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author | marha <marha@users.sourceforge.net> | 2011-09-12 11:27:51 +0200 |
---|---|---|
committer | marha <marha@users.sourceforge.net> | 2011-09-12 11:27:51 +0200 |
commit | dafebc5bb70303f0b5baf0b087cf4d9a64b5c7f0 (patch) | |
tree | bdf833cc6a4fc9035411779e10dd9e8478201885 /mesalib/src/mesa/main/pbo.c | |
parent | 0b40f5f4b54453a77f4b09c431f8efc6875da61f (diff) | |
download | vcxsrv-dafebc5bb70303f0b5baf0b087cf4d9a64b5c7f0.tar.gz vcxsrv-dafebc5bb70303f0b5baf0b087cf4d9a64b5c7f0.tar.bz2 vcxsrv-dafebc5bb70303f0b5baf0b087cf4d9a64b5c7f0.zip |
Synchronised line endinge with release branch
Diffstat (limited to 'mesalib/src/mesa/main/pbo.c')
-rw-r--r-- | mesalib/src/mesa/main/pbo.c | 790 |
1 files changed, 395 insertions, 395 deletions
diff --git a/mesalib/src/mesa/main/pbo.c b/mesalib/src/mesa/main/pbo.c index 1b1fdaf3d..4e7e6f925 100644 --- a/mesalib/src/mesa/main/pbo.c +++ b/mesalib/src/mesa/main/pbo.c @@ -1,395 +1,395 @@ -/*
- * Mesa 3-D graphics library
- *
- * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
- * Copyright (C) 2009-2011 VMware, Inc. All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- */
-
-
-/**
- * \file pbo.c
- * \brief Functions related to Pixel Buffer Objects.
- */
-
-
-
-#include "glheader.h"
-#include "bufferobj.h"
-#include "image.h"
-#include "imports.h"
-#include "mtypes.h"
-#include "pbo.h"
-
-
-
-/**
- * When we're about to read pixel data out of a PBO (via glDrawPixels,
- * glTexImage, etc) or write data into a PBO (via glReadPixels,
- * glGetTexImage, etc) we call this function to check that we're not
- * going to read/write out of bounds.
- *
- * XXX This would also be a convenient time to check that the PBO isn't
- * currently mapped. Whoever calls this function should check for that.
- * Remember, we can't use a PBO when it's mapped!
- *
- * If we're not using a PBO, this is a no-op.
- *
- * \param width width of image to read/write
- * \param height height of image to read/write
- * \param depth depth of image to read/write
- * \param format format of image to read/write
- * \param type datatype of image to read/write
- * \param clientMemSize the maximum number of bytes to read/write
- * \param ptr the user-provided pointer/offset
- * \return GL_TRUE if the buffer access is OK, GL_FALSE if the access would
- * go out of bounds.
- */
-GLboolean
-_mesa_validate_pbo_access(GLuint dimensions,
- const struct gl_pixelstore_attrib *pack,
- GLsizei width, GLsizei height, GLsizei depth,
- GLenum format, GLenum type, GLsizei clientMemSize,
- const GLvoid *ptr)
-{
- const GLvoid *start, *end, *offset;
- const GLubyte *sizeAddr; /* buffer size, cast to a pointer */
-
- /* If no PBO is bound, 'ptr' is a pointer to client memory containing
- 'clientMemSize' bytes.
- If a PBO is bound, 'ptr' is an offset into the bound PBO.
- In that case 'clientMemSize' is ignored: we just use the PBO's size.
