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authormarha <marha@users.sourceforge.net>2013-07-01 11:33:28 +0200
committermarha <marha@users.sourceforge.net>2013-07-01 11:55:53 +0200
commit28d1f604563d9c738a4c5630364d0e6b4e9b13ff (patch)
tree1fbc6bd5cc5a1c950c6dfdf64c348f81604e9e9e /mesalib/src/mesa/main/extensions.c
parentced1a6b8f5a750fcd3b8d3d0d9bbdee830064e6c (diff)
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mesa git update 1 Jul 2013
mesa commit bf95ca7de0c02a00a75d1d5e2693a33b68ff784d
Diffstat (limited to 'mesalib/src/mesa/main/extensions.c')
-rw-r--r--mesalib/src/mesa/main/extensions.c173
1 files changed, 20 insertions, 153 deletions
diff --git a/mesalib/src/mesa/main/extensions.c b/mesalib/src/mesa/main/extensions.c
index 2ba4475c9..e0428c683 100644
--- a/mesalib/src/mesa/main/extensions.c
+++ b/mesalib/src/mesa/main/extensions.c
@@ -100,7 +100,7 @@ static const struct extension extension_table[] = {
{ "GL_ARB_fragment_shader", o(ARB_fragment_shader), GL, 2002 },
{ "GL_ARB_framebuffer_object", o(ARB_framebuffer_object), GL, 2005 },
{ "GL_ARB_framebuffer_sRGB", o(EXT_framebuffer_sRGB), GL, 1998 },
- { "GL_ARB_get_program_binary", o(ARB_shader_objects), GL, 2010 },
+ { "GL_ARB_get_program_binary", o(dummy_true), GL, 2010 },
{ "GL_ARB_gpu_shader5", o(ARB_gpu_shader5), GL, 2010 },
{ "GL_ARB_half_float_pixel", o(ARB_half_float_pixel), GL, 2003 },
{ "GL_ARB_half_float_vertex", o(ARB_half_float_vertex), GL, 2008 },
@@ -121,10 +121,10 @@ static const struct extension extension_table[] = {
{ "GL_ARB_sampler_objects", o(dummy_true), GL, 2009 },
{ "GL_ARB_seamless_cube_map", o(ARB_seamless_cube_map), GL, 2009 },
{ "GL_ARB_shader_bit_encoding", o(ARB_shader_bit_encoding), GL, 2010 },
- { "GL_ARB_shader_objects", o(ARB_shader_objects), GL, 2002 },
+ { "GL_ARB_shader_objects", o(dummy_true), GL, 2002 },
{ "GL_ARB_shader_stencil_export", o(ARB_shader_stencil_export), GL, 2009 },
{ "GL_ARB_shader_texture_lod", o(ARB_shader_texture_lod), GL, 2009 },
- { "GL_ARB_shading_language_100", o(ARB_shading_language_100), GLL, 2003 },
+ { "GL_ARB_shading_language_100", o(dummy_true), GLL, 2003 },
{ "GL_ARB_shading_language_packing", o(ARB_shading_language_packing), GL, 2011 },
{ "GL_ARB_shading_language_420pack", o(ARB_shading_language_420pack), GL, 2011 },
{ "GL_ARB_shadow", o(ARB_shadow), GLL, 2001 },
@@ -149,8 +149,8 @@ static const struct extension extension_table[] = {
{ "GL_ARB_texture_rectangle", o(NV_texture_rectangle), GL, 2004 },
{ "GL_ARB_texture_rgb10_a2ui", o(ARB_texture_rgb10_a2ui), GL, 2009 },
{ "GL_ARB_texture_rg", o(ARB_texture_rg), GL, 2008 },
- { "GL_ARB_texture_storage", o(ARB_texture_storage), GL, 2011 },
- { "GL_ARB_texture_storage_multisample", o(ARB_texture_storage_multisample), GL, 2012 },
+ { "GL_ARB_texture_storage", o(dummy_true), GL, 2011 },
+ { "GL_ARB_texture_storage_multisample", o(ARB_texture_multisample), GL, 2012 },
{ "GL_ARB_texture_swizzle", o(EXT_texture_swizzle), GL, 2008 },
{ "GL_ARB_timer_query", o(ARB_timer_query), GL, 2010 },
