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author | marha <marha@users.sourceforge.net> | 2012-03-13 08:31:21 +0100 |
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committer | marha <marha@users.sourceforge.net> | 2012-03-13 08:31:21 +0100 |
commit | fc72edebf875378459368c5383d9023730cbca54 (patch) | |
tree | b34159309efdc9a43ebe4a32108e5c3ac051a05e /mesalib/src/mesa/main/fbobject.c | |
parent | 41bd254198b8b879a562a85f7dc868c3c0f7fbc1 (diff) | |
download | vcxsrv-fc72edebf875378459368c5383d9023730cbca54.tar.gz vcxsrv-fc72edebf875378459368c5383d9023730cbca54.tar.bz2 vcxsrv-fc72edebf875378459368c5383d9023730cbca54.zip |
fontconfig mesa git update 13 Mar 2012
Diffstat (limited to 'mesalib/src/mesa/main/fbobject.c')
-rw-r--r-- | mesalib/src/mesa/main/fbobject.c | 16 |
1 files changed, 13 insertions, 3 deletions
diff --git a/mesalib/src/mesa/main/fbobject.c b/mesalib/src/mesa/main/fbobject.c index 281b1ca2f..26ae1087c 100644 --- a/mesalib/src/mesa/main/fbobject.c +++ b/mesalib/src/mesa/main/fbobject.c @@ -1914,7 +1914,10 @@ reuse_framebuffer_texture_attachment(struct gl_framebuffer *fb, /** - * Common code called by glFramebufferTexture1D/2D/3DEXT(). + * Common code called by glFramebufferTexture1D/2D/3DEXT() and + * glFramebufferTextureLayerEXT(). + * Note: glFramebufferTextureLayerEXT() has no textarget parameter so we'll + * get textarget=0 in that case. */ static void framebuffer_texture(struct gl_context *ctx, const char *caller, GLenum target, @@ -1924,6 +1927,7 @@ framebuffer_texture(struct gl_context *ctx, const char *caller, GLenum target, struct gl_renderbuffer_attachment *att; struct gl_texture_object *texObj = NULL; struct gl_framebuffer *fb; + GLenum maxLevelsTarget; ASSERT_OUTSIDE_BEGIN_END(ctx); @@ -1950,12 +1954,17 @@ framebuffer_texture(struct gl_context *ctx, const char *caller, GLenum target, texObj = _mesa_lookup_texture(ctx, texture); if (texObj != NULL) { if (textarget == 0) { - /* XXX what's the purpose of this? */ + /* If textarget == 0 it means we're being called by + * glFramebufferTextureLayer() and textarget is not used. + * The only legal texture types for that function are 3D and + * 1D/2D arrays textures. + */ err = (texObj->Target != GL_TEXTURE_3D) && (texObj->Target != GL_TEXTURE_1D_ARRAY_EXT) && (texObj->Target != GL_TEXTURE_2D_ARRAY_EXT); } else { + /* Make sure textarget is consistent with the texture's type */ err = (texObj->Target == GL_TEXTURE_CUBE_MAP) ? !_mesa_is_cube_face(textarget) : (texObj->Target != textarget); @@ -1993,8 +2002,9 @@ framebuffer_texture(struct gl_context *ctx, const char *caller, GLenum target, } } + maxLevelsTarget = textarget ? textarget : texObj->Target; if ((level < 0) || - (level >= _mesa_max_texture_levels(ctx, textarget))) { + (level >= _mesa_max_texture_levels(ctx, maxLevelsTarget))) { _mesa_error(ctx, GL_INVALID_VALUE, "glFramebufferTexture%sEXT(level)", caller); return; |