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authormarha <marha@users.sourceforge.net>2014-07-11 18:00:29 +0200
committermarha <marha@users.sourceforge.net>2014-07-11 18:00:29 +0200
commite708bebcc029873004ade4241f347ce8c58896af (patch)
tree0b942757c1846afbe11e4158438981d6a645849d /mesalib/src/mesa/main/ff_fragment_shader.cpp
parentfe03d6aef6338e43593f164b09ae993bcd0ecbdd (diff)
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fontconfig libX11 xserver mkfontscale mesa git update 11 July 2014
xserver commit 9de3cc8daa4c6e877d30a0e8ccfe0cc159f1dbe3 libX11 commit ff9a5c199251a84fa59d14fd48dadb3f8920b54b mkfontscale commit 47908fd7a0d061fdcd21e3498da4e223ca9136d9 fontconfig commit dca5d0feee5eb6428bec48b1aff4396cf92c76c0 mesa commit f381c27c548aa28b003c8e188f5d627ab4105f76
Diffstat (limited to 'mesalib/src/mesa/main/ff_fragment_shader.cpp')
-rw-r--r--mesalib/src/mesa/main/ff_fragment_shader.cpp30
1 files changed, 15 insertions, 15 deletions
diff --git a/mesalib/src/mesa/main/ff_fragment_shader.cpp b/mesalib/src/mesa/main/ff_fragment_shader.cpp
index 2c4f3d7df..8758b5e9d 100644
--- a/mesalib/src/mesa/main/ff_fragment_shader.cpp
+++ b/mesalib/src/mesa/main/ff_fragment_shader.cpp
@@ -914,54 +914,54 @@ static void load_texture( texenv_fragment_program *p, GLuint unit )
switch (texTarget) {
case TEXTURE_1D_INDEX:
if (p->state->unit[unit].shadow)
- sampler_type = p->shader->symbols->get_type("sampler1DShadow");
+ sampler_type = glsl_type::sampler1DShadow_type;
else
- sampler_type = p->shader->symbols->get_type("sampler1D");
+ sampler_type = glsl_type::sampler1D_type;
coords = 1;
break;
case TEXTURE_1D_ARRAY_INDEX:
if (p->state->unit[unit].shadow)
- sampler_type = p->shader->symbols->get_type("sampler1DArrayShadow");
+ sampler_type = glsl_type::sampler1DArrayShadow_type;
else
- sampler_type = p->shader->symbols->get_type("sampler1DArray");
+ sampler_type = glsl_type::sampler1DArray_type;
coords = 2;
break;
case TEXTURE_2D_INDEX:
if (p->state->unit[unit].shadow)
- sampler_type = p->shader->symbols->get_type("sampler2DShadow");
+ sampler_type = glsl_type::sampler2DShadow_type;
else
- sampler_type = p->shader->symbols->get_type("sampler2D");
+ sampler_type = glsl_type::sampler2D_type;
coords = 2;
break;
case TEXTURE_2D_ARRAY_INDEX:
if (p->state->unit[unit].shadow)
- sampler_type = p->shader->symbols->get_type("sampler2DArrayShadow");
+ sampler_type = glsl_type::sampler2DArrayShadow_type;
else
- sampler_type = p->shader->symbols->get_type("sampler2DArray");
+ sampler_type = glsl_type::sampler2DArray_type;
coords = 3;
break;
case TEXTURE_RECT_INDEX:
if (p->state->unit[unit].shadow)
- sampler_type = p->shader->symbols->get_type("sampler2DRectShadow");
+ sampler_type = glsl_type::sampler2DRectShadow_type;
else
- sampler_type = p->shader->symbols->get_type("sampler2DRect");
+ sampler_type = glsl_type::sampler2DRect_type;
coords = 2;
break;
case TEXTURE_3D_INDEX:
assert(!p->state->unit[unit].shadow);
- sampler_type = p->shader->symbols->get_type("sampler3D");
+ sampler_type = glsl_type::sampler3D_type;
coords = 3;
break;
case TEXTURE_CUBE_INDEX:
if (p->state->unit[unit].shadow)
- sampler_type = p->shader->symbols->get_type("samplerCubeShadow");
+ sampler_type = glsl_type::samplerCubeShadow_type;
else
- sampler_type = p->shader->symbols->get_type("samplerCube");
+ sampler_type = glsl_type::samplerCube_type;
coords = 3;
break;
case TEXTURE_EXTERNAL_INDEX:
assert(!p->state->unit[unit].shadow);
- sampler_type = p->shader->symbols->get_type("samplerExternalOES");
+ sampler_type = glsl_type::samplerExternalOES_type;
coords = 2;
break;
}
@@ -1241,7 +1241,7 @@ create_new_program(struct gl_context *ctx, struct state_key *key)
state->symbols->add_function(main_f);
ir_function_signature *main_sig =
- new(p.mem_ctx) ir_function_signature(p.shader->symbols->get_type("void"));
+ new(p.mem_ctx) ir_function_signature(glsl_type::void_type);
main_sig->is_defined = true;
main_f->add_signature(main_sig);