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author | marha <marha@users.sourceforge.net> | 2011-07-15 11:32:48 +0200 |
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committer | marha <marha@users.sourceforge.net> | 2011-07-15 11:32:48 +0200 |
commit | 3fbadc13acf6beb4a2497970367e2c2c1b6039ca (patch) | |
tree | 44bc51faf9ba2bf08022a268f1a85c55fc4431ca /mesalib/src/mesa/main/framebuffer.c | |
parent | 4b424e0ba999b47ca62298e8104f76f940aac4d8 (diff) | |
parent | 2ce12f084113a0097fa1a0d67e2f8fe1ab70092b (diff) | |
download | vcxsrv-3fbadc13acf6beb4a2497970367e2c2c1b6039ca.tar.gz vcxsrv-3fbadc13acf6beb4a2497970367e2c2c1b6039ca.tar.bz2 vcxsrv-3fbadc13acf6beb4a2497970367e2c2c1b6039ca.zip |
Merge remote-tracking branch 'origin/released'
Conflicts:
libX11/configure.ac
mesalib/configs/linux-dri
mesalib/docs/download.html
mesalib/src/SConscript
mesalib/src/mesa/main/bufferobj.c
mesalib/src/mesa/main/bufferobj.h
mesalib/src/mesa/main/framebuffer.c
mesalib/src/mesa/main/renderbuffer.c
mesalib/src/mesa/main/renderbuffer.h
mesalib/src/mesa/main/texobj.c
mesalib/src/mesa/program/program.c
mesalib/src/mesa/vbo/vbo_exec_array.c
xorg-server/dix/window.c
xorg-server/xkb/xkb.c
xorg-server/xkb/xkmread.c
Diffstat (limited to 'mesalib/src/mesa/main/framebuffer.c')
-rw-r--r-- | mesalib/src/mesa/main/framebuffer.c | 12 |
1 files changed, 4 insertions, 8 deletions
diff --git a/mesalib/src/mesa/main/framebuffer.c b/mesalib/src/mesa/main/framebuffer.c index ac104a2ce..a32976211 100644 --- a/mesalib/src/mesa/main/framebuffer.c +++ b/mesalib/src/mesa/main/framebuffer.c @@ -232,17 +232,13 @@ _mesa_free_framebuffer_data(struct gl_framebuffer *fb) /**
* Set *ptr to point to fb, with refcounting and locking.
+ * This is normally only called from the _mesa_reference_framebuffer() macro
+ * when there's a real pointer change.
*/
void
-_mesa_reference_framebuffer(struct gl_framebuffer **ptr,
- struct gl_framebuffer *fb)
+_mesa_reference_framebuffer_(struct gl_framebuffer **ptr,
+ struct gl_framebuffer *fb)
{
- assert(ptr);
- if (*ptr == fb) {
- /* no change */
- return;
- }
-
if (*ptr) {
/* unreference old renderbuffer */
GLboolean deleteFlag = GL_FALSE;
|