_MAP_B_TO_B\0" + "GL_PIXEL_MAP_B_TO_B_SIZE\0" + "GL_PIXEL_MAP_G_TO_G\0" + "GL_PIXEL_MAP_G_TO_G_SIZE\0" + "GL_PIXEL_MAP_I_TO_A\0" + "GL_PIXEL_MAP_I_TO_A_SIZE\0" + "GL_PIXEL_MAP_I_TO_B\0" + "GL_PIXEL_MAP_I_TO_B_SIZE\0" + "GL_PIXEL_MAP_I_TO_G\0" + "GL_PIXEL_MAP_I_TO_G_SIZE\0" + "GL_PIXEL_MAP_I_TO_I\0" + "GL_PIXEL_MAP_I_TO_I_SIZE\0" + "GL_PIXEL_MAP_I_TO_R\0" + "GL_PIXEL_MAP_I_TO_R_SIZE\0" + "GL_PIXEL_MAP_R_TO_R\0" + "GL_PIXEL_MAP_R_TO_R_SIZE\0" + "GL_PIXEL_MAP_S_TO_S\0" + "GL_PIXEL_MAP_S_TO_S_SIZE\0" + "GL_PIXEL_MODE_BIT\0" + "GL_PIXEL_PACK_BUFFER\0" + "GL_PIXEL_PACK_BUFFER_BINDING\0" + "GL_PIXEL_PACK_BUFFER_BINDING_EXT\0" + "GL_PIXEL_PACK_BUFFER_EXT\0" + "GL_PIXEL_UNPACK_BUFFER\0" + "GL_PIXEL_UNPACK_BUFFER_BINDING\0" + "GL_PIXEL_UNPACK_BUFFER_BINDING_EXT\0" + "GL_PIXEL_UNPACK_BUFFER_EXT\0" + "GL_POINT\0" + "GL_POINTS\0" + "GL_POINT_BIT\0" + "GL_POINT_DISTANCE_ATTENUATION\0" + "GL_POINT_DISTANCE_ATTENUATION_ARB\0" + "GL_POINT_DISTANCE_ATTENUATION_EXT\0" + "GL_POINT_DISTANCE_ATTENUATION_SGIS\0" + "GL_POINT_FADE_THRESHOLD_SIZE\0" + "GL_POINT_FADE_THRESHOLD_SIZE_ARB\0" + "GL_POINT_FADE_THRESHOLD_SIZE_EXT\0" + "GL_POINT_FADE_THRESHOLD_SIZE_SGIS\0" + "GL_POINT_SIZE\0" + "GL_POINT_SIZE_GRANULARITY\0" + "GL_POINT_SIZE_MAX\0" + "GL_POINT_SIZE_MAX_ARB\0" + "GL_POINT_SIZE_MAX_EXT\0" + "GL_POINT_SIZE_MAX_SGIS\0" + "GL_POINT_SIZE_MIN\0" + "GL_POINT_SIZE_MIN_ARB\0" + "GL_POINT_SIZE_MIN_EXT\0" + "GL_POINT_SIZE_MIN_SGIS\0" + "GL_POINT_SIZE_RANGE\0" + "GL_POINT_SMOOTH\0" + "GL_POINT_SMOOTH_HINT\0" + "GL_POINT_SPRITE\0" + "GL_POINT_SPRITE_ARB\0" + "GL_POINT_SPRITE_COORD_ORIGIN\0" + "GL_POINT_SPRITE_NV\0" + "GL_POINT_SPRITE_R_MODE_NV\0" + "GL_POINT_TOKEN\0" + "GL_POLYGON\0" + "GL_POLYGON_BIT\0" + "GL_POLYGON_MODE\0" + "GL_POLYGON_OFFSET_BIAS\0" + "GL_POLYGON_OFFSET_FACTOR\0" + "GL_POLYGON_OFFSET_FILL\0" + "GL_POLYGON_OFFSET_LINE\0" + "GL_POLYGON_OFFSET_POINT\0" + "GL_POLYGON_OFFSET_UNITS\0" + "GL_POLYGON_SMOOTH\0" + "GL_POLYGON_SMOOTH_HINT\0" + "GL_POLYGON_STIPPLE\0" + "GL_POLYGON_STIPPLE_BIT\0" + "GL_POLYGON_TOKEN\0" + "GL_POSITION\0" + "GL_POST_COLOR_MATRIX_ALPHA_BIAS\0" + "GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI\0" + "GL_POST_COLOR_MATRIX_ALPHA_SCALE\0" + "GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI\0" + "GL_POST_COLOR_MATRIX_BLUE_BIAS\0" + "GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI\0" + "GL_POST_COLOR_MATRIX_BLUE_SCALE\0" + "GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI\0" + "GL_POST_COLOR_MATRIX_COLOR_TABLE\0" + "GL_POST_COLOR_MATRIX_GREEN_BIAS\0" + "GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI\0" + "GL_POST_COLOR_MATRIX_GREEN_SCALE\0" + "GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI\0" + "GL_POST_COLOR_MATRIX_RED_BIAS\0" + "GL_POST_COLOR_MATRIX_RED_BIAS_SGI\0" + "GL_POST_COLOR_MATRIX_RED_SCALE\0" + "GL_POST_COLOR_MATRIX_RED_SCALE_SGI\0" + "GL_POST_CONVOLUTION_ALPHA_BIAS\0" + "GL_POST_CONVOLUTION_ALPHA_BIAS_EXT\0" + "GL_POST_CONVOLUTION_ALPHA_SCALE\0" + "GL_POST_CONVOLUTION_ALPHA_SCALE_EXT\0" + "GL_POST_CONVOLUTION_BLUE_BIAS\0" + "GL_POST_CONVOLUTION_BLUE_BIAS_EXT\0" + "GL_POST_CONVOLUTION_BLUE_SCALE\0" + "GL_POST_CONVOLUTION_BLUE_SCALE_EXT\0" + "GL_POST_CONVOLUTION_COLOR_TABLE\0" + "GL_POST_CONVOLUTION_GREEN_BIAS\0" + "GL_POST_CONVOLUTION_GREEN_BIAS_EXT\0" + "GL_POST_CONVOLUTION_GREEN_SCALE\0" + "GL_POST_CONVOLUTION_GREEN_SCALE_EXT\0" + "GL_POST_CONVOLUTION_RED_BIAS\0" + "GL_POST_CONVOLUTION_RED_BIAS_EXT\0" + "GL_POST_CONVOLUTION_RED_SCALE\0" + "GL_POST_CONVOLUTION_RED_SCALE_EXT\0" + "GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX\0" + "GL_POST_TEXTURE_FILTER_BIAS_SGIX\0" + "GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX\0" + "GL_POST_TEXTURE_FILTER_SCALE_SGIX\0" + "GL_PREVIOUS\0" + "GL_PREVIOUS_ARB\0" + "GL_PREVIOUS_EXT\0" + "GL_PRIMARY_COLOR\0" + "GL_PRIMARY_COLOR_ARB\0" + "GL_PRIMARY_COLOR_EXT\0" + "GL_PROGRAM_ADDRESS_REGISTERS_ARB\0" + "GL_PROGRAM_ALU_INSTRUCTIONS_ARB\0" + "GL_PROGRAM_ATTRIBS_ARB\0" + "GL_PROGRAM_BINDING_ARB\0" + "GL_PROGRAM_ERROR_POSITION_ARB\0" + "GL_PROGRAM_ERROR_POSITION_NV\0" + "GL_PROGRAM_ERROR_STRING_ARB\0" + "GL_PROGRAM_FORMAT_ARB\0" + "GL_PROGRAM_FORMAT_ASCII_ARB\0" + "GL_PROGRAM_INSTRUCTIONS_ARB\0" + "GL_PROGRAM_LENGTH_ARB\0" + "GL_PROGRAM_LENGTH_NV\0" + "GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB\0" + "GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB\0" + "GL_PROGRAM_NATIVE_ATTRIBS_ARB\0" + "GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB\0" + "GL_PROGRAM_NATIVE_PARAMETERS_ARB\0" + "GL_PROGRAM_NATIVE_TEMPORARIES_ARB\0" + "GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB\0" + "GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB\0" + "GL_PROGRAM_OBJECT_ARB\0" + "GL_PROGRAM_PARAMETERS_ARB\0" + "GL_PROGRAM_PARAMETER_NV\0" + "GL_PROGRAM_RESIDENT_NV\0" + "GL_PROGRAM_STRING_ARB\0" + "GL_PROGRAM_STRING_NV\0" + "GL_PROGRAM_TARGET_NV\0" + "GL_PROGRAM_TEMPORARIES_ARB\0" + "GL_PROGRAM_TEX_INDIRECTIONS_ARB\0" + "GL_PROGRAM_TEX_INSTRUCTIONS_ARB\0" + "GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB\0" + "GL_PROJECTION\0" + "GL_PROJECTION_MATRIX\0" + "GL_PROJECTION_STACK_DEPTH\0" + "GL_PROVOKING_VERTEX_EXT\0" + "GL_PROXY_COLOR_TABLE\0" + "GL_PROXY_HISTOGRAM\0" + "GL_PROXY_HISTOGRAM_EXT\0" + "GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE\0" + "GL_PROXY_POST_CONVOLUTION_COLOR_TABLE\0" + "GL_PROXY_TEXTURE_1D\0" + "GL_PROXY_TEXTURE_1D_ARRAY_EXT\0" + "GL_PROXY_TEXTURE_1D_EXT\0" + "GL_PROXY_TEXTURE_2D\0" + "GL_PROXY_TEXTURE_2D_ARRAY_EXT\0" + "GL_PROXY_TEXTURE_2D_EXT\0" + "GL_PROXY_TEXTURE_3D\0" + "GL_PROXY_TEXTURE_COLOR_TABLE_SGI\0" + "GL_PROXY_TEXTURE_CUBE_MAP\0" + "GL_PROXY_TEXTURE_CUBE_MAP_ARB\0" + "GL_PROXY_TEXTURE_RECTANGLE_ARB\0" + "GL_PROXY_TEXTURE_RECTANGLE_NV\0" + "GL_Q\0" + "GL_QUADRATIC_ATTENUATION\0" + "GL_QUADS\0" + "GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT\0" + "GL_QUAD_MESH_SUN\0" + "GL_QUAD_STRIP\0" + "GL_QUERY_COUNTER_BITS\0" + "GL_QUERY_COUNTER_BITS_ARB\0" + "GL_QUERY_RESULT\0" + "GL_QUERY_RESULT_ARB\0" + "GL_QUERY_RESULT_AVAILABLE\0" + "GL_QUERY_RESULT_AVAILABLE_ARB\0" + "GL_R\0" + "GL_R3_G3_B2\0" + "GL_RASTER_POSITION_UNCLIPPED_IBM\0" + "GL_READ_BUFFER\0" + "GL_READ_FRAMEBUFFER\0" + "GL_READ_FRAMEBUFFER_BINDING_EXT\0" + "GL_READ_FRAMEBUFFER_EXT\0" + "GL_READ_ONLY\0" + "GL_READ_ONLY_ARB\0" + "GL_READ_WRITE\0" + "GL_READ_WRITE_ARB\0" + "GL_RED\0" + "GL_REDUCE\0" + "GL_REDUCE_EXT\0" + "GL_RED_BIAS\0" + "GL_RED_BITS\0" + "GL_RED_SCALE\0" + "GL_REFLECTION_MAP\0" + "GL_REFLECTION_MAP_ARB\0" + "GL_REFLECTION_MAP_NV\0" + "GL_RENDER\0" + "GL_RENDERBUFFER\0" + "GL_RENDERBUFFER_ALPHA_SIZE\0" + "GL_RENDERBUFFER_BINDING_EXT\0" + "GL_RENDERBUFFER_BLUE_SIZE\0" + "GL_RENDERBUFFER_DEPTH_SIZE\0" + "GL_RENDERBUFFER_EXT\0" + "GL_RENDERBUFFER_GREEN_SIZE\0" + "GL_RENDERBUFFER_HEIGHT\0" + "GL_RENDERBUFFER_HEIGHT_EXT\0" + "GL_RENDERBUFFER_INTERNAL_FORMAT\0" + "GL_RENDERBUFFER_INTERNAL_FORMAT_EXT\0" + "GL_RENDERBUFFER_RED_SIZE\0" + "GL_RENDERBUFFER_SAMPLES\0" + "GL_RENDERBUFFER_STENCIL_SIZE\0" + "GL_RENDERBUFFER_WIDTH\0" + "GL_RENDERBUFFER_WIDTH_EXT\0" + "GL_RENDERER\0" + "GL_RENDER_MODE\0" + "GL_REPEAT\0" + "GL_REPLACE\0" + "GL_REPLACE_EXT\0" + "GL_REPLICATE_BORDER_HP\0" + "GL_RESCALE_NORMAL\0" + "GL_RESCALE_NORMAL_EXT\0" + "GL_RETURN\0" + "GL_RGB\0" + "GL_RGB10\0" + "GL_RGB10_A2\0" + "GL_RGB10_A2_EXT\0" + "GL_RGB10_EXT\0" + "GL_RGB12\0" + "GL_RGB12_EXT\0" + "GL_RGB16\0" + "GL_RGB16_EXT\0" + "GL_RGB2_EXT\0" + "GL_RGB4\0" + "GL_RGB4_EXT\0" + "GL_RGB4_S3TC\0" + "GL_RGB5\0" + "GL_RGB5_A1\0" + "GL_RGB5_A1_EXT\0" + "GL_RGB5_EXT\0" + "GL_RGB8\0" + "GL_RGB8_EXT\0" + "GL_RGBA\0" + "GL_RGBA12\0" + "GL_RGBA12_EXT\0" + "GL_RGBA16\0" + "GL_RGBA16_EXT\0" + "GL_RGBA2\0" + "GL_RGBA2_EXT\0" + "GL_RGBA4\0" + "GL_RGBA4_DXT5_S3TC\0" + "GL_RGBA4_EXT\0" + "GL_RGBA4_S3TC\0" + "GL_RGBA8\0" + "GL_RGBA8_EXT\0" + "GL_RGBA8_SNORM\0" + "GL_RGBA_DXT5_S3TC\0" + "GL_RGBA_MODE\0" + "GL_RGBA_S3TC\0" + "GL_RGBA_SNORM\0" + "GL_RGB_S3TC\0" + "GL_RGB_SCALE\0" + "GL_RGB_SCALE_ARB\0" + "GL_RGB_SCALE_EXT\0" + "GL_RIGHT\0" + "GL_S\0" + "GL_SAMPLER_1D\0" + "GL_SAMPLER_1D_SHADOW\0" + "GL_SAMPLER_2D\0" + "GL_SAMPLER_2D_SHADOW\0" + "GL_SAMPLER_3D\0" + "GL_SAMPLER_CUBE\0" + "GL_SAMPLES\0" + "GL_SAMPLES_3DFX\0" + "GL_SAMPLES_ARB\0" + "GL_SAMPLES_PASSED\0" + "GL_SAMPLES_PASSED_ARB\0" + "GL_SAMPLE_ALPHA_TO_COVERAGE\0" + "GL_SAMPLE_ALPHA_TO_COVERAGE_ARB\0" + "GL_SAMPLE_ALPHA_TO_ONE\0" + "GL_SAMPLE_ALPHA_TO_ONE_ARB\0" + "GL_SAMPLE_BUFFERS\0" + "GL_SAMPLE_BUFFERS_3DFX\0" + "GL_SAMPLE_BUFFERS_ARB\0" + "GL_SAMPLE_COVERAGE\0" + "GL_SAMPLE_COVERAGE_ARB\0" + "GL_SAMPLE_COVERAGE_INVERT\0" + "GL_SAMPLE_COVERAGE_INVERT_ARB\0" + "GL_SAMPLE_COVERAGE_VALUE\0" + "GL_SAMPLE_COVERAGE_VALUE_ARB\0" + "GL_SCISSOR_BIT\0" + "GL_SCISSOR_BOX\0" + "GL_SCISSOR_TEST\0" + "GL_SECONDARY_COLOR_ARRAY\0" + "GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING\0" + "GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB\0" + "GL_SECONDARY_COLOR_ARRAY_POINTER\0" + "GL_SECONDARY_COLOR_ARRAY_SIZE\0" + "GL_SECONDARY_COLOR_ARRAY_STRIDE\0" + "GL_SECONDARY_COLOR_ARRAY_TYPE\0" + "GL_SELECT\0" + "GL_SELECTION_BUFFER_POINTER\0" + "GL_SELECTION_BUFFER_SIZE\0" + "GL_SEPARABLE_2D\0" + "GL_SEPARATE_SPECULAR_COLOR\0" + "GL_SEPARATE_SPECULAR_COLOR_EXT\0" + "GL_SET\0" + "GL_SHADER_OBJECT_ARB\0" + "GL_SHADER_SOURCE_LENGTH\0" + "GL_SHADER_TYPE\0" + "GL_SHADE_MODEL\0" + "GL_SHADING_LANGUAGE_VERSION\0" + "GL_SHADOW_AMBIENT_SGIX\0" + "GL_SHARED_TEXTURE_PALETTE_EXT\0" + "GL_SHININESS\0" + "GL_SHORT\0" + "GL_SIGNALED\0" + "GL_SIGNED_NORMALIZED\0" + "GL_SINGLE_COLOR\0" + "GL_SINGLE_COLOR_EXT\0" + "GL_SLICE_ACCUM_SUN\0" + "GL_SLUMINANCE\0" + "GL_SLUMINANCE8\0" + "GL_SLUMINANCE8_ALPHA8\0" + "GL_SLUMINANCE_ALPHA\0" + "GL_SMOOTH\0" + "GL_SMOOTH_LINE_WIDTH_GRANULARITY\0" + "GL_SMOOTH_LINE_WIDTH_RANGE\0" + "GL_SMOOTH_POINT_SIZE_GRANULARITY\0" + "GL_SMOOTH_POINT_SIZE_RANGE\0" + "GL_SOURCE0_ALPHA\0" + "GL_SOURCE0_ALPHA_ARB\0" + "GL_SOURCE0_ALPHA_EXT\0" + "GL_SOURCE0_RGB\0" + "GL_SOURCE0_RGB_ARB\0" + "GL_SOURCE0_RGB_EXT\0" + "GL_SOURCE1_ALPHA\0" + "GL_SOURCE1_ALPHA_ARB\0" + "GL_SOURCE1_ALPHA_EXT\0" + "GL_SOURCE1_RGB\0" + "GL_SOURCE1_RGB_ARB\0" + "GL_SOURCE1_RGB_EXT\0" + "GL_SOURCE2_ALPHA\0" + "GL_SOURCE2_ALPHA_ARB\0" + "GL_SOURCE2_ALPHA_EXT\0" + "GL_SOURCE2_RGB\0" + "GL_SOURCE2_RGB_ARB\0" + "GL_SOURCE2_RGB_EXT\0" + "GL_SOURCE3_ALPHA_NV\0" + "GL_SOURCE3_RGB_NV\0" + "GL_SPECULAR\0" + "GL_SPHERE_MAP\0" + "GL_SPOT_CUTOFF\0" + "GL_SPOT_DIRECTION\0" + "GL_SPOT_EXPONENT\0" + "GL_SRC0_ALPHA\0" + "GL_SRC0_RGB\0" + "GL_SRC1_ALPHA\0" + "GL_SRC1_RGB\0" + "GL_SRC2_ALPHA\0" + "GL_SRC2_RGB\0" + "GL_SRC_ALPHA\0" + "GL_SRC_ALPHA_SATURATE\0" + "GL_SRC_COLOR\0" + "GL_SRGB\0" + "GL_SRGB8\0" + "GL_SRGB8_ALPHA8\0" + "GL_SRGB_ALPHA\0" + "GL_STACK_OVERFLOW\0" + "GL_STACK_UNDERFLOW\0" + "GL_STATIC_COPY\0" + "GL_STATIC_COPY_ARB\0" + "GL_STATIC_DRAW\0" + "GL_STATIC_DRAW_ARB\0" + "GL_STATIC_READ\0" + "GL_STATIC_READ_ARB\0" + "GL_STENCIL\0" + "GL_STENCIL_ATTACHMENT\0" + "GL_STENCIL_ATTACHMENT_EXT\0" + "GL_STENCIL_BACK_FAIL\0" + "GL_STENCIL_BACK_FAIL_ATI\0" + "GL_STENCIL_BACK_FUNC\0" + "GL_STENCIL_BACK_FUNC_ATI\0" + "GL_STENCIL_BACK_PASS_DEPTH_FAIL\0" + "GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI\0" + "GL_STENCIL_BACK_PASS_DEPTH_PASS\0" + "GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI\0" + "GL_STENCIL_BACK_REF\0" + "GL_STENCIL_BACK_VALUE_MASK\0" + "GL_STENCIL_BACK_WRITEMASK\0" + "GL_STENCIL_BITS\0" + "GL_STENCIL_BUFFER_BIT\0" + "GL_STENCIL_CLEAR_VALUE\0" + "GL_STENCIL_FAIL\0" + "GL_STENCIL_FUNC\0" + "GL_STENCIL_INDEX\0" + "GL_STENCIL_INDEX16_EXT\0" + "GL_STENCIL_INDEX1_EXT\0" + "GL_STENCIL_INDEX4_EXT\0" + "GL_STENCIL_INDEX8_EXT\0" + "GL_STENCIL_INDEX_EXT\0" + "GL_STENCIL_PASS_DEPTH_FAIL\0" + "GL_STENCIL_PASS_DEPTH_PASS\0" + "GL_STENCIL_REF\0" + "GL_STENCIL_TEST\0" + "GL_STENCIL_TEST_TWO_SIDE_EXT\0" + "GL_STENCIL_VALUE_MASK\0" + "GL_STENCIL_WRITEMASK\0" + "GL_STEREO\0" + "GL_STORAGE_CACHED_APPLE\0" + "GL_STORAGE_PRIVATE_APPLE\0" + "GL_STORAGE_SHARED_APPLE\0" + "GL_STREAM_COPY\0" + "GL_STREAM_COPY_ARB\0" + "GL_STREAM_DRAW\0" + "GL_STREAM_DRAW_ARB\0" + "GL_STREAM_READ\0" + "GL_STREAM_READ_ARB\0" + "GL_SUBPIXEL_BITS\0" + "GL_SUBTRACT\0" + "GL_SUBTRACT_ARB\0" + "GL_SYNC_CONDITION\0" + "GL_SYNC_FENCE\0" + "GL_SYNC_FLAGS\0" + "GL_SYNC_FLUSH_COMMANDS_BIT\0" + "GL_SYNC_GPU_COMMANDS_COMPLETE\0" + "GL_SYNC_STATUS\0" + "GL_T\0" + "GL_T2F_C3F_V3F\0" + "GL_T2F_C4F_N3F_V3F\0" + "GL_T2F_C4UB_V3F\0" + "GL_T2F_N3F_V3F\0" + "GL_T2F_V3F\0" + "GL_T4F_C4F_N3F_V4F\0" + "GL_T4F_V4F\0" + "GL_TABLE_TOO_LARGE_EXT\0" + "GL_TEXTURE\0" + "GL_TEXTURE0\0" + "GL_TEXTURE0_ARB\0" + "GL_TEXTURE1\0" + "GL_TEXTURE10\0" + "GL_TEXTURE10_ARB\0" + "GL_TEXTURE11\0" + "GL_TEXTURE11_ARB\0" + "GL_TEXTURE12\0" + "GL_TEXTURE12_ARB\0" + "GL_TEXTURE13\0" + "GL_TEXTURE13_ARB\0" + "GL_TEXTURE14\0" + "GL_TEXTURE14_ARB\0" + "GL_TEXTURE15\0" + "GL_TEXTURE15_ARB\0" + "GL_TEXTURE16\0" + "GL_TEXTURE16_ARB\0" + "GL_TEXTURE17\0" + "GL_TEXTURE17_ARB\0" + "GL_TEXTURE18\0" + "GL_TEXTURE18_ARB\0" + "GL_TEXTURE19\0" + "GL_TEXTURE19_ARB\0" + "GL_TEXTURE1_ARB\0" + "GL_TEXTURE2\0" + "GL_TEXTURE20\0" + "GL_TEXTURE20_ARB\0" + "GL_TEXTURE21\0" + "GL_TEXTURE21_ARB\0" + "GL_TEXTURE22\0" + "GL_TEXTURE22_ARB\0" + "GL_TEXTURE23\0" + "GL_TEXTURE23_ARB\0" + "GL_TEXTURE24\0" + "GL_TEXTURE24_ARB\0" + "GL_TEXTURE25\0" + "GL_TEXTURE25_ARB\0" + "GL_TEXTURE26\0" + "GL_TEXTURE26_ARB\0" + "GL_TEXTURE27\0" + "GL_TEXTURE27_ARB\0" + "GL_TEXTURE28\0" + "GL_TEXTURE28_ARB\0" + "GL_TEXTURE29\0" + "GL_TEXTURE29_ARB\0" + "GL_TEXTURE2_ARB\0" + "GL_TEXTURE3\0" + "GL_TEXTURE30\0" + "GL_TEXTURE30_ARB\0" + "GL_TEXTURE31\0" + "GL_TEXTURE31_ARB\0" + "GL_TEXTURE3_ARB\0" + "GL_TEXTURE4\0" + "GL_TEXTURE4_ARB\0" + "GL_TEXTURE5\0" + "GL_TEXTURE5_ARB\0" + "GL_TEXTURE6\0" + "GL_TEXTURE6_ARB\0" + "GL_TEXTURE7\0" + "GL_TEXTURE7_ARB\0" + "GL_TEXTURE8\0" + "GL_TEXTURE8_ARB\0" + "GL_TEXTURE9\0" + "GL_TEXTURE9_ARB\0" + "GL_TEXTURE_1D\0" + "GL_TEXTURE_1D_ARRAY_EXT\0" + "GL_TEXTURE_2D\0" + "GL_TEXTURE_2D_ARRAY_EXT\0" + "GL_TEXTURE_3D\0" + "GL_TEXTURE_ALPHA_SIZE\0" + "GL_TEXTURE_ALPHA_SIZE_EXT\0" + "GL_TEXTURE_BASE_LEVEL\0" + "GL_TEXTURE_BINDING_1D\0" + "GL_TEXTURE_BINDING_1D_ARRAY_EXT\0" + "GL_TEXTURE_BINDING_2D\0" + "GL_TEXTURE_BINDING_2D_ARRAY_EXT\0" + "GL_TEXTURE_BINDING_3D\0" + "GL_TEXTURE_BINDING_CUBE_MAP\0" + "GL_TEXTURE_BINDING_CUBE_MAP_ARB\0" + "GL_TEXTURE_BINDING_RECTANGLE_ARB\0" + "GL_TEXTURE_BINDING_RECTANGLE_NV\0" + "GL_TEXTURE_BIT\0" + "GL_TEXTURE_BLUE_SIZE\0" + "GL_TEXTURE_BLUE_SIZE_EXT\0" + "GL_TEXTURE_BORDER\0" + "GL_TEXTURE_BORDER_COLOR\0" + "GL_TEXTURE_CLIPMAP_CENTER_SGIX\0" + "GL_TEXTURE_CLIPMAP_DEPTH_SGIX\0" + "GL_TEXTURE_CLIPMAP_FRAME_SGIX\0" + "GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX\0" + "GL_TEXTURE_CLIPMAP_OFFSET_SGIX\0" + "GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX\0" + "GL_TEXTURE_COLOR_TABLE_SGI\0" + "GL_TEXTURE_COLOR_WRITEMASK_SGIS\0" + "GL_TEXTURE_COMPARE_FAIL_VALUE_ARB\0" + "GL_TEXTURE_COMPARE_FUNC\0" + "GL_TEXTURE_COMPARE_FUNC_ARB\0" + "GL_TEXTURE_COMPARE_MODE\0" + "GL_TEXTURE_COMPARE_MODE_ARB\0" + "GL_TEXTURE_COMPARE_OPERATOR_SGIX\0" + "GL_TEXTURE_COMPARE_SGIX\0" + "GL_TEXTURE_COMPONENTS\0" + "GL_TEXTURE_COMPRESSED\0" + "GL_TEXTURE_COMPRESSED_ARB\0" + "GL_TEXTURE_COMPRESSED_FORMATS_ARB\0" + "GL_TEXTURE_COMPRESSED_IMAGE_SIZE\0" + "GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB\0" + "GL_TEXTURE_COMPRESSION_HINT\0" + "GL_TEXTURE_COMPRESSION_HINT_ARB\0" + "GL_TEXTURE_COORD_ARRAY\0" + "GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING\0" + "GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB\0" + "GL_TEXTURE_COORD_ARRAY_POINTER\0" + "GL_TEXTURE_COORD_ARRAY_SIZE\0" + "GL_TEXTURE_COORD_ARRAY_STRIDE\0" + "GL_TEXTURE_COORD_ARRAY_TYPE\0" + "GL_TEXTURE_CUBE_MAP\0" + "GL_TEXTURE_CUBE_MAP_ARB\0" + "GL_TEXTURE_CUBE_MAP_NEGATIVE_X\0" + "GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB\0" + "GL_TEXTURE_CUBE_MAP_NEGATIVE_Y\0" + "GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB\0" + "GL_TEXTURE_CUBE_MAP_NEGATIVE_Z\0" + "GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB\0" + "GL_TEXTURE_CUBE_MAP_POSITIVE_X\0" + "GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB\0" + "GL_TEXTURE_CUBE_MAP_POSITIVE_Y\0" + "GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB\0" + "GL_TEXTURE_CUBE_MAP_POSITIVE_Z\0" + "GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB\0" + "GL_TEXTURE_CUBE_MAP_SEAMLESS\0" + "GL_TEXTURE_DEPTH\0" + "GL_TEXTURE_DEPTH_SIZE\0" + "GL_TEXTURE_DEPTH_SIZE_ARB\0" + "GL_TEXTURE_ENV\0" + "GL_TEXTURE_ENV_COLOR\0" + "GL_TEXTURE_ENV_MODE\0" + "GL_TEXTURE_FILTER_CONTROL\0" + "GL_TEXTURE_GEN_MODE\0" + "GL_TEXTURE_GEN_Q\0" + "GL_TEXTURE_GEN_R\0" + "GL_TEXTURE_GEN_S\0" + "GL_TEXTURE_GEN_T\0" + "GL_TEXTURE_GEQUAL_R_SGIX\0" + "GL_TEXTURE_GREEN_SIZE\0" + "GL_TEXTURE_GREEN_SIZE_EXT\0" + "GL_TEXTURE_HEIGHT\0" + "GL_TEXTURE_INDEX_SIZE_EXT\0" + "GL_TEXTURE_INTENSITY_SIZE\0" + "GL_TEXTURE_INTENSITY_SIZE_EXT\0" + "GL_TEXTURE_INTERNAL_FORMAT\0" + "GL_TEXTURE_LEQUAL_R_SGIX\0" + "GL_TEXTURE_LOD_BIAS\0" + "GL_TEXTURE_LOD_BIAS_EXT\0" + "GL_TEXTURE_LOD_BIAS_R_SGIX\0" + "GL_TEXTURE_LOD_BIAS_S_SGIX\0" + "GL_TEXTURE_LOD_BIAS_T_SGIX\0" + "GL_TEXTURE_LUMINANCE_SIZE\0" + "GL_TEXTURE_LUMINANCE_SIZE_EXT\0" + "GL_TEXTURE_MAG_FILTER\0" + "GL_TEXTURE_MATRIX\0" + "GL_TEXTURE_MAX_ANISOTROPY_EXT\0" + "GL_TEXTURE_MAX_CLAMP_R_SGIX\0" + "GL_TEXTURE_MAX_CLAMP_S_SGIX\0" + "GL_TEXTURE_MAX_CLAMP_T_SGIX\0" + "GL_TEXTURE_MAX_LEVEL\0" + "GL_TEXTURE_MAX_LOD\0" + "GL_TEXTURE_MIN_FILTER\0" + "GL_TEXTURE_MIN_LOD\0" + "GL_TEXTURE_PRIORITY\0" + "GL_TEXTURE_RANGE_LENGTH_APPLE\0" + "GL_TEXTURE_RANGE_POINTER_APPLE\0" + "GL_TEXTURE_RECTANGLE_ARB\0" + "GL_TEXTURE_RECTANGLE_NV\0" + "GL_TEXTURE_RED_SIZE\0" + "GL_TEXTURE_RED_SIZE_EXT\0" + "GL_TEXTURE_RESIDENT\0" + "GL_TEXTURE_STACK_DEPTH\0" + "GL_TEXTURE_STENCIL_SIZE\0" + "GL_TEXTURE_STORAGE_HINT_APPLE\0" + "GL_TEXTURE_TOO_LARGE_EXT\0" + "GL_TEXTURE_UNSIGNED_REMAP_MODE_NV\0" + "GL_TEXTURE_WIDTH\0" + "GL_TEXTURE_WRAP_R\0" + "GL_TEXTURE_WRAP_S\0" + "GL_TEXTURE_WRAP_T\0" + "GL_TIMEOUT_EXPIRED\0" + "GL_TIMEOUT_IGNORED\0" + "GL_TIME_ELAPSED_EXT\0" + "GL_TRACK_MATRIX_NV\0" + "GL_TRACK_MATRIX_TRANSFORM_NV\0" + "GL_TRANSFORM_BIT\0" + "GL_TRANSPOSE_COLOR_MATRIX\0" + "GL_TRANSPOSE_COLOR_MATRIX_ARB\0" + "GL_TRANSPOSE_CURRENT_MATRIX_ARB\0" + "GL_TRANSPOSE_MODELVIEW_MATRIX\0" + "GL_TRANSPOSE_MODELVIEW_MATRIX_ARB\0" + "GL_TRANSPOSE_NV\0" + "GL_TRANSPOSE_PROJECTION_MATRIX\0" + "GL_TRANSPOSE_PROJECTION_MATRIX_ARB\0" + "GL_TRANSPOSE_TEXTURE_MATRIX\0" + "GL_TRANSPOSE_TEXTURE_MATRIX_ARB\0" + "GL_TRIANGLES\0" + "GL_TRIANGLE_FAN\0" + "GL_TRIANGLE_MESH_SUN\0" + "GL_TRIANGLE_STRIP\0" + "GL_TRUE\0" + "GL_UNPACK_ALIGNMENT\0" + "GL_UNPACK_IMAGE_HEIGHT\0" + "GL_UNPACK_LSB_FIRST\0" + "GL_UNPACK_ROW_LENGTH\0" + "GL_UNPACK_SKIP_IMAGES\0" + "GL_UNPACK_SKIP_PIXELS\0" + "GL_UNPACK_SKIP_ROWS\0" + "GL_UNPACK_SWAP_BYTES\0" + "GL_UNSIGNALED\0" + "GL_UNSIGNED_BYTE\0" + "GL_UNSIGNED_BYTE_2_3_3_REV\0" + "GL_UNSIGNED_BYTE_3_3_2\0" + "GL_UNSIGNED_INT\0" + "GL_UNSIGNED_INT_10_10_10_2\0" + "GL_UNSIGNED_INT_24_8\0" + "GL_UNSIGNED_INT_24_8_NV\0" + "GL_UNSIGNED_INT_2_10_10_10_REV\0" + "GL_UNSIGNED_INT_8_8_8_8\0" + "GL_UNSIGNED_INT_8_8_8_8_REV\0" + "GL_UNSIGNED_NORMALIZED\0" + "GL_UNSIGNED_SHORT\0" + "GL_UNSIGNED_SHORT_1_5_5_5_REV\0" + "GL_UNSIGNED_SHORT_4_4_4_4\0" + "GL_UNSIGNED_SHORT_4_4_4_4_REV\0" + "GL_UNSIGNED_SHORT_5_5_5_1\0" + "GL_UNSIGNED_SHORT_5_6_5\0" + "GL_UNSIGNED_SHORT_5_6_5_REV\0" + "GL_UNSIGNED_SHORT_8_8_APPLE\0" + "GL_UNSIGNED_SHORT_8_8_MESA\0" + "GL_UNSIGNED_SHORT_8_8_REV_APPLE\0" + "GL_UNSIGNED_SHORT_8_8_REV_MESA\0" + "GL_UPPER_LEFT\0" + "GL_V2F\0" + "GL_V3F\0" + "GL_VALIDATE_STATUS\0" + "GL_VENDOR\0" + "GL_VERSION\0" + "GL_VERTEX_ARRAY\0" + "GL_VERTEX_ARRAY_BINDING\0" + "GL_VERTEX_ARRAY_BINDING_APPLE\0" + "GL_VERTEX_ARRAY_BUFFER_BINDING\0" + "GL_VERTEX_ARRAY_BUFFER_BINDING_ARB\0" + "GL_VERTEX_ARRAY_POINTER\0" + "GL_VERTEX_ARRAY_SIZE\0" + "GL_VERTEX_ARRAY_STRIDE\0" + "GL_VERTEX_ARRAY_TYPE\0" + "GL_VERTEX_ATTRIB_ARRAY0_NV\0" + "GL_VERTEX_ATTRIB_ARRAY10_NV\0" + "GL_VERTEX_ATTRIB_ARRAY11_NV\0" + "GL_VERTEX_ATTRIB_ARRAY12_NV\0" + "GL_VERTEX_ATTRIB_ARRAY13_NV\0" + "GL_VERTEX_ATTRIB_ARRAY14_NV\0" + "GL_VERTEX_ATTRIB_ARRAY15_NV\0" + "GL_VERTEX_ATTRIB_ARRAY1_NV\0" + "GL_VERTEX_ATTRIB_ARRAY2_NV\0" + "GL_VERTEX_ATTRIB_ARRAY3_NV\0" + "GL_VERTEX_ATTRIB_ARRAY4_NV\0" + "GL_VERTEX_ATTRIB_ARRAY5_NV\0" + "GL_VERTEX_ATTRIB_ARRAY6_NV\0" + "GL_VERTEX_ATTRIB_ARRAY7_NV\0" + "GL_VERTEX_ATTRIB_ARRAY8_NV\0" + "GL_VERTEX_ATTRIB_ARRAY9_NV\0" + "GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING\0" + "GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB\0" + "GL_VERTEX_ATTRIB_ARRAY_ENABLED\0" + "GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB\0" + "GL_VERTEX_ATTRIB_ARRAY_NORMALIZED\0" + "GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB\0" + "GL_VERTEX_ATTRIB_ARRAY_POINTER\0" + "GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB\0" + "GL_VERTEX_ATTRIB_ARRAY_SIZE\0" + "GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB\0" + "GL_VERTEX_ATTRIB_ARRAY_STRIDE\0" + "GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB\0" + "GL_VERTEX_ATTRIB_ARRAY_TYPE\0" + "GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB\0" + "GL_VERTEX_BLEND_ARB\0" + "GL_VERTEX_PROGRAM_ARB\0" + "GL_VERTEX_PROGRAM_BINDING_NV\0" + "GL_VERTEX_PROGRAM_NV\0" + "GL_VERTEX_PROGRAM_POINT_SIZE\0" + "GL_VERTEX_PROGRAM_POINT_SIZE_ARB\0" + "GL_VERTEX_PROGRAM_POINT_SIZE_NV\0" + "GL_VERTEX_PROGRAM_TWO_SIDE\0" + "GL_VERTEX_PROGRAM_TWO_SIDE_ARB\0" + "GL_VERTEX_PROGRAM_TWO_SIDE_NV\0" + "GL_VERTEX_SHADER\0" + "GL_VERTEX_SHADER_ARB\0" + "GL_VERTEX_STATE_PROGRAM_NV\0" + "GL_VIEWPORT\0" + "GL_VIEWPORT_BIT\0" + "GL_WAIT_FAILED\0" + "GL_WEIGHT_ARRAY_ARB\0" + "GL_WEIGHT_ARRAY_BUFFER_BINDING\0" + "GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB\0" + "GL_WEIGHT_ARRAY_POINTER_ARB\0" + "GL_WEIGHT_ARRAY_SIZE_ARB\0" + "GL_WEIGHT_ARRAY_STRIDE_ARB\0" + "GL_WEIGHT_ARRAY_TYPE_ARB\0" + "GL_WEIGHT_SUM_UNITY_ARB\0" + "GL_WRAP_BORDER_SUN\0" + "GL_WRITE_ONLY\0" + "GL_WRITE_ONLY_ARB\0" + "GL_XOR\0" + "GL_YCBCR_422_APPLE\0" + "GL_YCBCR_MESA\0" + "GL_ZERO\0" + "GL_ZOOM_X\0" + "GL_ZOOM_Y\0" + ; + +static