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authormarha <marha@users.sourceforge.net>2014-10-01 23:12:13 +0200
committermarha <marha@users.sourceforge.net>2014-10-01 23:12:13 +0200
commit88236adfe3eb41b8368b4c9ecf3e09a7199dc474 (patch)
tree6acb3f7ad3c60c4605551245df9c321b5fb22c3b /mesalib/src/mesa/main/mtypes.h
parente4086b3defb6186a2fb8a5845968c97e613fb493 (diff)
parent30eb28e89e513ba7c04e8424be0cba326a01882b (diff)
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Merge remote-tracking branch 'origin/released'
Conflicts: xorg-server/hw/xwin/InitOutput.c xorg-server/hw/xwin/win.h xorg-server/hw/xwin/winclipboard/internal.h xorg-server/hw/xwin/winclipboard/thread.c xorg-server/hw/xwin/winclipboard/wndproc.c xorg-server/hw/xwin/winclipboard/xevents.c xorg-server/hw/xwin/winclipboardinit.c xorg-server/hw/xwin/winclipboardwrappers.c xorg-server/hw/xwin/winglobals.c
Diffstat (limited to 'mesalib/src/mesa/main/mtypes.h')
-rw-r--r--mesalib/src/mesa/main/mtypes.h20
1 files changed, 14 insertions, 6 deletions
diff --git a/mesalib/src/mesa/main/mtypes.h b/mesalib/src/mesa/main/mtypes.h
index 553a21667..dd330eab7 100644
--- a/mesalib/src/mesa/main/mtypes.h
+++ b/mesalib/src/mesa/main/mtypes.h
@@ -3452,7 +3452,7 @@ struct gl_constants
GLuint MaxGeometryOutputVertices;
GLuint MaxGeometryTotalOutputComponents;
- GLuint GLSLVersion; /**< GLSL version supported (ex: 120 = 1.20) */
+ GLuint GLSLVersion; /**< Desktop GLSL version supported (ex: 120 = 1.20) */
/**
* Changes default GLSL extension behavior from "error" to "warn". It's out
@@ -3552,11 +3552,6 @@ struct gl_constants
GLboolean GLSLSkipStrictMaxUniformLimitCheck;
/**
- * Force software support for primitive restart in the VBO module.
- */
- GLboolean PrimitiveRestartInSoftware;
-
- /**
* Always use the GetTransformFeedbackVertexCount() driver hook, rather
* than passing the transform feedback object to the drawing function.
*/
@@ -3576,6 +3571,19 @@ struct gl_constants
*/
GLboolean DisableVaryingPacking;
+ /**
+ * Should meaningful names be generated for compiler temporary variables?
+ *
+ * Generally, it is not useful to have the compiler generate "meaningful"
+ * names for temporary variables that it creates. This can, however, be a
+ * useful debugging aid. In Mesa debug builds or release builds when
+ * MESA_GLSL is set at run-time, meaningful names will be generated.
+ * Drivers can also force names to be generated by setting this field.
+ * For example, the i965 driver may set it when INTEL_DEBUG=vs (to dump
+ * vertex shader assembly) is set at run-time.
+ */
+ bool GenerateTemporaryNames;
+
/*
* Maximum value supported for an index in DrawElements and friends.
*