{ "GL_ARB_transform_feedback2", o(ARB_transform_feedback2), GL, 2010 },
@@ -171,7 +171,7 @@ static const struct extension extension_table[] = {
{ "GL_EXT_blend_color", o(EXT_blend_color), GLL, 1995 },
{ "GL_EXT_blend_equation_separate", o(EXT_blend_equation_separate), GL, 2003 },
{ "GL_EXT_blend_func_separate", o(EXT_blend_func_separate), GLL, 1999 },
- { "GL_EXT_discard_framebuffer", o(EXT_framebuffer_object), ES1 | ES2, 2009 },
+ { "GL_EXT_discard_framebuffer", o(dummy_true), ES1 | ES2, 2009 },
{ "GL_EXT_blend_minmax", o(EXT_blend_minmax), GLL | ES1 | ES2, 1995 },
{ "GL_EXT_blend_subtract", o(dummy_true), GLL, 1995 },
{ "GL_EXT_compiled_vertex_array", o(dummy_true), GLL, 1996 },
@@ -180,11 +180,11 @@ static const struct extension extension_table[] = {
{ "GL_EXT_draw_buffers2", o(EXT_draw_buffers2), GL, 2006 },
{ "GL_EXT_draw_instanced", o(ARB_draw_instanced), GL, 2006 },
{ "GL_EXT_draw_range_elements", o(dummy_true), GLL, 1997 },
- { "GL_EXT_fog_coord", o(EXT_fog_coord), GLL, 1999 },
+ { "GL_EXT_fog_coord", o(dummy_true), GLL, 1999 },
{ "GL_EXT_framebuffer_blit", o(EXT_framebuffer_blit), GL, 2005 },
{ "GL_EXT_framebuffer_multisample", o(EXT_framebuffer_multisample), GL, 2005 },
{ "GL_EXT_framebuffer_multisample_blit_scaled", o(EXT_framebuffer_multisample_blit_scaled), GL, 2011 },
- { "GL_EXT_framebuffer_object", o(EXT_framebuffer_object), GL, 2000 },
+ { "GL_EXT_framebuffer_object", o(dummy_true), GL, 2000 },
{ "GL_EXT_framebuffer_sRGB", o(EXT_framebuffer_sRGB), GL, 1998 },
{ "GL_EXT_gpu_program_parameters", o(EXT_gpu_program_parameters), GLL, 2006 },
{ "GL_EXT_gpu_shader4", o(EXT_gpu_shader4), GL, 2006 },
@@ -198,10 +198,10 @@ static const struct extension extension_table[] = {
{ "GL_EXT_polygon_offset", o(dummy_true), GLL, 1995 },
{ "GL_EXT_provoking_vertex", o(EXT_provoking_vertex), GL, 2009 },
{ "GL_EXT_rescale_normal", o(dummy_true), GLL, 1997 },
- { "GL_EXT_secondary_color", o(EXT_secondary_color), GLL, 1999 },
+ { "GL_EXT_secondary_color", o(dummy_true), GLL, 1999 },
{ "GL_EXT_separate_shader_objects", o(EXT_separate_shader_objects), GLL, 2008 },
{ "GL_EXT_separate_specular_color", o(dummy_true), GLL, 1997 },
- { "GL_EXT_shadow_funcs", o(EXT_shadow_funcs), GLL, 2002 },
+ { "GL_EXT_shadow_funcs", o(ARB_shadow), GLL, 2002 },
{ "GL_EXT_stencil_two_side", o(EXT_stencil_two_side), GLL, 2001 },
{ "GL_EXT_stencil_wrap", o(dummy_true), GLL, 2002 },
{ "GL_EXT_subtexture", o(dummy_true), GLL, 1995 },
@@ -248,7 +248,7 @@ static const struct extension extension_table[] = {
{ "GL_OES_byte_coordinates", o(dummy_true), ES1, 2002 },
{ "GL_OES_compressed_ETC1_RGB8_texture", o(OES_compressed_ETC1_RGB8_texture), ES1 | ES2, 2005 },
{ "GL_OES_compressed_paletted_texture", o(dummy_true), ES1, 2003 },
- { "GL_OES_depth24", o(EXT_framebuffer_object), ES1 | ES2, 2005 },
+ { "GL_OES_depth24", o(dummy_true), ES1 | ES2, 2005 },
{ "GL_OES_depth32", o(dummy_false), DISABLE, 2005 },
{ "GL_OES_depth_texture", o(ARB_depth_texture), ES2, 2006 },