const enum_elt all_enums[1857] = +{ + { 0, 0x00000600 }, /* GL_2D */ + { 6, 0x00001407 }, /* GL_2_BYTES */ + { 17, 0x00000601 }, /* GL_3D */ + { 23, 0x00000602 }, /* GL_3D_COLOR */ + { 35, 0x00000603 }, /* GL_3D_COLOR_TEXTURE */ + { 55, 0x00001408 }, /* GL_3_BYTES */ + { 66, 0x00000604 }, /* GL_4D_COLOR_TEXTURE */ + { 86, 0x00001409 }, /* GL_4_BYTES */ + { 97, 0x00000100 }, /* GL_ACCUM */ + { 106, 0x00000D5B }, /* GL_ACCUM_ALPHA_BITS */ + { 126, 0x00000D5A }, /* GL_ACCUM_BLUE_BITS */ + { 145, 0x00000200 }, /* GL_ACCUM_BUFFER_BIT */ + { 165, 0x00000B80 }, /* GL_ACCUM_CLEAR_VALUE */ + { 186, 0x00000D59 }, /* GL_ACCUM_GREEN_BITS */ + { 206, 0x00000D58 }, /* GL_ACCUM_RED_BITS */ + { 224, 0x00008B89 }, /* GL_ACTIVE_ATTRIBUTES */ + { 245, 0x00008B8A }, /* GL_ACTIVE_ATTRIBUTE_MAX_LENGTH */ + { 276, 0x00008911 }, /* GL_ACTIVE_STENCIL_FACE_EXT */ + { 303, 0x000084E0 }, /* GL_ACTIVE_TEXTURE */ + { 321, 0x000084E0 }, /* GL_ACTIVE_TEXTURE_ARB */ + { 343, 0x00008B86 }, /* GL_ACTIVE_UNIFORMS */ + { 362, 0x00008B87 }, /* GL_ACTIVE_UNIFORM_MAX_LENGTH */ + { 391, 0x000086A5 }, /* GL_ACTIVE_VERTEX_UNITS_ARB */ + { 418, 0x00000104 }, /* GL_ADD */ + { 425, 0x00008574 }, /* GL_ADD_SIGNED */ + { 439, 0x00008574 }, /* GL_ADD_SIGNED_ARB */ + { 457, 0x00008574 }, /* GL_ADD_SIGNED_EXT */ + { 475, 0x0000846E }, /* GL_ALIASED_LINE_WIDTH_RANGE */ + { 503, 0x0000846D }, /* GL_ALIASED_POINT_SIZE_RANGE */ + { 531, 0x000FFFFF }, /* GL_ALL_ATTRIB_BITS */ + { 550, 0xFFFFFFFF }, /* GL_ALL_CLIENT_ATTRIB_BITS */ + { 576, 0x00001906 }, /* GL_ALPHA */ + { 585, 0x0000803D }, /* GL_ALPHA12 */ + { 596, 0x0000803D }, /* GL_ALPHA12_EXT */ + { 611, 0x0000803E }, /* GL_ALPHA16 */ + { 622, 0x0000803E }, /* GL_ALPHA16_EXT */ + { 637, 0x0000803B }, /* GL_ALPHA4 */ + { 647, 0x0000803B }, /* GL_ALPHA4_EXT */ + { 661, 0x0000803C }, /* GL_ALPHA8 */ + { 671, 0x0000803C }, /* GL_ALPHA8_EXT */ + { 685, 0x00000D1D }, /* GL_ALPHA_BIAS */ + { 699, 0x00000D55 }, /* GL_ALPHA_BITS */ + { 713, 0x00000D1C }, /* GL_ALPHA_SCALE */ + { 728, 0x00000BC0 }, /* GL_ALPHA_TEST */ + { 742, 0x00000BC1 }, /* GL_ALPHA_TEST_FUNC */ + { 761, 0x00000BC2 }, /* GL_ALPHA_TEST_REF */ + { 779, 0x0000911A }, /* GL_ALREADY_SIGNALED */ + { 799, 0x00000207 }, /* GL_ALWAYS */ + { 809, 0x00001200 }, /* GL_AMBIENT */ + { 820, 0x00001602 }, /* GL_AMBIENT_AND_DIFFUSE */ + { 843, 0x00001501 }, /* GL_AND */ + { 850, 0x00001504 }, /* GL_AND_INVERTED */ + { 866, 0x00001502 }, /* GL_AND_REVERSE */ + { 881, 0x00008892 }, /* GL_ARRAY_BUFFER */ + { 897, 0x00008894 }, /* GL_ARRAY_BUFFER_BINDING */ + { 921, 0x00008894 }, /* GL_ARRAY_BUFFER_BINDING_ARB */ + { 949, 0x00008B85 }, /* GL_ATTACHED_SHADERS */ + { 969, 0x00008645 }, /* GL_ATTRIB_ARRAY_POINTER_NV */ + { 996, 0x00008623 }, /* GL_ATTRIB_ARRAY_SIZE_NV */ + { 1020, 0x00008624 }, /* GL_ATTRIB_ARRAY_STRIDE_NV */ + { 1046, 0x00008625 }, /* GL_ATTRIB_ARRAY_TYPE_NV */ + { 1070, 0x00000BB0 }, /* GL_ATTRIB_STACK_DEPTH */ + { 1092, 0x00000D80 }, /* GL_AUTO_NORMAL */ + { 1107, 0x00000409 }, /* GL_AUX0 */ + { 1115, 0x0000040A }, /* GL_AUX1 */ + { 1123, 0x0000040B }, /* GL_AUX2 */ + { 1131, 0x0000040C }, /* GL_AUX3 */ + { 1139, 0x00000C00 }, /* GL_AUX_BUFFERS */ + { 1154, 0x00000405 }, /* GL_BACK */ + { 1162, 0x00000402 }, /* GL_BACK_LEFT */ + { 1175, 0x00000403 }, /* GL_BACK_RIGHT */ + { 1189, 0x000080E0 }, /* GL_BGR */ + { 1196, 0x000080E1 }, /* GL_BGRA */ + { 1204, 0x00001A00 }, /* GL_BITMAP */ + { 1214, 0x00000704 }, /* GL_BITMAP_TOKEN */ + { 1230, 0x00000BE2 }, /* GL_BLEND */ + { 1239, 0x00008005 }, /* GL_BLEND_COLOR */ + { 1254, 0x00008005 }, /* GL_BLEND_COLOR_EXT */ + { 1273, 0x00000BE0 }, /* GL_BLEND_DST */ + { 1286, 0x000080CA }, /* GL_BLEND_DST_ALPHA */ + { 1305, 0x000080C8 }, /* GL_BLEND_DST_RGB */ + { 1322, 0x00008009 }, /* GL_BLEND_EQUATION */ + { 1340, 0x0000883D }, /* GL_BLEND_EQUATION_ALPHA */ + { 1364, 0x0000883D }, /* GL_BLEND_EQUATION_ALPHA_EXT */ + { 1392, 0x00008009 }, /* GL_BLEND_EQUATION_EXT */ + { 1414, 0x00008009 }, /* GL_BLEND_EQUATION_RGB */ + { 1436, 0x00008009 }, /* GL_BLEND_EQUATION_RGB_EXT */ + { 1462, 0x00000BE1 }, /* GL_BLEND_SRC */ + { 1475, 0x000080CB }, /* GL_BLEND_SRC_ALPHA */ + { 1494, 0x000080C9 }, /* GL_BLEND_SRC_RGB */ + { 1511, 0x00001905 }, /* GL_BLUE */ + { 1519, 0x00000D1B }, /* GL_BLUE_BIAS */ + { 1532, 0x00000D54 }, /* GL_BLUE_BITS */ + { 1545, 0x00000D1A }, /* GL_BLUE_SCALE */ + { 1559, 0x00008B56 }, /* GL_BOOL */ + { 1567, 0x00008B56 }, /* GL_BOOL_ARB */ + { 1579, 0x00008B57 }, /* GL_BOOL_VEC2 */ + { 1592, 0x00008B57 }, /* GL_BOOL_VEC2_ARB */ + { 1609, 0x00008B58 }, /* GL_BOOL_VEC3 */ + { 1622, 0x00008B58 }, /* GL_BOOL_VEC3_ARB */ + { 1639, 0x00008B59 }, /* GL_BOOL_VEC4 */ + { 1652, 0x00008B59 }, /* GL_BOOL_VEC4_ARB */ + { 1669, 0x000088BB }, /* GL_BUFFER_ACCESS */ + { 1686, 0x000088BB }, /* GL_BUFFER_ACCESS_ARB */ + { 1707, 0x00008A13 }, /* GL_BUFFER_FLUSHING_UNMAP_APPLE */ + { 1738, 0x000088BC }, /* GL_BUFFER_MAPPED */ + { 1755, 0x000088BC }, /* GL_BUFFER_MAPPED_ARB */ + { 1776, 0x000088BD }, /* GL_BUFFER_MAP_POINTER */ + { 1798, 0x000088BD }, /* GL_BUFFER_MAP_POINTER_ARB */ + { 1824, 0x00008A12 }, /* GL_BUFFER_SERIALIZED_MODIFY_APPLE */ + { 1858, 0x00008764 }, /* GL_BUFFER_SIZE */ + { 1873, 0x00008764 }, /* GL_BUFFER_SIZE_ARB */ + { 1892, 0x00008765 }, /* GL_BUFFER_USAGE */ + { 1908, 0x00008765 }, /* GL_BUFFER_USAGE_ARB */ + { 1928, 0x0000877B }, /* GL_BUMP_ENVMAP_ATI */ + { 1947, 0x00008777 }, /* GL_BUMP_NUM_TEX_UNITS_ATI */ + { 1973, 0x00008775 }, /* GL_BUMP_ROT_MATRIX_ATI */ + { 1996, 0x00008776 }, /* GL_BUMP_ROT_MATRIX_SIZE_ATI */ + { 2024, 0x0000877C }, /* GL_BUMP_TARGET_ATI */ + { 2043, 0x00008778 }, /* GL_BUMP_TEX_UNITS_ATI */ + { 2065, 0x00001400 }, /* GL_BYTE */ + { 2073, 0x00002A24 }, /* GL_C3F_V3F */ + { 2084, 0x00002A26 }, /* GL_C4F_N3F_V3F */ + { 2099, 0x00002A22 }, /* GL_C4UB_V2F */ + { 2111, 0x00002A23 }, /* GL_C4UB_V3F */ + { 2123, 0x00000901 }, /* GL_CCW */ + { 2130, 0x00002900 }, /* GL_CLAMP */ + { 2139, 0x0000812D }, /* GL_CLAMP_TO_BORDER */ + { 2158, 0x0000812D }, /* GL_CLAMP_TO_BORDER_ARB */ + { 2181, 0x0000812D }, /* GL_CLAMP_TO_BORDER_SGIS */ + { 2205, 0x0000812F }, /* GL_CLAMP_TO_EDGE */ + { 2222, 0x0000812F }, /* GL_CLAMP_TO_EDGE_SGIS */ + { 2244, 0x00001500 }, /* GL_CLEAR */ + { 2253, 0x000084E1 }, /* GL_CLIENT_ACTIVE_TEXTURE */ + { 2278, 0x000084E1 }, /* GL_CLIENT_ACTIVE_TEXTURE_ARB */ + { 2307, 0xFFFFFFFF }, /* GL_CLIENT_ALL_ATTRIB_BITS */ + { 2333, 0x00000BB1 }, /* GL_CLIENT_ATTRIB_STACK_DEPTH */ + { 2362, 0x00000001 }, /* GL_CLIENT_PIXEL_STORE_BIT */ + { 2388, 0x00000002 }, /* GL_CLIENT_VERTEX_ARRAY_BIT */ + { 2415, 0x00003000 }, /* GL_CLIP_PLANE0 */ + { 2430, 0x00003001 }, /* GL_CLIP_PLANE1 */ + { 2445, 0x00003002 }, /* GL_CLIP_PLANE2 */ + { 2460, 0x00003003 }, /* GL_CLIP_PLANE3 */ + { 2475, 0x00003004 }, /* GL_CLIP_PLANE4 */ + { 2490, 0x00003005 }, /* GL_CLIP_PLANE5 */ + { 2505, 0x000080F0 }, /* GL_CLIP_VOLUME_CLIPPING_HINT_EXT */ + { 2538, 0x00000A00 }, /* GL_COEFF */ + { 2547, 0x00001800 }, /* GL_COLOR */ + { 2556, 0x00008076 }, /* GL_COLOR_ARRAY */ + { 2571, 0x00008898 }, /* GL_COLOR_ARRAY_BUFFER_BINDING */ + { 2601, 0x00008898 }, /* GL_COLOR_ARRAY_BUFFER_BINDING_ARB */ + { 2635, 0x00008090 }, /* GL_COLOR_ARRAY_POINTER */ + { 2658, 0x00008081 }, /* GL_COLOR_ARRAY_SIZE */ + { 2678, 0x00008083 }, /* GL_COLOR_ARRAY_STRIDE */ + { 2700, 0x00008082 }, /* GL_COLOR_ARRAY_TYPE */ + { 2720, 0x00008CE0 }, /* GL_COLOR_ATTACHMENT0 */ + { 2741, 0x00008CE0 }, /* GL_COLOR_ATTACHMENT0_EXT */ + { 2766, 0x00008CE1 }, /* GL_COLOR_ATTACHMENT1 */ + { 2787, 0x00008CEA }, /* GL_COLOR_ATTACHMENT10 */ + { 2809, 0x00008CEA }, /* GL_COLOR_ATTACHMENT10_EXT */ + { 2835, 0x00008CEB }, /* GL_COLOR_ATTACHMENT11 */ + { 2857, 0x00008CEB }, /* GL_COLOR_ATTACHMENT11_EXT */ + { 2883, 0x00008CEC }, /* GL_COLOR_ATTACHMENT12 */ + { 2905, 0x00008CEC }, /* GL_COLOR_ATTACHMENT12_EXT */ + { 2931, 0x00008CED }, /* GL_COLOR_ATTACHMENT13 */ + { 2953, 0x00008CED }, /* GL_COLOR_ATTACHMENT13_EXT */ + { 2979, 0x00008CEE }, /* GL_COLOR_ATTACHMENT14 */ + { 3001, 0x00008CEE }, /* GL_COLOR_ATTACHMENT14_EXT */ + { 3027, 0x00008CEF }, /* GL_COLOR_ATTACHMENT15 */ + { 3049, 0x00008CEF }, /* GL_COLOR_ATTACHMENT15_EXT */ + { 3075, 0x00008CE1 }, /* GL_COLOR_ATTACHMENT1_EXT */ + { 3100, 0x00008CE2 }, /* GL_COLOR_ATTACHMENT2 */ + { 3121, 0x00008CE2 }, /* GL_COLOR_ATTACHMENT2_EXT */ + { 3146, 0x00008CE3 }, /* GL_COLOR_ATTACHMENT3 */ + { 3167, 0x00008CE3 }, /* GL_COLOR_ATTACHMENT3_EXT */ + { 3192, 0x00008CE4 }, /* GL_COLOR_ATTACHMENT4 */ + { 3213, 0x00008CE4 }, /* GL_COLOR_ATTACHMENT4_EXT */ + { 3238, 0x00008CE5 }, /* GL_COLOR_ATTACHMENT5 */ + { 3259, 0x00008CE5 }, /* GL_COLOR_ATTACHMENT5_EXT */ + { 3284, 0x00008CE6 }, /* GL_COLOR_ATTACHMENT6 */ + { 3305, 0x00008CE6 }, /* GL_COLOR_ATTACHMENT6_EXT */ + { 3330, 0x00008CE7 }, /* GL_COLOR_ATTACHMENT7 */ + { 3351, 0x00008CE7 }, /* GL_COLOR_ATTACHMENT7_EXT */ + { 3376, 0x00008CE8 }, /* GL_COLOR_ATTACHMENT8 */ + { 3397, 0x00008CE8 }, /* GL_COLOR_ATTACHMENT8_EXT */ + { 3422, 0x00008CE9 }, /* GL_COLOR_ATTACHMENT9 */ + { 3443, 0x00008CE9 }, /* GL_COLOR_ATTACHMENT9_EXT */ + { 3468, 0x00004000 }, /* GL_COLOR_BUFFER_BIT */ + { 3488, 0x00000C22 }, /* GL_COLOR_CLEAR_VALUE */ + { 3509, 0x00001900 }, /* GL_COLOR_INDEX */ + { 3524, 0x00001603 }, /* GL_COLOR_INDEXES */ + { 3541, 0x00000BF2 }, /* GL_COLOR_LOGIC_OP */ + { 3559, 0x00000B57 }, /* GL_COLOR_MATERIAL */ + { 3577, 0x00000B55 }, /* GL_COLOR_MATERIAL_FACE */ + { 3600, 0x00000B56 }, /* GL_COLOR_MATERIAL_PARAMETER */ + { 3628, 0x000080B1 }, /* GL_COLOR_MATRIX */ + { 3644, 0x000080B1 }, /* GL_COLOR_MATRIX_SGI */ + { 3664, 0x000080B2 }, /* GL_COLOR_MATRIX_STACK_DEPTH */ + { 3692, 0x000080B2 }, /* GL_COLOR_MATRIX_STACK_DEPTH_SGI */ + { 3724, 0x00008458 }, /* GL_COLOR_SUM */ + { 3737, 0x00008458 }, /* GL_COLOR_SUM_ARB */ + { 3754, 0x000080D0 }, /* GL_COLOR_TABLE */ + { 3769, 0x000080DD }, /* GL_COLOR_TABLE_ALPHA_SIZE */ + { 3795, 0x000080DD }, /* GL_COLOR_TABLE_ALPHA_SIZE_EXT */ + { 3825, 0x000080DD }, /* GL_COLOR_TABLE_ALPHA_SIZE_SGI */ + { 3855, 0x000080D7 }, /* GL_COLOR_TABLE_BIAS */ + { 3875, 0x000080D7 }, /* GL_COLOR_TABLE_BIAS_SGI */ + { 3899, 0x000080DC }, /* GL_COLOR_TABLE_BLUE_SIZE */ + { 3924, 0x000080DC }, /* GL_COLOR_TABLE_BLUE_SIZE_EXT */ + { 3953, 0x000080DC }, /* GL_COLOR_TABLE_BLUE_SIZE_SGI */ + { 3982, 0x000080D8 }, /* GL_COLOR_TABLE_FORMAT */ + { 4004, 0x000080D8 }, /* GL_COLOR_TABLE_FORMAT_EXT */ + { 4030, 0x000080D8 }, /* GL_COLOR_TABLE_FORMAT_SGI */ + { 4056, 0x000080DB }, /* GL_COLOR_TABLE_GREEN_SIZE */ + { 4082, 0x000080DB }, /* GL_COLOR_TABLE_GREEN_SIZE_EXT */ + { 4112, 0x000080DB }, /* GL_COLOR_TABLE_GREEN_SIZE_SGI */ + { 4142, 0x000080DF }, /* GL_COLOR_TABLE_INTENSITY_SIZE */ + { 4172, 0x000080DF }, /* GL_COLOR_TABLE_INTENSITY_SIZE_EXT */ + { 4206, 0x000080DF }, /* GL_COLOR_TABLE_INTENSITY_SIZE_SGI */ + { 4240, 0x000080DE }, /* GL_COLOR_TABLE_LUMINANCE_SIZE */ + { 4270, 0x000080DE }, /* GL_COLOR_TABLE_LUMINANCE_SIZE_EXT */ + { 4304, 0x000080DE }, /* GL_COLOR_TABLE_LUMINANCE_SIZE_SGI */ + { 4338, 0x000080DA }, /* GL_COLOR_TABLE_RED_SIZE */ + { 4362, 0x000080DA }, /* GL_COLOR_TABLE_RED_SIZE_EXT */ + { 4390, 0x000080DA }, /* GL_COLOR_TABLE_RED_SIZE_SGI */ + { 4418, 0x000080D6 }, /* GL_COLOR_TABLE_SCALE */ + { 4439, 0x000080D6 }, /* GL_COLOR_TABLE_SCALE_SGI */ + { 4464, 0x000080D9 }, /* GL_COLOR_TABLE_WIDTH */ + { 4485, 0x000080D9 }, /* GL_COLOR_TABLE_WIDTH_EXT */ + { 4510, 0x000080D9 }, /* GL_COLOR_TABLE_WIDTH_SGI */ + { 4535, 0x00000C23 }, /* GL_COLOR_WRITEMASK */ + { 4554, 0x00008570 }, /* GL_COMBINE */ + { 4565, 0x00008503 }, /* GL_COMBINE4 */ + { 4577, 0x00008572 }, /* GL_COMBINE_ALPHA */ + { 4594, 0x00008572 }, /* GL_COMBINE_ALPHA_ARB */ + { 4615, 0x00008572 }, /* GL_COMBINE_ALPHA_EXT */ + { 4636, 0x00008570 }, /* GL_COMBINE_ARB */ + { 4651, 0x00008570 }, /* GL_COMBINE_EXT */ + { 4666, 0x00008571 }, /* GL_COMBINE_RGB */ + { 4681, 0x00008571 }, /* GL_COMBINE_RGB_ARB */ + { 4700, 0x00008571 }, /* GL_COMBINE_RGB_EXT */ + { 4719, 0x0000884E }, /* GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT */ + { 4755, 0x0000884E }, /* GL_COMPARE_R_TO_TEXTURE */ + { 4779, 0x0000884E }, /* GL_COMPARE_R_TO_TEXTURE_ARB */ + { 4807, 0x00001300 }, /* GL_COMPILE */ + { 4818, 0x00001301 }, /* GL_COMPILE_AND_EXECUTE */ + { 4841, 0x00008B81 }, /* GL_COMPILE_STATUS */ + { 4859, 0x000084E9 }, /* GL_COMPRESSED_ALPHA */ + { 4879, 0x000084E9 }, /* GL_COMPRESSED_ALPHA_ARB */ + { 4903, 0x000084EC }, /* GL_COMPRESSED_INTENSITY */ + { 4927, 0x000084EC }, /* GL_COMPRESSED_INTENSITY_ARB */ + { 4955, 0x000084EA }, /* GL_COMPRESSED_LUMINANCE */ + { 4979, 0x000084EB }, /* GL_COMPRESSED_LUMINANCE_ALPHA */ + { 5009, 0x000084EB }, /* GL_COMPRESSED_LUMINANCE_ALPHA_ARB */ + { 5043, 0x000084EA }, /* GL_COMPRESSED_LUMINANCE_ARB */ + { 5071, 0x000084ED }, /* GL_COMPRESSED_RGB */ + { 5089, 0x000084EE }, /* GL_COMPRESSED_RGBA */ + { 5108, 0x000084EE }, /* GL_COMPRESSED_RGBA_ARB */ + { 5131, 0x000086B1 }, /* GL_COMPRESSED_RGBA_FXT1_3DFX */ + { 5160, 0x000083F1 }, /* GL_COMPRESSED_RGBA_S3TC_DXT1_EXT */ + { 5193, 0x000083F2 }, /* GL_COMPRESSED_RGBA_S3TC_DXT3_EXT */ + { 5226, 0x000083F3 }, /* GL_COMPRESSED_RGBA_S3TC_DXT5_EXT */ + { 5259, 0x000084ED }, /* GL_COMPRESSED_RGB_ARB */ + { 5281, 0x000086B0 }, /* GL_COMPRESSED_RGB_FXT1_3DFX */ + { 5309, 0x000083F0 }, /* GL_COMPRESSED_RGB_S3TC_DXT1_EXT */ + { 5341, 0x00008C4A }, /* GL_COMPRESSED_SLUMINANCE */ + { 5366, 0x00008C4B }, /* GL_COMPRESSED_SLUMINANCE_ALPHA */ + { 5397, 0x00008C48 }, /* GL_COMPRESSED_SRGB */ + { 5416, 0x00008C49 }, /* GL_COMPRESSED_SRGB_ALPHA */ + { 5441, 0x000086A3 }, /* GL_COMPRESSED_TEXTURE_FORMATS */ + { 5471, 0x0000911C }, /* GL_CONDITION_SATISFIED */ + { 5494, 0x00008576 }, /* GL_CONSTANT */ + { 5506, 0x00008003 }, /* GL_CONSTANT_ALPHA */ + { 5524, 0x00008003 }, /* GL_CONSTANT_ALPHA_EXT */ + { 5546, 0x00008576 }, /* GL_CONSTANT_ARB */ + { 5562, 0x00001207 }, /* GL_CONSTANT_ATTENUATION */ + { 5586, 0x00008151 }, /* GL_CONSTANT_BORDER_HP */ + { 5608, 0x00008001 }, /* GL_CONSTANT_COLOR */ + { 5626, 0x00008001 }, /* GL_CONSTANT_COLOR_EXT */ + { 5648, 0x00008576 }, /* GL_CONSTANT_EXT */ + { 5664, 0x00008010 }, /* GL_CONVOLUTION_1D */ + { 5682, 0x00008011 }, /* GL_CONVOLUTION_2D */ + { 5700, 0x00008154 }, /* GL_CONVOLUTION_BORDER_COLOR */ + { 5728, 0x00008154 }, /* GL_CONVOLUTION_BORDER_COLOR_HP */ + { 5759, 0x00008013 }, /* GL_CONVOLUTION_BORDER_MODE */ + { 5786, 0x00008013 }, /* GL_CONVOLUTION_BORDER_MODE_EXT */ + { 5817, 0x00008015 }, /* GL_CONVOLUTION_FILTER_BIAS */ + { 5844, 0x00008015 }, /* GL_CONVOLUTION_FILTER_BIAS_EXT */ + { 5875, 0x00008014 }, /* GL_CONVOLUTION_FILTER_SCALE */ + { 5903, 0x00008014 }, /* GL_CONVOLUTION_FILTER_SCALE_EXT */ + { 5935, 0x00008017 }, /* GL_CONVOLUTION_FORMAT */ + { 5957, 0x00008017 }, /* GL_CONVOLUTION_FORMAT_EXT */ + { 5983, 0x00008019 }, /* GL_CONVOLUTION_HEIGHT */ + { 6005, 0x00008019 }, /* GL_CONVOLUTION_HEIGHT_EXT */ + { 6031, 0x00008018 }, /* GL_CONVOLUTION_WIDTH */ + { 6052, 0x00008018 }, /* GL_CONVOLUTION_WIDTH_EXT */ + { 6077, 0x00008862 }, /* GL_COORD_REPLACE */ + { 6094, 0x00008862 }, /* GL_COORD_REPLACE_ARB */ + { 6115, 0x00008862 }, /* GL_COORD_REPLACE_NV */ + { 6135, 0x00001503 }, /* GL_COPY */ + { 6143, 0x0000150C }, /* GL_COPY_INVERTED */ + { 6160, 0x00000706 }, /* GL_COPY_PIXEL_TOKEN */ + { 6180, 0x00008F36 }, /* GL_COPY_READ_BUFFER */ + { 6200, 0x00008F37 }, /* GL_COPY_WRITE_BUFFER */ + { 6221, 0x00000B44 }, /* GL_CULL_FACE */ + { 6234, 0x00000B45 }, /* GL_CULL_FACE_MODE */ + { 6252, 0x000081AA }, /* GL_CULL_VERTEX_EXT */ + { 6271, 0x000081AC }, /* GL_CULL_VERTEX_EYE_POSITION_EXT */ + { 6303, 0x000081AB }, /* GL_CULL_VERTEX_OBJECT_POSITION_EXT */ + { 6338, 0x00008626 }, /* GL_CURRENT_ATTRIB_NV */ + { 6359, 0x00000001 }, /* GL_CURRENT_BIT */ + { 6374, 0x00000B00 }, /* GL_CURRENT_COLOR */ + { 6391, 0x00008453 }, /* GL_CURRENT_FOG_COORD */ + { 6412, 0x00008453 }, /* GL_CURRENT_FOG_COORDINATE */ + { 6438, 0x00000B01 }, /* GL_CURRENT_INDEX */ + { 6455, 0x00008641 }, /* GL_CURRENT_MATRIX_ARB */ + { 6477, 0x00008845 }, /* GL_CURRENT_MATRIX_INDEX_ARB */ + { 6505, 0x00008641 }, /* GL_CURRENT_MATRIX_NV */ + { 6526, 0x00008640 }, /* GL_CURRENT_MATRIX_STACK_DEPTH_ARB */ + { 6560, 0x00008640 }, /* GL_CURRENT_MATRIX_STACK_DEPTH_NV */ + { 6593, 0x00000B02 }, /* GL_CURRENT_NORMAL */ + { 6611, 0x00008843 }, /* GL_CURRENT_PALETTE_MATRIX_ARB */ + { 6641, 0x00008B8D }, /* GL_CURRENT_PROGRAM */ + { 6660, 0x00008865 }, /* GL_CURRENT_QUERY */ + { 6677, 0x00008865 }, /* GL_CURRENT_QUERY_ARB */ + { 6698, 0x00000B04 }, /* GL_CURRENT_RASTER_COLOR */ + { 6722, 0x00000B09 }, /* GL_CURRENT_RASTER_DISTANCE */ + { 6749, 0x00000B05 }, /* GL_CURRENT_RASTER_INDEX */ + { 6773, 0x00000B07 }, /* GL_CURRENT_RASTER_POSITION */ + { 6800, 0x00000B08 }, /* GL_CURRENT_RASTER_POSITION_VALID */ + { 6833, 0x0000845F }, /* GL_CURRENT_RASTER_SECONDARY_COLOR */ + { 6867, 0x00000B06 }, /* GL_CURRENT_RASTER_TEXTURE_COORDS */ + { 6900, 0x00008459 }, /* GL_CURRENT_SECONDARY_COLOR */ + { 6927, 0x00000B03 }, /* GL_CURRENT_TEXTURE_COORDS */ + { 6953, 0x00008626 }, /* GL_CURRENT_VERTEX_ATTRIB */ + { 6978, 0x00008626 }, /* GL_CURRENT_VERTEX_ATTRIB_ARB */ + { 7007, 0x000086A8 }, /* GL_CURRENT_WEIGHT_ARB */ + { 7029, 0x00000900 }, /* GL_CW */ + { 7035, 0x0000875B }, /* GL_DEBUG_ASSERT_MESA */ + { 7056, 0x00008759 }, /* GL_DEBUG_OBJECT_MESA */ + { 7077, 0x0000875A }, /* GL_DEBUG_PRINT_MESA */ + { 7097, 0x00002101 }, /* GL_DECAL */ + { 7106, 0x00001E03 }, /* GL_DECR */ + { 7114, 0x00008508 }, /* GL_DECR_WRAP */ + { 7127, 0x00008508 }, /* GL_DECR_WRAP_EXT */ + { 7144, 0x00008B80 }, /* GL_DELETE_STATUS */ + { 7161, 0x00001801 }, /* GL_DEPTH */ + { 7170, 0x000088F0 }, /* GL_DEPTH24_STENCIL8 */ + { 7190, 0x00008D00 }, /* GL_DEPTH_ATTACHMENT */ + { 7210, 0x00008D00 }, /* GL_DEPTH_ATTACHMENT_EXT */ + { 7234, 0x00000D1F }, /* GL_DEPTH_BIAS */ + { 7248, 0x00000D56 }, /* GL_DEPTH_BITS */ + { 7262, 0x00008891 }, /* GL_DEPTH_BOUNDS_EXT */ + { 7282, 0x00008890 }, /* GL_DEPTH_BOUNDS_TEST_EXT */ + { 7307, 0x00000100 }, /* GL_DEPTH_BUFFER_BIT */ + { 7327, 0x0000864F }, /* GL_DEPTH_CLAMP_NV */ + { 7345, 0x00000B73 }, /* GL_DEPTH_CLEAR_VALUE */ + { 7366, 0x00001902 }, /* GL_DEPTH_COMPONENT */ + { 7385, 0x000081A5 }, /* GL_DEPTH_COMPONENT16 */ + { 7406, 0x000081A5 }, /* GL_DEPTH_COMPONENT16_ARB */ + { 7431, 0x000081A5 }, /* GL_DEPTH_COMPONENT16_SGIX */ + { 7457, 0x000081A6 }, /* GL_DEPTH_COMPONENT24 */ + { 7478, 0x000081A6 }, /* GL_DEPTH_COMPONENT24_ARB */ + { 7503, 0x000081A6 }, /* GL_DEPTH_COMPONENT24_SGIX */ + { 7529, 0x000081A7 }, /* GL_DEPTH_COMPONENT32 */ + { 7550, 0x000081A7 }, /* GL_DEPTH_COMPONENT32_ARB */ + { 7575, 0x000081A7 }, /* GL_DEPTH_COMPONENT32_SGIX */ + { 7601, 0x00000B74 }, /* GL_DEPTH_FUNC */ + { 7615, 0x00000B70 }, /* GL_DEPTH_RANGE */ + { 7630, 0x00000D1E }, /* GL_DEPTH_SCALE */ + { 7645, 0x000084F9 }, /* GL_DEPTH_STENCIL */ + { 7662, 0x0000821A }, /* GL_DEPTH_STENCIL_ATTACHMENT */ + { 7690, 0x000084F9 }, /* GL_DEPTH_STENCIL_NV */ + { 7710, 0x0000886F }, /* GL_DEPTH_STENCIL_TO_BGRA_NV */ + { 7738, 0x0000886E }, /* GL_DEPTH_STENCIL_TO_RGBA_NV */ + { 7766, 0x00000B71 }, /* GL_DEPTH_TEST */ + { 7780, 0x0000884B }, /* GL_DEPTH_TEXTURE_MODE */ + { 7802, 0x0000884B }, /* GL_DEPTH_TEXTURE_MODE_ARB */ + { 7828, 0x00000B72 }, /* GL_DEPTH_WRITEMASK */ + { 7847, 0x00001201 }, /* GL_DIFFUSE */ + { 7858, 0x00000BD0 }, /* GL_DITHER */ + { 7868, 0x00000A02 }, /* GL_DOMAIN */ + { 7878, 0x00001100 }, /* GL_DONT_CARE */ + { 7891, 0x000086AE }, /* GL_DOT3_RGB */ + { 7903, 0x000086AF }, /* GL_DOT3_RGBA */ + { 7916, 0x000086AF }, /* GL_DOT3_RGBA_ARB */ + { 7933, 0x00008741 }, /* GL_DOT3_RGBA_EXT */ + { 7950, 0x000086AE }, /* GL_DOT3_RGB_ARB */ + { 7966, 0x00008740 }, /* GL_DOT3_RGB_EXT */ + { 7982, 0x0000140A }, /* GL_DOUBLE */ + { 7992, 0x00000C32 }, /* GL_DOUBLEBUFFER */ + { 8008, 0x00000C01 }, /* GL_DRAW_BUFFER */ + { 8023, 0x00008825 }, /* GL_DRAW_BUFFER0 */ + { 8039, 0x00008825 }, /* GL_DRAW_BUFFER0_ARB */ + { 8059, 0x00008825 }, /* GL_DRAW_BUFFER0_ATI */ + { 8079, 0x00008826 }, /* GL_DRAW_BUFFER1 */ + { 8095, 0x0000882F }, /* GL_DRAW_BUFFER10 */ + { 8112, 0x0000882F }, /* GL_DRAW_BUFFER10_ARB */ + { 8133, 0x0000882F }, /* GL_DRAW_BUFFER10_ATI */ + { 8154, 0x00008830 }, /* GL_DRAW_BUFFER11 */ + { 8171, 0x00008830 }, /* GL_DRAW_BUFFER11_ARB */ + { 8192, 0x00008830 }, /* GL_DRAW_BUFFER11_ATI */ + { 8213, 0x00008831 }, /* GL_DRAW_BUFFER12 */ + { 8230, 0x00008831 }, /* GL_DRAW_BUFFER12_ARB */ + { 8251, 0x00008831 }, /* GL_DRAW_BUFFER12_ATI */ + { 8272, 0x00008832 }, /* GL_DRAW_BUFFER13 */ + { 8289, 0x00008832 }, /* GL_DRAW_BUFFER13_ARB */ + { 8310, 0x00008832 }, /* GL_DRAW_BUFFER13_ATI */ + { 8331, 0x00008833 }, /* GL_DRAW_BUFFER14 */ + { 8348, 0x00008833 }, /* GL_DRAW_BUFFER14_ARB */ + { 8369, 0x00008833 }, /* GL_DRAW_BUFFER14_ATI */ + { 8390, 0x00008834 }, /* GL_DRAW_BUFFER15 */ + { 8407, 0x00008834 }, /* GL_DRAW_BUFFER15_ARB */ + { 8428, 0x00008834 }, /* GL_DRAW_BUFFER15_ATI */ + { 8449, 0x00008826 }, /* GL_DRAW_BUFFER1_ARB */ + { 8469, 0x00008826 }, /* GL_DRAW_BUFFER1_ATI */ + { 8489, 0x00008827 }, /* GL_DRAW_BUFFER2 */ + { 8505, 0x00008827 }, /* GL_DRAW_BUFFER2_ARB */ + { 8525, 0x00008827 }, /* GL_DRAW_BUFFER2_ATI */ + { 8545, 0x00008828 }, /* GL_DRAW_BUFFER3 */ + { 8561, 0x00008828 }, /* GL_DRAW_BUFFER3_ARB */ + { 8581, 0x00008828 }, /* GL_DRAW_BUFFER3_ATI */ + { 8601, 0x00008829 }, /* GL_DRAW_BUFFER4 */ + { 8617, 0x00008829 }, /* GL_DRAW_BUFFER4_ARB */ + { 8637, 0x00008829 }, /* GL_DRAW_BUFFER4_ATI */ + { 8657, 0x0000882A }, /* GL_DRAW_BUFFER5 */ + { 8673, 0x0000882A }, /* GL_DRAW_BUFFER5_ARB */ + { 8693, 0x0000882A }, /* GL_DRAW_BUFFER5_ATI */ + { 8713, 0x0000882B }, /* GL_DRAW_BUFFER6 */ + { 8729, 0x0000882B }, /* GL_DRAW_BUFFER6_ARB */ + { 8749, 0x0000882B }, /* GL_DRAW_BUFFER6_ATI */ + { 8769, 0x0000882C }, /* GL_DRAW_BUFFER7 */ + { 8785, 0x0000882C }, /* GL_DRAW_BUFFER7_ARB */ + { 8805, 0x0000882C }, /* GL_DRAW_BUFFER7_ATI */ + { 8825, 0x0000882D }, /* GL_DRAW_BUFFER8 */ + { 8841, 0x0000882D }, /* GL_DRAW_BUFFER8_ARB */ + { 8861, 0x0000882D }, /* GL_DRAW_BUFFER8_ATI */ + { 8881, 0x0000882E }, /* GL_DRAW_BUFFER9 */ + { 8897, 0x0000882E }, /* GL_DRAW_BUFFER9_ARB */ + { 8917, 0x0000882E }, /* GL_DRAW_BUFFER9_ATI */ + { 8937, 0x00008CA9 }, /* GL_DRAW_FRAMEBUFFER */ + { 8957, 0x00008CA6 }, /* GL_DRAW_FRAMEBUFFER_BINDING_EXT */ + { 8989, 0x00008CA9 }, /* GL_DRAW_FRAMEBUFFER_EXT */ + { 9013, 0x00000705 }, /* GL_DRAW_PIXEL_TOKEN */ + { 9033, 0x00000304 }, /* GL_DST_ALPHA */ + { 9046, 0x00000306 }, /* GL_DST_COLOR */ + { 9059, 0x0000877A }, /* GL_DU8DV8_ATI */ + { 9073, 0x00008779 }, /* GL_DUDV_ATI */ + { 9085, 0x000088EA }, /* GL_DYNAMIC_COPY */ + { 9101, 0x000088EA }, /* GL_DYNAMIC_COPY_ARB */ + { 9121, 0x000088E8 }, /* GL_DYNAMIC_DRAW */ + { 9137, 0x000088E8 }, /* GL_DYNAMIC_DRAW_ARB */ + { 9157, 0x000088E9 }, /* GL_DYNAMIC_READ */ + { 9173, 0x000088E9 }, /* GL_DYNAMIC_READ_ARB */ + { 9193, 0x00000B43 }, /* GL_EDGE_FLAG */ + { 9206, 0x00008079 }, /* GL_EDGE_FLAG_ARRAY */ + { 9225, 0x0000889B }, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING */ + { 9259, 0x0000889B }, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB */ + { 9297, 0x00008093 }, /* GL_EDGE_FLAG_ARRAY_POINTER */ + { 9324, 0x0000808C }, /* GL_EDGE_FLAG_ARRAY_STRIDE */ + { 9350, 0x00008893 }, /* GL_ELEMENT_ARRAY_BUFFER */ + { 9374, 0x00008895 }, /* GL_ELEMENT_ARRAY_BUFFER_BINDING */ + { 9406, 0x00008895 }, /* GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB */ + { 9442, 0x00001600 }, /* GL_EMISSION */ + { 9454, 0x00002000 }, /* GL_ENABLE_BIT */ + { 9468, 0x00000202 }, /* GL_EQUAL */ + { 9477, 0x00001509 }, /* GL_EQUIV */ + { 9486, 0x00010000 }, /* GL_EVAL_BIT */ + { 9498, 0x00000800 }, /* GL_EXP */ + { 9505, 0x00000801 }, /* GL_EXP2 */ + { 9513, 0x00001F03 }, /* GL_EXTENSIONS */ + { 9527, 0x00002400 }, /* GL_EYE_LINEAR */ + { 9541, 0x00002502 }, /* GL_EYE_PLANE */ + { 9554, 0x0000855C }, /* GL_EYE_PLANE_ABSOLUTE_NV */ + { 9579, 0x0000855B }, /* GL_EYE_RADIAL_NV */ + { 9596, 0x00000000 }, /* GL_FALSE */ + { 9605, 0x00001101 }, /* GL_FASTEST */ + { 9616, 0x00001C01 }, /* GL_FEEDBACK */ + { 9628, 0x00000DF0 }, /* GL_FEEDBACK_BUFFER_POINTER */ + { 9655, 0x00000DF1 }, /* GL_FEEDBACK_BUFFER_SIZE */ + { 9679, 0x00000DF2 }, /* GL_FEEDBACK_BUFFER_TYPE */ + { 9703, 0x00001B02 }, /* GL_FILL */ + { 9711, 0x00008E4D }, /* GL_FIRST_VERTEX_CONVENTION_EXT */ + { 9742, 0x00001D00 }, /* GL_FLAT */ + { 9750, 0x00001406 }, /* GL_FLOAT */ + { 9759, 0x00008B5A }, /* GL_FLOAT_MAT2 */ + { 9773, 0x00008B5A }, /* GL_FLOAT_MAT2_ARB */ + { 9791, 0x00008B65 }, /* GL_FLOAT_MAT2x3 */ + { 9807, 0x00008B66 }, /* GL_FLOAT_MAT2x4 */ + { 9823, 0x00008B5B }, /* GL_FLOAT_MAT3 */ + { 9837, 0x00008B5B }, /* GL_FLOAT_MAT3_ARB */ + { 9855, 0x00008B67 }, /* GL_FLOAT_MAT3x2 */ + { 9871, 0x00008B68 }, /* GL_FLOAT_MAT3x4 */ + { 9887, 0x00008B5C }, /* GL_FLOAT_MAT4 */ + { 9901, 0x00008B5C }, /* GL_FLOAT_MAT4_ARB */ + { 9919, 0x00008B69 }, /* GL_FLOAT_MAT4x2 */ + { 9935, 0x00008B6A }, /* GL_FLOAT_MAT4x3 */ + { 9951, 0x00008B50 }, /* GL_FLOAT_VEC2 */ + { 9965, 0x00008B50 }, /* GL_FLOAT_VEC2_ARB */ + { 9983, 0x00008B51 }, /* GL_FLOAT_VEC3 */ + { 9997, 0x00008B51 }, /* GL_FLOAT_VEC3_ARB */ + { 10015, 0x00008B52 }, /* GL_FLOAT_VEC4 */ + { 10029, 0x00008B52 }, /* GL_FLOAT_VEC4_ARB */ + { 10047, 0x00000B60 }, /* GL_FOG */ + { 10054, 0x00000080 }, /* GL_FOG_BIT */ + { 10065, 0x00000B66 }, /* GL_FOG_COLOR */ + { 10078, 0x00008451 }, /* GL_FOG_COORD */ + { 10091, 0x00008451 }, /* GL_FOG_COORDINATE */ + { 10109, 0x00008457 }, /* GL_FOG_COORDINATE_ARRAY */ + { 10133, 0x0000889D }, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING */ + { 10172, 0x0000889D }, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB */ + { 10215, 0x00008456 }, /* GL_FOG_COORDINATE_ARRAY_POINTER */ + { 10247, 0x00008455 }, /* GL_FOG_COORDINATE_ARRAY_STRIDE */ + { 10278, 0x00008454 }, /* GL_FOG_COORDINATE_ARRAY_TYPE */ + { 10307, 0x00008450 }, /* GL_FOG_COORDINATE_SOURCE */ + { 10332, 0x00008457 }, /* GL_FOG_COORD_ARRAY */ + { 10351, 0x0000889D }, /* GL_FOG_COORD_ARRAY_BUFFER_BINDING */ + { 10385, 0x00008456 }, /* GL_FOG_COORD_ARRAY_POINTER */ + { 10412, 0x00008455 }, /* GL_FOG_COORD_ARRAY_STRIDE */ + { 10438, 0x00008454 }, /* GL_FOG_COORD_ARRAY_TYPE */ + { 10462, 0x00008450 }, /* GL_FOG_COORD_SRC */ + { 10479, 0x00000B62 }, /* GL_FOG_DENSITY */ + { 10494, 0x0000855A }, /* GL_FOG_DISTANCE_MODE_NV */ + { 10518, 0x00000B64 }, /* GL_FOG_END */ + { 10529, 0x00000C54 }, /* GL_FOG_HINT */ + { 10541, 0x00000B61 }, /* GL_FOG_INDEX */ + { 10554, 0x00000B65 }, /* GL_FOG_MODE */ + { 10566, 0x00008198 }, /* GL_FOG_OFFSET_SGIX */ + { 10585, 0x00008199 }, /* GL_FOG_OFFSET_VALUE_SGIX */ + { 10610, 0x00000B63 }, /* GL_FOG_START */ + { 10623, 0x00008452 }, /* GL_FRAGMENT_DEPTH */ + { 10641, 0x00008804 }, /* GL_FRAGMENT_PROGRAM_ARB */ + { 10665, 0x00008B30 }, /* GL_FRAGMENT_SHADER */ + { 10684, 0x00008B30 }, /* GL_FRAGMENT_SHADER_ARB */ + { 10707, 0x00008B8B }, /* GL_FRAGMENT_SHADER_DERIVATIVE_HINT */ + { 10742, 0x00008D40 }, /* GL_FRAMEBUFFER */ + { 10757, 0x00008215 }, /* GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE */ + { 10794, 0x00008214 }, /* GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE */ + { 10830, 0x00008210 }, /* GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING */ + { 10871, 0x00008211 }, /* GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE */ + { 10912, 0x00008216 }, /* GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE */ + { 10949, 0x00008213 }, /* GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE */ + { 10986, 0x00008CD1 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME */ + { 11024, 0x00008CD1 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT */ + { 11066, 0x00008CD0 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE */ + { 11104, 0x00008CD0 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT */ + { 11146, 0x00008212 }, /* GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE */ + { 11181, 0x00008217 }, /* GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE */ + { 11220, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT */ + { 11269, 0x00008CD3 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE */ + { 11317, 0x00008CD3 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT */ + { 11369, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER */ + { 11409, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT */ + { 11453, 0x00008CD2 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL */ + { 11493, 0x00008CD2 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT */ + { 11537, 0x00008CA6 }, /* GL_FRAMEBUFFER_BINDING_EXT */ + { 11564, 0x00008CD5 }, /* GL_FRAMEBUFFER_COMPLETE */ + { 11588, 0x00008CD5 }, /* GL_FRAMEBUFFER_COMPLETE_EXT */ + { 11616, 0x00008218 }, /* GL_FRAMEBUFFER_DEFAULT */ + { 11639, 0x00008D40 }, /* GL_FRAMEBUFFER_EXT */ + { 11658, 0x00008CD6 }, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT */ + { 11695, 0x00008CD6 }, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT */ + { 11736, 0x00008CD9 }, /* GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT */ + { 11777, 0x00008CDB }, /* GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT */ + { 11819, 0x00008CD8 }, /* GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT */ + { 11870, 0x00008CDA }, /* GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT */ + { 11908, 0x00008CD7 }, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT */ + { 11953, 0x00008CD7 }, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT */ + { 12002, 0x00008D56 }, /* GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE */ + { 12040, 0x00008CDC }, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT */ + { 12082, 0x00008CDE }, /* GL_FRAMEBUFFER_STATUS_ERROR_EXT */ + { 12114, 0x00008219 }, /* GL_FRAMEBUFFER_UNDEFINED */ + { 12139, 0x00008CDD }, /* GL_FRAMEBUFFER_UNSUPPORTED */ + { 12166, 0x00008CDD }, /* GL_FRAMEBUFFER_UNSUPPORTED_EXT */ + { 12197, 0x00000404 }, /* GL_FRONT */ + { 12206, 0x00000408 }, /* GL_FRONT_AND_BACK */ + { 12224, 0x00000B46 }, /* GL_FRONT_FACE */ + { 12238, 0x00000400 }, /* GL_FRONT_LEFT */ + { 12252, 0x00000401 }, /* GL_FRONT_RIGHT */ + { 12267, 0x00008006 }, /* GL_FUNC_ADD */ + { 12279, 0x00008006 }, /* GL_FUNC_ADD_EXT */ + { 12295, 0x0000800B }, /* GL_FUNC_REVERSE_SUBTRACT */ + { 12320, 0x0000800B }, /* GL_FUNC_REVERSE_SUBTRACT_EXT */ + { 12349, 0x0000800A }, /* GL_FUNC_SUBTRACT */ + { 12366, 0x0000800A }, /* GL_FUNC_SUBTRACT_EXT */ + { 12387, 0x00008191 }, /* GL_GENERATE_MIPMAP */ + { 12406, 0x00008192 }, /* GL_GENERATE_MIPMAP_HINT */ + { 12430, 0x00008192 }, /* GL_GENERATE_MIPMAP_HINT_SGIS */ + { 12459, 0x00008191 }, /* GL_GENERATE_MIPMAP_SGIS */ + { 12483, 0x00000206 }, /* GL_GEQUAL */ + { 12493, 0x00000204 }, /* GL_GREATER */ + { 12504, 0x00001904 }, /* GL_GREEN */ + { 12513, 0x00000D19 }, /* GL_GREEN_BIAS */ + { 12527, 0x00000D53 }, /* GL_GREEN_BITS */ + { 12541, 0x00000D18 }, /* GL_GREEN_SCALE */ + { 12556, 0x00008000 }, /* GL_HINT_BIT */ + { 12568, 0x00008024 }, /* GL_HISTOGRAM */ + { 12581, 0x0000802B }, /* GL_HISTOGRAM_ALPHA_SIZE */ + { 12605, 0x0000802B }, /* GL_HISTOGRAM_ALPHA_SIZE_EXT */ + { 12633, 0x0000802A }, /* GL_HISTOGRAM_BLUE_SIZE */ + { 12656, 0x0000802A }, /* GL_HISTOGRAM_BLUE_SIZE_EXT */ + { 12683, 0x00008024 }, /* GL_HISTOGRAM_EXT */ + { 12700, 0x00008027 }, /* GL_HISTOGRAM_FORMAT */ + { 12720, 0x00008027 }, /* GL_HISTOGRAM_FORMAT_EXT */ + { 12744, 0x00008029 }, /* GL_HISTOGRAM_GREEN_SIZE */ + { 12768, 0x00008029 }, /* GL_HISTOGRAM_GREEN_SIZE_EXT */ + { 12796, 0x0000802C }, /* GL_HISTOGRAM_LUMINANCE_SIZE */ + { 12824, 0x0000802C }, /* GL_HISTOGRAM_LUMINANCE_SIZE_EXT */ + { 12856, 0x00008028 }, /* GL_HISTOGRAM_RED_SIZE */ + { 12878, 0x00008028 }, /* GL_HISTOGRAM_RED_SIZE_EXT */ + { 12904, 0x0000802D }, /* GL_HISTOGRAM_SINK */ + { 12922, 0x0000802D }, /* GL_HISTOGRAM_SINK_EXT */ + { 12944, 0x00008026 }, /* GL_HISTOGRAM_WIDTH */ + { 12963, 0x00008026 }, /* GL_HISTOGRAM_WIDTH_EXT */ + { 12986, 0x0000862A }, /* GL_IDENTITY_NV */ + { 13001, 0x00008150 }, /* GL_IGNORE_BORDER_HP */ + { 13021, 0x00008B9B }, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES */ + { 13061, 0x00008B9A }, /* GL_IMPLEMENTATION_COLOR_READ_TYPE_OES */ + { 13099, 0x00001E02 }, /* GL_INCR */ + { 13107, 0x00008507 }, /* GL_INCR_WRAP */ + { 13120, 0x00008507 }, /* GL_INCR_WRAP_EXT */ + { 13137, 0x00008222 }, /* GL_INDEX */ + { 13146, 0x00008077 }, /* GL_INDEX_ARRAY */ + { 13161, 0x00008899 }, /* GL_INDEX_ARRAY_BUFFER_BINDING */ + { 13191, 0x00008899 }, /* GL_INDEX_ARRAY_BUFFER_BINDING_ARB */ + { 13225, 0x00008091 }, /* GL_INDEX_ARRAY_POINTER */ + { 13248, 0x00008086 }, /* GL_INDEX_ARRAY_STRIDE */ + { 13270, 0x00008085 }, /* GL_INDEX_ARRAY_TYPE */ + { 13290, 0x00000D51 }, /* GL_INDEX_BITS */ + { 13304, 0x00000C20 }, /* GL_INDEX_CLEAR_VALUE */ + { 13325, 0x00000BF1 }, /* GL_INDEX_LOGIC_OP */ + { 13343, 0x00000C30 }, /* GL_INDEX_MODE */ + { 13357, 0x00000D13 }, /* GL_INDEX_OFFSET */ + { 13373, 0x00000D12 }, /* GL_INDEX_SHIFT */ + { 13388, 0x00000C21 }, /* GL_INDEX_WRITEMASK */ + { 13407, 0x00008B84 }, /* GL_INFO_LOG_LENGTH */ + { 13426, 0x00001404 }, /* GL_INT */ + { 13433, 0x00008049 }, /* GL_INTENSITY */ + { 13446, 0x0000804C }, /* GL_INTENSITY12 */ + { 13461, 0x0000804C }, /* GL_INTENSITY12_EXT */ + { 13480, 0x0000804D }, /* GL_INTENSITY16 */ + { 13495, 0x0000804D }, /* GL_INTENSITY16_EXT */ + { 13514, 0x0000804A }, /* GL_INTENSITY4 */ + { 13528, 0x0000804A }, /* GL_INTENSITY4_EXT */ + { 13546, 0x0000804B }, /* GL_INTENSITY8 */ + { 13560, 0x0000804B }, /* GL_INTENSITY8_EXT */ + { 13578, 0x00008049 }, /* GL_INTENSITY_EXT */ + { 13595, 0x00008575 }, /* GL_INTERPOLATE */ + { 13610, 0x00008575 }, /* GL_INTERPOLATE_ARB */ + { 13629, 0x00008575 }, /* GL_INTERPOLATE_EXT */ + { 13648, 0x00008B53 }, /* GL_INT_VEC2 */ + { 13660, 0x00008B53 }, /* GL_INT_VEC2_ARB */ + { 13676, 0x00008B54 }, /* GL_INT_VEC3 */ + { 13688, 0x00008B54 }, /* GL_INT_VEC3_ARB */ + { 13704, 0x00008B55 }, /* GL_INT_VEC4 */ + { 13716, 0x00008B55 }, /* GL_INT_VEC4_ARB */ + { 13732, 0x00000500 }, /* GL_INVALID_ENUM */ + { 13748, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION */ + { 13781, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION_EXT */ + { 13818, 0x00000502 }, /* GL_INVALID_OPERATION */ + { 13839, 0x00000501 }, /* GL_INVALID_VALUE */ + { 13856, 0x0000862B }, /* GL_INVERSE_NV */ + { 13870, 0x0000862D }, /* GL_INVERSE_TRANSPOSE_NV */ + { 13894, 0x0000150A }, /* GL_INVERT */ + { 13904, 0x00001E00 }, /* GL_KEEP */ + { 13912, 0x00008E4E }, /* GL_LAST_VERTEX_CONVENTION_EXT */ + { 13942, 0x00000406 }, /* GL_LEFT */ + { 13950, 0x00000203 }, /* GL_LEQUAL */ + { 13960, 0x00000201 }, /* GL_LESS */ + { 13968, 0x00004000 }, /* GL_LIGHT0 */ + { 13978, 0x00004001 }, /* GL_LIGHT1 */ + { 13988, 0x00004002 }, /* GL_LIGHT2 */ + { 13998, 0x00004003 }, /* GL_LIGHT3 */ + { 14008, 0x00004004 }, /* GL_LIGHT4 */ + { 14018, 0x00004005 }, /* GL_LIGHT5 */ + { 14028, 0x00004006 }, /* GL_LIGHT6 */ + { 14038, 0x00004007 }, /* GL_LIGHT7 */ + { 14048, 0x00000B50 }, /* GL_LIGHTING */ + { 14060, 0x00000040 }, /* GL_LIGHTING_BIT */ + { 14076, 0x00000B53 }, /* GL_LIGHT_MODEL_AMBIENT */ + { 14099, 0x000081F8 }, /* GL_LIGHT_MODEL_COLOR_CONTROL */ + { 14128, 0x000081F8 }, /* GL_LIGHT_MODEL_COLOR_CONTROL_EXT */ + { 14161, 0x00000B51 }, /* GL_LIGHT_MODEL_LOCAL_VIEWER */ + { 14189, 0x00000B52 }, /* GL_LIGHT_MODEL_TWO_SIDE */ + { 14213, 0x00001B01 }, /* GL_LINE */ + { 14221, 0x00002601 }, /* GL_LINEAR */ + { 14231, 0x00001208 }, /* GL_LINEAR_ATTENUATION */ + { 14253, 0x00008170 }, /* GL_LINEAR_CLIPMAP_LINEAR_SGIX */ + { 14283, 0x0000844F }, /* GL_LINEAR_CLIPMAP_NEAREST_SGIX */ + { 14314, 0x00002703 }, /* GL_LINEAR_MIPMAP_LINEAR */ + { 14338, 0x00002701 }, /* GL_LINEAR_MIPMAP_NEAREST */ + { 14363, 0x00000001 }, /* GL_LINES */ + { 14372, 0x00000004 }, /* GL_LINE_BIT */ + { 14384, 0x00000002 }, /* GL_LINE_LOOP */ + { 14397, 0x00000707 }, /* GL_LINE_RESET_TOKEN */ + { 14417, 0x00000B20 }, /* GL_LINE_SMOOTH */ + { 14432, 0x00000C52 }, /* GL_LINE_SMOOTH_HINT */ + { 14452, 0x00000B24 }, /* GL_LINE_STIPPLE */ + { 14468, 0x00000B25 }, /* GL_LINE_STIPPLE_PATTERN */ + { 14492, 0x00000B26 }, /* GL_LINE_STIPPLE_REPEAT */ + { 14515, 0x00000003 }, /* GL_LINE_STRIP */ + { 14529, 0x00000702 }, /* GL_LINE_TOKEN */ + { 14543, 0x00000B21 }, /* GL_LINE_WIDTH */ + { 14557, 0x00000B23 }, /* GL_LINE_WIDTH_GRANULARITY */ + { 14583, 0x00000B22 }, /* GL_LINE_WIDTH_RANGE */ + { 14603, 0x00008B82 }, /* GL_LINK_STATUS */ + { 14618, 0x00000B32 }, /* GL_LIST_BASE */ + { 14631, 0x00020000 }, /* GL_LIST_BIT */ + { 14643, 0x00000B33 }, /* GL_LIST_INDEX */ + { 14657, 0x00000B30 }, /* GL_LIST_MODE */ + { 14670, 0x00000101 }, /* GL_LOAD */ + { 14678, 0x00000BF1 }, /* GL_LOGIC_OP */ + { 14690, 0x00000BF0 }, /* GL_LOGIC_OP_MODE */ + { 14707, 0x00008CA1 }, /* GL_LOWER_LEFT */ + { 14721, 0x00001909 }, /* GL_LUMINANCE */ + { 14734, 0x00008041 }, /* GL_LUMINANCE12 */ + { 14749, 0x00008047 }, /* GL_LUMINANCE12_ALPHA12 */ + { 14772, 0x00008047 }, /* GL_LUMINANCE12_ALPHA12_EXT */ + { 14799, 0x00008046 }, /* GL_LUMINANCE12_ALPHA4 */ + { 14821, 0x00008046 }, /* GL_LUMINANCE12_ALPHA4_EXT */ + { 14847, 0x00008041 }, /* GL_LUMINANCE12_EXT */ + { 14866, 0x00008042 }, /* GL_LUMINANCE16 */ + { 14881, 0x00008048 }, /* GL_LUMINANCE16_ALPHA16 */ + { 14904, 0x00008048 }, /* GL_LUMINANCE16_ALPHA16_EXT */ + { 14931, 0x00008042 }, /* GL_LUMINANCE16_EXT */ + { 14950, 0x0000803F }, /* GL_LUMINANCE4 */ + { 14964, 0x00008043 }, /* GL_LUMINANCE4_ALPHA4 */ + { 14985, 0x00008043 }, /* GL_LUMINANCE4_ALPHA4_EXT */ + { 15010, 0x0000803F }, /* GL_LUMINANCE4_EXT */ + { 15028, 0x00008044 }, /* GL_LUMINANCE6_ALPHA2 */ + { 15049, 0x00008044 }, /* GL_LUMINANCE6_ALPHA2_EXT */ + { 15074, 0x00008040 }, /* GL_LUMINANCE8 */ + { 15088, 0x00008045 }, /* GL_LUMINANCE8_ALPHA8 */ + { 15109, 0x00008045 }, /* GL_LUMINANCE8_ALPHA8_EXT */ + { 15134, 0x00008040 }, /* GL_LUMINANCE8_EXT */ + { 15152, 0x0000190A }, /* GL_LUMINANCE_ALPHA */ + { 15171, 0x00000D90 }, /* GL_MAP1_COLOR_4 */ + { 15187, 0x00000DD0 }, /* GL_MAP1_GRID_DOMAIN */ + { 15207, 0x00000DD1 }, /* GL_MAP1_GRID_SEGMENTS */ + { 15229, 0x00000D91 }, /* GL_MAP1_INDEX */ + { 15243, 0x00000D92 }, /* GL_MAP1_NORMAL */ + { 15258, 0x00000D93 }, /* GL_MAP1_TEXTURE_COORD_1 */ + { 15282, 0x00000D94 }, /* GL_MAP1_TEXTURE_COORD_2 */ + { 15306, 0x00000D95 }, /* GL_MAP1_TEXTURE_COORD_3 */ + { 15330, 0x00000D96 }, /* GL_MAP1_TEXTURE_COORD_4 */ + { 15354, 0x00000D97 }, /* GL_MAP1_VERTEX_3 */ + { 15371, 0x00000D98 }, /* GL_MAP1_VERTEX_4 */ + { 15388, 0x00008660 }, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */ + { 15416, 0x0000866A }, /* GL_MAP1_VERTEX_ATTRIB10_4_NV */ + { 15445, 0x0000866B }, /* GL_MAP1_VERTEX_ATTRIB11_4_NV */ + { 15474, 0x0000866C }, /* GL_MAP1_VERTEX_ATTRIB12_4_NV */ + { 15503, 0x0000866D }, /* GL_MAP1_VERTEX_ATTRIB13_4_NV */ + { 15532, 0x0000866E }, /* GL_MAP1_VERTEX_ATTRIB14_4_NV */ + { 15561, 0x0000866F }, /* GL_MAP1_VERTEX_ATTRIB15_4_NV */ + { 15590, 0x00008661 }, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */ + { 15618, 0x00008662 }, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */ + { 15646, 0x00008663 }, /* GL_MAP1_VERTEX_ATTRIB3_4_NV */ + { 15674, 0x00008664 }, /* GL_MAP1_VERTEX_ATTRIB4_4_NV */ + { 15702, 0x00008665 }, /* GL_MAP1_VERTEX_ATTRIB5_4_NV */ + { 15730, 0x00008666 }, /* GL_MAP1_VERTEX_ATTRIB6_4_NV */ + { 15758, 0x00008667 }, /* GL_MAP1_VERTEX_ATTRIB7_4_NV */ + { 15786, 0x00008668 }, /* GL_MAP1_VERTEX_ATTRIB8_4_NV */ + { 15814, 0x00008669 }, /* GL_MAP1_VERTEX_ATTRIB9_4_NV */ + { 15842, 0x00000DB0 }, /* GL_MAP2_COLOR_4 */ + { 15858, 0x00000DD2 }, /* GL_MAP2_GRID_DOMAIN */ + { 15878, 0x00000DD3 }, /* GL_MAP2_GRID_SEGMENTS */ + { 15900, 0x00000DB1 }, /* GL_MAP2_INDEX */ + { 15914, 0x00000DB2 }, /* GL_MAP2_NORMAL */ + { 15929, 0x00000DB3 }, /* GL_MAP2_TEXTURE_COORD_1 */ + { 15953, 0x00000DB4 }, /* GL_MAP2_TEXTURE_COORD_2 */ + { 15977, 0x00000DB5 }, /* GL_MAP2_TEXTURE_COORD_3 */ + { 16001, 0x00000DB6 }, /* GL_MAP2_TEXTURE_COORD_4 */ + { 16025, 0x00000DB7 }, /* GL_MAP2_VERTEX_3 */ + { 16042, 0x00000DB8 }, /* GL_MAP2_VERTEX_4 */ + { 16059, 0x00008670 }, /* GL_MAP2_VERTEX_ATTRIB0_4_NV */ + { 16087, 0x0000867A }, /* GL_MAP2_VERTEX_ATTRIB10_4_NV */ + { 16116, 0x0000867B }, /* GL_MAP2_VERTEX_ATTRIB11_4_NV */ + { 16145, 0x0000867C }, /* GL_MAP2_VERTEX_ATTRIB12_4_NV */ + { 16174, 0x0000867D }, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */ + { 16203, 0x0000867E }, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */ + { 16232, 0x0000867F }, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */ + { 16261, 0x00008671 }, /* GL_MAP2_VERTEX_ATTRIB1_4_NV */ + { 16289, 0x00008672 }, /* GL_MAP2_VERTEX_ATTRIB2_4_NV */ + { 16317, 0x00008673 }, /* GL_MAP2_VERTEX_ATTRIB3_4_NV */ + { 16345, 0x00008674 }, /* GL_MAP2_VERTEX_ATTRIB4_4_NV */ + { 16373, 0x00008675 }, /* GL_MAP2_VERTEX_ATTRIB5_4_NV */ + { 16401, 0x00008676 }, /* GL_MAP2_VERTEX_ATTRIB6_4_NV */ + { 16429, 0x00008677 }, /* GL_MAP2_VERTEX_ATTRIB7_4_NV */ + { 16457, 0x00008678 }, /* GL_MAP2_VERTEX_ATTRIB8_4_NV */ + { 16485, 0x00008679 }, /* GL_MAP2_VERTEX_ATTRIB9_4_NV */ + { 16513, 0x00000D10 }, /* GL_MAP_COLOR */ + { 16526, 0x00000010 }, /* GL_MAP_FLUSH_EXPLICIT_BIT */ + { 16552, 0x00000008 }, /* GL_MAP_INVALIDATE_BUFFER_BIT */ + { 16581, 0x00000004 }, /* GL_MAP_INVALIDATE_RANGE_BIT */ + { 16609, 0x00000001 }, /* GL_MAP_READ_BIT */ + { 16625, 0x00000D11 }, /* GL_MAP_STENCIL */ + { 16640, 0x00000020 }, /* GL_MAP_UNSYNCHRONIZED_BIT */ + { 16666, 0x00000002 }, /* GL_MAP_WRITE_BIT */ + { 16683, 0x000088C0 }, /* GL_MATRIX0_ARB */ + { 16698, 0x00008630 }, /* GL_MATRIX0_NV */ + { 16712, 0x000088CA }, /* GL_MATRIX10_ARB */ + { 16728, 0x000088CB }, /* GL_MATRIX11_ARB */ + { 16744, 0x000088CC }, /* GL_MATRIX12_ARB */ + { 16760, 0x000088CD }, /* GL_MATRIX13_ARB */ + { 16776, 0x000088CE }, /* GL_MATRIX14_ARB */ + { 16792, 0x000088CF }, /* GL_MATRIX15_ARB */ + { 16808, 0x000088D0 }, /* GL_MATRIX16_ARB */ + { 16824, 0x000088D1 }, /* GL_MATRIX17_ARB */ + { 16840, 0x000088D2 }, /* GL_MATRIX18_ARB */ + { 16856, 0x000088D3 }, /* GL_MATRIX19_ARB */ + { 16872, 0x000088C1 }, /* GL_MATRIX1_ARB */ + { 16887, 0x00008631 }, /* GL_MATRIX1_NV */ + { 16901, 0x000088D4 }, /* GL_MATRIX20_ARB */ + { 16917, 0x000088D5 }, /* GL_MATRIX21_ARB */ + { 16933, 0x000088D6 }, /* GL_MATRIX22_ARB */ + { 16949, 0x000088D7 }, /* GL_MATRIX23_ARB */ + { 16965, 0x000088D8 }, /* GL_MATRIX24_ARB */ + { 16981, 0x000088D9 }, /* GL_MATRIX25_ARB */ + { 16997, 0x000088DA }, /* GL_MATRIX26_ARB */ + { 17013, 0x000088DB }, /* GL_MATRIX27_ARB */ + { 17029, 0x000088DC }, /* GL_MATRIX28_ARB */ + { 17045, 0x000088DD }, /* GL_MATRIX29_ARB */ + { 17061, 0x000088C2 }, /* GL_MATRIX2_ARB */ + { 17076, 0x00008632 }, /* GL_MATRIX2_NV */ + { 17090, 0x000088DE }, /* GL_MATRIX30_ARB */ + { 17106, 0x000088DF }, /* GL_MATRIX31_ARB */ + { 17122, 0x000088C3 }, /* GL_MATRIX3_ARB */ + { 17137, 0x00008633 }, /* GL_MATRIX3_NV */ + { 17151, 