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author | marha <marha@users.sourceforge.net> | 2010-04-02 14:47:58 +0000 |
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committer | marha <marha@users.sourceforge.net> | 2010-04-02 14:47:58 +0000 |
commit | 7933658107276f9d5491f8736a743cf8f8bbd5f2 (patch) | |
tree | f2893a761364e7abc9d934e9c5427e5cf5190c7a /mesalib/src/mesa/main/feedback.c | |
parent | 83fa9a9811e2c18cffd83a020757f7fb51ffddaa (diff) | |
download | vcxsrv-7933658107276f9d5491f8736a743cf8f8bbd5f2.tar.gz vcxsrv-7933658107276f9d5491f8736a743cf8f8bbd5f2.tar.bz2 vcxsrv-7933658107276f9d5491f8736a743cf8f8bbd5f2.zip |
Updated to following packages:
mesa-7.8
Diffstat (limited to 'mesalib/src/mesa/main/feedback.c')
-rw-r--r-- | mesalib/src/mesa/main/feedback.c | 22 |
1 files changed, 6 insertions, 16 deletions
diff --git a/mesalib/src/mesa/main/feedback.c b/mesalib/src/mesa/main/feedback.c index fcdbb75fc..c72b91280 100644 --- a/mesalib/src/mesa/main/feedback.c +++ b/mesalib/src/mesa/main/feedback.c @@ -36,7 +36,7 @@ #include "feedback.h" #include "macros.h" #include "mtypes.h" -#include "glapi/dispatch.h" +#include "main/dispatch.h" #if FEATURE_feedback @@ -44,9 +44,8 @@ #define FB_3D 0x01 #define FB_4D 0x02 -#define FB_INDEX 0x04 -#define FB_COLOR 0x08 -#define FB_TEXTURE 0X10 +#define FB_COLOR 0x04 +#define FB_TEXTURE 0X08 @@ -78,18 +77,13 @@ _mesa_FeedbackBuffer( GLsizei size, GLenum type, GLfloat *buffer ) ctx->Feedback._Mask = FB_3D; break; case GL_3D_COLOR: - ctx->Feedback._Mask = (FB_3D | - (ctx->Visual.rgbMode ? FB_COLOR : FB_INDEX)); + ctx->Feedback._Mask = (FB_3D | FB_COLOR); break; case GL_3D_COLOR_TEXTURE: - ctx->Feedback._Mask = (FB_3D | - (ctx->Visual.rgbMode ? FB_COLOR : FB_INDEX) | - FB_TEXTURE); + ctx->Feedback._Mask = (FB_3D | FB_COLOR | FB_TEXTURE); break; case GL_4D_COLOR_TEXTURE: - ctx->Feedback._Mask = (FB_3D | FB_4D | - (ctx->Visual.rgbMode ? FB_COLOR : FB_INDEX) | - FB_TEXTURE); + ctx->Feedback._Mask = (FB_3D | FB_4D | FB_COLOR | FB_TEXTURE); break; default: _mesa_error( ctx, GL_INVALID_ENUM, "glFeedbackBuffer" ); @@ -125,7 +119,6 @@ void _mesa_feedback_vertex(GLcontext *ctx, const GLfloat win[4], const GLfloat color[4], - GLfloat index, const GLfloat texcoord[4]) { _mesa_feedback_token( ctx, win[0] ); @@ -136,9 +129,6 @@ _mesa_feedback_vertex(GLcontext *ctx, if (ctx->Feedback._Mask & FB_4D) { _mesa_feedback_token( ctx, win[3] ); } - if (ctx->Feedback._Mask & FB_INDEX) { - _mesa_feedback_token( ctx, (GLfloat) index ); - } if (ctx->Feedback._Mask & FB_COLOR) { _mesa_feedback_token( ctx, color[0] ); _mesa_feedback_token( ctx, color[1] ); |