{ "GL_OES_depth_texture_cube_map", o(OES_depth_texture_cube_map), ES2, 2012 },
@@ -257,10 +257,10 @@ static const struct extension extension_table[] = {
{ "GL_OES_EGL_image", o(OES_EGL_image), GL | ES1 | ES2, 2006 },
{ "GL_OES_EGL_image_external", o(OES_EGL_image_external), ES1 | ES2, 2010 },
{ "GL_OES_element_index_uint", o(dummy_true), ES1 | ES2, 2005 },
- { "GL_OES_fbo_render_mipmap", o(EXT_framebuffer_object), ES1 | ES2, 2005 },
+ { "GL_OES_fbo_render_mipmap", o(dummy_true), ES1 | ES2, 2005 },
{ "GL_OES_fixed_point", o(dummy_true), ES1, 2002 },
- { "GL_OES_framebuffer_object", o(EXT_framebuffer_object), ES1, 2005 },
- { "GL_OES_get_program_binary", o(ARB_shader_objects), ES2, 2008 },
+ { "GL_OES_framebuffer_object", o(dummy_true), ES1, 2005 },
+ { "GL_OES_get_program_binary", o(dummy_true), ES2, 2008 },
{ "GL_OES_mapbuffer", o(dummy_true), ES1 | ES2, 2005 },
{ "GL_OES_matrix_get", o(dummy_true), ES1, 2004 },
{ "GL_OES_packed_depth_stencil", o(EXT_packed_depth_stencil), ES1 | ES2, 2007 },
@@ -268,12 +268,12 @@ static const struct extension extension_table[] = {
{ "GL_OES_point_sprite", o(ARB_point_sprite), ES1, 2004 },
{ "GL_OES_query_matrix", o(dummy_true), ES1, 2003 },
{ "GL_OES_read_format", o(dummy_true), GL | ES1, 2003 },
- { "GL_OES_rgb8_rgba8", o(EXT_framebuffer_object), ES1 | ES2, 2005 },
+ { "GL_OES_rgb8_rgba8", o(dummy_true), ES1 | ES2, 2005 },
{ "GL_OES_single_precision", o(dummy_true), ES1, 2003 },
{ "GL_OES_standard_derivatives", o(OES_standard_derivatives), ES2, 2005 },
{ "GL_OES_stencil1", o(dummy_false), DISABLE, 2005 },
{ "GL_OES_stencil4", o(dummy_false), DISABLE, 2005 },
- { "GL_OES_stencil8", o(EXT_framebuffer_object), ES1 | ES2, 2005 },
+ { "GL_OES_stencil8", o(dummy_true), ES1 | ES2, 2005 },
{ "GL_OES_stencil_wrap", o(dummy_true), ES1, 2002 },
{ "GL_OES_texture_3D", o(EXT_texture3D), ES2, 2005 },
{ "GL_OES_texture_cube_map", o(ARB_texture_cube_map), ES1, 2007 },
@@ -307,16 +307,15 @@ static const struct extension extension_table[] = {
{ "GL_IBM_texture_mirrored_repeat", o(dummy_true), GLL, 1998 },
{ "GL_INGR_blend_func_separate", o(EXT_blend_func_separate), GLL, 1999 },
{ "GL_MESA_pack_invert", o(MESA_pack_invert), GL, 2002 },
- { "GL_MESA_resize_buffers", o(MESA_resize_buffers), GL, 1999 },
{ "GL_MESA_texture_array", o(MESA_texture_array), GLL, 2007 },
{ "GL_MESA_texture_signed_rgba", o(EXT_texture_snorm), GL, 2009 },
{ "GL_MESA_window_pos", o(dummy_true), GLL, 2000 },
{ "GL_MESA_ycbcr_texture", o(MESA_ycbcr_texture), GL, 2002 },
- { "GL_NV_blend_square", o(NV_blend_square), GLL, 1999 },
+ { "GL_NV_blend_square", o(dummy_true), GLL, 1999 },
{ "GL_NV_conditional_render", o(NV_conditional_render), GL, 2008 },
{ "GL_NV_depth_clamp", o(ARB_depth_clamp), GL, 2001 },
{ "GL_NV_draw_buffers", o(dummy_true), ES2, 2011 },
- { "GL_NV_fbo_color_attachments", o(EXT_framebuffer_object), ES2, 2010 },
+ { "GL_NV_fbo_color_attachments", o(dummy_true), ES2, 2010 },
{ "GL_NV_fog_distance", o(NV_fog_distance), GLL, 2001 },
{ "GL_NV_fragment_program_option", o(NV_fragment_program_option), GLL, 2005 },
