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authormarha <marha@users.sourceforge.net>2011-11-29 12:25:28 +0100
committermarha <marha@users.sourceforge.net>2011-11-29 12:25:28 +0100
commit2cfebffb491807a465a8e5f7daca582d8aefb829 (patch)
tree1e17cf480a441bc4b941008005fcd0cc6c3d09a6 /mesalib/src/mesa/main/ff_fragment_shader.cpp
parent7417e9a171736b5279881cd4381fb58c617a23d9 (diff)
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mesa git update 29 nov 2011
Diffstat (limited to 'mesalib/src/mesa/main/ff_fragment_shader.cpp')
-rw-r--r--mesalib/src/mesa/main/ff_fragment_shader.cpp8
1 files changed, 7 insertions, 1 deletions
diff --git a/mesalib/src/mesa/main/ff_fragment_shader.cpp b/mesalib/src/mesa/main/ff_fragment_shader.cpp
index 2ce81fef6..008da0d0e 100644
--- a/mesalib/src/mesa/main/ff_fragment_shader.cpp
+++ b/mesalib/src/mesa/main/ff_fragment_shader.cpp
@@ -334,7 +334,7 @@ static GLbitfield get_fp_input_mask( struct gl_context *ctx )
else if (!(vertexProgram || vertexShader)) {
/* Fixed function vertex logic */
/* _NEW_ARRAY */
- GLbitfield varying_inputs = ctx->varying_vp_inputs;
+ GLbitfield64 varying_inputs = ctx->varying_vp_inputs;
/* These get generated in the setup routine regardless of the
* vertex program:
@@ -489,6 +489,12 @@ static GLuint make_state_key( struct gl_context *ctx, struct state_key *key )
/* _NEW_BUFFERS */
key->num_draw_buffers = ctx->DrawBuffer->_NumColorDrawBuffers;
+ /* _NEW_COLOR */
+ if (ctx->Color.AlphaEnabled && key->num_draw_buffers == 0) {
+ /* if alpha test is enabled we need to emit at least one color */
+ key->num_draw_buffers = 1;
+ }
+
key->inputs_available = (inputs_available & inputs_referenced);
/* compute size of state key, ignoring unused texture units */