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author | marha <marha@users.sourceforge.net> | 2011-03-12 15:21:19 +0000 |
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committer | marha <marha@users.sourceforge.net> | 2011-03-12 15:21:19 +0000 |
commit | e0058f158bae56c5a10cad4f9ace808a27022a9d (patch) | |
tree | 0daf3e4bafd8a1c53f8228c41ffd1637c158bb29 /mesalib/src/mesa/main/get.c | |
parent | b639ce1e238ac06882d504aca591ab62475459c1 (diff) | |
parent | 77ec02adbc8f9657e7749b307d3cc86ccbd163ea (diff) | |
download | vcxsrv-e0058f158bae56c5a10cad4f9ace808a27022a9d.tar.gz vcxsrv-e0058f158bae56c5a10cad4f9ace808a27022a9d.tar.bz2 vcxsrv-e0058f158bae56c5a10cad4f9ace808a27022a9d.zip |
svn merge ^/branches/released .
Diffstat (limited to 'mesalib/src/mesa/main/get.c')
-rw-r--r-- | mesalib/src/mesa/main/get.c | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/mesalib/src/mesa/main/get.c b/mesalib/src/mesa/main/get.c index 529285027..a3cae1cbc 100644 --- a/mesalib/src/mesa/main/get.c +++ b/mesalib/src/mesa/main/get.c @@ -1201,22 +1201,22 @@ static const struct value_desc values[] = { /* GL_ARB_geometry_shader4 */
{ GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB,
- CONTEXT_INT(Const.GeometryProgram.MaxGeometryTextureImageUnits),
+ CONTEXT_INT(Const.MaxGeometryTextureImageUnits),
extra_ARB_geometry_shader4 },
{ GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB,
- CONTEXT_INT(Const.GeometryProgram.MaxGeometryOutputVertices),
+ CONTEXT_INT(Const.MaxGeometryOutputVertices),
extra_ARB_geometry_shader4 },
{ GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB,
- CONTEXT_INT(Const.GeometryProgram.MaxGeometryTotalOutputComponents),
+ CONTEXT_INT(Const.MaxGeometryTotalOutputComponents),
extra_ARB_geometry_shader4 },
{ GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB,
- CONTEXT_INT(Const.GeometryProgram.MaxGeometryUniformComponents),
+ CONTEXT_INT(Const.GeometryProgram.MaxUniformComponents),
extra_ARB_geometry_shader4 },
{ GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB,
- CONTEXT_INT(Const.GeometryProgram.MaxGeometryVaryingComponents),
+ CONTEXT_INT(Const.MaxGeometryVaryingComponents),
extra_ARB_geometry_shader4 },
{ GL_MAX_VERTEX_VARYING_COMPONENTS_ARB,
- CONTEXT_INT(Const.GeometryProgram.MaxVertexVaryingComponents),
+ CONTEXT_INT(Const.MaxVertexVaryingComponents),
extra_ARB_geometry_shader4 },
/* GL_EXT_gpu_shader4 / GL 3.0 */
|