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author | marha <marha@users.sourceforge.net> | 2011-09-15 15:11:10 +0200 |
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committer | marha <marha@users.sourceforge.net> | 2011-09-15 15:11:10 +0200 |
commit | 4095d7af9f50126361eb7b0aeba6869786f63d5c (patch) | |
tree | 949709675ee9efb10c9c65dc55615444d469e63a /mesalib/src/mesa/main/mtypes.h | |
parent | a0fc33d46dfe59745f22decb93fe147292335602 (diff) | |
parent | 4420369d700d9db1563f8647e1889c6a0972ea2c (diff) | |
download | vcxsrv-4095d7af9f50126361eb7b0aeba6869786f63d5c.tar.gz vcxsrv-4095d7af9f50126361eb7b0aeba6869786f63d5c.tar.bz2 vcxsrv-4095d7af9f50126361eb7b0aeba6869786f63d5c.zip |
Merge remote-tracking branch 'origin/released'
Diffstat (limited to 'mesalib/src/mesa/main/mtypes.h')
-rw-r--r-- | mesalib/src/mesa/main/mtypes.h | 32 |
1 files changed, 19 insertions, 13 deletions
diff --git a/mesalib/src/mesa/main/mtypes.h b/mesalib/src/mesa/main/mtypes.h index ae500b4c2..8671ecda9 100644 --- a/mesalib/src/mesa/main/mtypes.h +++ b/mesalib/src/mesa/main/mtypes.h @@ -721,16 +721,26 @@ struct gl_accum_attrib /** + * Used for storing clear color, texture border color, etc. + * The float values are typically unclamped. + */ +union gl_color_union +{ + GLfloat f[4]; + GLint i[4]; + GLuint ui[4]; +}; + + +/** * Color buffer attribute group (GL_COLOR_BUFFER_BIT). */ struct gl_colorbuffer_attrib { - GLuint ClearIndex; /**< Index to use for glClear */ - GLfloat ClearColorUnclamped[4]; /**< Color to use for glClear*/ - GLclampf ClearColor[4]; /**< Color to use for glClear */ - - GLuint IndexMask; /**< Color index write mask */ - GLubyte ColorMask[MAX_DRAW_BUFFERS][4];/**< Each flag is 0xff or 0x0 */ + GLuint ClearIndex; /**< Index for glClear */ + union gl_color_union ClearColor; /**< Color for glClear, unclamped */ + GLuint IndexMask; /**< Color index write mask */ + GLubyte ColorMask[MAX_DRAW_BUFFERS][4]; /**< Each flag is 0xff or 0x0 */ GLenum DrawBuffer[MAX_DRAW_BUFFERS]; /**< Which buffer to draw into */ @@ -750,8 +760,8 @@ struct gl_colorbuffer_attrib /*@{*/ GLbitfield BlendEnabled; /**< Per-buffer blend enable flags */ - /* NOTE: this does _not_ depend on fragment clamping or any other clamping control, - * only on the fixed-pointness of the render target. + /* NOTE: this does _not_ depend on fragment clamping or any other clamping + * control, only on the fixed-pointness of the render target. * The query does however depend on fragment color clamping. */ GLfloat BlendColorUnclamped[4]; /**< Blending color */ @@ -1356,11 +1366,7 @@ struct gl_sampler_object GLenum WrapR; /**< R-axis texture image wrap mode */ GLenum MinFilter; /**< minification filter */ GLenum MagFilter; /**< magnification filter */ - union { - GLfloat f[4]; - GLuint ui[4]; - GLint i[4]; - } BorderColor; /**< Interpreted according to texture format */ + union gl_color_union BorderColor; /**< Interpreted according to texture format */ GLfloat MinLod; /**< min lambda, OpenGL 1.2 */ GLfloat MaxLod; /**< max lambda, OpenGL 1.2 */ GLfloat LodBias; /**< OpenGL 1.4 */ |