- */
- if (!_mesa_is_bufferobj(pack->BufferObj)) {
- offset = 0;
- sizeAddr = ((const GLubyte *) 0) + clientMemSize;
- } else {
- offset = ptr;
- sizeAddr = ((const GLubyte *) 0) + pack->BufferObj->Size;
- }
-
- if (sizeAddr == 0)
- /* no buffer! */
- return GL_FALSE;
-
- /* get the offset to the first pixel we'll read/write */
- start = _mesa_image_address(dimensions, pack, offset, width, height,
- format, type, 0, 0, 0);
-
- /* get the offset to just past the last pixel we'll read/write */
- end = _mesa_image_address(dimensions, pack, offset, width, height,
- format, type, depth-1, height-1, width);
-
- if ((const GLubyte *) start > sizeAddr) {
- /* This will catch negative values / wrap-around */
- return GL_FALSE;
- }
- if ((const GLubyte *) end > sizeAddr) {
- /* Image read/write goes beyond end of buffer */
- return GL_FALSE;
- }
-
- /* OK! */
- return GL_TRUE;
-}
-
-
-/**
- * For commands that read from a PBO (glDrawPixels, glTexImage,
- * glPolygonStipple, etc), if we're reading from a PBO, map it read-only
- * and return the pointer into the PBO. If we're not reading from a
- * PBO, return \p src as-is.
- * If non-null return, must call _mesa_unmap_pbo_source() when done.
- *
- * \return NULL if error, else pointer to start of data
- */
-const GLvoid *
-_mesa_map_pbo_source(struct gl_context *ctx,
- const struct gl_pixelstore_attrib *unpack,
- const GLvoid *src)
-{
- const GLubyte *buf;
-
- if (_mesa_is_bufferobj(unpack->BufferObj)) {
- /* unpack from PBO */
- buf = (GLubyte *) ctx->Driver.MapBufferRange(ctx, 0,
- unpack->BufferObj->Size,
- GL_MAP_READ_BIT,
- unpack->BufferObj);
- if (!buf)
- return NULL;
-
- buf = ADD_POINTERS(buf, src);
- }
- else {
- /* unpack from normal memory */
- buf = src;
- }
-
- return buf;
-}
-
-
-/**
- * Combine PBO-read validation and mapping.
- * If any GL errors are detected, they'll be recorded and NULL returned.
- * \sa _mesa_validate_pbo_access
- * \sa _mesa_map_pbo_source
- * A call to this function should have a matching call to
- * _mesa_unmap_pbo_source().
- */
-const GLvoid *
-_mesa_map_validate_pbo_source(struct gl_context *ctx,
- GLuint dimensions,
- const struct gl_pixelstore_attrib *unpack,
- GLsizei width, GLsizei height, GLsizei depth,
- GLenum format, GLenum type, GLsizei clientMemSize,
- const GLvoid *ptr, const char *where)
-{
- ASSERT(dimensions == 1 || dimensions == 2 || dimensions == 3);
-
- if (!_mesa_validate_pbo_access(dimensions, unpack, width, height, depth,
- format, type, clientMemSize, ptr)) {
- if (_mesa_is_bufferobj(unpack->BufferObj)) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "%s(out of bounds PBO access)", where);
- } else {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "%s(out of bounds access: bufSize (%d) is too small)",
- where, clientMemSize);
- }
- return NULL;
- }
-
- if (!_mesa_is_bufferobj(unpack->BufferObj)) {
- /* non-PBO access: no further validation to be done */
- return ptr;
- }
-
- if (_mesa_bufferobj_mapped(unpack->BufferObj)) {
- /* buffer is already mapped - that's an error */
- _mesa_error(ctx, GL_INVALID_OPERATION, "%s(PBO is mapped)", where);
- return NULL;
- }
-
- ptr = _mesa_map_pbo_source(ctx, unpack, ptr);
- return ptr;
-}
-
-
-/**
- * Counterpart to _mesa_map_pbo_source()
- */
-void
-_mesa_unmap_pbo_source(struct gl_context *ctx,
- const struct gl_pixelstore_attrib *unpack)
-{
- ASSERT(unpack != &ctx->Pack); /* catch pack/unpack mismatch */
- if (_mesa_is_bufferobj(unpack->BufferObj)) {
- ctx->Driver.UnmapBuffer(ctx, unpack->BufferObj);
- }
-}
-
-
-/**
- * For commands that write to a PBO (glReadPixels, glGetColorTable, etc),
- * if we're writing to a PBO, map it write-only and return the pointer
- * into the PBO. If we're not writing to a PBO, return \p dst as-is.