0x000088C4 }, /* GL_MATRIX4_ARB */ + { 17166, 0x00008634 }, /* GL_MATRIX4_NV */ + { 17180, 0x000088C5 }, /* GL_MATRIX5_ARB */ + { 17195, 0x00008635 }, /* GL_MATRIX5_NV */ + { 17209, 0x000088C6 }, /* GL_MATRIX6_ARB */ + { 17224, 0x00008636 }, /* GL_MATRIX6_NV */ + { 17238, 0x000088C7 }, /* GL_MATRIX7_ARB */ + { 17253, 0x00008637 }, /* GL_MATRIX7_NV */ + { 17267, 0x000088C8 }, /* GL_MATRIX8_ARB */ + { 17282, 0x000088C9 }, /* GL_MATRIX9_ARB */ + { 17297, 0x00008844 }, /* GL_MATRIX_INDEX_ARRAY_ARB */ + { 17323, 0x00008849 }, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */ + { 17357, 0x00008846 }, /* GL_MATRIX_INDEX_ARRAY_SIZE_ARB */ + { 17388, 0x00008848 }, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */ + { 17421, 0x00008847 }, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */ + { 17452, 0x00000BA0 }, /* GL_MATRIX_MODE */ + { 17467, 0x00008840 }, /* GL_MATRIX_PALETTE_ARB */ + { 17489, 0x00008008 }, /* GL_MAX */ + { 17496, 0x00008073 }, /* GL_MAX_3D_TEXTURE_SIZE */ + { 17519, 0x000088FF }, /* GL_MAX_ARRAY_TEXTURE_LAYERS_EXT */ + { 17551, 0x00000D35 }, /* GL_MAX_ATTRIB_STACK_DEPTH */ + { 17577, 0x00000D3B }, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */ + { 17610, 0x00008177 }, /* GL_MAX_CLIPMAP_DEPTH_SGIX */ + { 17636, 0x00008178 }, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */ + { 17670, 0x00000D32 }, /* GL_MAX_CLIP_PLANES */ + { 17689, 0x00008CDF }, /* GL_MAX_COLOR_ATTACHMENTS_EXT */ + { 17718, 0x000080B3 }, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH */ + { 17750, 0x000080B3 }, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI */ + { 17786, 0x00008B4D }, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS */ + { 17822, 0x00008B4D }, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB */ + { 17862, 0x0000801B }, /* GL_MAX_CONVOLUTION_HEIGHT */ + { 17888, 0x0000801B }, /* GL_MAX_CONVOLUTION_HEIGHT_EXT */ + { 17918, 0x0000801A }, /* GL_MAX_CONVOLUTION_WIDTH */ + { 17943, 0x0000801A }, /* GL_MAX_CONVOLUTION_WIDTH_EXT */ + { 17972, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */ + { 18001, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB */ + { 18034, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS */ + { 18054, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS_ARB */ + { 18078, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS_ATI */ + { 18102, 0x000080E9 }, /* GL_MAX_ELEMENTS_INDICES */ + { 18126, 0x000080E8 }, /* GL_MAX_ELEMENTS_VERTICES */ + { 18151, 0x00000D30 }, /* GL_MAX_EVAL_ORDER */ + { 18169, 0x00008008 }, /* GL_MAX_EXT */ + { 18180, 0x00008B49 }, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS */ + { 18215, 0x00008B49 }, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB */ + { 18254, 0x00000D31 }, /* GL_MAX_LIGHTS */ + { 18268, 0x00000B31 }, /* GL_MAX_LIST_NESTING */ + { 18288, 0x00008841 }, /* GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB */ + { 18326, 0x00000D36 }, /* GL_MAX_MODELVIEW_STACK_DEPTH */ + { 18355, 0x00000D37 }, /* GL_MAX_NAME_STACK_DEPTH */ + { 18379, 0x00008842 }, /* GL_MAX_PALETTE_MATRICES_ARB */ + { 18407, 0x00000D34 }, /* GL_MAX_PIXEL_MAP_TABLE */ + { 18430, 0x000088B1 }, /* GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB */ + { 18467, 0x0000880B }, /* GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB */ + { 18503, 0x000088AD }, /* GL_MAX_PROGRAM_ATTRIBS_ARB */ + { 18530, 0x000088F5 }, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */ + { 18559, 0x000088B5 }, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */ + { 18593, 0x000088F4 }, /* GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV */ + { 18629, 0x000088F6 }, /* GL_MAX_PROGRAM_IF_DEPTH_NV */ + { 18656, 0x000088A1 }, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */ + { 18688, 0x000088B4 }, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */ + { 18724, 0x000088F8 }, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */ + { 18753, 0x000088F7 }, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */ + { 18782, 0x0000862F }, /* GL_MAX_PROGRAM_MATRICES_ARB */ + { 18810, 0x0000862E }, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */ + { 18848, 0x000088B3 }, /* GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */ + { 18892, 0x0000880E }, /* GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */ + { 18935, 0x000088AF }, /* GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB */ + { 18969, 0x000088A3 }, /* GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB */ + { 19008, 0x000088AB }, /* GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB */ + { 19045, 0x000088A7 }, /* GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB */ + { 19083, 0x00008810 }, /* GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */ + { 19126, 0x0000880F }, /* GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */ + { 19169, 0x000088A9 }, /* GL_MAX_PROGRAM_PARAMETERS_ARB */ + { 19199, 0x000088A5 }, /* GL_MAX_PROGRAM_TEMPORARIES_ARB */ + { 19230, 0x0000880D }, /* GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB */ + { 19266, 0x0000880C }, /* GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB */ + { 19302, 0x00000D38 }, /* GL_MAX_PROJECTION_STACK_DEPTH */ + { 19332, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB */ + { 19366, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_NV */ + { 19399, 0x000084E8 }, /* GL_MAX_RENDERBUFFER_SIZE_EXT */ + { 19428, 0x00008D57 }, /* GL_MAX_SAMPLES */ + { 19443, 0x00009111 }, /* GL_MAX_SERVER_WAIT_TIMEOUT */ + { 19470, 0x00008504 }, /* GL_MAX_SHININESS_NV */ + { 19490, 0x00008505 }, /* GL_MAX_SPOT_EXPONENT_NV */ + { 19514, 0x00008871 }, /* GL_MAX_TEXTURE_COORDS */ + { 19536, 0x00008871 }, /* GL_MAX_TEXTURE_COORDS_ARB */ + { 19562, 0x00008872 }, /* GL_MAX_TEXTURE_IMAGE_UNITS */ + { 19589, 0x00008872 }, /* GL_MAX_TEXTURE_IMAGE_UNITS_ARB */ + { 19620, 0x000084FD }, /* GL_MAX_TEXTURE_LOD_BIAS */ + { 19644, 0x000084FF }, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */ + { 19678, 0x00000D33 }, /* GL_MAX_TEXTURE_SIZE */ + { 19698, 0x00000D39 }, /* GL_MAX_TEXTURE_STACK_DEPTH */ + { 19725, 0x000084E2 }, /* GL_MAX_TEXTURE_UNITS */ + { 19746, 0x000084E2 }, /* GL_MAX_TEXTURE_UNITS_ARB */ + { 19771, 0x0000862F }, /* GL_MAX_TRACK_MATRICES_NV */ + { 19796, 0x0000862E }, /* GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV */ + { 19831, 0x00008B4B }, /* GL_MAX_VARYING_FLOATS */ + { 19853, 0x00008B4B }, /* GL_MAX_VARYING_FLOATS_ARB */ + { 19879, 0x00008869 }, /* GL_MAX_VERTEX_ATTRIBS */ + { 19901, 0x00008869 }, /* GL_MAX_VERTEX_ATTRIBS_ARB */ + { 19927, 0x00008B4C }, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS */ + { 19961, 0x00008B4C }, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB */ + { 19999, 0x00008B4A }, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS */ + { 20032, 0x00008B4A }, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB */ + { 20069, 0x000086A4 }, /* GL_MAX_VERTEX_UNITS_ARB */ + { 20093, 0x00000D3A }, /* GL_MAX_VIEWPORT_DIMS */ + { 20114, 0x00008007 }, /* GL_MIN */ + { 20121, 0x0000802E }, /* GL_MINMAX */ + { 20131, 0x0000802E }, /* GL_MINMAX_EXT */ + { 20145, 0x0000802F }, /* GL_MINMAX_FORMAT */ + { 20162, 0x0000802F }, /* GL_MINMAX_FORMAT_EXT */ + { 20183, 0x00008030 }, /* GL_MINMAX_SINK */ + { 20198, 0x00008030 }, /* GL_MINMAX_SINK_EXT */ + { 20217, 0x00008007 }, /* GL_MIN_EXT */ + { 20228, 0x00008370 }, /* GL_MIRRORED_REPEAT */ + { 20247, 0x00008370 }, /* GL_MIRRORED_REPEAT_ARB */ + { 20270, 0x00008370 }, /* GL_MIRRORED_REPEAT_IBM */ + { 20293, 0x00008742 }, /* GL_MIRROR_CLAMP_ATI */ + { 20313, 0x00008742 }, /* GL_MIRROR_CLAMP_EXT */ + { 20333, 0x00008912 }, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */ + { 20363, 0x00008743 }, /* GL_MIRROR_CLAMP_TO_EDGE_ATI */ + { 20391, 0x00008743 }, /* GL_MIRROR_CLAMP_TO_EDGE_EXT */ + { 20419, 0x00001700 }, /* GL_MODELVIEW */ + { 20432, 0x00001700 }, /* GL_MODELVIEW0_ARB */ + { 20450, 0x0000872A }, /* GL_MODELVIEW10_ARB */ + { 20469, 0x0000872B }, /* GL_MODELVIEW11_ARB */ + { 20488, 0x0000872C }, /* GL_MODELVIEW12_ARB */ + { 20507, 0x0000872D }, /* GL_MODELVIEW13_ARB */ + { 20526, 0x0000872E }, /* GL_MODELVIEW14_ARB */ + { 20545, 0x0000872F }, /* GL_MODELVIEW15_ARB */ + { 20564, 0x00008730 }, /* GL_MODELVIEW16_ARB */ + { 20583, 0x00008731 }, /* GL_MODELVIEW17_ARB */ + { 20602, 0x00008732 }, /* GL_MODELVIEW18_ARB */ + { 20621, 0x00008733 }, /* GL_MODELVIEW19_ARB */ + { 20640, 0x0000850A }, /* GL_MODELVIEW1_ARB */ + { 20658, 0x00008734 }, /* GL_MODELVIEW20_ARB */ + { 20677, 0x00008735 }, /* GL_MODELVIEW21_ARB */ + { 20696, 0x00008736 }, /* GL_MODELVIEW22_ARB */ + { 20715, 0x00008737 }, /* GL_MODELVIEW23_ARB */ + { 20734, 0x00008738 }, /* GL_MODELVIEW24_ARB */ + { 20753, 0x00008739 }, /* GL_MODELVIEW25_ARB */ + { 20772, 0x0000873A }, /* GL_MODELVIEW26_ARB */ + { 20791, 0x0000873B }, /* GL_MODELVIEW27_ARB */ + { 20810, 0x0000873C }, /* GL_MODELVIEW28_ARB */ + { 20829, 0x0000873D }, /* GL_MODELVIEW29_ARB */ + { 20848, 0x00008722 }, /* GL_MODELVIEW2_ARB */ + { 20866, 0x0000873E }, /* GL_MODELVIEW30_ARB */ + { 20885, 0x0000873F }, /* GL_MODELVIEW31_ARB */ + { 20904, 0x00008723 }, /* GL_MODELVIEW3_ARB */ + { 20922, 0x00008724 }, /* GL_MODELVIEW4_ARB */ + { 20940, 0x00008725 }, /* GL_MODELVIEW5_ARB */ + { 20958, 0x00008726 }, /* GL_MODELVIEW6_ARB */ + { 20976, 0x00008727 }, /* GL_MODELVIEW7_ARB */ + { 20994, 0x00008728 }, /* GL_MODELVIEW8_ARB */ + { 21012, 0x00008729 }, /* GL_MODELVIEW9_ARB */ + { 21030, 0x00000BA6 }, /* GL_MODELVIEW_MATRIX */ + { 21050, 0x00008629 }, /* GL_MODELVIEW_PROJECTION_NV */ + { 21077, 0x00000BA3 }, /* GL_MODELVIEW_STACK_DEPTH */ + { 21102, 0x00002100 }, /* GL_MODULATE */ + { 21114, 0x00008744 }, /* GL_MODULATE_ADD_ATI */ + { 21134, 0x00008745 }, /* GL_MODULATE_SIGNED_ADD_ATI */ + { 21161, 0x00008746 }, /* GL_MODULATE_SUBTRACT_ATI */ + { 21186, 0x00000103 }, /* GL_MULT */ + { 21194, 0x0000809D }, /* GL_MULTISAMPLE */ + { 21209, 0x000086B2 }, /* GL_MULTISAMPLE_3DFX */ + { 21229, 0x0000809D }, /* GL_MULTISAMPLE_ARB */ + { 21248, 0x20000000 }, /* GL_MULTISAMPLE_BIT */ + { 21267, 0x20000000 }, /* GL_MULTISAMPLE_BIT_3DFX */ + { 21291, 0x20000000 }, /* GL_MULTISAMPLE_BIT_ARB */ + { 21314, 0x00008534 }, /* GL_MULTISAMPLE_FILTER_HINT_NV */ + { 21344, 0x00002A25 }, /* GL_N3F_V3F */ + { 21355, 0x00000D70 }, /* GL_NAME_STACK_DEPTH */ + { 21375, 0x0000150E }, /* GL_NAND */ + { 21383, 0x00002600 }, /* GL_NEAREST */ + { 21394, 0x0000844E }, /* GL_NEAREST_CLIPMAP_LINEAR_SGIX */ + { 21425, 0x0000844D }, /* GL_NEAREST_CLIPMAP_NEAREST_SGIX */ + { 21457, 0x00002702 }, /* GL_NEAREST_MIPMAP_LINEAR */ + { 21482, 0x00002700 }, /* GL_NEAREST_MIPMAP_NEAREST */ + { 21508, 0x00000200 }, /* GL_NEVER */ + { 21517, 0x00001102 }, /* GL_NICEST */ + { 21527, 0x00000000 }, /* GL_NONE */ + { 21535, 0x00001505 }, /* GL_NOOP */ + { 21543, 0x00001508 }, /* GL_NOR */ + { 21550, 0x00000BA1 }, /* GL_NORMALIZE */ + { 21563, 0x00008075 }, /* GL_NORMAL_ARRAY */ + { 21579, 0x00008897 }, /* GL_NORMAL_ARRAY_BUFFER_BINDING */ + { 21610, 0x00008897 }, /* GL_NORMAL_ARRAY_BUFFER_BINDING_ARB */ + { 21645, 0x0000808F }, /* GL_NORMAL_ARRAY_POINTER */ + { 21669, 0x0000807F }, /* GL_NORMAL_ARRAY_STRIDE */ + { 21692, 0x0000807E }, /* GL_NORMAL_ARRAY_TYPE */ + { 21713, 0x00008511 }, /* GL_NORMAL_MAP */ + { 21727, 0x00008511 }, /* GL_NORMAL_MAP_ARB */ + { 21745, 0x00008511 }, /* GL_NORMAL_MAP_NV */ + { 21762, 0x00000205 }, /* GL_NOTEQUAL */ + { 21774, 0x00000000 }, /* GL_NO_ERROR */ + { 21786, 0x000086A2 }, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */ + { 21820, 0x000086A2 }, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB */ + { 21858, 0x00008B89 }, /* GL_OBJECT_ACTIVE_ATTRIBUTES_ARB */ + { 21890, 0x00008B8A }, /* GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB */ + { 21932, 0x00008B86 }, /* GL_OBJECT_ACTIVE_UNIFORMS_ARB */ + { 21962, 0x00008B87 }, /* GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB */ + { 22002, 0x00008B85 }, /* GL_OBJECT_ATTACHED_OBJECTS_ARB */ + { 22033, 0x00008B81 }, /* GL_OBJECT_COMPILE_STATUS_ARB */ + { 22062, 0x00008B80 }, /* GL_OBJECT_DELETE_STATUS_ARB */ + { 22090, 0x00008B84 }, /* GL_OBJECT_INFO_LOG_LENGTH_ARB */ + { 22120, 0x00002401 }, /* GL_OBJECT_LINEAR */ + { 22137, 0x00008B82 }, /* GL_OBJECT_LINK_STATUS_ARB */ + { 22163, 0x00002501 }, /* GL_OBJECT_PLANE */ + { 22179, 0x00008B88 }, /* GL_OBJECT_SHADER_SOURCE_LENGTH_ARB */ + { 22214, 0x00008B4F }, /* GL_OBJECT_SUBTYPE_ARB */ + { 22236, 0x00009112 }, /* GL_OBJECT_TYPE */ + { 22251, 0x00008B4E }, /* GL_OBJECT_TYPE_ARB */ + { 22270, 0x00008B83 }, /* GL_OBJECT_VALIDATE_STATUS_ARB */ + { 22300, 0x00008165 }, /* GL_OCCLUSION_TEST_HP */ + { 22321, 0x00008166 }, /* GL_OCCLUSION_TEST_RESULT_HP */ + { 22349, 0x00000001 }, /* GL_ONE */ + { 22356, 0x00008004 }, /* GL_ONE_MINUS_CONSTANT_ALPHA */ + { 22384, 0x00008004 }, /* GL_ONE_MINUS_CONSTANT_ALPHA_EXT */ + { 22416, 0x00008002 }, /* GL_ONE_MINUS_CONSTANT_COLOR */ + { 22444, 0x00008002 }, /* GL_ONE_MINUS_CONSTANT_COLOR_EXT */ + { 22476, 0x00000305 }, /* GL_ONE_MINUS_DST_ALPHA */ + { 22499, 0x00000307 }, /* GL_ONE_MINUS_DST_COLOR */ + { 22522, 0x00000303 }, /* GL_ONE_MINUS_SRC_ALPHA */ + { 22545, 0x00000301 }, /* GL_ONE_MINUS_SRC_COLOR */ + { 22568, 0x00008598 }, /* GL_OPERAND0_ALPHA */ + { 22586, 0x00008598 }, /* GL_OPERAND0_ALPHA_ARB */ + { 22608, 0x00008598 }, /* GL_OPERAND0_ALPHA_EXT */ + { 22630, 0x00008590 }, /* GL_OPERAND0_RGB */ + { 22646, 0x00008590 }, /* GL_OPERAND0_RGB_ARB */ + { 22666, 0x00008590 }, /* GL_OPERAND0_RGB_EXT */ + { 22686, 0x00008599 }, /* GL_OPERAND1_ALPHA */ + { 22704, 0x00008599 }, /* GL_OPERAND1_ALPHA_ARB */ + { 22726, 0x00008599 }, /* GL_OPERAND1_ALPHA_EXT */ + { 22748, 0x00008591 }, /* GL_OPERAND1_RGB */ + { 22764, 0x00008591 }, /* GL_OPERAND1_RGB_ARB */ + { 22784, 0x00008591 }, /* GL_OPERAND1_RGB_EXT */ + { 22804, 0x0000859A }, /* GL_OPERAND2_ALPHA */ + { 22822, 0x0000859A }, /* GL_OPERAND2_ALPHA_ARB */ + { 22844, 0x0000859A }, /* GL_OPERAND2_ALPHA_EXT */ + { 22866, 0x00008592 }, /* GL_OPERAND2_RGB */ + { 22882, 0x00008592 }, /* GL_OPERAND2_RGB_ARB */ + { 22902, 0x00008592 }, /* GL_OPERAND2_RGB_EXT */ + { 22922, 0x0000859B }, /* GL_OPERAND3_ALPHA_NV */ + { 22943, 0x00008593 }, /* GL_OPERAND3_RGB_NV */ + { 22962, 0x00001507 }, /* GL_OR */ + { 22968, 0x00000A01 }, /* GL_ORDER */ + { 22977, 0x0000150D }, /* GL_OR_INVERTED */ + { 22992, 0x0000150B }, /* GL_OR_REVERSE */ + { 23006, 0x00000505 }, /* GL_OUT_OF_MEMORY */ + { 23023, 0x00000D05 }, /* GL_PACK_ALIGNMENT */ + { 23041, 0x0000806C }, /* GL_PACK_IMAGE_HEIGHT */ + { 23062, 0x00008758 }, /* GL_PACK_INVERT_MESA */ + { 23082, 0x00000D01 }, /* GL_PACK_LSB_FIRST */ + { 23100, 0x00000D02 }, /* GL_PACK_ROW_LENGTH */ + { 23119, 0x0000806B }, /* GL_PACK_SKIP_IMAGES */ + { 23139, 0x00000D04 }, /* GL_PACK_SKIP_PIXELS */ + { 23159, 0x00000D03 }, /* GL_PACK_SKIP_ROWS */ + { 23177, 0x00000D00 }, /* GL_PACK_SWAP_BYTES */ + { 23196, 0x00008B92 }, /* GL_PALETTE4_R5_G6_B5_OES */ + { 23221, 0x00008B94 }, /* GL_PALETTE4_RGB5_A1_OES */ + { 23245, 0x00008B90 }, /* GL_PALETTE4_RGB8_OES */ + { 23266, 0x00008B93 }, /* GL_PALETTE4_RGBA4_OES */ + { 23288, 0x00008B91 }, /* GL_PALETTE4_RGBA8_OES */ + { 23310, 0x00008B97 }, /* GL_PALETTE8_R5_G6_B5_OES */ + { 23335, 0x00008B99 }, /* GL_PALETTE8_RGB5_A1_OES */ + { 23359, 0x00008B95 }, /* GL_PALETTE8_RGB8_OES */ + { 23380, 0x00008B98 }, /* GL_PALETTE8_RGBA4_OES */ + { 23402, 0x00008B96 }, /* GL_PALETTE8_RGBA8_OES */ + { 23424, 0x00000700 }, /* GL_PASS_THROUGH_TOKEN */ + { 23446, 0x00000C50 }, /* GL_PERSPECTIVE_CORRECTION_HINT */ + { 23477, 0x00000C79 }, /* GL_PIXEL_MAP_A_TO_A */ + { 23497, 0x00000CB9 }, /* GL_PIXEL_MAP_A_TO_A_SIZE */ + { 23522, 0x00000C78 }, /* GL_PIXEL_MAP_B_TO_B */ + { 23542, 0x00000CB8 }, /* GL_PIXEL_MAP_B_TO_B_SIZE */ + { 23567, 0x00000C77 }, /* GL_PIXEL_MAP_G_TO_G */ + { 23587, 0x00000CB7 }, /* GL_PIXEL_MAP_G_TO_G_SIZE */ + { 23612, 0x00000C75 }, /* GL_PIXEL_MAP_I_TO_A */ + { 23632, 0x00000CB5 }, /* GL_PIXEL_MAP_I_TO_A_SIZE */ + { 23657, 0x00000C74 }, /* GL_PIXEL_MAP_I_TO_B */ + { 23677, 0x00000CB4 }, /* GL_PIXEL_MAP_I_TO_B_SIZE */ + { 23702, 0x00000C73 }, /* GL_PIXEL_MAP_I_TO_G */ + { 23722, 0x00000CB3 }, /* GL_PIXEL_MAP_I_TO_G_SIZE */ + { 23747, 0x00000C70 }, /* GL_PIXEL_MAP_I_TO_I */ + { 23767, 0x00000CB0 }, /* GL_PIXEL_MAP_I_TO_I_SIZE */ + { 23792, 0x00000C72 }, /* GL_PIXEL_MAP_I_TO_R */ + { 23812, 0x00000CB2 }, /* GL_PIXEL_MAP_I_TO_R_SIZE */ + { 23837, 0x00000C76 }, /* GL_PIXEL_MAP_R_TO_R */ + { 23857, 0x00000CB6 }, /* GL_PIXEL_MAP_R_TO_R_SIZE */ + { 23882, 0x00000C71 }, /* GL_PIXEL_MAP_S_TO_S */ + { 23902, 0x00000CB1 }, /* GL_PIXEL_MAP_S_TO_S_SIZE */ + { 23927, 0x00000020 }, /* GL_PIXEL_MODE_BIT */ + { 23945, 0x000088EB }, /* GL_PIXEL_PACK_BUFFER */ + { 23966, 0x000088ED }, /* GL_PIXEL_PACK_BUFFER_BINDING */ + { 23995, 0x000088ED }, /* GL_PIXEL_PACK_BUFFER_BINDING_EXT */ + { 24028, 0x000088EB }, /* GL_PIXEL_PACK_BUFFER_EXT */ + { 24053, 0x000088EC }, /* GL_PIXEL_UNPACK_BUFFER */ + { 24076, 0x000088EF }, /* GL_PIXEL_UNPACK_BUFFER_BINDING */ + { 24107, 0x000088EF }, /* GL_PIXEL_UNPACK_BUFFER_BINDING_EXT */ + { 24142, 0x000088EC }, /* GL_PIXEL_UNPACK_BUFFER_EXT */ + { 24169, 0x00001B00 }, /* GL_POINT */ + { 24178, 0x00000000 }, /* GL_POINTS */ + { 24188, 0x00000002 }, /* GL_POINT_BIT */ + { 24201, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION */ + { 24231, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_ARB */ + { 24265, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_EXT */ + { 24299, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_SGIS */ + { 24334, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE */ + { 24363, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_ARB */ + { 24396, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_EXT */ + { 24429, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_SGIS */ + { 24463, 0x00000B11 }, /* GL_POINT_SIZE */ + { 24477, 0x00000B13 }, /* GL_POINT_SIZE_GRANULARITY */ + { 24503, 0x00008127 }, /* GL_POINT_SIZE_MAX */ + { 24521, 0x00008127 }, /* GL_POINT_SIZE_MAX_ARB */ + { 24543, 0x00008127 }, /* GL_POINT_SIZE_MAX_EXT */ + { 24565, 0x00008127 }, /* GL_POINT_SIZE_MAX_SGIS */ + { 24588, 0x00008126 }, /* GL_POINT_SIZE_MIN */ + { 24606, 0x00008126 }, /* GL_POINT_SIZE_MIN_ARB */ + { 24628, 0x00008126 }, /* GL_POINT_SIZE_MIN_EXT */ + { 24650, 0x00008126 }, /* GL_POINT_SIZE_MIN_SGIS */ + { 24673, 0x00000B12 }, /* GL_POINT_SIZE_RANGE */ + { 24693, 0x00000B10 }, /* GL_POINT_SMOOTH */ + { 24709, 0x00000C51 }, /* GL_POINT_SMOOTH_HINT */ + { 24730, 0x00008861 }, /* GL_POINT_SPRITE */ + { 24746, 0x00008861 }, /* GL_POINT_SPRITE_ARB */ + { 24766, 0x00008CA0 }, /* GL_POINT_SPRITE_COORD_ORIGIN */ + { 24795, 0x00008861 }, /* GL_POINT_SPRITE_NV */ + { 24814, 0x00008863 }, /* GL_POINT_SPRITE_R_MODE_NV */ + { 24840, 0x00000701 }, /* GL_POINT_TOKEN */ + { 24855, 0x00000009 }, /* GL_POLYGON */ + { 24866, 0x00000008 }, /* GL_POLYGON_BIT */ + { 24881, 0x00000B40 }, /* GL_POLYGON_MODE */ + { 24897, 0x00008039 }, /* GL_POLYGON_OFFSET_BIAS */ + { 24920, 0x00008038 }, /* GL_POLYGON_OFFSET_FACTOR */ + { 24945, 0x00008037 }, /* GL_POLYGON_OFFSET_FILL */ + { 24968, 0x00002A02 }, /* GL_POLYGON_OFFSET_LINE */ + { 24991, 0x00002A01 }, /* GL_POLYGON_OFFSET_POINT */ + { 25015, 0x00002A00 }, /* GL_POLYGON_OFFSET_UNITS */ + { 25039, 0x00000B41 }, /* GL_POLYGON_SMOOTH */ + { 25057, 0x00000C53 }, /* GL_POLYGON_SMOOTH_HINT */ + { 25080, 0x00000B42 }, /* GL_POLYGON_STIPPLE */ + { 25099, 0x00000010 }, /* GL_POLYGON_STIPPLE_BIT */ + { 25122, 0x00000703 }, /* GL_POLYGON_TOKEN */ + { 25139, 0x00001203 }, /* GL_POSITION */ + { 25151, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */ + { 25183, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI */ + { 25219, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */ + { 25252, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI */ + { 25289, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */ + { 25320, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI */ + { 25355, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */ + { 25387, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI */ + { 25423, 0x000080D2 }, /* GL_POST_COLOR_MATRIX_COLOR_TABLE */ + { 25456, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */ + { 25488, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI */ + { 25524, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */ + { 25557, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI */ + { 25594, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS */ + { 25624, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS_SGI */ + { 25658, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE */ + { 25689, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE_SGI */ + { 25724, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS */ + { 25755, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS_EXT */ + { 25790, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE */ + { 25822, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE_EXT */ + { 25858, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS */ + { 25888, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS_EXT */ + { 25922, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE */ + { 25953, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE_EXT */ + { 25988, 0x000080D1 }, /* GL_POST_CONVOLUTION_COLOR_TABLE */ + { 26020, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS */ + { 26051, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS_EXT */ + { 26086, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE */ + { 26118, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE_EXT */ + { 26154, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS */ + { 26183, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS_EXT */ + { 26216, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE */ + { 26246, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE_EXT */ + { 26280, 0x0000817B }, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */ + { 26319, 0x00008179 }, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */ + { 26352, 0x0000817C }, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */ + { 26392, 0x0000817A }, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */ + { 26426, 0x00008578 }, /* GL_PREVIOUS */ + { 26438, 0x00008578 }, /* GL_PREVIOUS_ARB */ + { 26454, 0x00008578 }, /* GL_PREVIOUS_EXT */ + { 26470, 0x00008577 }, /* GL_PRIMARY_COLOR */ + { 26487, 0x00008577 }, /* GL_PRIMARY_COLOR_ARB */ + { 26508, 0x00008577 }, /* GL_PRIMARY_COLOR_EXT */ + { 26529, 0x000088B0 }, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */ + { 26562, 0x00008805 }, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */ + { 26594, 0x000088AC }, /* GL_PROGRAM_ATTRIBS_ARB */ + { 26617, 0x00008677 }, /* GL_PROGRAM_BINDING_ARB */ + { 26640, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_ARB */ + { 26670, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_NV */ + { 26699, 0x00008874 }, /* GL_PROGRAM_ERROR_STRING_ARB */ + { 26727, 0x00008876 }, /* GL_PROGRAM_FORMAT_ARB */ + { 26749, 0x00008875 }, /* GL_PROGRAM_FORMAT_ASCII_ARB */ + { 26777, 0x000088A0 }, /* GL_PROGRAM_INSTRUCTIONS_ARB */ + { 26805, 0x00008627 }, /* GL_PROGRAM_LENGTH_ARB */ + { 26827, 0x00008627 }, /* GL_PROGRAM_LENGTH_NV */ + { 26848, 0x000088B2 }, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */ + { 26888, 0x00008808 }, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */ + { 26927, 0x000088AE }, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */ + { 26957, 0x000088A2 }, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */ + { 26992, 0x000088AA }, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */ + { 27025, 0x000088A6 }, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */ + { 27059, 0x0000880A }, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */ + { 27098, 0x00008809 }, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */ + { 27137, 0x00008B40 }, /* GL_PROGRAM_OBJECT_ARB */ + { 27159, 0x000088A8 }, /* GL_PROGRAM_PARAMETERS_ARB */ + { 27185, 0x00008644 }, /* GL_PROGRAM_PARAMETER_NV */ + { 27209, 0x00008647 }, /* GL_PROGRAM_RESIDENT_NV */ + { 27232, 0x00008628 }, /* GL_PROGRAM_STRING_ARB */ + { 27254, 0x00008628 }, /* GL_PROGRAM_STRING_NV */ + { 27275, 0x00008646 }, /* GL_PROGRAM_TARGET_NV */ + { 27296, 0x000088A4 }, /* GL_PROGRAM_TEMPORARIES_ARB */ + { 27323, 0x00008807 }, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */ + { 27355, 0x00008806 }, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */ + { 27387, 0x000088B6 }, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */ + { 27422, 0x00001701 }, /* GL_PROJECTION */ + { 27436, 0x00000BA7 }, /* GL_PROJECTION_MATRIX */ + { 27457, 0x00000BA4 }, /* GL_PROJECTION_STACK_DEPTH */ + { 27483, 0x00008E4F }, /* GL_PROVOKING_VERTEX_EXT */ + { 27507, 0x000080D3 }, /* GL_PROXY_COLOR_TABLE */ + { 27528, 0x00008025 }, /* GL_PROXY_HISTOGRAM */ + { 27547, 0x00008025 }, /* GL_PROXY_HISTOGRAM_EXT */ + { 27570, 0x000080D5 }, /* GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE */ + { 27609, 0x000080D4 }, /* GL_PROXY_POST_CONVOLUTION_COLOR_TABLE */ + { 27647, 0x00008063 }, /* GL_PROXY_TEXTURE_1D */ + { 27667, 0x00008C19 }, /* GL_PROXY_TEXTURE_1D_ARRAY_EXT */ + { 27697, 0x00008063 }, /* GL_PROXY_TEXTURE_1D_EXT */ + { 27721, 0x00008064 }, /* GL_PROXY_TEXTURE_2D */ + { 27741, 0x00008C1B }, /* GL_PROXY_TEXTURE_2D_ARRAY_EXT */ + { 27771, 0x00008064 }, /* GL_PROXY_TEXTURE_2D_EXT */ + { 27795, 0x00008070 }, /* GL_PROXY_TEXTURE_3D */ + { 27815, 0x000080BD }, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */ + { 27848, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP */ + { 27874, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP_ARB */ + { 27904, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_ARB */ + { 27935, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_NV */ + { 27965, 0x00002003 }, /* GL_Q */ + { 27970, 0x00001209 }, /* GL_QUADRATIC_ATTENUATION */ + { 27995, 0x00000007 }, /* GL_QUADS */ + { 28004, 0x00008E4C }, /* GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT */ + { 28052, 0x00008614 }, /* GL_QUAD_MESH_SUN */ + { 28069, 0x00000008 }, /* GL_QUAD_STRIP */ + { 28083, 0x00008864 }, /* GL_QUERY_COUNTER_BITS */ + { 28105, 0x00008864 }, /* GL_QUERY_COUNTER_BITS_ARB */ + { 28131, 0x00008866 }, /* GL_QUERY_RESULT */ + { 28147, 0x00008866 }, /* GL_QUERY_RESULT_ARB */ + { 28167, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE */ + { 28193, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE_ARB */ + { 28223, 0x00002002 }, /* GL_R */ + { 28228, 0x00002A10 }, /* GL_R3_G3_B2 */ + { 28240, 0x00019262 }, /* GL_RASTER_POSITION_UNCLIPPED_IBM */ + { 28273, 0x00000C02 }, /* GL_READ_BUFFER */ + { 28288, 0x00008CA8 }, /* GL_READ_FRAMEBUFFER */ + { 28308, 0x00008CAA }, /* GL_READ_FRAMEBUFFER_BINDING_EXT */ + { 28340, 0x00008CA8 }, /* GL_READ_FRAMEBUFFER_EXT */ + { 28364, 0x000088B8 }, /* GL_READ_ONLY */ + { 28377, 0x000088B8 }, /* GL_READ_ONLY_ARB */ + { 28394, 0x000088BA }, /* GL_READ_WRITE */ + { 28408, 0x000088BA }, /* GL_READ_WRITE_ARB */ + { 28426, 0x00001903 }, /* GL_RED */ + { 28433, 0x00008016 }, /* GL_REDUCE */ + { 28443, 0x00008016 }, /* GL_REDUCE_EXT */ + { 28457, 0x00000D15 }, /* GL_RED_BIAS */ + { 28469, 0x00000D52 }, /* GL_RED_BITS */ + { 28481, 0x00000D14 }, /* GL_RED_SCALE */ + { 28494, 0x00008512 }, /* GL_REFLECTION_MAP */ + { 28512, 0x00008512 }, /* GL_REFLECTION_MAP_ARB */ + { 28534, 0x00008512 }, /* GL_REFLECTION_MAP_NV */ + { 28555, 0x00001C00 }, /* GL_RENDER */ + { 28565, 0x00008D41 }, /* GL_RENDERBUFFER */ + { 28581, 0x00008D53 }, /* GL_RENDERBUFFER_ALPHA_SIZE */ + { 28608, 0x00008CA7 }, /* GL_RENDERBUFFER_BINDING_EXT */ + { 28636, 0x00008D52 }, /* GL_RENDERBUFFER_BLUE_SIZE */ + { 28662, 0x00008D54 }, /* GL_RENDERBUFFER_DEPTH_SIZE */ + { 28689, 0x00008D41 }, /* GL_RENDERBUFFER_EXT */ + { 28709, 0x00008D51 }, /* GL_RENDERBUFFER_GREEN_SIZE */ + { 28736, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT */ + { 28759, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT_EXT */ + { 28786, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT */ + { 28818, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT_EXT */ + { 28854, 0x00008D50 }, /* GL_RENDERBUFFER_RED_SIZE */ + { 28879, 0x00008CAB }, /* GL_RENDERBUFFER_SAMPLES */ + { 28903, 0x00008D55 }, /* GL_RENDERBUFFER_STENCIL_SIZE */ + { 28932, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH */ + { 28954, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH_EXT */ + { 28980, 0x00001F01 }, /* GL_RENDERER */ + { 28992, 0x00000C40 }, /* GL_RENDER_MODE */ + { 29007, 0x00002901 }, /* GL_REPEAT */ + { 29017, 0x00001E01 }, /* GL_REPLACE */ + { 29028, 0x00008062 }, /* GL_REPLACE_EXT */ + { 29043, 0x00008153 }, /* GL_REPLICATE_BORDER_HP */ + { 29066, 0x0000803A }, /* GL_RESCALE_NORMAL */ + { 29084, 0x0000803A }, /* GL_RESCALE_NORMAL_EXT */ + { 29106, 0x00000102 }, /* GL_RETURN */ + { 29116, 0x00001907 }, /* GL_RGB */ + { 29123, 0x00008052 }, /* GL_RGB10 */ + { 29132, 0x00008059 }, /* GL_RGB10_A2 */ + { 29144, 0x00008059 }, /* GL_RGB10_A2_EXT */ + { 29160, 0x00008052 }, /* GL_RGB10_EXT */ + { 29173, 0x00008053 }, /* GL_RGB12 */ + { 29182, 0x00008053 }, /* GL_RGB12_EXT */ + { 29195, 0x00008054 }, /* GL_RGB16 */ + { 29204, 0x00008054 }, /* GL_RGB16_EXT */ + { 29217, 0x0000804E }, /* GL_RGB2_EXT */ + { 29229, 0x0000804F }, /* GL_RGB4 */ + { 29237, 0x0000804F }, /* GL_RGB4_EXT */ + { 29249, 0x000083A1 }, /* GL_RGB4_S3TC */ + { 29262, 0x00008050 }, /* GL_RGB5 */ + { 29270, 0x00008057 }, /* GL_RGB5_A1 */ + { 29281, 0x00008057 }, /* GL_RGB5_A1_EXT */ + { 29296, 0x00008050 }, /* GL_RGB5_EXT */ + { 29308, 0x00008051 }, /* GL_RGB8 */ + { 29316, 0x00008051 }, /* GL_RGB8_EXT */ + { 29328, 0x00001908 }, /* GL_RGBA */ + { 29336, 0x0000805A }, /* GL_RGBA12 */ + { 29346, 0x0000805A }, /* GL_RGBA12_EXT */ + { 29360, 0x0000805B }, /* GL_RGBA16 */ + { 29370, 0x0000805B }, /* GL_RGBA16_EXT */ + { 29384, 0x00008055 }, /* GL_RGBA2 */ + { 29393, 0x00008055 }, /* GL_RGBA2_EXT */ + { 29406, 0x00008056 }, /* GL_RGBA4 */ + { 29415, 0x000083A5 }, /* GL_RGBA4_DXT5_S3TC */ + { 29434, 0x00008056 }, /* GL_RGBA4_EXT */ + { 29447, 0x000083A3 }, /* GL_RGBA4_S3TC */ + { 29461, 0x00008058 }, /* GL_RGBA8 */ + { 29470, 0x00008058 }, /* GL_RGBA8_EXT */ + { 29483, 0x00008F97 }, /* GL_RGBA8_SNORM */ + { 29498, 0x000083A4 }, /* GL_RGBA_DXT5_S3TC */ + { 29516, 0x00000C31 }, /* GL_RGBA_MODE */ + { 29529, 0x000083A2 }, /* GL_RGBA_S3TC */ + { 29542, 0x00008F93 }, /* GL_RGBA_SNORM */ + { 29556, 0x000083A0 }, /* GL_RGB_S3TC */ + { 29568, 0x00008573 }, /* GL_RGB_SCALE */ + { 29581, 0x00008573 }, /* GL_RGB_SCALE_ARB */ + { 29598, 0x00008573 }, /* GL_RGB_SCALE_EXT */ + { 29615, 0x00000407 }, /* GL_RIGHT */ + { 29624, 0x00002000 }, /* GL_S */ + { 29629, 0x00008B5D }, /* GL_SAMPLER_1D */ + { 29643, 0x00008B61 }, /* GL_SAMPLER_1D_SHADOW */ + { 29664, 0x00008B5E }, /* GL_SAMPLER_2D */ + { 29678, 0x00008B62 }, /* GL_SAMPLER_2D_SHADOW */ + { 29699, 0x00008B5F }, /* GL_SAMPLER_3D */ + { 29713, 0x00008B60 }, /* GL_SAMPLER_CUBE */ + { 29729, 0x000080A9 }, /* GL_SAMPLES */ + { 29740, 0x000086B4 }, /* GL_SAMPLES_3DFX */ + { 29756, 0x000080A9 }, /* GL_SAMPLES_ARB */ + { 29771, 0x00008914 }, /* GL_SAMPLES_PASSED */ + { 29789, 0x00008914 }, /* GL_SAMPLES_PASSED_ARB */ + { 29811, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE */ + { 29839, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE_ARB */ + { 29871, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE */ + { 29894, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE_ARB */ + { 29921, 0x000080A8 }, /* GL_SAMPLE_BUFFERS */ + { 29939, 0x000086B3 }, /* GL_SAMPLE_BUFFERS_3DFX */ + { 29962, 0x000080A8 }, /* GL_SAMPLE_BUFFERS_ARB */ + { 29984, 0x000080A0 }, /* GL_SAMPLE_COVERAGE */ + { 30003, 0x000080A0 }, /* GL_SAMPLE_COVERAGE_ARB */ + { 30026, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT */ + { 30052, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT_ARB */ + { 30082, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE */ + { 30107, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE_ARB */ + { 30136, 0x00080000 }, /* GL_SCISSOR_BIT */ + { 30151, 0x00000C10 }, /* GL_SCISSOR_BOX */ + { 30166, 0x00000C11 }, /* GL_SCISSOR_TEST */ + { 30182, 0x0000845E }, /* GL_SECONDARY_COLOR_ARRAY */ + { 30207, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */ + { 30247, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB */ + { 30291, 0x0000845D }, /* GL_SECONDARY_COLOR_ARRAY_POINTER */ + { 30324, 0x0000845A }, /* GL_SECONDARY_COLOR_ARRAY_SIZE */ + { 30354, 0x0000845C }, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */ + { 30386, 0x0000845B }, /* GL_SECONDARY_COLOR_ARRAY_TYPE */ + { 30416, 0x00001C02 }, /* GL_SELECT */ + { 30426, 0x00000DF3 }, /* GL_SELECTION_BUFFER_POINTER */ + { 30454, 0x00000DF4 }, /* GL_SELECTION_BUFFER_SIZE */ + { 30479, 0x00008012 }, /* GL_SEPARABLE_2D */ + { 30495, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR */ + { 30522, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR_EXT */ + { 30553, 0x0000150F }, /* GL_SET */ + { 30560, 0x00008B48 }, /* GL_SHADER_OBJECT_ARB */ + { 30581, 0x00008B88 }, /* GL_SHADER_SOURCE_LENGTH */ + { 30605, 0x00008B4F }, /* GL_SHADER_TYPE */ + { 30620, 0x00000B54 }, /* GL_SHADE_MODEL */ + { 30635, 0x00008B8C }, /* GL_SHADING_LANGUAGE_VERSION */ + { 30663, 0x000080BF }, /* GL_SHADOW_AMBIENT_SGIX */ + { 30686, 0x000081FB }, /* GL_SHARED_TEXTURE_PALETTE_EXT */ + { 30716, 0x00001601 }, /* GL_SHININESS */ + { 30729, 0x00001402 }, /* GL_SHORT */ + { 30738, 0x00009119 }, /* GL_SIGNALED */ + { 30750, 0x00008F9C }, /* GL_SIGNED_NORMALIZED */ + { 30771, 0x000081F9 }, /* GL_SINGLE_COLOR */ + { 30787, 0x000081F9 }, /* GL_SINGLE_COLOR_EXT */ + { 30807, 0x000085CC }, /* GL_SLICE_ACCUM_SUN */ + { 30826, 0x00008C46 }, /* GL_SLUMINANCE */ + { 30840, 0x00008C47 }, /* GL_SLUMINANCE8 */ + { 30855, 0x00008C45 }, /* GL_SLUMINANCE8_ALPHA8 */ + { 30877, 0x00008C44 }, /* GL_SLUMINANCE_ALPHA */ + { 30897, 0x00001D01 }, /* GL_SMOOTH */ + { 30907, 0x00000B23 }, /* GL_SMOOTH_LINE_WIDTH_GRANULARITY */ + { 30940, 0x00000B22 }, /* GL_SMOOTH_LINE_WIDTH_RANGE */ + { 30967, 0x00000B13 }, /* GL_SMOOTH_POINT_SIZE_GRANULARITY */ + { 31000, 0x00000B12 }, /* GL_SMOOTH_POINT_SIZE_RANGE */ + { 31027, 0x00008588 }, /* GL_SOURCE0_ALPHA */ + { 31044, 0x00008588 }, /* GL_SOURCE0_ALPHA_ARB */ + { 31065, 0x00008588 }, /* GL_SOURCE0_ALPHA_EXT */ + { 31086, 0x00008580 }, /* GL_SOURCE0_RGB */ + { 31101, 0x00008580 }, /* GL_SOURCE0_RGB_ARB */ + { 31120, 0x00008580 }, /* GL_SOURCE0_RGB_EXT */ + { 31139, 0x00008589 }, /* GL_SOURCE1_ALPHA */ + { 31156, 0x00008589 }, /* GL_SOURCE1_ALPHA_ARB */ + { 31177, 0x00008589 }, /* GL_SOURCE1_ALPHA_EXT */ + { 31198, 0x00008581 }, /* GL_SOURCE1_RGB */ + { 31213, 0x00008581 }, /* GL_SOURCE1_RGB_ARB */ + { 31232, 0x00008581 }, /* GL_SOURCE1_RGB_EXT */ + { 31251, 0x0000858A }, /* GL_SOURCE2_ALPHA */ + { 31268, 0x0000858A }, /* GL_SOURCE2_ALPHA_ARB */ + { 31289, 0x0000858A }, /* GL_SOURCE2_ALPHA_EXT */ + { 31310, 0x00008582 }, /* GL_SOURCE2_RGB */ + { 31325, 0x00008582 }, /* GL_SOURCE2_RGB_ARB */ + { 31344, 0x00008582 }, /* GL_SOURCE2_RGB_EXT */ + { 31363, 0x0000858B }, /* GL_SOURCE3_ALPHA_NV */ + { 31383, 0x00008583 }, /* GL_SOURCE3_RGB_NV */ + { 31401, 0x00001202 }, /* GL_SPECULAR */ + { 31413, 0x00002402 }, /* GL_SPHERE_MAP */ + { 31427, 0x00001206 }, /* GL_SPOT_CUTOFF */ + { 31442, 0x00001204 }, /* GL_SPOT_DIRECTION */ + { 31460, 0x00001205 }, /* GL_SPOT_EXPONENT */ + { 31477, 0x00008588 }, /* GL_SRC0_ALPHA */ + { 31491, 0x00008580 }, /* GL_SRC0_RGB */ + { 31503, 0x00008589 }, /* GL_SRC1_ALPHA */ + { 31517, 0x00008581 }, /* GL_SRC1_RGB */ + { 31529, 0x0000858A }, /* GL_SRC2_ALPHA */ + { 31543, 0x00008582 }, /* GL_SRC2_RGB */ + { 31555, 0x00000302 }, /* GL_SRC_ALPHA */ + { 31568, 0x00000308 }, /* GL_SRC_ALPHA_SATURATE */ + { 31590, 0x00000300 }, /* GL_SRC_COLOR */ + { 31603, 0x00008C40 }, /* GL_SRGB */ + { 31611, 0x00008C41 }, /* GL_SRGB8 */ + { 31620, 0x00008C43 }, /* GL_SRGB8_ALPHA8 */ + { 31636, 0x00008C42 }, /* GL_SRGB_ALPHA */ + { 31650, 0x00000503 }, /* GL_STACK_OVERFLOW */ + { 31668, 0x00000504 }, /* GL_STACK_UNDERFLOW */ + { 31687, 0x000088E6 }, /* GL_STATIC_COPY */ + { 31702, 0x000088E6 }, /* GL_STATIC_COPY_ARB */ + { 31721, 0x000088E4 }, /* GL_STATIC_DRAW */ + { 31736, 0x000088E4 }, /* GL_STATIC_DRAW_ARB */ + { 31755, 0x000088E5 }, /* GL_STATIC_READ */ + { 31770, 0x000088E5 }, /* GL_STATIC_READ_ARB */ + { 31789, 0x00001802 }, /* GL_STENCIL */ + { 31800, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT */ + { 31822, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT_EXT */ + { 31848, 0x00008801 }, /* GL_STENCIL_BACK_FAIL */ + { 31869, 0x00008801 }, /* GL_STENCIL_BACK_FAIL_ATI */ + { 31894, 0x00008800 }, /* GL_STENCIL_BACK_FUNC */ + { 31915, 0x00008800 }, /* GL_STENCIL_BACK_FUNC_ATI */ + { 31940, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */ + { 31972, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI */ + { 32008, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */ + { 32040, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI */ + { 32076, 0x00008CA3 }, /* GL_STENCIL_BACK_REF */ + { 32096, 0x00008CA4 }, /* GL_STENCIL_BACK_VALUE_MASK */ + { 32123, 0x00008CA5 }, /* GL_STENCIL_BACK_WRITEMASK */ + { 32149, 0x00000D57 }, /* GL_STENCIL_BITS */ + { 32165, 0x00000400 }, /* GL_STENCIL_BUFFER_BIT */ + { 32187, 0x00000B91 }, /* GL_STENCIL_CLEAR_VALUE */ + { 32210, 0x00000B94 }, /* GL_STENCIL_FAIL */ + { 32226, 0x00000B92 }, /* GL_STENCIL_FUNC */ + { 32242, 0x00001901 }, /* GL_STENCIL_INDEX */ + { 32259, 0x00008D49 }, /* GL_STENCIL_INDEX16_EXT */ + { 32282, 0x00008D46 }, /* GL_STENCIL_INDEX1_EXT */ + { 32304, 0x00008D47 }, /* GL_STENCIL_INDEX4_EXT */ + { 32326, 0x00008D48 }, /* GL_STENCIL_INDEX8_EXT */ + { 32348, 0x00008D45 }, /* GL_STENCIL_INDEX_EXT */ + { 32369, 0x00000B95 }, /* GL_STENCIL_PASS_DEPTH_FAIL */ + { 32396, 0x00000B96 }, /* GL_STENCIL_PASS_DEPTH_PASS */ + { 32423, 0x00000B97 }, /* GL_STENCIL_REF */ + { 32438, 0x00000B90 }, /* GL_STENCIL_TEST */ + { 32454, 0x00008910 }, /* GL_STENCIL_TEST_TWO_SIDE_EXT */ + { 32483, 0x00000B93 }, /* GL_STENCIL_VALUE_MASK */ + { 32505, 0x00000B98 }, /* GL_STENCIL_WRITEMASK */ + { 32526, 0x00000C33 }, /* GL_STEREO */ + { 32536, 0x000085BE }, /* GL_STORAGE_CACHED_APPLE */ + { 32560, 0x000085BD }, /* GL_STORAGE_PRIVATE_APPLE */ + { 32585, 0x000085BF }, /* GL_STORAGE_SHARED_APPLE */ + { 32609, 0x000088E2 }, /* GL_STREAM_COPY */ + { 32624, 0x000088E2 }, /* GL_STREAM_COPY_ARB */ + { 32643, 0x000088E0 }, /* GL_STREAM_DRAW */ + { 32658, 0x000088E0 }, /* GL_STREAM_DRAW_ARB */ + { 32677, 0x000088E1 }, /* GL_STREAM_READ */ + { 32692, 0x000088E1 }, /* GL_STREAM_READ_ARB */ + { 32711, 0x00000D50 }, /* GL_SUBPIXEL_BITS */ + { 32728, 0x000084E7 }, /* GL_SUBTRACT */ + { 32740, 0x000084E7 }, /* GL_SUBTRACT_ARB */ + { 32756, 0x00009113 }, /* GL_SYNC_CONDITION */ + { 32774, 0x00009116 }, /* GL_SYNC_FENCE */ + { 32788, 0x00009115 }, /* GL_SYNC_FLAGS */ + { 32802, 0x00000001 }, /* GL_SYNC_FLUSH_COMMANDS_BIT */ + { 32829, 0x00009117 }, /* GL_SYNC_GPU_COMMANDS_COMPLETE */ + { 32859, 0x00009114 }, /* GL_SYNC_STATUS */ + { 32874, 0x00002001 }, /* GL_T */ + { 32879, 0x00002A2A }, /* GL_T2F_C3F_V3F */ + { 32894, 0x00002A2C }, /* GL_T2F_C4F_N3F_V3F */ + { 32913, 0x00002A29 }, /* GL_T2F_C4UB_V3F */ + { 32929, 0x00002A2B }, /* GL_T2F_N3F_V3F */ + { 32944, 0x00002A27 }, /* GL_T2F_V3F */ + { 32955, 0x00002A2D }, /* GL_T4F_C4F_N3F_V4F */ + { 32974, 0x00002A28 }, /* GL_T4F_V4F */ + { 32985, 0x00008031 }, /* GL_TABLE_TOO_LARGE_EXT */ + { 33008, 0x00001702 }, /* GL_TEXTURE */ + { 33019, 0x000084C0 }, /* GL_TEXTURE0 */ + { 33031, 0x000084C0 }, /* GL_TEXTURE0_ARB */ + { 33047, 0x000084C1 }, /* GL_TEXTURE1 */ + { 33059, 0x000084CA }, /* GL_TEXTURE10 */ + { 33072, 0x000084CA }, /* GL_TEXTURE10_ARB */ + { 33089, 0x000084CB }, /* GL_TEXTURE11 */ + { 33102, 0x000084CB }, /* GL_TEXTURE11_ARB */ + { 33119, 0x000084CC }, /* GL_TEXTURE12 */ + { 33132, 0x000084CC }, /* GL_TEXTURE12_ARB */ + { 33149, 0x000084CD }, /* GL_TEXTURE13 */ + { 33162, 0x000084CD }, /* GL_TEXTURE13_ARB */ + { 33179, 0x000084CE }, /* GL_TEXTURE14 */ + { 33192, 0x000084CE }, /* GL_TEXTURE14_ARB */ + { 33209, 0x000084CF }, /* GL_TEXTURE15 */ + { 33222, 0x000084CF }, /* GL_TEXTURE15_ARB */ + { 33239, 0x000084D0 }, /* GL_TEXTURE16 */ + { 33252, 0x000084D0 }, /* GL_TEXTURE16_ARB */ + { 33269, 0x000084D1 }, /* GL_TEXTURE17 */ + { 33282, 0x000084D1 }, /* GL_TEXTURE17_ARB */ + { 33299, 0x000084D2 }, /* GL_TEXTURE18 */ + { 33312, 0x000084D2 }, /* GL_TEXTURE18_ARB */ + { 33329, 0x000084D3 }, /* GL_TEXTURE19 */ + { 33342, 0x000084D3 }, /* GL_TEXTURE19_ARB */ + { 33359, 0x000084C1 }, /* GL_TEXTURE1_ARB */ + { 33375, 0x000084C2 }, /* GL_TEXTURE2 */ + { 33387, 0x000084D4 }, /* GL_TEXTURE20 */ + { 33400, 0x000084D4 }, /* GL_TEXTURE20_ARB */ + { 33417, 0x000084D5 }, /* GL_TEXTURE21 */ + { 33430, 0x000084D5 }, /* GL_TEXTURE21_ARB */ + { 33447, 0x000084D6 }, /* GL_TEXTURE22 */ + { 33460, 0x000084D6 }, /* GL_TEXTURE22_ARB */ + { 33477, 0x000084D7 }, /* GL_TEXTURE23 */ + { 33490, 0x000084D7 }, /* GL_TEXTURE23_ARB */ + { 33507, 0x000084D8 }, /* GL_TEXTURE24 */ + { 33520, 0x000084D8 }, /* GL_TEXTURE24_ARB */ + { 33537, 0x000084D9 }, /* GL_TEXTURE25 */ + { 33550, 0x000084D9 }, /* GL_TEXTURE25_ARB */ + { 33567, 0x000084DA }, /* GL_TEXTURE26 */ + { 33580, 0x000084DA }, /* GL_TEXTURE26_ARB */ + { 33597, 0x000084DB }, /* GL_TEXTURE27 */ + { 33610, 0x000084DB }, /* GL_TEXTURE27_ARB */ + { 33627, 0x000084DC }, /* GL_TEXTURE28 */ + { 33640, 0x000084DC }, /* GL_TEXTURE28_ARB */ + { 33657, 0x000084DD }, /* GL_TEXTURE29 */ + { 33670, 0x000084DD }, /* GL_TEXTURE29_ARB */ + { 33687, 0x000084C2 }, /* GL_TEXTURE2_ARB */ + { 33703, 0x000084C3 }, /* GL_TEXTURE3 */ + { 33715, 0x000084DE }, /* GL_TEXTURE30 */ + { 33728, 0x000084DE }, /* GL_TEXTURE30_ARB */ + { 33745, 0x000084DF }, /* GL_TEXTURE31 */ + { 33758, 0x000084DF }, /* GL_TEXTURE31_ARB */ + { 33775, 0x000084C3 }, /* GL_TEXTURE3_ARB */ + { 33791, 0x000084C4 }, /* GL_TEXTURE4 */ + { 33803, 0x000084C4 }, /* GL_TEXTURE4_ARB */ + { 33819, 0x000084C5 }, /* GL_TEXTURE5 */ + { 33831, 0x000084C5 }, /* GL_TEXTURE5_ARB */ + { 33847, 0x000084C6 }, /* GL_TEXTURE6 */ + { 33859, 0x000084C6 }, /* GL_TEXTURE6_ARB */ + { 33875, 0x000084C7 }, /* GL_TEXTURE7 */ + { 33887, 0x000084C7 }, /* GL_TEXTURE7_ARB */ + { 33903, 0x000084C8 }, /* GL_TEXTURE8 */ + { 33915, 0x000084C8 }, /* GL_TEXTURE8_ARB */ + { 33931, 0x000084C9 }, /* GL_TEXTURE9 */ + { 33943, 0x000084C9 }, /* GL_TEXTURE9_ARB */ + { 33959, 0x00000DE0 }, /* GL_TEXTURE_1D */ + { 33973, 0x00008C18 }, /* GL_TEXTURE_1D_ARRAY_EXT */ + { 33997, 0x00000DE1 }, /* GL_TEXTURE_2D */ + { 34011, 0x00008C1A }, /* GL_TEXTURE_2D_ARRAY_EXT */ + { 34035, 0x0000806F }, /* GL_TEXTURE_3D */ + { 34049, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE */ + { 34071, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE_EXT */ + { 34097, 0x0000813C }, /* GL_TEXTURE_BASE_LEVEL */ + { 34119, 0x00008068 }, /* GL_TEXTURE_BINDING_1D */ + { 34141, 0x00008C1C }, /* GL_TEXTURE_BINDING_1D_ARRAY_EXT */ + { 34173, 0x00008069 }, /* GL_TEXTURE_BINDING_2D */ + { 34195, 0x00008C1D }, /* GL_TEXTURE_BINDING_2D_ARRAY_EXT */ + { 34227, 0x0000806A }, /* GL_TEXTURE_BINDING_3D */ + { 34249, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP */ + { 34277, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP_ARB */ + { 34309, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */ + { 34342, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_NV */ + { 34374, 0x00040000 }, /* GL_TEXTURE_BIT */ + { 34389, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE */ + { 34410, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE_EXT */ + { 34435, 0x00001005 }, /* GL_TEXTURE_BORDER */ + { 34453, 0x00001004 }, /* GL_TEXTURE_BORDER_COLOR */ + { 34477, 0x00008171 }, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */ + { 34508, 0x00008176 }, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */ + { 34538, 0x00008172 }, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */ + { 34568, 0x00008175 }, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */ + { 34603, 0x00008173 }, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */ + { 34634, 0x00008174 }, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */ + { 34672, 0x000080BC }, /* GL_TEXTURE_COLOR_TABLE_SGI */ + { 34699, 0x000081EF }, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */ + { 34731, 0x000080BF }, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */ + { 34765, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC */ + { 34789, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC_ARB */ + { 34817, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE */ + { 34841, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE_ARB */ + { 34869, 0x0000819B }, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */ + { 34902, 0x0000819A }, /* GL_TEXTURE_COMPARE_SGIX */ + { 34926, 0x00001003 }, /* GL_TEXTURE_COMPONENTS */ + { 34948, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED */ + { 34970, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED_ARB */ + { 34996, 0x000086A3 }, /* GL_TEXTURE_COMPRESSED_FORMATS_ARB */ + { 35030, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */ + { 35063, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB */ + { 35100, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT */ + { 35128, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT_ARB */ + { 35160, 0x00008078 }, /* GL_TEXTURE_COORD_ARRAY */ + { 35183, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */ + { 35221, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB */ + { 35263, 0x00008092 }, /* GL_TEXTURE_COORD_ARRAY_POINTER */ + { 35294, 0x00008088 }, /* GL_TEXTURE_COORD_ARRAY_SIZE */ + { 35322, 0x0000808A }, /* GL_TEXTURE_COORD_ARRAY_STRIDE */ + { 35352, 0x00008089 }, /* GL_TEXTURE_COORD_ARRAY_TYPE */ + { 35380, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP */ + { 35400, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP_ARB */ + { 35424, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */ + { 35455, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB */ + { 35490, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */ + { 35521, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB */ + { 35556, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */ + { 35587, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB */ + { 35622, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */ + { 35653, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB */ + { 35688, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */ + { 35719, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB */ + { 35754, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */ + { 35785, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB */ + { 35820, 0x000088F4 }, /* GL_TEXTURE_CUBE_MAP_SEAMLESS */ + { 35849, 0x00008071 }, /* GL_TEXTURE_DEPTH */ + { 35866, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE */ + { 35888, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE_ARB */ + { 35914, 0x00002300 }, /* GL_TEXTURE_ENV */ + { 35929, 0x00002201 }, /* GL_TEXTURE_ENV_COLOR */ + { 35950, 0x00002200 }, /* GL_TEXTURE_ENV_MODE */ + { 35970, 0x00008500 }, /* GL_TEXTURE_FILTER_CONTROL */ + { 35996, 0x00002500 }, /* GL_TEXTURE_GEN_MODE */ + { 36016, 0x00000C63 }, /* GL_TEXTURE_GEN_Q */ + { 36033, 0x00000C62 }, /* GL_TEXTURE_GEN_R */ + { 36050, 0x00000C60 }, /* GL_TEXTURE_GEN_S */ + { 36067, 0x00000C61 }, /* GL_TEXTURE_GEN_T */ + { 36084, 0x0000819D }, /* GL_TEXTURE_GEQUAL_R_SGIX */ + { 36109, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE */ + { 36131, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE_EXT */ + { 36157, 0x00001001 }, /* GL_TEXTURE_HEIGHT */ + { 36175, 0x000080ED }, /* GL_TEXTURE_INDEX_SIZE_EXT */ + { 36201, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE */ + { 36227, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE_EXT */ + { 36257, 0x00001003 }, /* GL_TEXTURE_INTERNAL_FORMAT */ + { 36284, 0x0000819C }, /* GL_TEXTURE_LEQUAL_R_SGIX */ + { 36309, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS */ + { 36329, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS_EXT */ + { 36353, 0x00008190 }, /* GL_TEXTURE_LOD_BIAS_R_SGIX */ + { 36380, 0x0000818E }, /* GL_TEXTURE_LOD_BIAS_S_SGIX */ + { 36407, 0x0000818F }, /* GL_TEXTURE_LOD_BIAS_T_SGIX */ + { 36434, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE */ + { 36460, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE_EXT */ + { 36490, 0x00002800 }, /* GL_TEXTURE_MAG_FILTER */ + { 36512, 0x00000BA8 }, /* GL_TEXTURE_MATRIX */ + { 36530, 0x000084FE }, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */ + { 36560, 0x0000836B }, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */ + { 36588, 0x00008369 }, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */ + { 36616, 0x0000836A }, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */ + { 36644, 0x0000813D }, /* GL_TEXTURE_MAX_LEVEL */ + { 36665, 0x0000813B }, /* GL_TEXTURE_MAX_LOD */ + { 36684, 0x00002801 }, /* GL_TEXTURE_MIN_FILTER */ + { 36706, 0x0000813A }, /* GL_TEXTURE_MIN_LOD */ + { 36725, 0x00008066 }, /* GL_TEXTURE_PRIORITY */ + { 36745, 0x000085B7 }, /* GL_TEXTURE_RANGE_LENGTH_APPLE */ + { 36775, 0x000085B8 }, /* GL_TEXTURE_RANGE_POINTER_APPLE */ + { 36806, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_ARB */ + { 36831, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_NV */ + { 36855, 0x0000805C }, /* GL_TEXTURE_RED_SIZE */ + { 36875, 0x0000805C }, /* GL_TEXTURE_RED_SIZE_EXT */ + { 36899, 0x00008067 }, /* GL_TEXTURE_RESIDENT */ + { 36919, 0x00000BA5 }, /* GL_TEXTURE_STACK_DEPTH */ + { 36942, 0x000088F1 }, /* GL_TEXTURE_STENCIL_SIZE */ + { 36966, 0x000085BC }, /* GL_TEXTURE_STORAGE_HINT_APPLE */ + { 36996, 0x00008065 }, /* GL_TEXTURE_TOO_LARGE_EXT */ + { 37021, 0x0000888F }, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */ + { 37055, 0x00001000 }, /* GL_TEXTURE_WIDTH */ + { 37072, 0x00008072 }, /* GL_TEXTURE_WRAP_R */ + { 37090, 0x00002802 }, /* GL_TEXTURE_WRAP_S */ + { 37108, 0x00002803 }, /* GL_TEXTURE_WRAP_T */ + { 37126, 0x0000911B }, /* GL_TIMEOUT_EXPIRED */ + { 37145, 0xFFFFFFFFFFFFFFFF }, /* GL_TIMEOUT_IGNORED */ + { 37164, 0x000088BF }, /* GL_TIME_ELAPSED_EXT */ + { 37184, 0x00008648 }, /* GL_TRACK_MATRIX_NV */ + { 37203, 0x00008649 }, /* GL_TRACK_MATRIX_TRANSFORM_NV */ + { 37232, 0x00001000 }, /* GL_TRANSFORM_BIT */ + { 37249, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX */ + { 37275, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX_ARB */ + { 37305, 0x000088B7 }, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */ + { 37337, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX */ + { 37367, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX_ARB */ + { 37401, 0x0000862C }, /* GL_TRANSPOSE_NV */ + { 37417, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX */ + { 37448, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX_ARB */ + { 37483, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX */ + { 37511, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX_ARB */ + { 37543, 0x00000004 }, /* GL_TRIANGLES */ + { 37556, 0x00000006 }, /* GL_TRIANGLE_FAN */ + { 37572, 0x00008615 }, /* GL_TRIANGLE_MESH_SUN */ + { 37593, 0x00000005 }, /* GL_TRIANGLE_STRIP */ + { 37611, 0x00000001 }, /* GL_TRUE */ + { 37619, 0x00000CF5 }, /* GL_UNPACK_ALIGNMENT */ + { 37639, 0x0000806E }, /* GL_UNPACK_IMAGE_HEIGHT */ + { 37662, 0x00000CF1 }, /* GL_UNPACK_LSB_FIRST */ + { 37682, 0x00000CF2 }, /* GL_UNPACK_ROW_LENGTH */ + { 37703, 0x0000806D }, /* GL_UNPACK_SKIP_IMAGES */ + { 37725, 0x00000CF4 }, /* GL_UNPACK_SKIP_PIXELS */ + { 37747, 0x00000CF3 }, /* GL_UNPACK_SKIP_ROWS */ + { 37767, 0x00000CF0 }, /* GL_UNPACK_SWAP_BYTES */ + { 37788, 0x00009118 }, /* GL_UNSIGNALED */ + { 37802, 0x00001401 }, /* GL_UNSIGNED_BYTE */ + { 37819, 0x00008362 }, /* GL_UNSIGNED_BYTE_2_3_3_REV */ + { 37846, 0x00008032 }, /* GL_UNSIGNED_BYTE_3_3_2 */ + { 37869, 0x00001405 }, /* GL_UNSIGNED_INT */ + { 37885, 0x00008036 }, /* GL_UNSIGNED_INT_10_10_10_2 */ + { 37912, 0x000084FA }, /* GL_UNSIGNED_INT_24_8 */ + { 37933, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_NV */ + { 37957, 0x00008368 }, /* GL_UNSIGNED_INT_2_10_10_10_REV */ + { 37988, 0x00008035 }, /* GL_UNSIGNED_INT_8_8_8_8 */ + { 38012, 0x00008367 }, /* GL_UNSIGNED_INT_8_8_8_8_REV */ + { 38040, 0x00008C17 }, /* GL_UNSIGNED_NORMALIZED */ + { 38063, 0x00001403 }, /* GL_UNSIGNED_SHORT */ + { 38081, 0x00008366 }, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */ + { 38111, 0x00008033 }, /* GL_UNSIGNED_SHORT_4_4_4_4 */ + { 38137, 0x00008365 }, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */ + { 38167, 0x00008034 }, /* GL_UNSIGNED_SHORT_5_5_5_1 */ + { 38193, 0x00008363 }, /* GL_UNSIGNED_SHORT_5_6_5 */ + { 38217, 0x00008364 }, /* GL_UNSIGNED_SHORT_5_6_5_REV */ + { 38245, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_APPLE */ + { 38273, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_MESA */ + { 38300, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */ + { 38332, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_MESA */ + { 38363, 0x00008CA2 }, /* GL_UPPER_LEFT */ + { 38377, 0x00002A20 }, /* GL_V2F */ + { 38384, 0x00002A21 }, /* GL_V3F */ + { 38391, 0x00008B83 }, /* GL_VALIDATE_STATUS */ + { 38410, 0x00001F00 }, /* GL_VENDOR */ + { 38420, 0x00001F02 }, /* GL_VERSION */ + { 38431, 0x00008074 }, /* GL_VERTEX_ARRAY */ + { 38447, 0x000085B5 }, /* GL_VERTEX_ARRAY_BINDING */ + { 38471, 0x000085B5 }, /* GL_VERTEX_ARRAY_BINDING_APPLE */ + { 38501, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING */ + { 38532, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING_ARB */ + { 38567, 0x0000808E }, /* GL_VERTEX_ARRAY_POINTER */ + { 38591, 0x0000807A }, /* GL_VERTEX_ARRAY_SIZE */ + { 38612, 0x0000807C }, /* GL_VERTEX_ARRAY_STRIDE */ + { 38635, 0x0000807B }, /* GL_VERTEX_ARRAY_TYPE */ + { 38656, 0x00008650 }, /* GL_VERTEX_ATTRIB_ARRAY0_NV */ + { 38683, 0x0000865A }, /* GL_VERTEX_ATTRIB_ARRAY10_NV */ + { 38711, 0x0000865B }, /* GL_VERTEX_ATTRIB_ARRAY11_NV */ + { 38739, 0x0000865C }, /* GL_VERTEX_ATTRIB_ARRAY12_NV */ + { 38767, 0x0000865D }, /* GL_VERTEX_ATTRIB_ARRAY13_NV */ + { 38795, 0x0000865E }, /* GL_VERTEX_ATTRIB_ARRAY14_NV */ + { 38823, 0x0000865F }, /* GL_VERTEX_ATTRIB_ARRAY15_NV */ + { 38851, 0x00008651 }, /* GL_VERTEX_ATTRIB_ARRAY1_NV */ + { 38878, 0x00008652 }, /* GL_VERTEX_ATTRIB_ARRAY2_NV */ + { 38905, 0x00008653 }, /* GL_VERTEX_ATTRIB_ARRAY3_NV */ + { 38932, 0x00008654 }, /* GL_VERTEX_ATTRIB_ARRAY4_NV */ + { 38959, 0x00008655 }, /* GL_VERTEX_ATTRIB_ARRAY5_NV */ + { 38986, 0x00008656 }, /* GL_VERTEX_ATTRIB_ARRAY6_NV */ + { 39013, 0x00008657 }, /* GL_VERTEX_ATTRIB_ARRAY7_NV */ + { 39040, 0x00008658 }, /* GL_VERTEX_ATTRIB_ARRAY8_NV */ + { 39067, 0x00008659 }, /* GL_VERTEX_ATTRIB_ARRAY9_NV */ + { 39094, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */ + { 39132, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB */ + { 39174, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */ + { 39205, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB */ + { 39240, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */ + { 39274, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB */ + { 39312, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */ + { 39343, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB */ + { 39378, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */ + { 39406, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB */ + { 39438, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */ + { 39468, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB */ + { 39502, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */ + { 39530, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB */ + { 39562, 0x000086A7 }, /* GL_VERTEX_BLEND_ARB */ + { 39582, 0x00008620 }, /* GL_VERTEX_PROGRAM_ARB */ + { 39604, 0x0000864A }, /* GL_VERTEX_PROGRAM_BINDING_NV */ + { 39633, 0x00008620 }, /* GL_VERTEX_PROGRAM_NV */ + { 39654, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE */ + { 39683, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_ARB */ + { 39716, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_NV */ + { 39748, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE */ + { 39775, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_ARB */ + { 39806, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_NV */ + { 39836, 0x00008B31 }, /* GL_VERTEX_SHADER */ + { 39853, 0x00008B31 }, /* GL_VERTEX_SHADER_ARB */ + { 39874, 0x00008621 }, /* GL_VERTEX_STATE_PROGRAM_NV */ + { 39901, 0x00000BA2 }, /* GL_VIEWPORT */ + { 39913, 0x00000800 }, /* GL_VIEWPORT_BIT */ + { 39929, 0x0000911D }, /* GL_WAIT_FAILED */ + { 39944, 0x000086AD }, /* GL_WEIGHT_ARRAY_ARB */ + { 39964, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */ + { 39995, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB */ + { 40030, 0x000086AC }, /* GL_WEIGHT_ARRAY_POINTER_ARB */ + { 40058, 0x000086AB }, /* GL_WEIGHT_ARRAY_SIZE_ARB */ + { 40083, 0x000086AA }, /* GL_WEIGHT_ARRAY_STRIDE_ARB */ + { 40110, 0x000086A9 }, /* GL_WEIGHT_ARRAY_TYPE_ARB */ + { 40135, 0x000086A6 }, /* GL_WEIGHT_SUM_UNITY_ARB */ + { 40159, 0x000081D4 }, /* GL_WRAP_BORDER_SUN */ + { 40178, 0x000088B9 }, /* GL_WRITE_ONLY */ + { 40192, 0x000088B9 }, /* GL_WRITE_ONLY_ARB */ + { 40210, 0x00001506 }, /* GL_XOR */ + { 40217, 0x000085B9 }, /* GL_YCBCR_422_APPLE */ + { 40236, 0x00008757 }, /* GL_YCBCR_MESA */ + { 40250, 0x00000000 }, /* GL_ZERO */ + { 40258, 0x00000D16 }, /* GL_ZOOM_X */ + { 40268, 0x00000D17 }, /* GL_ZOOM_Y */ +}; + +static const unsigned reduced_enums[1347] = +{ + 475, /* GL_FALSE */ + 691, /* GL_LINES */ + 693, /* GL_LINE_LOOP */ + 700, /* GL_LINE_STRIP */ + 1743, /* GL_TRIANGLES */ + 1746, /* GL_TRIANGLE_STRIP */ + 1744, /* GL_TRIANGLE_FAN */ + 1271, /* GL_QUADS */ + 1274, /* GL_QUAD_STRIP */ + 1158, /* GL_POLYGON */ + 1170, /* GL_POLYGON_STIPPLE_BIT */ + 1119, /* GL_PIXEL_MODE_BIT */ + 678, /* GL_LIGHTING_BIT */ + 504, /* GL_FOG_BIT */ + 8, /* GL_ACCUM */ + 710, /* GL_LOAD */ + 1326, /* GL_RETURN */ + 991, /* GL_MULT */ + 23, /* GL_ADD */ + 1007, /* GL_NEVER */ + 668, /* GL_LESS */ + 465, /* GL_EQUAL */ + 667, /* GL_LEQUAL */ + 590, /* GL_GREATER */ + 1022, /* GL_NOTEQUAL */ + 589, /* GL_GEQUAL */ + 47, /* GL_ALWAYS */ + 1467, /* GL_SRC_COLOR */ + 1052, /* GL_ONE_MINUS_SRC_COLOR */ + 1465, /* GL_SRC_ALPHA */ + 1051, /* GL_ONE_MINUS_SRC_ALPHA */ + 444, /* GL_DST_ALPHA */ + 1049, /* GL_ONE_MINUS_DST_ALPHA */ + 445, /* GL_DST_COLOR */ + 1050, /* GL_ONE_MINUS_DST_COLOR */ + 1466, /* GL_SRC_ALPHA_SATURATE */ + 577, /* GL_FRONT_LEFT */ + 578, /* GL_FRONT_RIGHT */ + 69, /* GL_BACK_LEFT */ + 70, /* GL_BACK_RIGHT */ + 574, /* GL_FRONT */ + 68, /* GL_BACK */ + 666, /* GL_LEFT */ + 1368, /* GL_RIGHT */ + 575, /* GL_FRONT_AND_BACK */ + 63, /* GL_AUX0 */ + 64, /* GL_AUX1 */ + 65, /* GL_AUX2 */ + 66, /* GL_AUX3 */ + 656, /* GL_INVALID_ENUM */ + 660, /* GL_INVALID_VALUE */ + 659, /* GL_INVALID_OPERATION */ + 1472, /* GL_STACK_OVERFLOW */ + 1473, /* GL_STACK_UNDERFLOW */ + 1077, /* GL_OUT_OF_MEMORY */ + 657, /* GL_INVALID_FRAMEBUFFER_OPERATION */ + 0, /* GL_2D */ + 2, /* GL_3D */ + 3, /* GL_3D_COLOR */ + 4, /* GL_3D_COLOR_TEXTURE */ + 6, /* GL_4D_COLOR_TEXTURE */ + 1097, /* GL_PASS_THROUGH_TOKEN */ + 1157, /* GL_POINT_TOKEN */ + 701, /* GL_LINE_TOKEN */ + 1171, /* GL_POLYGON_TOKEN */ + 74, /* GL_BITMAP_TOKEN */ + 443, /* GL_DRAW_PIXEL_TOKEN */ + 301, /* GL_COPY_PIXEL_TOKEN */ + 694, /* GL_LINE_RESET_TOKEN */ + 468, /* GL_EXP */ + 469, /* GL_EXP2 */ + 337, /* GL_CW */ + 125, /* GL_CCW */ + 146, /* GL_COEFF */ + 1074, /* GL_ORDER */ + 381, /* GL_DOMAIN */ + 311, /* GL_CURRENT_COLOR */ + 314, /* GL_CURRENT_INDEX */ + 320, /* GL_CURRENT_NORMAL */ + 333, /* GL_CURRENT_TEXTURE_COORDS */ + 325, /* GL_CURRENT_RASTER_COLOR */ + 327, /* GL_CURRENT_RASTER_INDEX */ + 331, /* GL_CURRENT_RASTER_TEXTURE_COORDS */ + 328, /* GL_CURRENT_RASTER_POSITION */ + 329, /* GL_CURRENT_RASTER_POSITION_VALID */ + 326, /* GL_CURRENT_RASTER_DISTANCE */ + 1150, /* GL_POINT_SMOOTH */ + 1139, /* GL_POINT_SIZE */ + 1149, /* GL_POINT_SIZE_RANGE */ + 1140, /* GL_POINT_SIZE_GRANULARITY */ + 695, /* GL_LINE_SMOOTH */ + 702, /* GL_LINE_WIDTH */ + 704, /* GL_LINE_WIDTH_RANGE */ + 703, /* GL_LINE_WIDTH_GRANULARITY */ + 697, /* GL_LINE_STIPPLE */ + 698, /* GL_LINE_STIPPLE_PATTERN */ + 699, /* GL_LINE_STIPPLE_REPEAT */ + 709, /* GL_LIST_MODE */ + 874, /* GL_MAX_LIST_NESTING */ + 706, /* GL_LIST_BASE */ + 708, /* GL_LIST_INDEX */ + 1160, /* GL_POLYGON_MODE */ + 1167, /* GL_POLYGON_SMOOTH */ + 1169, /* GL_POLYGON_STIPPLE */ + 454, /* GL_EDGE_FLAG */ + 304, /* GL_CULL_FACE */ + 305, /* GL_CULL_FACE_MODE */ + 576, /* GL_FRONT_FACE */ + 677, /* GL_LIGHTING */ + 682, /* GL_LIGHT_MODEL_LOCAL_VIEWER */ + 683, /* GL_LIGHT_MODEL_TWO_SIDE */ + 679, /* GL_LIGHT_MODEL_AMBIENT */ + 1414, /* GL_SHADE_MODEL */ + 193, /* GL_COLOR_MATERIAL_FACE */ + 194, /* GL_COLOR_MATERIAL_PARAMETER */ + 192, /* GL_COLOR_MATERIAL */ + 503, /* GL_FOG */ + 525, /* GL_FOG_INDEX */ + 521, /* GL_FOG_DENSITY */ + 529, /* GL_FOG_START */ + 523, /* GL_FOG_END */ + 526, /* GL_FOG_MODE */ + 505, /* GL_FOG_COLOR */ + 368, /* GL_DEPTH_RANGE */ + 375, /* GL_DEPTH_TEST */ + 378, /* GL_DEPTH_WRITEMASK */ + 356, /* GL_DEPTH_CLEAR_VALUE */ + 367, /* GL_DEPTH_FUNC */ + 12, /* GL_ACCUM_CLEAR_VALUE */ + 1508, /* GL_STENCIL_TEST */ + 1496, /* GL_STENCIL_CLEAR_VALUE */ + 1498, /* GL_STENCIL_FUNC */ + 1510, /* GL_STENCIL_VALUE_MASK */ + 1497, /* GL_STENCIL_FAIL */ + 1505, /* GL_STENCIL_PASS_DEPTH_FAIL */ + 1506, /* GL_STENCIL_PASS_DEPTH_PASS */ + 1507, /* GL_STENCIL_REF */ + 1511, /* GL_STENCIL_WRITEMASK */ + 843, /* GL_MATRIX_MODE */ + 1012, /* GL_NORMALIZE */ + 1837, /* GL_VIEWPORT */ + 986, /* GL_MODELVIEW_STACK_DEPTH */ + 1250, /* GL_PROJECTION_STACK_DEPTH */ + 1718, /* GL_TEXTURE_STACK_DEPTH */ + 984, /* GL_MODELVIEW_MATRIX */ + 1249, /* GL_PROJECTION_MATRIX */ + 1701, /* GL_TEXTURE_MATRIX */ + 61, /* GL_ATTRIB_STACK_DEPTH */ + 136, /* GL_CLIENT_ATTRIB_STACK_DEPTH */ + 43, /* GL_ALPHA_TEST */ + 44, /* GL_ALPHA_TEST_FUNC */ + 45, /* GL_ALPHA_TEST_REF */ + 380, /* GL_DITHER */ + 78, /* GL_BLEND_DST */ + 87, /* GL_BLEND_SRC */ + 75, /* GL_BLEND */ + 712, /* GL_LOGIC_OP_MODE */ + 630, /* GL_INDEX_LOGIC_OP */ + 191, /* GL_COLOR_LOGIC_OP */ + 67, /* GL_AUX_BUFFERS */ + 391, /* GL_DRAW_BUFFER */ + 1284, /* GL_READ_BUFFER */ + 1395, /* GL_SCISSOR_BOX */ + 1396, /* GL_SCISSOR_TEST */ + 629, /* GL_INDEX_CLEAR_VALUE */ + 634, /* GL_INDEX_WRITEMASK */ + 188, /* GL_COLOR_CLEAR_VALUE */ + 230, /* GL_COLOR_WRITEMASK */ + 631, /* GL_INDEX_MODE */ + 1361, /* GL_RGBA_MODE */ + 390, /* GL_DOUBLEBUFFER */ + 1512, /* GL_STEREO */ + 1319, /* GL_RENDER_MODE */ + 1098, /* GL_PERSPECTIVE_CORRECTION_HINT */ + 1151, /* GL_POINT_SMOOTH_HINT */ + 696, /* GL_LINE_SMOOTH_HINT */ + 1168, /* GL_POLYGON_SMOOTH_HINT */ + 524, /* GL_FOG_HINT */ + 1682, /* GL_TEXTURE_GEN_S */ + 1683, /* GL_TEXTURE_GEN_T */ + 1681, /* GL_TEXTURE_GEN_R */ + 1680, /* GL_TEXTURE_GEN_Q */ + 1111, /* GL_PIXEL_MAP_I_TO_I */ + 1117, /* GL_PIXEL_MAP_S_TO_S */ + 1113, /* GL_PIXEL_MAP_I_TO_R */ + 1109, /* GL_PIXEL_MAP_I_TO_G */ + 1107, /* GL_PIXEL_MAP_I_TO_B */ + 1105, /* GL_PIXEL_MAP_I_TO_A */ + 1115, /* GL_PIXEL_MAP_R_TO_R */ + 1103, /* GL_PIXEL_MAP_G_TO_G */ + 1101, /* GL_PIXEL_MAP_B_TO_B */ + 1099, /* GL_PIXEL_MAP_A_TO_A */ + 1112, /* GL_PIXEL_MAP_I_TO_I_SIZE */ + 1118, /* GL_PIXEL_MAP_S_TO_S_SIZE */ + 1114, /* GL_PIXEL_MAP_I_TO_R_SIZE */ + 1110, /* GL_PIXEL_MAP_I_TO_G_SIZE */ + 1108, /* GL_PIXEL_MAP_I_TO_B_SIZE */ + 1106, /* GL_PIXEL_MAP_I_TO_A_SIZE */ + 1116, /* GL_PIXEL_MAP_R_TO_R_SIZE */ + 1104, /* GL_PIXEL_MAP_G_TO_G_SIZE */ + 1102, /* GL_PIXEL_MAP_B_TO_B_SIZE */ + 1100, /* GL_PIXEL_MAP_A_TO_A_SIZE */ + 1755, /* GL_UNPACK_SWAP_BYTES */ + 1750, /* GL_UNPACK_LSB_FIRST */ + 1751, /* GL_UNPACK_ROW_LENGTH */ + 1754, /* GL_UNPACK_SKIP_ROWS */ + 1753, /* GL_UNPACK_SKIP_PIXELS */ + 1748, /* GL_UNPACK_ALIGNMENT */ + 1086, /* GL_PACK_SWAP_BYTES */ + 1081, /* GL_PACK_LSB_FIRST */ + 1082, /* GL_PACK_ROW_LENGTH */ + 1085, /* GL_PACK_SKIP_ROWS */ + 1084, /* GL_PACK_SKIP_PIXELS */ + 1078, /* GL_PACK_ALIGNMENT */ + 790, /* GL_MAP_COLOR */ + 795, /* GL_MAP_STENCIL */ + 633, /* GL_INDEX_SHIFT */ + 632, /* GL_INDEX_OFFSET */ + 1297, /* GL_RED_SCALE */ + 1295, /* GL_RED_BIAS */ + 1855, /* GL_ZOOM_X */ + 1856, /* GL_ZOOM_Y */ + 594, /* GL_GREEN_SCALE */ + 592, /* GL_GREEN_BIAS */ + 93, /* GL_BLUE_SCALE */ + 91, /* GL_BLUE_BIAS */ + 42, /* GL_ALPHA_SCALE */ + 40, /* GL_ALPHA_BIAS */ + 369, /* GL_DEPTH_SCALE */ + 350, /* GL_DEPTH_BIAS */ + 869, /* GL_MAX_EVAL_ORDER */ + 873, /* GL_MAX_LIGHTS */ + 852, /* GL_MAX_CLIP_PLANES */ + 919, /* GL_MAX_TEXTURE_SIZE */ + 879, /* GL_MAX_PIXEL_MAP_TABLE */ + 848, /* GL_MAX_ATTRIB_STACK_DEPTH */ + 876, /* GL_MAX_MODELVIEW_STACK_DEPTH */ + 877, /* GL_MAX_NAME_STACK_DEPTH */ + 905, /* GL_MAX_PROJECTION_STACK_DEPTH */ + 920, /* GL_MAX_TEXTURE_STACK_DEPTH */ + 934, /* GL_MAX_VIEWPORT_DIMS */ + 849, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */ + 1522, /* GL_SUBPIXEL_BITS */ + 628, /* GL_INDEX_BITS */ + 1296, /* GL_RED_BITS */ + 593, /* GL_GREEN_BITS */ + 92, /* GL_BLUE_BITS */ + 41, /* GL_ALPHA_BITS */ + 351, /* GL_DEPTH_BITS */ + 1494, /* GL_STENCIL_BITS */ + 14, /* GL_ACCUM_RED_BITS */ + 13, /* GL_ACCUM_GREEN_BITS */ + 10, /* GL_ACCUM_BLUE_BITS */ + 9, /* GL_ACCUM_ALPHA_BITS */ + 1000, /* GL_NAME_STACK_DEPTH */ + 62, /* GL_AUTO_NORMAL */ + 736, /* GL_MAP1_COLOR_4 */ + 739, /* GL_MAP1_INDEX */ + 740, /* GL_MAP1_NORMAL */ + 741, /* GL_MAP1_TEXTURE_COORD_1 */ + 742, /* GL_MAP1_TEXTURE_COORD_2 */ + 743, /* GL_MAP1_TEXTURE_COORD_3 */ + 744, /* GL_MAP1_TEXTURE_COORD_4 */ + 745, /* GL_MAP1_VERTEX_3 */ + 746, /* GL_MAP1_VERTEX_4 */ + 763, /* GL_MAP2_COLOR_4 */ + 766, /* GL_MAP2_INDEX */ + 767, /* GL_MAP2_NORMAL */ + 768, /* GL_MAP2_TEXTURE_COORD_1 */ + 769, /* GL_MAP2_TEXTURE_COORD_2 */ + 770, /* GL_MAP2_TEXTURE_COORD_3 */ + 771, /* GL_MAP2_TEXTURE_COORD_4 */ + 772, /* GL_MAP2_VERTEX_3 */ + 773, /* GL_MAP2_VERTEX_4 */ + 737, /* GL_MAP1_GRID_DOMAIN */ + 738, /* GL_MAP1_GRID_SEGMENTS */ + 764, /* GL_MAP2_GRID_DOMAIN */ + 765, /* GL_MAP2_GRID_SEGMENTS */ + 1605, /* GL_TEXTURE_1D */ + 1607, /* GL_TEXTURE_2D */ + 478, /* GL_FEEDBACK_BUFFER_POINTER */ + 479, /* GL_FEEDBACK_BUFFER_SIZE */ + 480, /* GL_FEEDBACK_BUFFER_TYPE */ + 1405, /* GL_SELECTION_BUFFER_POINTER */ + 1406, /* GL_SELECTION_BUFFER_SIZE */ + 1723, /* GL_TEXTURE_WIDTH */ + 1687, /* GL_TEXTURE_HEIGHT */ + 1642, /* GL_TEXTURE_COMPONENTS */ + 1626, /* GL_TEXTURE_BORDER_COLOR */ + 1625, /* GL_TEXTURE_BORDER */ + 382, /* GL_DONT_CARE */ + 476, /* GL_FASTEST */ + 1008, /* GL_NICEST */ + 48, /* GL_AMBIENT */ + 379, /* GL_DIFFUSE */ + 1454, /* GL_SPECULAR */ + 1172, /* GL_POSITION */ + 1457, /* GL_SPOT_DIRECTION */ + 1458, /* GL_SPOT_EXPONENT */ + 1456, /* GL_SPOT_CUTOFF */ + 275, /* GL_CONSTANT_ATTENUATION */ + 686, /* GL_LINEAR_ATTENUATION */ + 1270, /* GL_QUADRATIC_ATTENUATION */ + 244, /* GL_COMPILE */ + 245, /* GL_COMPILE_AND_EXECUTE */ + 120, /* GL_BYTE */ + 1757, /* GL_UNSIGNED_BYTE */ + 1419, /* GL_SHORT */ + 1768, /* GL_UNSIGNED_SHORT */ + 636, /* GL_INT */ + 1760, /* GL_UNSIGNED_INT */ + 484, /* GL_FLOAT */ + 1, /* GL_2_BYTES */ + 5, /* GL_3_BYTES */ + 7, /* GL_4_BYTES */ + 389, /* GL_DOUBLE */ + 132, /* GL_CLEAR */ + 50, /* GL_AND */ + 52, /* GL_AND_REVERSE */ + 299, /* GL_COPY */ + 51, /* GL_AND_INVERTED */ + 1010, /* GL_NOOP */ + 1851, /* GL_XOR */ + 1073, /* GL_OR */ + 1011, /* GL_NOR */ + 466, /* GL_EQUIV */ + 663, /* GL_INVERT */ + 1076, /* GL_OR_REVERSE */ + 300, /* GL_COPY_INVERTED */ + 1075, /* GL_OR_INVERTED */ + 1001, /* GL_NAND */ + 1410, /* GL_SET */ + 463, /* GL_EMISSION */ + 1418, /* GL_SHININESS */ + 49, /* GL_AMBIENT_AND_DIFFUSE */ + 190, /* GL_COLOR_INDEXES */ + 951, /* GL_MODELVIEW */ + 1248, /* GL_PROJECTION */ + 1540, /* GL_TEXTURE */ + 147, /* GL_COLOR */ + 346, /* GL_DEPTH */ + 1480, /* GL_STENCIL */ + 189, /* GL_COLOR_INDEX */ + 1499, /* GL_STENCIL_INDEX */ + 357, /* GL_DEPTH_COMPONENT */ + 1292, /* GL_RED */ + 591, /* GL_GREEN */ + 90, /* GL_BLUE */ + 31, /* GL_ALPHA */ + 1327, /* GL_RGB */ + 1346, /* GL_RGBA */ + 714, /* GL_LUMINANCE */ + 735, /* GL_LUMINANCE_ALPHA */ + 73, /* GL_BITMAP */ + 1128, /* GL_POINT */ + 684, /* GL_LINE */ + 481, /* GL_FILL */ + 1301, /* GL_RENDER */ + 477, /* GL_FEEDBACK */ + 1404, /* GL_SELECT */ + 483, /* GL_FLAT */ + 1429, /* GL_SMOOTH */ + 664, /* GL_KEEP */ + 1321, /* GL_REPLACE */ + 618, /* GL_INCR */ + 342, /* GL_DECR */ + 1783, /* GL_VENDOR */ + 1318, /* GL_RENDERER */ + 1784, /* GL_VERSION */ + 470, /* GL_EXTENSIONS */ + 1369, /* GL_S */ + 1531, /* GL_T */ + 1281, /* GL_R */ + 1269, /* GL_Q */ + 987, /* GL_MODULATE */ + 341, /* GL_DECAL */ + 1677, /* GL_TEXTURE_ENV_MODE */ + 1676, /* GL_TEXTURE_ENV_COLOR */ + 1675, /* GL_TEXTURE_ENV */ + 471, /* GL_EYE_LINEAR */ + 1034, /* GL_OBJECT_LINEAR */ + 1455, /* GL_SPHERE_MAP */ + 1679, /* GL_TEXTURE_GEN_MODE */ + 1036, /* GL_OBJECT_PLANE */ + 472, /* GL_EYE_PLANE */ + 1002, /* GL_NEAREST */ + 685, /* GL_LINEAR */ + 1006, /* GL_NEAREST_MIPMAP_NEAREST */ + 690, /* GL_LINEAR_MIPMAP_NEAREST */ + 1005, /* GL_NEAREST_MIPMAP_LINEAR */ + 689, /* GL_LINEAR_MIPMAP_LINEAR */ + 1700, /* GL_TEXTURE_MAG_FILTER */ + 1708, /* GL_TEXTURE_MIN_FILTER */ + 1725, /* GL_TEXTURE_WRAP_S */ + 1726, /* GL_TEXTURE_WRAP_T */ + 126, /* GL_CLAMP */ + 1320, /* GL_REPEAT */ + 1166, /* GL_POLYGON_OFFSET_UNITS */ + 1165, /* GL_POLYGON_OFFSET_POINT */ + 1164, /* GL_POLYGON_OFFSET_LINE */ + 1282, /* GL_R3_G3_B2 */ + 1780, /* GL_V2F */ + 1781, /* GL_V3F */ + 123, /* GL_C4UB_V2F */ + 124, /* GL_C4UB_V3F */ + 121, /* GL_C3F_V3F */ + 999, /* GL_N3F_V3F */ + 122, /* GL_C4F_N3F_V3F */ + 1536, /* GL_T2F_V3F */ + 1538, /* GL_T4F_V4F */ + 1534, /* GL_T2F_C4UB_V3F */ + 1532, /* GL_T2F_C3F_V3F */ + 1535, /* GL_T2F_N3F_V3F */ + 1533, /* GL_T2F_C4F_N3F_V3F */ + 1537, /* GL_T4F_C4F_N3F_V4F */ + 139, /* GL_CLIP_PLANE0 */ + 140, /* GL_CLIP_PLANE1 */ + 141, /* GL_CLIP_PLANE2 */ + 142, /* GL_CLIP_PLANE3 */ + 143, /* GL_CLIP_PLANE4 */ + 144, /* GL_CLIP_PLANE5 */ + 669, /* GL_LIGHT0 */ + 670, /* GL_LIGHT1 */ + 671, /* GL_LIGHT2 */ + 672, /* GL_LIGHT3 */ + 673, /* GL_LIGHT4 */ + 674, /* GL_LIGHT5 */ + 675, /* GL_LIGHT6 */ + 676, /* GL_LIGHT7 */ + 595, /* GL_HINT_BIT */ + 277, /* GL_CONSTANT_COLOR */ + 1047, /* GL_ONE_MINUS_CONSTANT_COLOR */ + 272, /* GL_CONSTANT_ALPHA */ + 1045, /* GL_ONE_MINUS_CONSTANT_ALPHA */ + 76, /* GL_BLEND_COLOR */ + 579, /* GL_FUNC_ADD */ + 935, /* GL_MIN */ + 845, /* GL_MAX */ + 81, /* GL_BLEND_EQUATION */ + 583, /* GL_FUNC_SUBTRACT */ + 581, /* GL_FUNC_REVERSE_SUBTRACT */ + 280, /* GL_CONVOLUTION_1D */ + 281, /* GL_CONVOLUTION_2D */ + 1407, /* GL_SEPARABLE_2D */ + 284, /* GL_CONVOLUTION_BORDER_MODE */ + 288, /* GL_CONVOLUTION_FILTER_SCALE */ + 286, /* GL_CONVOLUTION_FILTER_BIAS */ + 1293, /* GL_REDUCE */ + 290, /* GL_CONVOLUTION_FORMAT */ + 294, /* GL_CONVOLUTION_WIDTH */ + 292, /* GL_CONVOLUTION_HEIGHT */ + 860, /* GL_MAX_CONVOLUTION_WIDTH */ + 858, /* GL_MAX_CONVOLUTION_HEIGHT */ + 1205, /* GL_POST_CONVOLUTION_RED_SCALE */ + 1201, /* GL_POST_CONVOLUTION_GREEN_SCALE */ + 1196, /* GL_POST_CONVOLUTION_BLUE_SCALE */ + 1192, /* GL_POST_CONVOLUTION_ALPHA_SCALE */ + 1203, /* GL_POST_CONVOLUTION_RED_BIAS */ + 1199, /* GL_POST_CONVOLUTION_GREEN_BIAS */ + 1194, /* GL_POST_CONVOLUTION_BLUE_BIAS */ + 1190, /* GL_POST_CONVOLUTION_ALPHA_BIAS */ + 596, /* GL_HISTOGRAM */ + 1253, /* GL_PROXY_HISTOGRAM */ + 612, /* GL_HISTOGRAM_WIDTH */ + 602, /* GL_HISTOGRAM_FORMAT */ + 608, /* GL_HISTOGRAM_RED_SIZE */ + 604, /* GL_HISTOGRAM_GREEN_SIZE */ + 599, /* GL_HISTOGRAM_BLUE_SIZE */ + 597, /* GL_HISTOGRAM_ALPHA_SIZE */ + 606, /* GL_HISTOGRAM_LUMINANCE_SIZE */ + 610, /* GL_HISTOGRAM_SINK */ + 936, /* GL_MINMAX */ + 938, /* GL_MINMAX_FORMAT */ + 940, /* GL_MINMAX_SINK */ + 1539, /* GL_TABLE_TOO_LARGE_EXT */ + 1759, /* GL_UNSIGNED_BYTE_3_3_2 */ + 1770, /* GL_UNSIGNED_SHORT_4_4_4_4 */ + 1772, /* GL_UNSIGNED_SHORT_5_5_5_1 */ + 1765, /* GL_UNSIGNED_INT_8_8_8_8 */ + 1761, /* GL_UNSIGNED_INT_10_10_10_2 */ + 1163, /* GL_POLYGON_OFFSET_FILL */ + 1162, /* GL_POLYGON_OFFSET_FACTOR */ + 1161, /* GL_POLYGON_OFFSET_BIAS */ + 1324, /* GL_RESCALE_NORMAL */ + 36, /* GL_ALPHA4 */ + 38, /* GL_ALPHA8 */ + 32, /* GL_ALPHA12 */ + 34, /* GL_ALPHA16 */ + 725, /* GL_LUMINANCE4 */ + 731, /* GL_LUMINANCE8 */ + 715, /* GL_LUMINANCE12 */ + 721, /* GL_LUMINANCE16 */ + 726, /* GL_LUMINANCE4_ALPHA4 */ + 729, /* GL_LUMINANCE6_ALPHA2 */ + 732, /* GL_LUMINANCE8_ALPHA8 */ + 718, /* GL_LUMINANCE12_ALPHA4 */ + 716, /* GL_LUMINANCE12_ALPHA12 */ + 722, /* GL_LUMINANCE16_ALPHA16 */ + 637, /* GL_INTENSITY */ + 642, /* GL_INTENSITY4 */ + 644, /* GL_INTENSITY8 */ + 638, /* GL_INTENSITY12 */ + 640, /* GL_INTENSITY16 */ + 1336, /* GL_RGB2_EXT */ + 1337, /* GL_RGB4 */ + 1340, /* GL_RGB5 */ + 1344, /* GL_RGB8 */ + 1328, /* GL_RGB10 */ + 1332, /* GL_RGB12 */ + 1334, /* GL_RGB16 */ + 1351, /* GL_RGBA2 */ + 1353, /* GL_RGBA4 */ + 1341, /* GL_RGB5_A1 */ + 1357, /* GL_RGBA8 */ + 1329, /* GL_RGB10_A2 */ + 1347, /* GL_RGBA12 */ + 1349, /* GL_RGBA16 */ + 1715, /* GL_TEXTURE_RED_SIZE */ + 1685, /* GL_TEXTURE_GREEN_SIZE */ + 1623, /* GL_TEXTURE_BLUE_SIZE */ + 1610, /* GL_TEXTURE_ALPHA_SIZE */ + 1698, /* GL_TEXTURE_LUMINANCE_SIZE */ + 1689, /* GL_TEXTURE_INTENSITY_SIZE */ + 1322, /* GL_REPLACE_EXT */ + 1257, /* GL_PROXY_TEXTURE_1D */ + 1260, /* GL_PROXY_TEXTURE_2D */ + 1721, /* GL_TEXTURE_TOO_LARGE_EXT */ + 1710, /* GL_TEXTURE_PRIORITY */ + 1717, /* GL_TEXTURE_RESIDENT */ + 1613, /* GL_TEXTURE_BINDING_1D */ + 1615, /* GL_TEXTURE_BINDING_2D */ + 1617, /* GL_TEXTURE_BINDING_3D */ + 1083, /* GL_PACK_SKIP_IMAGES */ + 1079, /* GL_PACK_IMAGE_HEIGHT */ + 1752, /* GL_UNPACK_SKIP_IMAGES */ + 1749, /* GL_UNPACK_IMAGE_HEIGHT */ + 1609, /* GL_TEXTURE_3D */ + 1263, /* GL_PROXY_TEXTURE_3D */ + 1672, /* GL_TEXTURE_DEPTH */ + 1724, /* GL_TEXTURE_WRAP_R */ + 846, /* GL_MAX_3D_TEXTURE_SIZE */ + 1785, /* GL_VERTEX_ARRAY */ + 1013, /* GL_NORMAL_ARRAY */ + 148, /* GL_COLOR_ARRAY */ + 622, /* GL_INDEX_ARRAY */ + 1650, /* GL_TEXTURE_COORD_ARRAY */ + 455, /* GL_EDGE_FLAG_ARRAY */ + 1791, /* GL_VERTEX_ARRAY_SIZE */ + 1793, /* GL_VERTEX_ARRAY_TYPE */ + 1792, /* GL_VERTEX_ARRAY_STRIDE */ + 1018, /* GL_NORMAL_ARRAY_TYPE */ + 1017, /* GL_NORMAL_ARRAY_STRIDE */ + 152, /* GL_COLOR_ARRAY_SIZE */ + 154, /* GL_COLOR_ARRAY_TYPE */ + 153, /* GL_COLOR_ARRAY_STRIDE */ + 627, /* GL_INDEX_ARRAY_TYPE */ + 626, /* GL_INDEX_ARRAY_STRIDE */ + 1654, /* GL_TEXTURE_COORD_ARRAY_SIZE */ + 1656, /* GL_TEXTURE_COORD_ARRAY_TYPE */ + 1655, /* GL_TEXTURE_COORD_ARRAY_STRIDE */ + 459, /* GL_EDGE_FLAG_ARRAY_STRIDE */ + 1790, /* GL_VERTEX_ARRAY_POINTER */ + 1016, /* GL_NORMAL_ARRAY_POINTER */ + 151, /* GL_COLOR_ARRAY_POINTER */ + 625, /* GL_INDEX_ARRAY_POINTER */ + 1653, /* GL_TEXTURE_COORD_ARRAY_POINTER */ + 458, /* GL_EDGE_FLAG_ARRAY_POINTER */ + 992, /* GL_MULTISAMPLE */ + 1381, /* GL_SAMPLE_ALPHA_TO_COVERAGE */ + 1383, /* GL_SAMPLE_ALPHA_TO_ONE */ + 1388, /* GL_SAMPLE_COVERAGE */ + 1385, /* GL_SAMPLE_BUFFERS */ + 1376, /* GL_SAMPLES */ + 1392, /* GL_SAMPLE_COVERAGE_VALUE */ + 1390, /* GL_SAMPLE_COVERAGE_INVERT */ + 195, /* GL_COLOR_MATRIX */ + 197, /* GL_COLOR_MATRIX_STACK_DEPTH */ + 854, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH */ + 1188, /* GL_POST_COLOR_MATRIX_RED_SCALE */ + 1184, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */ + 1179, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */ + 1175, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */ + 1186, /* GL_POST_COLOR_MATRIX_RED_BIAS */ + 1182, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */ + 1177, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */ + 1173, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */ + 1633, /* GL_TEXTURE_COLOR_TABLE_SGI */ + 1264, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */ + 1635, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */ + 80, /* GL_BLEND_DST_RGB */ + 89, /* GL_BLEND_SRC_RGB */ + 79, /* GL_BLEND_DST_ALPHA */ + 88, /* GL_BLEND_SRC_ALPHA */ + 201, /* GL_COLOR_TABLE */ + 1198, /* GL_POST_CONVOLUTION_COLOR_TABLE */ + 1181, /* GL_POST_COLOR_MATRIX_COLOR_TABLE */ + 1252, /* GL_PROXY_COLOR_TABLE */ + 1256, /* GL_PROXY_POST_CONVOLUTION_COLOR_TABLE */ + 1255, /* GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE */ + 225, /* GL_COLOR_TABLE_SCALE */ + 205, /* GL_COLOR_TABLE_BIAS */ + 210, /* GL_COLOR_TABLE_FORMAT */ + 227, /* GL_COLOR_TABLE_WIDTH */ + 222, /* GL_COLOR_TABLE_RED_SIZE */ + 213, /* GL_COLOR_TABLE_GREEN_SIZE */ + 207, /* GL_COLOR_TABLE_BLUE_SIZE */ + 202, /* GL_COLOR_TABLE_ALPHA_SIZE */ + 219, /* GL_COLOR_TABLE_LUMINANCE_SIZE */ + 216, /* GL_COLOR_TABLE_INTENSITY_SIZE */ + 71, /* GL_BGR */ + 72, /* GL_BGRA */ + 868, /* GL_MAX_ELEMENTS_VERTICES */ + 867, /* GL_MAX_ELEMENTS_INDICES */ + 1688, /* GL_TEXTURE_INDEX_SIZE_EXT */ + 145, /* GL_CLIP_VOLUME_CLIPPING_HINT_EXT */ + 1145, /* GL_POINT_SIZE_MIN */ + 1141, /* GL_POINT_SIZE_MAX */ + 1135, /* GL_POINT_FADE_THRESHOLD_SIZE */ + 1131, /* GL_POINT_DISTANCE_ATTENUATION */ + 127, /* GL_CLAMP_TO_BORDER */ + 130, /* GL_CLAMP_TO_EDGE */ + 1709, /* GL_TEXTURE_MIN_LOD */ + 1707, /* GL_TEXTURE_MAX_LOD */ + 1612, /* GL_TEXTURE_BASE_LEVEL */ + 1706, /* GL_TEXTURE_MAX_LEVEL */ + 615, /* GL_IGNORE_BORDER_HP */ + 276, /* GL_CONSTANT_BORDER_HP */ + 1323, /* GL_REPLICATE_BORDER_HP */ + 282, /* GL_CONVOLUTION_BORDER_COLOR */ + 1042, /* GL_OCCLUSION_TEST_HP */ + 1043, /* GL_OCCLUSION_TEST_RESULT_HP */ + 687, /* GL_LINEAR_CLIPMAP_LINEAR_SGIX */ + 1627, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */ + 1629, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */ + 1631, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */ + 1632, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */ + 1630, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */ + 1628, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */ + 850, /* GL_MAX_CLIPMAP_DEPTH_SGIX */ + 851, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */ + 1208, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */ + 1210, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */ + 1207, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */ + 1209, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */ + 1696, /* GL_TEXTURE_LOD_BIAS_S_SGIX */ + 1697, /* GL_TEXTURE_LOD_BIAS_T_SGIX */ + 1695, /* GL_TEXTURE_LOD_BIAS_R_SGIX */ + 585, /* GL_GENERATE_MIPMAP */ + 586, /* GL_GENERATE_MIPMAP_HINT */ + 527, /* GL_FOG_OFFSET_SGIX */ + 528, /* GL_FOG_OFFSET_VALUE_SGIX */ + 1641, /* GL_TEXTURE_COMPARE_SGIX */ + 1640, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */ + 1692, /* GL_TEXTURE_LEQUAL_R_SGIX */ + 1684, /* GL_TEXTURE_GEQUAL_R_SGIX */ + 358, /* GL_DEPTH_COMPONENT16 */ + 361, /* GL_DEPTH_COMPONENT24 */ + 364, /* GL_DEPTH_COMPONENT32 */ + 306, /* GL_CULL_VERTEX_EXT */ + 308, /* GL_CULL_VERTEX_OBJECT_POSITION_EXT */ + 307, /* GL_CULL_VERTEX_EYE_POSITION_EXT */ + 1848, /* GL_WRAP_BORDER_SUN */ + 1634, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */ + 680, /* GL_LIGHT_MODEL_COLOR_CONTROL */ + 1422, /* GL_SINGLE_COLOR */ + 1408, /* GL_SEPARATE_SPECULAR_COLOR */ + 1417, /* GL_SHARED_TEXTURE_PALETTE_EXT */ + 538, /* GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING */ + 539, /* GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE */ + 546, /* GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE */ + 541, /* GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE */ + 537, /* GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE */ + 536, /* GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE */ + 540, /* GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE */ + 547, /* GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE */ + 558, /* GL_FRAMEBUFFER_DEFAULT */ + 571, /* GL_FRAMEBUFFER_UNDEFINED */ + 371, /* GL_DEPTH_STENCIL_ATTACHMENT */ + 621, /* GL_INDEX */ + 1758, /* GL_UNSIGNED_BYTE_2_3_3_REV */ + 1773, /* GL_UNSIGNED_SHORT_5_6_5 */ + 1774, /* GL_UNSIGNED_SHORT_5_6_5_REV */ + 1771, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */ + 1769, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */ + 1766, /* GL_UNSIGNED_INT_8_8_8_8_REV */ + 1764, /* GL_UNSIGNED_INT_2_10_10_10_REV */ + 1704, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */ + 1705, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */ + 1703, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */ + 943, /* GL_MIRRORED_REPEAT */ + 1364, /* GL_RGB_S3TC */ + 1339, /* GL_RGB4_S3TC */ + 1362, /* GL_RGBA_S3TC */ + 1356, /* GL_RGBA4_S3TC */ + 1360, /* GL_RGBA_DXT5_S3TC */ + 1354, /* GL_RGBA4_DXT5_S3TC */ + 264, /* GL_COMPRESSED_RGB_S3TC_DXT1_EXT */ + 259, /* GL_COMPRESSED_RGBA_S3TC_DXT1_EXT */ + 260, /* GL_COMPRESSED_RGBA_S3TC_DXT3_EXT */ + 261, /* GL_COMPRESSED_RGBA_S3TC_DXT5_EXT */ + 1004, /* GL_NEAREST_CLIPMAP_NEAREST_SGIX */ + 1003, /* GL_NEAREST_CLIPMAP_LINEAR_SGIX */ + 688, /* GL_LINEAR_CLIPMAP_NEAREST_SGIX */ + 514, /* GL_FOG_COORDINATE_SOURCE */ + 506, /* GL_FOG_COORD */ + 530, /* GL_FRAGMENT_DEPTH */ + 312, /* GL_CURRENT_FOG_COORD */ + 513, /* GL_FOG_COORDINATE_ARRAY_TYPE */ + 512, /* GL_FOG_COORDINATE_ARRAY_STRIDE */ + 511, /* GL_FOG_COORDINATE_ARRAY_POINTER */ + 508, /* GL_FOG_COORDINATE_ARRAY */ + 199, /* GL_COLOR_SUM */ + 332, /* GL_CURRENT_SECONDARY_COLOR */ + 1401, /* GL_SECONDARY_COLOR_ARRAY_SIZE */ + 1403, /* GL_SECONDARY_COLOR_ARRAY_TYPE */ + 1402, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */ + 1400, /* GL_SECONDARY_COLOR_ARRAY_POINTER */ + 1397, /* GL_SECONDARY_COLOR_ARRAY */ + 330, /* GL_CURRENT_RASTER_SECONDARY_COLOR */ + 28, /* GL_ALIASED_POINT_SIZE_RANGE */ + 27, /* GL_ALIASED_LINE_WIDTH_RANGE */ + 1541, /* GL_TEXTURE0 */ + 1543, /* GL_TEXTURE1 */ + 1565, /* GL_TEXTURE2 */ + 1587, /* GL_TEXTURE3 */ + 1593, /* GL_TEXTURE4 */ + 1595, /* GL_TEXTURE5 */ + 1597, /* GL_TEXTURE6 */ + 1599, /* GL_TEXTURE7 */ + 1601, /* GL_TEXTURE8 */ + 1603, /* GL_TEXTURE9 */ + 1544, /* GL_TEXTURE10 */ + 1546, /* GL_TEXTURE11 */ + 1548, /* GL_TEXTURE12 */ + 1550, /* GL_TEXTURE13 */ + 1552, /* GL_TEXTURE14 */ + 1554, /* GL_TEXTURE15 */ + 1556, /* GL_TEXTURE16 */ + 1558, /* GL_TEXTURE17 */ + 1560, /* GL_TEXTURE18 */ + 1562, /* GL_TEXTURE19 */ + 1566, /* GL_TEXTURE20 */ + 1568, /* GL_TEXTURE21 */ + 1570, /* GL_TEXTURE22 */ + 1572, /* GL_TEXTURE23 */ + 1574, /* GL_TEXTURE24 */ + 1576, /* GL_TEXTURE25 */ + 1578, /* GL_TEXTURE26 */ + 1580, /* GL_TEXTURE27 */ + 1582, /* GL_TEXTURE28 */ + 1584, /* GL_TEXTURE29 */ + 1588, /* GL_TEXTURE30 */ + 1590, /* GL_TEXTURE31 */ + 18, /* GL_ACTIVE_TEXTURE */ + 133, /* GL_CLIENT_ACTIVE_TEXTURE */ + 921, /* GL_MAX_TEXTURE_UNITS */ + 1736, /* GL_TRANSPOSE_MODELVIEW_MATRIX */ + 1739, /* GL_TRANSPOSE_PROJECTION_MATRIX */ + 1741, /* GL_TRANSPOSE_TEXTURE_MATRIX */ + 1733, /* GL_TRANSPOSE_COLOR_MATRIX */ + 1523, /* GL_SUBTRACT */ + 908, /* GL_MAX_RENDERBUFFER_SIZE_EXT */ + 247, /* GL_COMPRESSED_ALPHA */ + 251, /* GL_COMPRESSED_LUMINANCE */ + 252, /* GL_COMPRESSED_LUMINANCE_ALPHA */ + 249, /* GL_COMPRESSED_INTENSITY */ + 255, /* GL_COMPRESSED_RGB */ + 256, /* GL_COMPRESSED_RGBA */ + 1648, /* GL_TEXTURE_COMPRESSION_HINT */ + 1713, /* GL_TEXTURE_RECTANGLE_ARB */ + 1620, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */ + 1267, /* GL_PROXY_TEXTURE_RECTANGLE_ARB */ + 906, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB */ + 370, /* GL_DEPTH_STENCIL */ + 1762, /* GL_UNSIGNED_INT_24_8 */ + 917, /* GL_MAX_TEXTURE_LOD_BIAS */ + 1702, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */ + 918, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */ + 1678, /* GL_TEXTURE_FILTER_CONTROL */ + 1693, /* GL_TEXTURE_LOD_BIAS */ + 232, /* GL_COMBINE4 */ + 911, /* GL_MAX_SHININESS_NV */ + 912, /* GL_MAX_SPOT_EXPONENT_NV */ + 619, /* GL_INCR_WRAP */ + 343, /* GL_DECR_WRAP */ + 963, /* GL_MODELVIEW1_ARB */ + 1019, /* GL_NORMAL_MAP */ + 1298, /* GL_REFLECTION_MAP */ + 1657, /* GL_TEXTURE_CUBE_MAP */ + 1618, /* GL_TEXTURE_BINDING_CUBE_MAP */ + 1665, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */ + 1659, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */ + 1667, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */ + 1661, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */ + 1669, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */ + 1663, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */ + 1265, /* GL_PROXY_TEXTURE_CUBE_MAP */ + 862, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */ + 998, /* GL_MULTISAMPLE_FILTER_HINT_NV */ + 522, /* GL_FOG_DISTANCE_MODE_NV */ + 474, /* GL_EYE_RADIAL_NV */ + 473, /* GL_EYE_PLANE_ABSOLUTE_NV */ + 231, /* GL_COMBINE */ + 238, /* GL_COMBINE_RGB */ + 233, /* GL_COMBINE_ALPHA */ + 1365, /* GL_RGB_SCALE */ + 24, /* GL_ADD_SIGNED */ + 647, /* GL_INTERPOLATE */ + 271, /* GL_CONSTANT */ + 1214, /* GL_PRIMARY_COLOR */ + 1211, /* GL_PREVIOUS */ + 1437, /* GL_SOURCE0_RGB */ + 1443, /* GL_SOURCE1_RGB */ + 1449, /* GL_SOURCE2_RGB */ + 1453, /* GL_SOURCE3_RGB_NV */ + 1434, /* GL_SOURCE0_ALPHA */ + 1440, /* GL_SOURCE1_ALPHA */ + 1446, /* GL_SOURCE2_ALPHA */ + 1452, /* GL_SOURCE3_ALPHA_NV */ + 1056, /* GL_OPERAND0_RGB */ + 1062, /* GL_OPERAND1_RGB */ + 1068, /* GL_OPERAND2_RGB */ + 1072, /* GL_OPERAND3_RGB_NV */ + 1053, /* GL_OPERAND0_ALPHA */ + 1059, /* GL_OPERAND1_ALPHA */ + 1065, /* GL_OPERAND2_ALPHA */ + 1071, /* GL_OPERAND3_ALPHA_NV */ + 1786, /* GL_VERTEX_ARRAY_BINDING */ + 1711, /* GL_TEXTURE_RANGE_LENGTH_APPLE */ + 1712, /* GL_TEXTURE_RANGE_POINTER_APPLE */ + 1852, /* GL_YCBCR_422_APPLE */ + 1775, /* GL_UNSIGNED_SHORT_8_8_APPLE */ + 1777, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */ + 1720, /* GL_TEXTURE_STORAGE_HINT_APPLE */ + 1514, /* GL_STORAGE_PRIVATE_APPLE */ + 1513, /* GL_STORAGE_CACHED_APPLE */ + 1515, /* GL_STORAGE_SHARED_APPLE */ + 1424, /* GL_SLICE_ACCUM_SUN */ + 1273, /* GL_QUAD_MESH_SUN */ + 1745, /* GL_TRIANGLE_MESH_SUN */ + 1825, /* GL_VERTEX_PROGRAM_ARB */ + 1836, /* GL_VERTEX_STATE_PROGRAM_NV */ + 1812, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */ + 1818, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */ + 1820, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */ + 1822, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */ + 334, /* GL_CURRENT_VERTEX_ATTRIB */ + 1227, /* GL_PROGRAM_LENGTH_ARB */ + 1241, /* GL_PROGRAM_STRING_ARB */ + 985, /* GL_MODELVIEW_PROJECTION_NV */ + 614, /* GL_IDENTITY_NV */ + 661, /* GL_INVERSE_NV */ + 1738, /* GL_TRANSPOSE_NV */ + 662, /* GL_INVERSE_TRANSPOSE_NV */ + 892, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */ + 891, /* GL_MAX_PROGRAM_MATRICES_ARB */ + 799, /* GL_MATRIX0_NV */ + 811, /* GL_MATRIX1_NV */ + 823, /* GL_MATRIX2_NV */ + 827, /* GL_MATRIX3_NV */ + 829, /* GL_MATRIX4_NV */ + 831, /* GL_MATRIX5_NV */ + 833, /* GL_MATRIX6_NV */ + 835, /* GL_MATRIX7_NV */ + 318, /* GL_CURRENT_MATRIX_STACK_DEPTH_ARB */ + 315, /* GL_CURRENT_MATRIX_ARB */ + 1828, /* GL_VERTEX_PROGRAM_POINT_SIZE */ + 1831, /* GL_VERTEX_PROGRAM_TWO_SIDE */ + 1239, /* GL_PROGRAM_PARAMETER_NV */ + 1816, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */ + 1243, /* GL_PROGRAM_TARGET_NV */ + 1240, /* GL_PROGRAM_RESIDENT_NV */ + 1730, /* GL_TRACK_MATRIX_NV */ + 1731, /* GL_TRACK_MATRIX_TRANSFORM_NV */ + 1826, /* GL_VERTEX_PROGRAM_BINDING_NV */ + 1221, /* GL_PROGRAM_ERROR_POSITION_ARB */ + 355, /* GL_DEPTH_CLAMP_NV */ + 1794, /* GL_VERTEX_ATTRIB_ARRAY0_NV */ + 1801, /* GL_VERTEX_ATTRIB_ARRAY1_NV */ + 1802, /* GL_VERTEX_ATTRIB_ARRAY2_NV */ + 1803, /* GL_VERTEX_ATTRIB_ARRAY3_NV */ + 1804, /* GL_VERTEX_ATTRIB_ARRAY4_NV */ + 1805, /* GL_VERTEX_ATTRIB_ARRAY5_NV */ + 1806, /* GL_VERTEX_ATTRIB_ARRAY6_NV */ + 1807, /* GL_VERTEX_ATTRIB_ARRAY7_NV */ + 1808, /* GL_VERTEX_ATTRIB_ARRAY8_NV */ + 1809, /* GL_VERTEX_ATTRIB_ARRAY9_NV */ + 1795, /* GL_VERTEX_ATTRIB_ARRAY10_NV */ + 1796, /* GL_VERTEX_ATTRIB_ARRAY11_NV */ + 1797, /* GL_VERTEX_ATTRIB_ARRAY12_NV */ + 1798, /* GL_VERTEX_ATTRIB_ARRAY13_NV */ + 1799, /* GL_VERTEX_ATTRIB_ARRAY14_NV */ + 1800, /* GL_VERTEX_ATTRIB_ARRAY15_NV */ + 747, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */ + 754, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */ + 755, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */ + 756, /* GL_MAP1_VERTEX_ATTRIB3_4_NV */ + 757, /* GL_MAP1_VERTEX_ATTRIB4_4_NV */ + 758, /* GL_MAP1_VERTEX_ATTRIB5_4_NV */ + 759, /* GL_MAP1_VERTEX_ATTRIB6_4_NV */ + 760, /* GL_MAP1_VERTEX_ATTRIB7_4_NV */ + 761, /* GL_MAP1_VERTEX_ATTRIB8_4_NV */ + 762, /* GL_MAP1_VERTEX_ATTRIB9_4_NV */ + 748, /* GL_MAP1_VERTEX_ATTRIB10_4_NV */ + 749, /* GL_MAP1_VERTEX_ATTRIB11_4_NV */ + 750, /* GL_MAP1_VERTEX_ATTRIB12_4_NV */ + 751, /* GL_MAP1_VERTEX_ATTRIB13_4_NV */ + 752, /* GL_MAP1_VERTEX_ATTRIB14_4_NV */ + 753, /* GL_MAP1_VERTEX_ATTRIB15_4_NV */ + 774, /* GL_MAP2_VERTEX_ATTRIB0_4_NV */ + 781, /* GL_MAP2_VERTEX_ATTRIB1_4_NV */ + 782, /* GL_MAP2_VERTEX_ATTRIB2_4_NV */ + 783, /* GL_MAP2_VERTEX_ATTRIB3_4_NV */ + 784, /* GL_MAP2_VERTEX_ATTRIB4_4_NV */ + 785, /* GL_MAP2_VERTEX_ATTRIB5_4_NV */ + 786, /* GL_MAP2_VERTEX_ATTRIB6_4_NV */ + 1220, /* GL_PROGRAM_BINDING_ARB */ + 788, /* GL_MAP2_VERTEX_ATTRIB8_4_NV */ + 789, /* GL_MAP2_VERTEX_ATTRIB9_4_NV */ + 775, /* GL_MAP2_VERTEX_ATTRIB10_4_NV */ + 776, /* GL_MAP2_VERTEX_ATTRIB11_4_NV */ + 777, /* GL_MAP2_VERTEX_ATTRIB12_4_NV */ + 778, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */ + 779, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */ + 780, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */ + 1646, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */ + 1643, /* GL_TEXTURE_COMPRESSED */ + 1024, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */ + 269, /* GL_COMPRESSED_TEXTURE_FORMATS */ + 933, /* GL_MAX_VERTEX_UNITS_ARB */ + 22, /* GL_ACTIVE_VERTEX_UNITS_ARB */ + 1847, /* GL_WEIGHT_SUM_UNITY_ARB */ + 1824, /* GL_VERTEX_BLEND_ARB */ + 336, /* GL_CURRENT_WEIGHT_ARB */ + 1846, /* GL_WEIGHT_ARRAY_TYPE_ARB */ + 1845, /* GL_WEIGHT_ARRAY_STRIDE_ARB */ + 1844, /* GL_WEIGHT_ARRAY_SIZE_ARB */ + 1843, /* GL_WEIGHT_ARRAY_POINTER_ARB */ + 1840, /* GL_WEIGHT_ARRAY_ARB */ + 383, /* GL_DOT3_RGB */ + 384, /* GL_DOT3_RGBA */ + 263, /* GL_COMPRESSED_RGB_FXT1_3DFX */ + 258, /* GL_COMPRESSED_RGBA_FXT1_3DFX */ + 993, /* GL_MULTISAMPLE_3DFX */ + 1386, /* GL_SAMPLE_BUFFERS_3DFX */ + 1377, /* GL_SAMPLES_3DFX */ + 974, /* GL_MODELVIEW2_ARB */ + 977, /* GL_MODELVIEW3_ARB */ + 978, /* GL_MODELVIEW4_ARB */ + 979, /* GL_MODELVIEW5_ARB */ + 980, /* GL_MODELVIEW6_ARB */ + 981, /* GL_MODELVIEW7_ARB */ + 982, /* GL_MODELVIEW8_ARB */ + 983, /* GL_MODELVIEW9_ARB */ + 953, /* GL_MODELVIEW10_ARB */ + 954, /* GL_MODELVIEW11_ARB */ + 955, /* GL_MODELVIEW12_ARB */ + 956, /* GL_MODELVIEW13_ARB */ + 957, /* GL_MODELVIEW14_ARB */ + 958, /* GL_MODELVIEW15_ARB */ + 959, /* GL_MODELVIEW16_ARB */ + 960, /* GL_MODELVIEW17_ARB */ + 961, /* GL_MODELVIEW18_ARB */ + 962, /* GL_MODELVIEW19_ARB */ + 964, /* GL_MODELVIEW20_ARB */ + 965, /* GL_MODELVIEW21_ARB */ + 966, /* GL_MODELVIEW22_ARB */ + 967, /* GL_MODELVIEW23_ARB */ + 968, /* GL_MODELVIEW24_ARB */ + 969, /* GL_MODELVIEW25_ARB */ + 970, /* GL_MODELVIEW26_ARB */ + 971, /* GL_MODELVIEW27_ARB */ + 972, /* GL_MODELVIEW28_ARB */ + 973, /* GL_MODELVIEW29_ARB */ + 975, /* GL_MODELVIEW30_ARB */ + 976, /* GL_MODELVIEW31_ARB */ + 388, /* GL_DOT3_RGB_EXT */ + 386, /* GL_DOT3_RGBA_EXT */ + 947, /* GL_MIRROR_CLAMP_EXT */ + 950, /* GL_MIRROR_CLAMP_TO_EDGE_EXT */ + 988, /* GL_MODULATE_ADD_ATI */ + 989, /* GL_MODULATE_SIGNED_ADD_ATI */ + 990, /* GL_MODULATE_SUBTRACT_ATI */ + 1853, /* GL_YCBCR_MESA */ + 1080, /* GL_PACK_INVERT_MESA */ + 339, /* GL_DEBUG_OBJECT_MESA */ + 340, /* GL_DEBUG_PRINT_MESA */ + 338, /* GL_DEBUG_ASSERT_MESA */ + 110, /* GL_BUFFER_SIZE */ + 112, /* GL_BUFFER_USAGE */ + 116, /* GL_BUMP_ROT_MATRIX_ATI */ + 117, /* GL_BUMP_ROT_MATRIX_SIZE_ATI */ + 115, /* GL_BUMP_NUM_TEX_UNITS_ATI */ + 119, /* GL_BUMP_TEX_UNITS_ATI */ + 447, /* GL_DUDV_ATI */ + 446, /* GL_DU8DV8_ATI */ + 114, /* GL_BUMP_ENVMAP_ATI */ + 118, /* GL_BUMP_TARGET_ATI */ + 1485, /* GL_STENCIL_BACK_FUNC */ + 1483, /* GL_STENCIL_BACK_FAIL */ + 1487, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */ + 1489, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */ + 531, /* GL_FRAGMENT_PROGRAM_ARB */ + 1218, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */ + 1246, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */ + 1245, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */ + 1230, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */ + 1236, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */ + 1235, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */ + 881, /* GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB */ + 904, /* GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB */ + 903, /* GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB */ + 894, /* GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */ + 900, /* GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */ + 899, /* GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */ + 864, /* GL_MAX_DRAW_BUFFERS */ + 392, /* GL_DRAW_BUFFER0 */ + 395, /* GL_DRAW_BUFFER1 */ + 416, /* GL_DRAW_BUFFER2 */ + 419, /* GL_DRAW_BUFFER3 */ + 422, /* GL_DRAW_BUFFER4 */ + 425, /* GL_DRAW_BUFFER5 */ + 428, /* GL_DRAW_BUFFER6 */ + 431, /* GL_DRAW_BUFFER7 */ + 434, /* GL_DRAW_BUFFER8 */ + 437, /* GL_DRAW_BUFFER9 */ + 396, /* GL_DRAW_BUFFER10 */ + 399, /* GL_DRAW_BUFFER11 */ + 402, /* GL_DRAW_BUFFER12 */ + 405, /* GL_DRAW_BUFFER13 */ + 408, /* GL_DRAW_BUFFER14 */ + 411, /* GL_DRAW_BUFFER15 */ + 82, /* GL_BLEND_EQUATION_ALPHA */ + 844, /* GL_MATRIX_PALETTE_ARB */ + 875, /* GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB */ + 878, /* GL_MAX_PALETTE_MATRICES_ARB */ + 321, /* GL_CURRENT_PALETTE_MATRIX_ARB */ + 838, /* GL_MATRIX_INDEX_ARRAY_ARB */ + 316, /* GL_CURRENT_MATRIX_INDEX_ARB */ + 840, /* GL_MATRIX_INDEX_ARRAY_SIZE_ARB */ + 842, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */ + 841, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */ + 839, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */ + 1673, /* GL_TEXTURE_DEPTH_SIZE */ + 376, /* GL_DEPTH_TEXTURE_MODE */ + 1638, /* GL_TEXTURE_COMPARE_MODE */ + 1636, /* GL_TEXTURE_COMPARE_FUNC */ + 242, /* GL_COMPARE_R_TO_TEXTURE */ + 1152, /* GL_POINT_SPRITE */ + 296, /* GL_COORD_REPLACE */ + 1156, /* GL_POINT_SPRITE_R_MODE_NV */ + 1275, /* GL_QUERY_COUNTER_BITS */ + 323, /* GL_CURRENT_QUERY */ + 1277, /* GL_QUERY_RESULT */ + 1279, /* GL_QUERY_RESULT_AVAILABLE */ + 927, /* GL_MAX_VERTEX_ATTRIBS */ + 1814, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */ + 374, /* GL_DEPTH_STENCIL_TO_RGBA_NV */ + 373, /* GL_DEPTH_STENCIL_TO_BGRA_NV */ + 913, /* GL_MAX_TEXTURE_COORDS */ + 915, /* GL_MAX_TEXTURE_IMAGE_UNITS */ + 1223, /* GL_PROGRAM_ERROR_STRING_ARB */ + 1225, /* GL_PROGRAM_FORMAT_ASCII_ARB */ + 1224, /* GL_PROGRAM_FORMAT_ARB */ + 1722, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */ + 353, /* GL_DEPTH_BOUNDS_TEST_EXT */ + 352, /* GL_DEPTH_BOUNDS_EXT */ + 53, /* GL_ARRAY_BUFFER */ + 460, /* GL_ELEMENT_ARRAY_BUFFER */ + 54, /* GL_ARRAY_BUFFER_BINDING */ + 461, /* GL_ELEMENT_ARRAY_BUFFER_BINDING */ + 1788, /* GL_VERTEX_ARRAY_BUFFER_BINDING */ + 1014, /* GL_NORMAL_ARRAY_BUFFER_BINDING */ + 149, /* GL_COLOR_ARRAY_BUFFER_BINDING */ + 623, /* GL_INDEX_ARRAY_BUFFER_BINDING */ + 1651, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */ + 456, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING */ + 1398, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */ + 509, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING */ + 1841, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */ + 1810, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */ + 1226, /* GL_PROGRAM_INSTRUCTIONS_ARB */ + 887, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */ + 1232, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */ + 896, /* GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB */ + 1244, /* GL_PROGRAM_TEMPORARIES_ARB */ + 902, /* GL_MAX_PROGRAM_TEMPORARIES_ARB */ + 1234, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */ + 898, /* GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB */ + 1238, /* GL_PROGRAM_PARAMETERS_ARB */ + 901, /* GL_MAX_PROGRAM_PARAMETERS_ARB */ + 1233, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */ + 897, /* GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB */ + 1219, /* GL_PROGRAM_ATTRIBS_ARB */ + 882, /* GL_MAX_PROGRAM_ATTRIBS_ARB */ + 1231, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */ + 895, /* GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB */ + 1217, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */ + 880, /* GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB */ + 1229, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */ + 893, /* GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */ + 888, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */ + 884, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */ + 1247, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */ + 1735, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */ + 1288, /* GL_READ_ONLY */ + 1849, /* GL_WRITE_ONLY */ + 1290, /* GL_READ_WRITE */ + 102, /* GL_BUFFER_ACCESS */ + 105, /* GL_BUFFER_MAPPED */ + 107, /* GL_BUFFER_MAP_POINTER */ + 1729, /* GL_TIME_ELAPSED_EXT */ + 798, /* GL_MATRIX0_ARB */ + 810, /* GL_MATRIX1_ARB */ + 822, /* GL_MATRIX2_ARB */ + 826, /* GL_MATRIX3_ARB */ + 828, /* GL_MATRIX4_ARB */ + 830, /* GL_MATRIX5_ARB */ + 832, /* GL_MATRIX6_ARB */ + 834, /* GL_MATRIX7_ARB */ + 836, /* GL_MATRIX8_ARB */ + 837, /* GL_MATRIX9_ARB */ + 800, /* GL_MATRIX10_ARB */ + 801, /* GL_MATRIX11_ARB */ + 802, /* GL_MATRIX12_ARB */ + 803, /* GL_MATRIX13_ARB */ + 804, /* GL_MATRIX14_ARB */ + 805, /* GL_MATRIX15_ARB */ + 806, /* GL_MATRIX16_ARB */ + 807, /* GL_MATRIX17_ARB */ + 808, /* GL_MATRIX18_ARB */ + 809, /* GL_MATRIX19_ARB */ + 812, /* GL_MATRIX20_ARB */ + 813, /* GL_MATRIX21_ARB */ + 814, /* GL_MATRIX22_ARB */ + 815, /* GL_MATRIX23_ARB */ + 816, /* GL_MATRIX24_ARB */ + 817, /* GL_MATRIX25_ARB */ + 818, /* GL_MATRIX26_ARB */ + 819, /* GL_MATRIX27_ARB */ + 820, /* GL_MATRIX28_ARB */ + 821, /* GL_MATRIX29_ARB */ + 824, /* GL_MATRIX30_ARB */ + 825, /* GL_MATRIX31_ARB */ + 1518, /* GL_STREAM_DRAW */ + 1520, /* GL_STREAM_READ */ + 1516, /* GL_STREAM_COPY */ + 1476, /* GL_STATIC_DRAW */ + 1478, /* GL_STATIC_READ */ + 1474, /* GL_STATIC_COPY */ + 450, /* GL_DYNAMIC_DRAW */ + 452, /* GL_DYNAMIC_READ */ + 448, /* GL_DYNAMIC_COPY */ + 1120, /* GL_PIXEL_PACK_BUFFER */ + 1124, /* GL_PIXEL_UNPACK_BUFFER */ + 1121, /* GL_PIXEL_PACK_BUFFER_BINDING */ + 1125, /* GL_PIXEL_UNPACK_BUFFER_BINDING */ + 347, /* GL_DEPTH24_STENCIL8 */ + 1719, /* GL_TEXTURE_STENCIL_SIZE */ + 1671, /* GL_TEXTURE_CUBE_MAP_SEAMLESS */ + 883, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */ + 886, /* GL_MAX_PROGRAM_IF_DEPTH_NV */ + 890, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */ + 889, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */ + 847, /* GL_MAX_ARRAY_TEXTURE_LAYERS_EXT */ + 1509, /* GL_STENCIL_TEST_TWO_SIDE_EXT */ + 17, /* GL_ACTIVE_STENCIL_FACE_EXT */ + 948, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */ + 1379, /* GL_SAMPLES_PASSED */ + 109, /* GL_BUFFER_SERIALIZED_MODIFY_APPLE */ + 104, /* GL_BUFFER_FLUSHING_UNMAP_APPLE */ + 532, /* GL_FRAGMENT_SHADER */ + 1834, /* GL_VERTEX_SHADER */ + 1237, /* GL_PROGRAM_OBJECT_ARB */ + 1411, /* GL_SHADER_OBJECT_ARB */ + 871, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS */ + 931, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS */ + 925, /* GL_MAX_VARYING_FLOATS */ + 929, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS */ + 856, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS */ + 1040, /* GL_OBJECT_TYPE_ARB */ + 1413, /* GL_SHADER_TYPE */ + 497, /* GL_FLOAT_VEC2 */ + 499, /* GL_FLOAT_VEC3 */ + 501, /* GL_FLOAT_VEC4 */ + 650, /* GL_INT_VEC2 */ + 652, /* GL_INT_VEC3 */ + 654, /* GL_INT_VEC4 */ + 94, /* GL_BOOL */ + 96, /* GL_BOOL_VEC2 */ + 98, /* GL_BOOL_VEC3 */ + 100, /* GL_BOOL_VEC4 */ + 485, /* GL_FLOAT_MAT2 */ + 489, /* GL_FLOAT_MAT3 */ + 493, /* GL_FLOAT_MAT4 */ + 1370, /* GL_SAMPLER_1D */ + 1372, /* GL_SAMPLER_2D */ + 1374, /* GL_SAMPLER_3D */ + 1375, /* GL_SAMPLER_CUBE */ + 1371, /* GL_SAMPLER_1D_SHADOW */ + 1373, /* GL_SAMPLER_2D_SHADOW */ + 487, /* GL_FLOAT_MAT2x3 */ + 488, /* GL_FLOAT_MAT2x4 */ + 491, /* GL_FLOAT_MAT3x2 */ + 492, /* GL_FLOAT_MAT3x4 */ + 495, /* GL_FLOAT_MAT4x2 */ + 496, /* GL_FLOAT_MAT4x3 */ + 345, /* GL_DELETE_STATUS */ + 246, /* GL_COMPILE_STATUS */ + 705, /* GL_LINK_STATUS */ + 1782, /* GL_VALIDATE_STATUS */ + 635, /* GL_INFO_LOG_LENGTH */ + 56, /* GL_ATTACHED_SHADERS */ + 20, /* GL_ACTIVE_UNIFORMS */ + 21, /* GL_ACTIVE_UNIFORM_MAX_LENGTH */ + 1412, /* GL_SHADER_SOURCE_LENGTH */ + 15, /* GL_ACTIVE_ATTRIBUTES */ + 16, /* GL_ACTIVE_ATTRIBUTE_MAX_LENGTH */ + 534, /* GL_FRAGMENT_SHADER_DERIVATIVE_HINT */ + 1415, /* GL_SHADING_LANGUAGE_VERSION */ + 322, /* GL_CURRENT_PROGRAM */ + 1089, /* GL_PALETTE4_RGB8_OES */ + 1091, /* GL_PALETTE4_RGBA8_OES */ + 1087, /* GL_PALETTE4_R5_G6_B5_OES */ + 1090, /* GL_PALETTE4_RGBA4_OES */ + 1088, /* GL_PALETTE4_RGB5_A1_OES */ + 1094, /* GL_PALETTE8_RGB8_OES */ + 1096, /* GL_PALETTE8_RGBA8_OES */ + 1092, /* GL_PALETTE8_R5_G6_B5_OES */ + 1095, /* GL_PALETTE8_RGBA4_OES */ + 1093, /* GL_PALETTE8_RGB5_A1_OES */ + 617, /* GL_IMPLEMENTATION_COLOR_READ_TYPE_OES */ + 616, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES */ + 1767, /* GL_UNSIGNED_NORMALIZED */ + 1606, /* GL_TEXTURE_1D_ARRAY_EXT */ + 1258, /* GL_PROXY_TEXTURE_1D_ARRAY_EXT */ + 1608, /* GL_TEXTURE_2D_ARRAY_EXT */ + 1261, /* GL_PROXY_TEXTURE_2D_ARRAY_EXT */ + 1614, /* GL_TEXTURE_BINDING_1D_ARRAY_EXT */ + 1616, /* GL_TEXTURE_BINDING_2D_ARRAY_EXT */ + 1468, /* GL_SRGB */ + 1469, /* GL_SRGB8 */ + 1471, /* GL_SRGB_ALPHA */ + 1470, /* GL_SRGB8_ALPHA8 */ + 1428, /* GL_SLUMINANCE_ALPHA */ + 1427, /* GL_SLUMINANCE8_ALPHA8 */ + 1425, /* GL_SLUMINANCE */ + 1426, /* GL_SLUMINANCE8 */ + 267, /* GL_COMPRESSED_SRGB */ + 268, /* GL_COMPRESSED_SRGB_ALPHA */ + 265, /* GL_COMPRESSED_SLUMINANCE */ + 266, /* GL_COMPRESSED_SLUMINANCE_ALPHA */ + 1154, /* GL_POINT_SPRITE_COORD_ORIGIN */ + 713, /* GL_LOWER_LEFT */ + 1779, /* GL_UPPER_LEFT */ + 1491, /* GL_STENCIL_BACK_REF */ + 1492, /* GL_STENCIL_BACK_VALUE_MASK */ + 1493, /* GL_STENCIL_BACK_WRITEMASK */ + 441, /* GL_DRAW_FRAMEBUFFER_BINDING_EXT */ + 1304, /* GL_RENDERBUFFER_BINDING_EXT */ + 1285, /* GL_READ_FRAMEBUFFER */ + 440, /* GL_DRAW_FRAMEBUFFER */ + 1286, /* GL_READ_FRAMEBUFFER_BINDING_EXT */ + 1314, /* GL_RENDERBUFFER_SAMPLES */ + 544, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE */ + 542, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME */ + 553, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL */ + 549, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE */ + 551, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER */ + 556, /* GL_FRAMEBUFFER_COMPLETE */ + 560, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT */ + 566, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT */ + 564, /* GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT */ + 562, /* GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT */ + 565, /* GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT */ + 563, /* GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT */ + 569, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT */ + 572, /* GL_FRAMEBUFFER_UNSUPPORTED */ + 570, /* GL_FRAMEBUFFER_STATUS_ERROR_EXT */ + 853, /* GL_MAX_COLOR_ATTACHMENTS_EXT */ + 155, /* GL_COLOR_ATTACHMENT0 */ + 157, /* GL_COLOR_ATTACHMENT1 */ + 171, /* GL_COLOR_ATTACHMENT2 */ + 173, /* GL_COLOR_ATTACHMENT3 */ + 175, /* GL_COLOR_ATTACHMENT4 */ + 177, /* GL_COLOR_ATTACHMENT5 */ + 179, /* GL_COLOR_ATTACHMENT6 */ + 181, /* GL_COLOR_ATTACHMENT7 */ + 183, /* GL_COLOR_ATTACHMENT8 */ + 185, /* GL_COLOR_ATTACHMENT9 */ + 158, /* GL_COLOR_ATTACHMENT10 */ + 160, /* GL_COLOR_ATTACHMENT11 */ + 162, /* GL_COLOR_ATTACHMENT12 */ + 164, /* GL_COLOR_ATTACHMENT13 */ + 166, /* GL_COLOR_ATTACHMENT14 */ + 168, /* GL_COLOR_ATTACHMENT15 */ + 348, /* GL_DEPTH_ATTACHMENT */ + 1481, /* GL_STENCIL_ATTACHMENT */ + 535, /* GL_FRAMEBUFFER */ + 1302, /* GL_RENDERBUFFER */ + 1316, /* GL_RENDERBUFFER_WIDTH */ + 1309, /* GL_RENDERBUFFER_HEIGHT */ + 1311, /* GL_RENDERBUFFER_INTERNAL_FORMAT */ + 1504, /* GL_STENCIL_INDEX_EXT */ + 1501, /* GL_STENCIL_INDEX1_EXT */ + 1502, /* GL_STENCIL_INDEX4_EXT */ + 1503, /* GL_STENCIL_INDEX8_EXT */ + 1500, /* GL_STENCIL_INDEX16_EXT */ + 1313, /* GL_RENDERBUFFER_RED_SIZE */ + 1308, /* GL_RENDERBUFFER_GREEN_SIZE */ + 1305, /* GL_RENDERBUFFER_BLUE_SIZE */ + 1303, /* GL_RENDERBUFFER_ALPHA_SIZE */ + 1306, /* GL_RENDERBUFFER_DEPTH_SIZE */ + 1315, /* GL_RENDERBUFFER_STENCIL_SIZE */ + 568, /* GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE */ + 909, /* GL_MAX_SAMPLES */ + 1272, /* GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT */ + 482, /* GL_FIRST_VERTEX_CONVENTION_EXT */ + 665, /* GL_LAST_VERTEX_CONVENTION_EXT */ + 1251, /* GL_PROVOKING_VERTEX_EXT */ + 302, /* GL_COPY_READ_BUFFER */ + 303, /* GL_COPY_WRITE_BUFFER */ + 1363, /* GL_RGBA_SNORM */ + 1359, /* GL_RGBA8_SNORM */ + 1421, /* GL_SIGNED_NORMALIZED */ + 910, /* GL_MAX_SERVER_WAIT_TIMEOUT */ + 1039, /* GL_OBJECT_TYPE */ + 1525, /* GL_SYNC_CONDITION */ + 1530, /* GL_SYNC_STATUS */ + 1527, /* GL_SYNC_FLAGS */ + 1526, /* GL_SYNC_FENCE */ + 1529, /* GL_SYNC_GPU_COMMANDS_COMPLETE */ + 1756, /* GL_UNSIGNALED */ + 1420, /* GL_SIGNALED */ + 46, /* GL_ALREADY_SIGNALED */ + 1727, /* GL_TIMEOUT_EXPIRED */ + 270, /* GL_CONDITION_SATISFIED */ + 1839, /* GL_WAIT_FAILED */ + 467, /* GL_EVAL_BIT */ + 1283, /* GL_RASTER_POSITION_UNCLIPPED_IBM */ + 707, /* GL_LIST_BIT */ + 1622, /* GL_TEXTURE_BIT */ + 1394, /* GL_SCISSOR_BIT */ + 29, /* GL_ALL_ATTRIB_BITS */ + 995, /* GL_MULTISAMPLE_BIT */ + 30, /* GL_ALL_CLIENT_ATTRIB_BITS */ + 1728, /* GL_TIMEOUT_IGNORED */ +}; + +typedef int (*cfunc)(const void *, const void *); + +/** + * Compare a key name to an element in the \c all_enums array. + * + * \c bsearch always passes the key as the first parameter and the pointer + * to the array element as the second parameter. We can elimiate some + * extra work by taking advantage of that fact. + * + * \param a Pointer to the desired enum name. + * \param b Pointer to an element of the \c all_enums array. + */ +static int compar_name( const char *a, const enum_elt *b ) +{ + return _mesa_strcmp( a, & enum_string_table[ b->offset ] ); +} + +/** + * Compare a key enum value to an element in the \c all_enums array. + * + * \c bsearch always passes the key as the first parameter and the pointer + * to the array element as the second parameter. We can elimiate some + * extra work by taking advantage of that fact. + * + * \param a Pointer to the desired enum name. + * \param b Pointer to an index into the \c all_enums array. + */ +static int compar_nr( const int *a, const unsigned *b ) +{ + return a[0] - all_enums[*b].n; +} + + +static char token_tmp[20]; + +const char *_mesa_lookup_enum_by_nr( int nr ) +{ + unsigned * i; + + i = (unsigned *) _mesa_bsearch(& nr, reduced_enums, + Elements(reduced_enums), + sizeof(reduced_enums[0]), + (cfunc) compar_nr); + + if ( i != NULL ) { + return & enum_string_table[ all_enums[ *i ].offset ]; + } + else { + /* this is not re-entrant safe, no big deal here */ + _mesa_sprintf(token_tmp, "0x%x", nr); + return token_tmp; + } +} + +/* Get the name of an enum given that it is a primitive type. Avoids + * GL_FALSE/GL_POINTS ambiguity and others. + */ +const char *_mesa_lookup_prim_by_nr( int nr ) +{ + switch (nr) { + case GL_POINTS: return "GL_POINTS"; + case GL_LINES: return "GL_LINES"; + case GL_LINE_STRIP: return "GL_LINE_STRIP"; + case GL_LINE_LOOP: return "GL_LINE_LOOP"; + case GL_TRIANGLES: return "GL_TRIANGLES"; + case GL_TRIANGLE_STRIP: return "GL_TRIANGLE_STRIP"; + case GL_TRIANGLE_FAN: return "GL_TRIANGLE_FAN"; + case GL_QUADS: return "GL_QUADS"; + case GL_QUAD_STRIP: return "GL_QUAD_STRIP"; + case GL_POLYGON: return "GL_POLYGON"; + case GL_POLYGON+1: return "OUTSIDE_BEGIN_END"; + default: return "<invalid>"; + } +} + + + +int _mesa_lookup_enum_by_name( const char *symbol ) +{ + enum_elt * f = NULL; + + if ( symbol != NULL ) { + f = (enum_elt *) _mesa_bsearch(symbol, all_enums, + Elements(all_enums), + sizeof( enum_elt ), + (cfunc) compar_name); + } + + return (f != NULL) ? f->n : -1; +} + + |