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author | marha <marha@users.sourceforge.net> | 2011-12-28 23:31:50 +0100 |
---|---|---|
committer | Marc Haesen <marc@hc-consult.be> | 2011-12-28 23:31:50 +0100 |
commit | 9715b7fab0757c86e1bb151f3dce0b324bcff692 (patch) | |
tree | 805e01d9e21e3f5316e8827dd59173a7a5cfd4ae /mesalib/src/mesa/main/light.h | |
parent | 0fd2d56b0fc0ce74c5f3e5e23cb26b0d1a075ba1 (diff) | |
download | vcxsrv-9715b7fab0757c86e1bb151f3dce0b324bcff692.tar.gz vcxsrv-9715b7fab0757c86e1bb151f3dce0b324bcff692.tar.bz2 vcxsrv-9715b7fab0757c86e1bb151f3dce0b324bcff692.zip |
xserver libX11 mesa xkeyboard-config git update 28 dec 2011
Diffstat (limited to 'mesalib/src/mesa/main/light.h')
-rw-r--r-- | mesalib/src/mesa/main/light.h | 298 |
1 files changed, 147 insertions, 151 deletions
diff --git a/mesalib/src/mesa/main/light.h b/mesalib/src/mesa/main/light.h index cd8aeaeb6..9b66c7ed8 100644 --- a/mesalib/src/mesa/main/light.h +++ b/mesalib/src/mesa/main/light.h @@ -1,151 +1,147 @@ -/*
- * Mesa 3-D graphics library
- * Version: 7.5
- *
- * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
- * Copyright (C) 2009 VMware, Inc. All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- */
-
-
-#ifndef LIGHT_H
-#define LIGHT_H
-
-
-#include "glheader.h"
-#include "mfeatures.h"
-
-struct gl_context;
-struct gl_light;
-struct gl_material;
-
-extern void GLAPIENTRY
-_mesa_ShadeModel( GLenum mode );
-
-extern void GLAPIENTRY
-_mesa_ProvokingVertexEXT(GLenum mode);
-
-
-#if _HAVE_FULL_GL
-extern void GLAPIENTRY
-_mesa_ColorMaterial( GLenum face, GLenum mode );
-
-extern void GLAPIENTRY
-_mesa_Lightf( GLenum light, GLenum pname, GLfloat param );
-
-extern void GLAPIENTRY
-_mesa_Lightfv( GLenum light, GLenum pname, const GLfloat *params );
-
-extern void GLAPIENTRY
-_mesa_Lightiv( GLenum light, GLenum pname, const GLint *params );
-
-extern void GLAPIENTRY
-_mesa_Lighti( GLenum light, GLenum pname, GLint param );
-
-extern void GLAPIENTRY
-_mesa_LightModelf( GLenum pname, GLfloat param );
-
-extern void GLAPIENTRY
-_mesa_LightModelfv( GLenum pname, const GLfloat *params );
-
-extern void GLAPIENTRY
-_mesa_LightModeli( GLenum pname, GLint param );
-
-extern void GLAPIENTRY
-_mesa_LightModeliv( GLenum pname, const GLint *params );
-
-extern void GLAPIENTRY
-_mesa_GetLightfv( GLenum light, GLenum pname, GLfloat *params );
-
-extern void GLAPIENTRY
-_mesa_GetLightiv( GLenum light, GLenum pname, GLint *params );
-
-extern void GLAPIENTRY
-_mesa_GetMaterialfv( GLenum face, GLenum pname, GLfloat *params );
-
-extern void GLAPIENTRY
-_mesa_GetMaterialiv( GLenum face, GLenum pname, GLint *params );
-
-
-extern void
-_mesa_light(struct gl_context *ctx, GLuint lnum, GLenum pname, const GLfloat *params);
-
-
-/* Lerp between adjacent values in the f(x) lookup table, giving a
- * continuous function, with adequeate overall accuracy. (Though
- * still pretty good compared to a straight lookup).
- * Result should be a GLfloat.