- * If non-null return, must call _mesa_unmap_pbo_dest() when done.
- *
- * \return NULL if error, else pointer to start of data
- */
-void *
-_mesa_map_pbo_dest(struct gl_context *ctx,
- const struct gl_pixelstore_attrib *pack,
- GLvoid *dest)
-{
- void *buf;
-
- if (_mesa_is_bufferobj(pack->BufferObj)) {
- /* pack into PBO */
- buf = (GLubyte *) ctx->Driver.MapBufferRange(ctx, 0,
- pack->BufferObj->Size,
- GL_MAP_WRITE_BIT,
- pack->BufferObj);
- if (!buf)
- return NULL;
-
- buf = ADD_POINTERS(buf, dest);
- }
- else {
- /* pack to normal memory */
- buf = dest;
- }
-
- return buf;
-}
-
-
-/**
- * Combine PBO-write validation and mapping.
- * If any GL errors are detected, they'll be recorded and NULL returned.
- * \sa _mesa_validate_pbo_access
- * \sa _mesa_map_pbo_dest
- * A call to this function should have a matching call to
- * _mesa_unmap_pbo_dest().
- */
-GLvoid *
-_mesa_map_validate_pbo_dest(struct gl_context *ctx,
- GLuint dimensions,
- const struct gl_pixelstore_attrib *unpack,
- GLsizei width, GLsizei height, GLsizei depth,
- GLenum format, GLenum type, GLsizei clientMemSize,
- GLvoid *ptr, const char *where)
-{
- ASSERT(dimensions == 1 || dimensions == 2 || dimensions == 3);
-
- if (!_mesa_validate_pbo_access(dimensions, unpack, width, height, depth,
- format, type, clientMemSize, ptr)) {
- if (_mesa_is_bufferobj(unpack->BufferObj)) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "%s(out of bounds PBO access)", where);
- } else {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "%s(out of bounds access: bufSize (%d) is too small)",
- where, clientMemSize);
- }
- return NULL;
- }
-
- if (!_mesa_is_bufferobj(unpack->BufferObj)) {
- /* non-PBO access: no further validation to be done */
- return ptr;
- }
-
- if (_mesa_bufferobj_mapped(unpack->BufferObj)) {
- /* buffer is already mapped - that's an error */
- _mesa_error(ctx, GL_INVALID_OPERATION, "%s(PBO is mapped)", where);
- return NULL;
- }
-
- ptr = _mesa_map_pbo_dest(ctx, unpack, ptr);
- return ptr;
-}
-
-
-/**
- * Counterpart to _mesa_map_pbo_dest()
- */
-void
-_mesa_unmap_pbo_dest(struct gl_context *ctx,
- const struct gl_pixelstore_attrib *pack)
-{
- ASSERT(pack != &ctx->Unpack); /* catch pack/unpack mismatch */
- if (_mesa_is_bufferobj(pack->BufferObj)) {
- ctx->Driver.UnmapBuffer(ctx, pack->BufferObj);
- }
-}
-
-
-/**
- * Check if an unpack PBO is active prior to fetching a texture image.
- * If so, do bounds checking and map the buffer into main memory.
- * Any errors detected will be recorded.
- * The caller _must_ call _mesa_unmap_teximage_pbo() too!
