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authormarha <marha@users.sourceforge.net>2011-11-17 16:37:26 +0100
committermarha <marha@users.sourceforge.net>2011-11-17 16:37:26 +0100
commitd41bc08d1ae8c4784c09d8977816c0fadab1ba52 (patch)
tree4dc3081a9af0316eeee02356a44fcc2419e1b15e /mesalib/src/mesa/main/image.c
parent156e37d3879b316329e3e05579414031da2647e2 (diff)
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xserver mesa git update 17 nov 2011
Diffstat (limited to 'mesalib/src/mesa/main/image.c')
-rw-r--r--mesalib/src/mesa/main/image.c71
1 files changed, 24 insertions, 47 deletions
diff --git a/mesalib/src/mesa/main/image.c b/mesalib/src/mesa/main/image.c
index 7d95dd6be..914a99923 100644
--- a/mesalib/src/mesa/main/image.c
+++ b/mesalib/src/mesa/main/image.c
@@ -39,25 +39,6 @@
#include "mtypes.h"
-/**
- * NOTE:
- * Normally, BYTE_TO_FLOAT(0) returns 0.00392 That causes problems when
- * we later convert the float to a packed integer value (such as for
- * GL_RGB5_A1) because we'll wind up with a non-zero value.
- *
- * We redefine the macros here so zero is handled correctly.
- */
-#undef BYTE_TO_FLOAT
-#define BYTE_TO_FLOAT(B) ((B) == 0 ? 0.0F : ((2.0F * (B) + 1.0F) * (1.0F/255.0F)))
-
-#undef SHORT_TO_FLOAT
-#define SHORT_TO_FLOAT(S) ((S) == 0 ? 0.0F : ((2.0F * (S) + 1.0F) * (1.0F/65535.0F)))
-
-
-
-/** Compute ceiling of integer quotient of A divided by B. */
-#define CEILING( A, B ) ( (A) % (B) == 0 ? (A)/(B) : (A)/(B)+1 )
-
/**
* \return GL_TRUE if type is packed pixel type, GL_FALSE otherwise.
@@ -195,38 +176,24 @@ _mesa_sizeof_packed_type( GLenum type )
case GL_FLOAT:
return sizeof(GLfloat);
case GL_UNSIGNED_BYTE_3_3_2:
- return sizeof(GLubyte);
case GL_UNSIGNED_BYTE_2_3_3_REV:
- return sizeof(GLubyte);
case MESA_UNSIGNED_BYTE_4_4:
return sizeof(GLubyte);
case GL_UNSIGNED_SHORT_5_6_5:
- return sizeof(GLushort);
case GL_UNSIGNED_SHORT_5_6_5_REV:
- return sizeof(GLushort);
case GL_UNSIGNED_SHORT_4_4_4_4:
- return sizeof(GLushort);
case GL_UNSIGNED_SHORT_4_4_4_4_REV:
- return sizeof(GLushort);
case GL_UNSIGNED_SHORT_5_5_5_1:
- return sizeof(GLushort);
case GL_UNSIGNED_SHORT_1_5_5_5_REV:
+ case GL_UNSIGNED_SHORT_8_8_MESA:
+ case GL_UNSIGNED_SHORT_8_8_REV_MESA:
return sizeof(GLushort);
case GL_UNSIGNED_INT_8_8_8_8:
- return sizeof(GLuint);
case GL_UNSIGNED_INT_8_8_8_8_REV:
- return sizeof(GLuint);
case GL_UNSIGNED_INT_10_10_10_2:
- return sizeof(GLuint);
case GL_UNSIGNED_INT_2_10_10_10_REV:
- return sizeof(GLuint);
- case GL_UNSIGNED_SHORT_8_8_MESA:
- case GL_UNSIGNED_SHORT_8_8_REV_MESA:
- return sizeof(GLushort);
case GL_UNSIGNED_INT_24_8_EXT:
- return sizeof(GLuint);
case GL_UNSIGNED_INT_5_9_9_9_REV:
- return sizeof(GLuint);
case GL_UNSIGNED_INT_10F_11F_11F_REV:
return sizeof(GLuint);
case GL_FLOAT_32_UNSIGNED_INT_24_8_REV:
@@ -263,29 +230,27 @@ _mesa_components_in_format( GLenum format )
case GL_LUMINANCE_INTEGER_EXT:
case GL_INTENSITY:
return 1;
+
case GL_LUMINANCE_ALPHA:
case GL_LUMINANCE_ALPHA_INTEGER_EXT:
case GL_RG:
+ case GL_YCBCR_MESA:
+ case GL_DEPTH_STENCIL_EXT:
+ case GL_DUDV_ATI:
+ case GL_DU8DV8_ATI:
return 2;
+
case GL_RGB:
+ case GL_BGR:
case GL_RGB_INTEGER_EXT:
return 3;
+
case GL_RGBA:
- case GL_RGBA_INTEGER_EXT:
- return 4;
- case GL_BGR:
- return 3;
case GL_BGRA:
- return 4;
case GL_ABGR_EXT:
+ case GL_RGBA_INTEGER_EXT:
return 4;
- case GL_YCBCR_MESA:
- return 2;
- case GL_DEPTH_STENCIL_EXT:
- return 2;
- case GL_DUDV_ATI:
- case GL_DU8DV8_ATI:
- return 2;
+
default:
return -1;
}
@@ -987,36 +952,48 @@ _mesa_is_integer_format(GLenum format)
/* specific integer formats */
case GL_RGBA32UI_EXT:
case GL_RGB32UI_EXT:
+ case GL_RG32UI:
+ case GL_R32UI:
case GL_ALPHA32UI_EXT:
case GL_INTENSITY32UI_EXT:
case GL_LUMINANCE32UI_EXT:
case GL_LUMINANCE_ALPHA32UI_EXT:
case GL_RGBA16UI_EXT:
case GL_RGB16UI_EXT:
+ case GL_RG16UI:
+ case GL_R16UI:
case GL_ALPHA16UI_EXT:
case GL_INTENSITY16UI_EXT:
case GL_LUMINANCE16UI_EXT:
case GL_LUMINANCE_ALPHA16UI_EXT:
case GL_RGBA8UI_EXT:
case GL_RGB8UI_EXT:
+ case GL_RG8UI:
+ case GL_R8UI:
case GL_ALPHA8UI_EXT:
case GL_INTENSITY8UI_EXT:
case GL_LUMINANCE8UI_EXT:
case GL_LUMINANCE_ALPHA8UI_EXT:
case GL_RGBA32I_EXT:
case GL_RGB32I_EXT:
+ case GL_RG32I:
+ case GL_R32I:
case GL_ALPHA32I_EXT:
case GL_INTENSITY32I_EXT:
case GL_LUMINANCE32I_EXT:
case GL_LUMINANCE_ALPHA32I_EXT:
case GL_RGBA16I_EXT:
case GL_RGB16I_EXT:
+ case GL_RG16I:
+ case GL_R16I:
case GL_ALPHA16I_EXT:
case GL_INTENSITY16I_EXT:
case GL_LUMINANCE16I_EXT:
case GL_LUMINANCE_ALPHA16I_EXT:
case GL_RGBA8I_EXT:
case GL_RGB8I_EXT:
+ case GL_RG8I:
+ case GL_R8I:
case GL_ALPHA8I_EXT:
case GL_INTENSITY8I_EXT:
case GL_LUMINANCE8I_EXT: