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author | marha <marha@users.sourceforge.net> | 2011-10-27 08:37:52 +0200 |
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committer | marha <marha@users.sourceforge.net> | 2011-10-27 08:37:52 +0200 |
commit | 2a9be4af293f20fa33cc34fbc3b72e2235d91090 (patch) | |
tree | d41608bda1d56be1aa96857dee20e988b53760a3 /mesalib/src/mesa/main/ff_fragment_shader.cpp | |
parent | 9d53da0fbb9ae6df9a38ad40df4f53cd28287235 (diff) | |
parent | d662d461634660f5c0f3998b5eb7d7ed3bd5a25f (diff) | |
download | vcxsrv-2a9be4af293f20fa33cc34fbc3b72e2235d91090.tar.gz vcxsrv-2a9be4af293f20fa33cc34fbc3b72e2235d91090.tar.bz2 vcxsrv-2a9be4af293f20fa33cc34fbc3b72e2235d91090.zip |
Merge remote-tracking branch 'origin/released'
Diffstat (limited to 'mesalib/src/mesa/main/ff_fragment_shader.cpp')
-rw-r--r-- | mesalib/src/mesa/main/ff_fragment_shader.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/mesalib/src/mesa/main/ff_fragment_shader.cpp b/mesalib/src/mesa/main/ff_fragment_shader.cpp index 160a97c0c..b5500714b 100644 --- a/mesalib/src/mesa/main/ff_fragment_shader.cpp +++ b/mesalib/src/mesa/main/ff_fragment_shader.cpp @@ -1137,8 +1137,8 @@ load_texunit_bumpmap( struct texenv_fragment_program *p, GLuint unit ) ir_variable *rot_mat_0_var, *rot_mat_1_var; ir_dereference_variable *rot_mat_0, *rot_mat_1; - rot_mat_0_var = p->shader->symbols->get_variable("gl_MESABumpRotMatrix0"); - rot_mat_1_var = p->shader->symbols->get_variable("gl_MESABumpRotMatrix1"); + rot_mat_0_var = p->shader->symbols->get_variable("gl_BumpRotMatrix0MESA"); + rot_mat_1_var = p->shader->symbols->get_variable("gl_BumpRotMatrix1MESA"); rot_mat_0 = new(p->mem_ctx) ir_dereference_variable(rot_mat_0_var); rot_mat_1 = new(p->mem_ctx) ir_dereference_variable(rot_mat_1_var); @@ -1229,7 +1229,7 @@ emit_fog_instructions(struct texenv_fragment_program *p, temp = new(p->mem_ctx) ir_dereference_variable(fog_result); fragcolor = new(p->mem_ctx) ir_swizzle(temp, 0, 1, 2, 3, 3); - oparams = p->shader->symbols->get_variable("gl_MESAFogParamsOptimized"); + oparams = p->shader->symbols->get_variable("gl_FogParamsOptimizedMESA"); fogcoord = p->shader->symbols->get_variable("gl_FogFragCoord"); params = p->shader->symbols->get_variable("gl_Fog"); f = new(p->mem_ctx) ir_dereference_variable(fogcoord); @@ -1464,7 +1464,7 @@ create_new_program(struct gl_context *ctx, struct state_key *key) validate_ir_tree(p.shader->ir); - while (do_common_optimization(p.shader->ir, false, 32)) + while (do_common_optimization(p.shader->ir, false, false, 32)) ; reparent_ir(p.shader->ir, p.shader->ir); |