- */
-const GLvoid *
-_mesa_validate_pbo_teximage(struct gl_context *ctx, GLuint dimensions,
- GLsizei width, GLsizei height, GLsizei depth,
- GLenum format, GLenum type, const GLvoid *pixels,
- const struct gl_pixelstore_attrib *unpack,
- const char *funcName)
-{
- GLubyte *buf;
-
- if (!_mesa_is_bufferobj(unpack->BufferObj)) {
- /* no PBO */
- return pixels;
- }
- if (!_mesa_validate_pbo_access(dimensions, unpack, width, height, depth,
- format, type, INT_MAX, pixels)) {
- _mesa_error(ctx, GL_INVALID_OPERATION, funcName, "(invalid PBO access)");
- return NULL;
- }
-
- buf = (GLubyte *) ctx->Driver.MapBufferRange(ctx, 0, unpack->BufferObj->Size,
- GL_MAP_READ_BIT,
- unpack->BufferObj);
- if (!buf) {
- _mesa_error(ctx, GL_INVALID_OPERATION, funcName, "(PBO is mapped)");
- return NULL;
- }
-
- return ADD_POINTERS(buf, pixels);
-}
-
-
-/**
- * Check if an unpack PBO is active prior to fetching a compressed texture
- * image.
- * If so, do bounds checking and map the buffer into main memory.
- * Any errors detected will be recorded.
- * The caller _must_ call _mesa_unmap_teximage_pbo() too!
- */
-const GLvoid *
-_mesa_validate_pbo_compressed_teximage(struct gl_context *ctx,
- GLsizei imageSize, const GLvoid *pixels,
- const struct gl_pixelstore_attrib *packing,
- const char *funcName)
-{
- GLubyte *buf;
-
- if (!_mesa_is_bufferobj(packing->BufferObj)) {
- /* not using a PBO - return pointer unchanged */
- return pixels;
- }
- if ((const GLubyte *) pixels + imageSize >
- ((const GLubyte *) 0) + packing->BufferObj->Size) {
- /* out of bounds read! */
- _mesa_error(ctx, GL_INVALID_OPERATION, funcName, "(invalid PBO access)");
- return NULL;
- }
-
- buf = (GLubyte*) ctx->Driver.MapBufferRange(ctx, 0,
- packing->BufferObj->Size,
- GL_MAP_READ_BIT,
- packing->BufferObj);
- if (!buf) {
- _mesa_error(ctx, GL_INVALID_OPERATION, funcName, "(PBO is mapped");
- return NULL;
- }
-
- return ADD_POINTERS(buf, pixels);
-}
-
-
-/**
- * This function must be called after either of the validate_pbo_*_teximage()
- * functions. It unmaps the PBO buffer if it was mapped earlier.
- */
-void
-_mesa_unmap_teximage_pbo(struct gl_context *ctx,
- const struct gl_pixelstore_attrib *unpack)
-{
- if (_mesa_is_bufferobj(unpack->BufferObj)) {
- ctx->Driver.UnmapBuffer(ctx, unpack->BufferObj);
- }
-}
-
-
+/* + * Mesa 3-D graphics library + * + * Copyright (C) 1999-2008 Brian Paul All Rights Reserved. + * Copyright (C) 2009-2011 VMware, Inc. All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + + +/** + * \file pbo.c + * \brief Functions related to Pixel Buffer Objects. + */ + + + +#include "glheader.h" +#include "bufferobj.h" +#include "image.h" +#include "imports.h" +#include "mtypes.h" +#include "pbo.h" + + + +/** + * When we're about to read pixel data out of a PBO (via glDrawPixels, + * glTexImage, etc) or write data into a PBO (via glReadPixels, + * glGetTexImage, etc) we call this function to check that we're not + * going to read/write out of bounds. + * + * XXX This would also be a convenient time to check that the PBO isn't + * currently mapped. Whoever calls this function should check for that. + * Remember, we can't use a PBO when it's mapped! + * + * If we're not using a PBO, this is a no-op. + * + * \param width width of image to read/write + * \param height height of image to read/write + * \param depth depth of image to read/write + * \param format format of image to read/write + * \param type datatype of image to read/write + * \param clientMemSize the maximum number of bytes to read/write + * \param ptr the user-provided pointer/offset + * \return GL_TRUE if the buffer access is OK, GL_FALSE if the access would + * go out of bounds. + */ +GLboolean +_mesa_validate_pbo_access(GLuint dimensions, + const struct gl_pixelstore_attrib *pack, + GLsizei width, GLsizei height, GLsizei depth, + GLenum format, GLenum type, GLsizei clientMemSize, + const GLvoid *ptr) +{ + const GLvoid *start, *end, *offset; + const GLubyte *sizeAddr; /* buffer size, cast to a pointer */ + + /* If no PBO is bound, 'ptr' is a pointer to client memory containing + 'clientMemSize' bytes. + If a PBO is bound, 'ptr' is an offset into the bound PBO. + In that case 'clientMemSize' is ignored: we just use the PBO's size. + */ + if (!_mesa_is_bufferobj(pack->BufferObj)) { + offset = 0; + sizeAddr = ((const GLubyte *) 0) + clientMemSize; + } else { + offset = ptr; + sizeAddr = ((const GLubyte *) 0) + pack->BufferObj->Size; + } + + if (sizeAddr == 0) + /* no buffer! */ + return GL_FALSE; + + /* get the offset to the first pixel we'll read/write */ + start = _mesa_image_address(dimensions, pack, offset, width, height, + format, type, 0, 0, 0); + + /* get the offset to just past the last pixel we'll read/write */ + end = _mesa_image_address(dimensions, pack, offset, width, height, + format, type, depth-1, height-1, width); + + if ((const GLubyte *) start > sizeAddr) { + /* This will catch negative values / wrap-around */ + return GL_FALSE; + } + if ((const GLubyte *) end > sizeAddr) { + /* Image read/write goes beyond end of buffer */ + return GL_FALSE; + } + + /* OK! */ + return GL_TRUE; +} + + +/** + * For commands that read from a PBO (glDrawPixels, glTexImage, + * glPolygonStipple, etc), if we're reading from a PBO, map it read-only + * and return the pointer into the PBO. If we're not reading from a + * PBO, return \p src as-is. + * If non-null return, must call _mesa_unmap_pbo_source() when done. + * + * \return NULL if error, else pointer to start of data + */ +const GLvoid * +_mesa_map_pbo_source(struct gl_context *ctx, + const struct gl_pixelstore_attrib *unpack, + const GLvoid *src) +{ + const GLubyte *buf; + + if (_mesa_is_bufferobj(unpack->BufferObj)) { + /* unpack from PBO */ + buf = (GLubyte *) ctx->Driver.MapBufferRange(ctx, 0, + unpack->BufferObj->Size, + GL_MAP_READ_BIT, + unpack->BufferObj); + if (!buf) + return NULL; + + buf = ADD_POINTERS(buf, src); + } + else { + /* unpack from normal memory */ + buf = src; + } + + return buf; +} + + +/** + * Combine PBO-read validation and mapping. + * If any GL errors are detected, they'll be recorded and NULL returned. + * \sa _mesa_validate_pbo_access + * \sa _mesa_map_pbo_source + * A call to this function should have a matching call to + * _mesa_unmap_pbo_source(). + */ +const GLvoid * +_mesa_map_validate_pbo_source(struct gl_context *ctx, + GLuint dimensions, + const struct gl_pixelstore_attrib *unpack, + GLsizei width, GLsizei height, GLsizei depth, + GLenum format, GLenum type, GLsizei clientMemSize, + const GLvoid *ptr, const char *where) +{ + ASSERT(dimensions == 1 || dimensions == 2 || dimensions == 3); + + if (!_mesa_validate_pbo_access(dimensions, unpack, width, height, depth, + format, type, clientMemSize, ptr)) { + if (_mesa_is_bufferobj(unpack->BufferObj)) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "%s(out of bounds PBO access)", where); + } else { + _mesa_error(ctx, GL_INVALID_OPERATION, + "%s(out of bounds access: bufSize (%d) is too small)", + where, clientMemSize); + } + return NULL; + } + + if (!