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author | marha <marha@users.sourceforge.net> | 2010-04-12 09:53:17 +0000 |
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committer | marha <marha@users.sourceforge.net> | 2010-04-12 09:53:17 +0000 |
commit | 29b86f9852b2b7ecc31cdfee56679537e40bc6e2 (patch) | |
tree | 1e6ec8ccf2dbf773260a1953b8e13c49f9b7c5f5 /mesalib/src/mesa/main/matrix.c | |
parent | 529236591df7366479a6fac30b387667678fd1ba (diff) | |
download | vcxsrv-29b86f9852b2b7ecc31cdfee56679537e40bc6e2.tar.gz vcxsrv-29b86f9852b2b7ecc31cdfee56679537e40bc6e2.tar.bz2 vcxsrv-29b86f9852b2b7ecc31cdfee56679537e40bc6e2.zip |
svn merge -r524:HEAD "^/branches/released" .
Diffstat (limited to 'mesalib/src/mesa/main/matrix.c')
-rw-r--r-- | mesalib/src/mesa/main/matrix.c | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/mesalib/src/mesa/main/matrix.c b/mesalib/src/mesa/main/matrix.c index ebc3cbd59..4b8c00b5b 100644 --- a/mesalib/src/mesa/main/matrix.c +++ b/mesalib/src/mesa/main/matrix.c @@ -322,7 +322,7 @@ _mesa_LoadIdentity( void ) ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); if (MESA_VERBOSE & VERBOSE_API) - _mesa_debug(ctx, "glLoadIdentity()"); + _mesa_debug(ctx, "glLoadIdentity()\n"); _math_matrix_set_identity( ctx->CurrentStack->Top ); ctx->NewState |= ctx->CurrentStack->DirtyFlag; @@ -726,10 +726,10 @@ void _mesa_init_matrix( GLcontext * ctx ) _NEW_PROJECTION); init_matrix_stack(&ctx->ColorMatrixStack, MAX_COLOR_STACK_DEPTH, _NEW_COLOR_MATRIX); - for (i = 0; i < MAX_TEXTURE_UNITS; i++) + for (i = 0; i < Elements(ctx->TextureMatrixStack); i++) init_matrix_stack(&ctx->TextureMatrixStack[i], MAX_TEXTURE_STACK_DEPTH, _NEW_TEXTURE_MATRIX); - for (i = 0; i < MAX_PROGRAM_MATRICES; i++) + for (i = 0; i < Elements(ctx->ProgramMatrixStack); i++) init_matrix_stack(&ctx->ProgramMatrixStack[i], MAX_PROGRAM_MATRIX_STACK_DEPTH, _NEW_TRACK_MATRIX); ctx->CurrentStack = &ctx->ModelviewMatrixStack; @@ -754,9 +754,9 @@ void _mesa_free_matrix_data( GLcontext *ctx ) free_matrix_stack(&ctx->ModelviewMatrixStack); free_matrix_stack(&ctx->ProjectionMatrixStack); free_matrix_stack(&ctx->ColorMatrixStack); - for (i = 0; i < MAX_TEXTURE_UNITS; i++) + for (i = 0; i < Elements(ctx->TextureMatrixStack); i++) free_matrix_stack(&ctx->TextureMatrixStack[i]); - for (i = 0; i < MAX_PROGRAM_MATRICES; i++) + for (i = 0; i < Elements(ctx->ProgramMatrixStack); i++) free_matrix_stack(&ctx->ProgramMatrixStack[i]); /* combined Modelview*Projection matrix */ _math_matrix_dtr( &ctx->_ModelProjectMatrix ); |