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authormarha <marha@users.sourceforge.net>2012-12-03 09:16:19 +0100
committermarha <marha@users.sourceforge.net>2012-12-03 09:16:19 +0100
commit17464545a9abdd19312065a578d1f69a6b0b015f (patch)
treed39fde94a445ddde95399d4850ffbbbd357a3a19 /mesalib/src/mesa/main/light.c
parenteba14241fe23d0561687a1e530a57fa0bfc6ab69 (diff)
parentb8da71ffb17d3d16706db04115e9ba1dd8bc49b9 (diff)
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Merge remote-tracking branch 'origin/released'
* origin/released: fontconfig mesa xserver pixman xkeyboard-config git update 3 dec 2012
Diffstat (limited to 'mesalib/src/mesa/main/light.c')
-rw-r--r--mesalib/src/mesa/main/light.c8
1 files changed, 4 insertions, 4 deletions
diff --git a/mesalib/src/mesa/main/light.c b/mesalib/src/mesa/main/light.c
index b0a10e9ed..aae5d0ae9 100644
--- a/mesalib/src/mesa/main/light.c
+++ b/mesalib/src/mesa/main/light.c
@@ -466,7 +466,7 @@ _mesa_LightModelfv( GLenum pname, const GLfloat *params )
COPY_4V( ctx->Light.Model.Ambient, params );
break;
case GL_LIGHT_MODEL_LOCAL_VIEWER:
- if (ctx->API != API_OPENGL)
+ if (ctx->API != API_OPENGL_COMPAT)
goto invalid_pname;
newbool = (params[0]!=0.0);
if (ctx->Light.Model.LocalViewer == newbool)
@@ -486,7 +486,7 @@ _mesa_LightModelfv( GLenum pname, const GLfloat *params )
ctx->_TriangleCaps &= ~DD_TRI_LIGHT_TWOSIDE;
break;
case GL_LIGHT_MODEL_COLOR_CONTROL:
- if (ctx->API != API_OPENGL)
+ if (ctx->API != API_OPENGL_COMPAT)
goto invalid_pname;
if (params[0] == (GLfloat) GL_SINGLE_COLOR)
newenum = GL_SINGLE_COLOR;
@@ -798,7 +798,7 @@ _mesa_GetMaterialfv( GLenum face, GLenum pname, GLfloat *params )
*params = mat[MAT_ATTRIB_SHININESS(f)][0];
break;
case GL_COLOR_INDEXES:
- if (ctx->API != API_OPENGL) {
+ if (ctx->API != API_OPENGL_COMPAT) {
_mesa_error( ctx, GL_INVALID_ENUM, "glGetMaterialfv(pname)" );
return;
}
@@ -820,7 +820,7 @@ _mesa_GetMaterialiv( GLenum face, GLenum pname, GLint *params )
GLfloat (*mat)[4] = ctx->Light.Material.Attrib;
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); /* update materials */
- ASSERT(ctx->API == API_OPENGL);
+ ASSERT(ctx->API == API_OPENGL_COMPAT);
FLUSH_CURRENT(ctx, 0); /* update ctx->Light.Material from vertex buffer */