{ "GL_NV_light_max_exponent", o(dummy_true), GLL, 1999 },
@@ -391,9 +390,7 @@ _mesa_enable_sw_extensions(struct gl_context *ctx)
ctx->Extensions.ARB_occlusion_query = GL_TRUE;
ctx->Extensions.ARB_occlusion_query2 = GL_TRUE;
ctx->Extensions.ARB_point_sprite = GL_TRUE;
- ctx->Extensions.ARB_shader_objects = GL_TRUE;
ctx->Extensions.EXT_separate_shader_objects = GL_TRUE;
- ctx->Extensions.ARB_shading_language_100 = GL_TRUE;
ctx->Extensions.ARB_shadow = GL_TRUE;
ctx->Extensions.ARB_texture_border_clamp = GL_TRUE;
ctx->Extensions.ARB_texture_cube_map = GL_TRUE;
@@ -406,7 +403,6 @@ _mesa_enable_sw_extensions(struct gl_context *ctx)
ctx->Extensions.ARB_texture_non_power_of_two = GL_TRUE;
ctx->Extensions.ARB_texture_rg = GL_TRUE;
ctx->Extensions.ARB_texture_compression_rgtc = GL_TRUE;
- ctx->Extensions.ARB_texture_storage = GL_TRUE;
ctx->Extensions.ARB_vertex_program = GL_TRUE;
ctx->Extensions.ARB_vertex_shader = GL_TRUE;
ctx->Extensions.ARB_sync = GL_TRUE;
@@ -423,15 +419,11 @@ _mesa_enable_sw_extensions(struct gl_context *ctx)
ctx->Extensions.EXT_blend_minmax = GL_TRUE;
ctx->Extensions.EXT_depth_bounds_test = GL_TRUE;
ctx->Extensions.EXT_draw_buffers2 = GL_TRUE;
- ctx->Extensions.EXT_fog_coord = GL_TRUE;
- ctx->Extensions.EXT_framebuffer_object = GL_TRUE;
ctx->Extensions.EXT_framebuffer_blit = GL_TRUE;
ctx->Extensions.EXT_packed_depth_stencil = GL_TRUE;
ctx->Extensions.EXT_pixel_buffer_object = GL_TRUE;
ctx->Extensions.EXT_point_parameters = GL_TRUE;
ctx->Extensions.EXT_provoking_vertex = GL_TRUE;
- ctx->Extensions.EXT_shadow_funcs = GL_TRUE;
- ctx->Extensions.EXT_secondary_color = GL_TRUE;
ctx->Extensions.EXT_stencil_two_side = GL_TRUE;
ctx->Extensions.EXT_texture_array = GL_TRUE;
ctx->Extensions.EXT_texture_compression_latc = GL_TRUE;
@@ -445,10 +437,8 @@ _mesa_enable_sw_extensions(struct gl_context *ctx)
/*ctx->Extensions.EXT_transform_feedback = GL_TRUE;*/
ctx->Extensions.EXT_vertex_array_bgra = GL_TRUE;
ctx->Extensions.MESA_pack_invert = GL_TRUE;
- ctx->Extensions.MESA_resize_buffers = GL_TRUE;
ctx->Extensions.MESA_texture_array = GL_TRUE;
ctx->Extensions.MESA_ycbcr_texture = GL_TRUE;
- ctx->Extensions.NV_blend_square = GL_TRUE;
ctx->Extensions.NV_conditional_render = GL_TRUE;
ctx->Extensions.NV_point_sprite = GL_TRUE;
ctx->Extensions.NV_texture_env_combine4 = GL_TRUE;
@@ -456,91 +446,13 @@ _mesa_enable_sw_extensions(struct gl_context *ctx)
ctx->Extensions.NV_fragment_program_option = GL_TRUE;
ctx->Extensions.EXT_gpu_program_parameters = GL_TRUE;
ctx->Extensions.OES_standard_derivatives = GL_TRUE;
- _mesa_enable_extension(ctx, "GL_3DFX_texture_compression_FXT1");
+ ctx->Extensions.TDFX_texture_compression_FXT1 = GL_TRUE;
if (ctx->Mesa_DXTn) {
ctx->Extensions.ANGLE_texture_compression_dxt = GL_TRUE;
- _mesa_enable_extension(ctx, "GL_EXT_texture_compression_s3tc");
- _mesa_enable_extension(ctx, "GL_S3_s3tc");
+ ctx->Extensions.EXT_texture_compression_s3tc = GL_TRUE;
}
}
-
-/**
- * Enable all OpenGL 1.3 features and extensions.
