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author | marha <marha@users.sourceforge.net> | 2012-03-05 10:23:14 +0100 |
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committer | marha <marha@users.sourceforge.net> | 2012-03-05 10:23:14 +0100 |
commit | 8db4c7567d495ef6f6162406394ac192e6c2cfe7 (patch) | |
tree | 9d8233b2f54ad198da3354aa9dbd8d0082156a9c /mesalib/src/mesa/main/light.h | |
parent | c14f2432d6bfb3de6c6289efd0471f038a289327 (diff) | |
parent | 50ace52bb8308fd62b8bad9ae912dc18c4ae32ff (diff) | |
download | vcxsrv-8db4c7567d495ef6f6162406394ac192e6c2cfe7.tar.gz vcxsrv-8db4c7567d495ef6f6162406394ac192e6c2cfe7.tar.bz2 vcxsrv-8db4c7567d495ef6f6162406394ac192e6c2cfe7.zip |
Merge remote-tracking branch 'origin/released'
Diffstat (limited to 'mesalib/src/mesa/main/light.h')
-rw-r--r-- | mesalib/src/mesa/main/light.h | 23 |
1 files changed, 0 insertions, 23 deletions
diff --git a/mesalib/src/mesa/main/light.h b/mesalib/src/mesa/main/light.h index 996698793..c751d6d6b 100644 --- a/mesalib/src/mesa/main/light.h +++ b/mesalib/src/mesa/main/light.h @@ -87,33 +87,11 @@ extern void _mesa_light(struct gl_context *ctx, GLuint lnum, GLenum pname, const GLfloat *params); -/* - * Compute dp ^ SpecularExponent. - * Lerp between adjacent values in the f(x) lookup table, giving a - * continuous function, with adequate overall accuracy. (Though still - * pretty good compared to a straight lookup). - */ -static inline GLfloat -_mesa_lookup_shininess(const struct gl_context *ctx, GLuint face, GLfloat dp) -{ - const struct gl_shine_tab *tab = ctx->_ShineTable[face]; - float f = dp * (SHINE_TABLE_SIZE - 1); - int k = (int) f; - if (k < 0 /* gcc may cast an overflow float value to negative int value */ - || k > SHINE_TABLE_SIZE - 2) - return powf(dp, tab->shininess); - else - return tab->tab[k] + (f - k) * (tab->tab[k+1] - tab->tab[k]); -} - - extern GLuint _mesa_material_bitmask( struct gl_context *ctx, GLenum face, GLenum pname, GLuint legal, const char * ); -extern void _mesa_validate_all_lighting_tables( struct gl_context *ctx ); - extern void _mesa_update_lighting( struct gl_context *ctx ); extern void _mesa_update_tnl_spaces( struct gl_context *ctx, GLuint new_state ); @@ -132,7 +110,6 @@ extern void _mesa_allow_light_in_model( struct gl_context *ctx, GLboolean flag ) #else #define _mesa_update_color_material( c, r ) ((void)0) -#define _mesa_validate_all_lighting_tables( c ) ((void)0) #define _mesa_material_bitmask( c, f, p, l, s ) 0 #define _mesa_init_lighting( c ) ((void)0) #define _mesa_free_lighting_data( c ) ((void)0) |