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author | marha <marha@users.sourceforge.net> | 2011-07-11 09:02:33 +0200 |
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committer | marha <marha@users.sourceforge.net> | 2011-07-11 09:02:33 +0200 |
commit | 4611d27b8966b26b8ac63514a461f31c3172c31c (patch) | |
tree | 5de36cfa4517b997cb703cb1eced374c9db1f2b1 /mesalib/src/mesa/main/framebuffer.c | |
parent | dbe01a4f78f09723b327d1d8522bfa5026c4f6e0 (diff) | |
parent | 0b43e0b4ddbd9fdac70658164f3dbf653067a4de (diff) | |
download | vcxsrv-4611d27b8966b26b8ac63514a461f31c3172c31c.tar.gz vcxsrv-4611d27b8966b26b8ac63514a461f31c3172c31c.tar.bz2 vcxsrv-4611d27b8966b26b8ac63514a461f31c3172c31c.zip |
Merge remote-tracking branch 'origin/released'
Conflicts:
mesalib/docs/GL3.txt
mesalib/src/glsl/linker.cpp
mesalib/src/mesa/main/depthstencil.c
mesalib/src/mesa/main/fbobject.c
mesalib/src/mesa/main/formats.c
mesalib/src/mesa/main/formats.h
mesalib/src/mesa/main/framebuffer.c
mesalib/src/mesa/main/mtypes.h
mesalib/src/mesa/main/pack.c
mesalib/src/mesa/main/readpix.c
mesalib/src/mesa/main/renderbuffer.c
mesalib/src/mesa/main/samplerobj.c
mesalib/src/mesa/main/shaderapi.c
mesalib/src/mesa/main/texenv.c
mesalib/src/mesa/main/texobj.c
mesalib/src/mesa/main/uniforms.c
mesalib/src/mesa/state_tracker/st_cb_clear.c
mesalib/src/mesa/state_tracker/st_cb_drawpixels.c
mesalib/src/mesa/state_tracker/st_cb_readpixels.c
mesalib/src/mesa/state_tracker/st_extensions.c
mesalib/src/mesa/state_tracker/st_format.c
mesalib/src/mesa/swrast/s_readpix.c
Diffstat (limited to 'mesalib/src/mesa/main/framebuffer.c')
-rw-r--r-- | mesalib/src/mesa/main/framebuffer.c | 10 |
1 files changed, 8 insertions, 2 deletions
diff --git a/mesalib/src/mesa/main/framebuffer.c b/mesalib/src/mesa/main/framebuffer.c index 6acfa7660..ac104a2ce 100644 --- a/mesalib/src/mesa/main/framebuffer.c +++ b/mesalib/src/mesa/main/framebuffer.c @@ -631,8 +631,14 @@ _mesa_update_depth_buffer(struct gl_context *ctx, || fb->_DepthBuffer->Wrapped != depthRb
|| _mesa_get_format_base_format(fb->_DepthBuffer->Format) != GL_DEPTH_COMPONENT) {
/* need to update wrapper */
- struct gl_renderbuffer *wrapper
- = _mesa_new_z24_renderbuffer_wrapper(ctx, depthRb);
+ struct gl_renderbuffer *wrapper;
+
+ if (depthRb->Format == MESA_FORMAT_Z32_FLOAT_X24S8) {
+ wrapper = _mesa_new_z32f_renderbuffer_wrapper(ctx, depthRb);
+ }
+ else {
+ wrapper = _mesa_new_z24_renderbuffer_wrapper(ctx, depthRb);
+ }
_mesa_reference_renderbuffer(&fb->_DepthBuffer, wrapper);
ASSERT(fb->_DepthBuffer->Wrapped == depthRb);
}
|