- * A convenience function to be called by drivers.
- */
-void
-_mesa_enable_1_3_extensions(struct gl_context *ctx)
-{
- ctx->Extensions.ARB_texture_border_clamp = GL_TRUE;
- ctx->Extensions.ARB_texture_cube_map = GL_TRUE;
- ctx->Extensions.ARB_texture_env_combine = GL_TRUE;
- ctx->Extensions.ARB_texture_env_dot3 = GL_TRUE;
-}
-
-
-
-/**
- * Enable all OpenGL 1.4 features and extensions.
- * A convenience function to be called by drivers.
- */
-void
-_mesa_enable_1_4_extensions(struct gl_context *ctx)
-{
- ctx->Extensions.ARB_depth_texture = GL_TRUE;
- ctx->Extensions.ARB_shadow = GL_TRUE;
- ctx->Extensions.ARB_texture_env_crossbar = GL_TRUE;
- ctx->Extensions.EXT_blend_color = GL_TRUE;
- ctx->Extensions.EXT_blend_func_separate = GL_TRUE;
- ctx->Extensions.EXT_blend_minmax = GL_TRUE;
- ctx->Extensions.EXT_fog_coord = GL_TRUE;
- ctx->Extensions.EXT_point_parameters = GL_TRUE;
- ctx->Extensions.EXT_secondary_color = GL_TRUE;
-}
-
-
-/**
- * Enable all OpenGL 1.5 features and extensions.
- * A convenience function to be called by drivers.
- */
-void
-_mesa_enable_1_5_extensions(struct gl_context *ctx)
-{
- ctx->Extensions.ARB_occlusion_query = GL_TRUE;
- ctx->Extensions.EXT_shadow_funcs = GL_TRUE;
-}
-
-
-/**
- * Enable all OpenGL 2.0 features and extensions.
- * A convenience function to be called by drivers.
- */
-void
-_mesa_enable_2_0_extensions(struct gl_context *ctx)
-{
- ctx->Extensions.ARB_fragment_shader = GL_TRUE;
- ctx->Extensions.ARB_point_sprite = GL_TRUE;
- ctx->Extensions.EXT_blend_equation_separate = GL_TRUE;
- ctx->Extensions.ARB_texture_non_power_of_two = GL_TRUE;
- ctx->Extensions.ARB_shader_objects = GL_TRUE;
- ctx->Extensions.ARB_shading_language_100 = GL_TRUE;
- ctx->Extensions.EXT_stencil_two_side = GL_TRUE;
- ctx->Extensions.ARB_vertex_shader = GL_TRUE;
-}
-
-
-/**
- * Enable all OpenGL 2.1 features and extensions.
- * A convenience function to be called by drivers.
- */
-void
-_mesa_enable_2_1_extensions(struct gl_context *ctx)
-{
- ctx->Extensions.EXT_pixel_buffer_object = GL_TRUE;
- ctx->Extensions.EXT_texture_sRGB = GL_TRUE;
-}
-
-
/**
* Either enable or disable the named extension.
* \return GL_TRUE for success, GL_FALSE if invalid extension name
@@ -572,51 +484,6 @@ set_extension( struct gl_context *ctx, const char *name, GLboolean state )
}
}
-
-/**
- * Enable the named extension.
- * Typically called by drivers.
- */
-void
-_mesa_enable_extension( struct gl_context *ctx, const char *name )
-{
- if (!set_extension(ctx, name, GL_TRUE))
- _mesa_problem(ctx, "Trying to enable unknown extension: %s", name);
-}
-
-
-/**
- * Disable the named extension.
- * XXX is this really needed???
- */
-void
-_mesa_disable_extension( struct gl_context *ctx, const char *name )
-{
- if (!set_extension(ctx, name, GL_FALSE))
- _mesa_problem(ctx, "Trying to disable unknown extension: %s", name);
-}
-
-
-/**
- * Test if the named extension is enabled in this context.
- */
-GLboolean
-_mesa_extension_is_enabled( struct gl_context *ctx, const char *name )
-{
- size_t offset;
- GLboolean *base;
-
- if (name == 0)
- return GL_FALSE;
-
- offset = name_to_offset(name);
- if (offset == 0)
- return GL_FALSE;
- base = (GLboolean *) &ctx->Extensions;
- return base[offset];
-}
-
-
/**
* \brief Apply the \c MESA_EXTENSION_OVERRIDE environment variable.
*