- */
-#define GET_SHINE_TAB_ENTRY( table, dp, result ) \
-do { \
- struct gl_shine_tab *_tab = table; \
- float f = (dp * (SHINE_TABLE_SIZE-1)); \
- int k = (int) f; \
- if (k < 0 /* gcc may cast an overflow float value to negative int value*/ \
- || k > SHINE_TABLE_SIZE-2) \
- result = (GLfloat) pow( dp, _tab->shininess ); \
- else \
- result = _tab->tab[k] + (f-k)*(_tab->tab[k+1]-_tab->tab[k]); \
-} while (0)
-
-
-extern GLuint _mesa_material_bitmask( struct gl_context *ctx,
- GLenum face, GLenum pname,
- GLuint legal,
- const char * );
-
-extern void _mesa_invalidate_spot_exp_table( struct gl_light *l );
-
-extern void _mesa_invalidate_shine_table( struct gl_context *ctx, GLuint i );
-
-extern void _mesa_validate_all_lighting_tables( struct gl_context *ctx );
-
-extern void _mesa_update_lighting( struct gl_context *ctx );
-
-extern void _mesa_update_tnl_spaces( struct gl_context *ctx, GLuint new_state );
-
-extern void _mesa_update_material( struct gl_context *ctx,
- GLuint bitmask );
-
-extern void _mesa_copy_materials( struct gl_material *dst,
- const struct gl_material *src,
- GLuint bitmask );
-
-extern void _mesa_update_color_material( struct gl_context *ctx,
- const GLfloat rgba[4] );
-
-extern void _mesa_init_lighting( struct gl_context *ctx );
-
-extern void _mesa_free_lighting_data( struct gl_context *ctx );
-
-extern void _mesa_allow_light_in_model( struct gl_context *ctx, GLboolean flag );
-
-#else
-#define _mesa_update_color_material( c, r ) ((void)0)
-#define _mesa_validate_all_lighting_tables( c ) ((void)0)
-#define _mesa_invalidate_spot_exp_table( l ) ((void)0)
-#define _mesa_material_bitmask( c, f, p, l, s ) 0
-#define _mesa_init_lighting( c ) ((void)0)
-#define _mesa_free_lighting_data( c ) ((void)0)
-#define _mesa_update_lighting( c ) ((void)0)
-#define _mesa_update_tnl_spaces( c, n ) ((void)0)
-#define GET_SHINE_TAB_ENTRY( table, dp, result ) ((result)=0)
-#endif
-
-#endif
+/* + * Mesa 3-D graphics library + * Version: 7.5 + * + * Copyright (C) 1999-2008 Brian Paul All Rights Reserved. + * Copyright (C) 2009 VMware, Inc. All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + + +#ifndef LIGHT_H +#define LIGHT_H + + +#include "glheader.h" +#include "mfeatures.h" + +struct gl_context; +struct gl_light; +struct gl_material; + +extern void GLAPIENTRY +_mesa_ShadeModel( GLenum mode ); + +extern void GLAPIENTRY +_mesa_ProvokingVertexEXT(GLenum mode); + + +#if _HAVE_FULL_GL +extern void GLAPIENTRY +_mesa_ColorMaterial( GLenum face, GLenum mode ); + +extern void GLAPIENTRY +_mesa_Lightf( GLenum light, GLenum pname, GLfloat param ); + +extern void GLAPIENTRY +_mesa_Lightfv( GLenum light, GLenum pname, const GLfloat *params ); + +extern void GLAPIENTRY +_mesa_Lightiv( GLenum light, GLenum pname, const GLint *params ); + +extern void GLAPIENTRY +_mesa_Lighti( GLenum light, GLenum pname, GLint param ); + +extern void GLAPIENTRY +_mesa_LightModelf( GLenum pname, GLfloat param ); + +extern void GLAPIENTRY +_mesa_LightModelfv( GLenum pname, const GLfloat *params ); + +extern void GLAPIENTRY +_mesa_LightModeli( GLenum pname, GLint param ); + +extern void GLAPIENTRY +_mesa_LightModeliv( GLenum pname, const GLint *params ); + +extern void GLAPIENTRY +_mesa_GetLightfv( GLenum light, GLenum pname, GLfloat *params ); + +extern void GLAPIENTRY +_mesa_GetLightiv( GLenum light, GLenum pname, GLint *params ); + +extern void GLAPIENTRY +_mesa_GetMaterialfv( GLenum face, GLenum pname, GLfloat *params ); + +extern void GLAPIENTRY +_mesa_GetMaterialiv( GLenum face, GLenum pname, GLint *params ); + + +extern void +_mesa_light(struct gl_context *ctx, GLuint lnum, GLenum pname, const GLfloat *params); + + +/* Lerp between adjacent values in the f(x) lookup table, giving a + * continuous function, with adequeate overall accuracy. (Though + * still pretty good compared to a straight lookup). + * Result should be a GLfloat. + */ +#define GET_SHINE_TAB_ENTRY( table, dp, result ) \ +do { \ + struct gl_shine_tab *_tab = table; \ + float f = (dp * (SHINE_TABLE_SIZE-1)); \ + int k = (int) f; \ + if (k < 0 /* gcc may cast an overflow float value to negative int value*/ \ + || k > SHINE_TABLE_SIZE-2) \ + result = (GLfloat) pow( dp, _tab->shininess ); \ + else \ + result = _tab->tab[k] + (f-k)*(_tab->tab[k+1]-_tab->tab[k]); \ +} while (0) + + +extern GLuint _mesa_material_bitmask( struct gl_context *ctx, + GLenum face, GLenum pname, + GLuint legal, + const char * ); + +extern void _mesa_invalidate_spot_exp_table( struct gl_light *l ); + +extern void _mesa_invalidate_shine_table( struct gl_context *ctx, GLuint i ); + +extern void _mesa_validate_all_lighting_tables( struct gl_context *ctx ); + +extern void _mesa_update_lighting( struct gl_context *ctx ); + +extern void _mesa_update_tnl_spaces( struct gl_context *ctx, GLuint new_state ); + +extern void _mesa_update_material( struct gl_context *ctx, + GLuint bitmask ); + +extern void _mesa_update_color_material( struct gl_context *ctx, + const GLfloat rgba[4] ); + +extern void _mesa_init_lighting( struct gl_context *ctx ); + +extern void _mesa_free_lighting_data( struct gl_context *ctx ); + +extern void _mesa_allow_light_in_model( struct gl_context *ctx, GLboolean flag ); + +#else +#define _mesa_update_color_material( c, r ) ((void)0) +#define _mesa_validate_all_lighting_tables( c ) ((void)0) +#define _mesa_invalidate_spot_exp_table( l ) ((void)0) +#define _mesa_material_bitmask( c, f, p, l, s ) 0 +#define _mesa_init_lighting( c ) ((void)0) +#define _mesa_free_lighting_data( c ) ((void)0) +#define _mesa_update_lighting( c ) ((void)0) +#define _mesa_update_tnl_spaces( c, n ) ((void)0) +#define GET_SHINE_TAB_ENTRY( table, dp, result ) ((result)=0) +#endif + +#endif |