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authormarha <marha@users.sourceforge.net>2012-03-05 09:59:38 +0100
committermarha <marha@users.sourceforge.net>2012-03-05 09:59:38 +0100
commitffe218bbb0ffa6d2a7f7cbf6b1f81797e667183a (patch)
tree233b818e67de2073647e46e91ac688c6b43d5917 /mesalib/src/mesa/main/light.h
parent15a500d3edb03668b43cc6898fafcda024d0f006 (diff)
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libfontenc xserver pixman mesa git update 5 Mar 2012
font-util-1.3.0 xclock-1.0.6 libXfont-1.4.5 inputproto-2.2
Diffstat (limited to 'mesalib/src/mesa/main/light.h')
-rw-r--r--mesalib/src/mesa/main/light.h23
1 files changed, 0 insertions, 23 deletions
diff --git a/mesalib/src/mesa/main/light.h b/mesalib/src/mesa/main/light.h
index 996698793..c751d6d6b 100644
--- a/mesalib/src/mesa/main/light.h
+++ b/mesalib/src/mesa/main/light.h
@@ -87,33 +87,11 @@ extern void
_mesa_light(struct gl_context *ctx, GLuint lnum, GLenum pname, const GLfloat *params);
-/*
- * Compute dp ^ SpecularExponent.
- * Lerp between adjacent values in the f(x) lookup table, giving a
- * continuous function, with adequate overall accuracy. (Though still
- * pretty good compared to a straight lookup).
- */
-static inline GLfloat
-_mesa_lookup_shininess(const struct gl_context *ctx, GLuint face, GLfloat dp)
-{
- const struct gl_shine_tab *tab = ctx->_ShineTable[face];
- float f = dp * (SHINE_TABLE_SIZE - 1);
- int k = (int) f;
- if (k < 0 /* gcc may cast an overflow float value to negative int value */
- || k > SHINE_TABLE_SIZE - 2)
- return powf(dp, tab->shininess);
- else
- return tab->tab[k] + (f - k) * (tab->tab[k+1] - tab->tab[k]);
-}
-
-
extern GLuint _mesa_material_bitmask( struct gl_context *ctx,
GLenum face, GLenum pname,
GLuint legal,
const char * );
-extern void _mesa_validate_all_lighting_tables( struct gl_context *ctx );
-
extern void _mesa_update_lighting( struct gl_context *ctx );
extern void _mesa_update_tnl_spaces( struct gl_context *ctx, GLuint new_state );
@@ -132,7 +110,6 @@ extern void _mesa_allow_light_in_model( struct gl_context *ctx, GLboolean flag )
#else
#define _mesa_update_color_material( c, r ) ((void)0)
-#define _mesa_validate_all_lighting_tables( c ) ((void)0)
#define _mesa_material_bitmask( c, f, p, l, s ) 0
#define _mesa_init_lighting( c ) ((void)0)
#define _mesa_free_lighting_data( c ) ((void)0)