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author | marha <marha@users.sourceforge.net> | 2011-11-17 16:37:26 +0100 |
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committer | marha <marha@users.sourceforge.net> | 2011-11-17 16:37:26 +0100 |
commit | d41bc08d1ae8c4784c09d8977816c0fadab1ba52 (patch) | |
tree | 4dc3081a9af0316eeee02356a44fcc2419e1b15e /mesalib/src/mesa/main/image.c | |
parent | 156e37d3879b316329e3e05579414031da2647e2 (diff) | |
download | vcxsrv-d41bc08d1ae8c4784c09d8977816c0fadab1ba52.tar.gz vcxsrv-d41bc08d1ae8c4784c09d8977816c0fadab1ba52.tar.bz2 vcxsrv-d41bc08d1ae8c4784c09d8977816c0fadab1ba52.zip |
xserver mesa git update 17 nov 2011
Diffstat (limited to 'mesalib/src/mesa/main/image.c')
-rw-r--r-- | mesalib/src/mesa/main/image.c | 71 |
1 files changed, 24 insertions, 47 deletions
diff --git a/mesalib/src/mesa/main/image.c b/mesalib/src/mesa/main/image.c index 7d95dd6be..914a99923 100644 --- a/mesalib/src/mesa/main/image.c +++ b/mesalib/src/mesa/main/image.c @@ -39,25 +39,6 @@ #include "mtypes.h" -/** - * NOTE: - * Normally, BYTE_TO_FLOAT(0) returns 0.00392 That causes problems when - * we later convert the float to a packed integer value (such as for - * GL_RGB5_A1) because we'll wind up with a non-zero value. - * - * We redefine the macros here so zero is handled correctly. - */ -#undef BYTE_TO_FLOAT -#define BYTE_TO_FLOAT(B) ((B) == 0 ? 0.0F : ((2.0F * (B) + 1.0F) * (1.0F/255.0F))) - -#undef SHORT_TO_FLOAT -#define SHORT_TO_FLOAT(S) ((S) == 0 ? 0.0F : ((2.0F * (S) + 1.0F) * (1.0F/65535.0F))) - - - -/** Compute ceiling of integer quotient of A divided by B. */ -#define CEILING( A, B ) ( (A) % (B) == 0 ? (A)/(B) : (A)/(B)+1 ) - /** * \return GL_TRUE if type is packed pixel type, GL_FALSE otherwise. @@ -195,38 +176,24 @@ _mesa_sizeof_packed_type( GLenum type ) case GL_FLOAT: return sizeof(GLfloat); case GL_UNSIGNED_BYTE_3_3_2: - return sizeof(GLubyte); case GL_UNSIGNED_BYTE_2_3_3_REV: - return sizeof(GLubyte); case MESA_UNSIGNED_BYTE_4_4: return sizeof(GLubyte); case GL_UNSIGNED_SHORT_5_6_5: - return sizeof(GLushort); case GL_UNSIGNED_SHORT_5_6_5_REV: - return sizeof(GLushort); case GL_UNSIGNED_SHORT_4_4_4_4: - return sizeof(GLushort); case GL_UNSIGNED_SHORT_4_4_4_4_REV: - return sizeof(GLushort); case GL_UNSIGNED_SHORT_5_5_5_1: - return sizeof(GLushort); case GL_UNSIGNED_SHORT_1_5_5_5_REV: + case GL_UNSIGNED_SHORT_8_8_MESA: + case GL_UNSIGNED_SHORT_8_8_REV_MESA: return sizeof(GLushort); case GL_UNSIGNED_INT_8_8_8_8: - return sizeof(GLuint); case GL_UNSIGNED_INT_8_8_8_8_REV: - return sizeof(GLuint); case GL_UNSIGNED_INT_10_10_10_2: - return sizeof(GLuint); case GL_UNSIGNED_INT_2_10_10_10_REV: - return sizeof(GLuint); - case GL_UNSIGNED_SHORT_8_8_MESA: - case GL_UNSIGNED_SHORT_8_8_REV_MESA: - return sizeof(GLushort); case GL_UNSIGNED_INT_24_8_EXT: - return sizeof(GLuint); case GL_UNSIGNED_INT_5_9_9_9_REV: - return sizeof(GLuint); case GL_UNSIGNED_INT_10F_11F_11F_REV: return sizeof(GLuint); case GL_FLOAT_32_UNSIGNED_INT_24_8_REV: @@ -263,29 +230,27 @@ _mesa_components_in_format( GLenum format ) case GL_LUMINANCE_INTEGER_EXT: case GL_INTENSITY: return 1; + case GL_LUMINANCE_ALPHA: case GL_LUMINANCE_ALPHA_INTEGER_EXT: case GL_RG: + case GL_YCBCR_MESA: + case GL_DEPTH_STENCIL_EXT: + case GL_DUDV_ATI: + case GL_DU8DV8_ATI: return 2; + case GL_RGB: + case GL_BGR: case GL_RGB_INTEGER_EXT: return 3; + case GL_RGBA: - case GL_RGBA_INTEGER_EXT: - return 4; - case GL_BGR: - return 3; case GL_BGRA: - return 4; case GL_ABGR_EXT: + case GL_RGBA_INTEGER_EXT: return 4; - case GL_YCBCR_MESA: - return 2; - case GL_DEPTH_STENCIL_EXT: - return 2; - case GL_DUDV_ATI: - case GL_DU8DV8_ATI: - return 2; + default: return -1; } @@ -987,36 +952,48 @@ _mesa_is_integer_format(GLenum format) /* specific integer formats */ case GL_RGBA32UI_EXT: case GL_RGB32UI_EXT: + case GL_RG32UI: + case GL_R32UI: case GL_ALPHA32UI_EXT: case GL_INTENSITY32UI_EXT: case GL_LUMINANCE32UI_EXT: case GL_LUMINANCE_ALPHA32UI_EXT: case GL_RGBA16UI_EXT: case GL_RGB16UI_EXT: + case GL_RG16UI: + case GL_R16UI: case GL_ALPHA16UI_EXT: case GL_INTENSITY16UI_EXT: case GL_LUMINANCE16UI_EXT: case GL_LUMINANCE_ALPHA16UI_EXT: case GL_RGBA8UI_EXT: case GL_RGB8UI_EXT: + case GL_RG8UI: + case GL_R8UI: case GL_ALPHA8UI_EXT: case GL_INTENSITY8UI_EXT: case GL_LUMINANCE8UI_EXT: case GL_LUMINANCE_ALPHA8UI_EXT: case GL_RGBA32I_EXT: case GL_RGB32I_EXT: + case GL_RG32I: + case GL_R32I: case GL_ALPHA32I_EXT: case GL_INTENSITY32I_EXT: case GL_LUMINANCE32I_EXT: case GL_LUMINANCE_ALPHA32I_EXT: case GL_RGBA16I_EXT: case GL_RGB16I_EXT: + case GL_RG16I: + case GL_R16I: case GL_ALPHA16I_EXT: case GL_INTENSITY16I_EXT: case GL_LUMINANCE16I_EXT: case GL_LUMINANCE_ALPHA16I_EXT: case GL_RGBA8I_EXT: case GL_RGB8I_EXT: + case GL_RG8I: + case GL_R8I: case GL_ALPHA8I_EXT: case GL_INTENSITY8I_EXT: case GL_LUMINANCE8I_EXT: |