_mesa_is_bufferobj(unpack->BufferObj)) { + /* non-PBO access: no further validation to be done */ + return ptr; + } + + if (_mesa_bufferobj_mapped(unpack->BufferObj)) { + /* buffer is already mapped - that's an error */ + _mesa_error(ctx, GL_INVALID_OPERATION, "%s(PBO is mapped)", where); + return NULL; + } + + ptr = _mesa_map_pbo_source(ctx, unpack, ptr); + return ptr; +} + + +/** + * Counterpart to _mesa_map_pbo_source() + */ +void +_mesa_unmap_pbo_source(struct gl_context *ctx, + const struct gl_pixelstore_attrib *unpack) +{ + ASSERT(unpack != &ctx->Pack); /* catch pack/unpack mismatch */ + if (_mesa_is_bufferobj(unpack->BufferObj)) { + ctx->Driver.UnmapBuffer(ctx, unpack->BufferObj); + } +} + + +/** + * For commands that write to a PBO (glReadPixels, glGetColorTable, etc), + * if we're writing to a PBO, map it write-only and return the pointer + * into the PBO. If we're not writing to a PBO, return \p dst as-is. + * If non-null return, must call _mesa_unmap_pbo_dest() when done. + * + * \return NULL if error, else pointer to start of data + */ +void * +_mesa_map_pbo_dest(struct gl_context *ctx, + const struct gl_pixelstore_attrib *pack, + GLvoid *dest) +{ + void *buf; + + if (_mesa_is_bufferobj(pack->BufferObj)) { + /* pack into PBO */ + buf = (GLubyte *) ctx->Driver.MapBufferRange(ctx, 0, + pack->BufferObj->Size, + GL_MAP_WRITE_BIT, + pack->BufferObj); + if (!buf) + return NULL; + + buf = ADD_POINTERS(buf, dest); + } + else { + /* pack to normal memory */ + buf = dest; + } + + return buf; +} + + +/** + * Combine PBO-write validation and mapping. + * If any GL errors are detected, they'll be recorded and NULL returned. + * \sa _mesa_validate_pbo_access + * \sa _mesa_map_pbo_dest + * A call to this function should have a matching call to + * _mesa_unmap_pbo_dest(). + */ +GLvoid * +_mesa_map_validate_pbo_dest(struct gl_context *ctx, + GLuint dimensions, + const struct gl_pixelstore_attrib *unpack, + GLsizei width, GLsizei height, GLsizei depth, + GLenum format, GLenum type, GLsizei clientMemSize, + GLvoid *ptr, const char *where) +{ + ASSERT(dimensions == 1 || dimensions == 2 || dimensions == 3); + + if (!_mesa_validate_pbo_access(dimensions, unpack, width, height, depth, + format, type, clientMemSize, ptr)) { + if (_mesa_is_bufferobj(unpack->BufferObj)) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "%s(out of bounds PBO access)", where); + } else { + _mesa_error(ctx, GL_INVALID_OPERATION, + "%s(out of bounds access: bufSize (%d) is too small)", + where, clientMemSize); + } + return NULL; + } + + if (!_mesa_is_bufferobj(unpack->BufferObj)) { + /* non-PBO access: no further validation to be done */ + return ptr; + } + + if (_mesa_bufferobj_mapped(unpack->BufferObj)) { + /* buffer is already mapped - that's an error */ + _mesa_error(ctx, GL_INVALID_OPERATION, "%s(PBO is mapped)", where); + return NULL; + } + + ptr = _mesa_map_pbo_dest(ctx, unpack, ptr); + return ptr; +} + + +/** + * Counterpart to _mesa_map_pbo_dest() + */ +void +_mesa_unmap_pbo_dest(struct gl_context *ctx, + const struct gl_pixelstore_attrib *pack) +{ + ASSERT(pack != &ctx->Unpack); /* catch pack/unpack mismatch */ + if (_mesa_is_bufferobj(pack->BufferObj)) { + ctx->Driver.UnmapBuffer(ctx, pack->BufferObj); + } +} + + +/** + * Check if an unpack PBO is active prior to fetching a texture image. + * If so, do bounds checking and map the buffer into main memory. + * Any errors detected will be recorded. + * The caller _must_ call _mesa_unmap_teximage_pbo() too! + */ +const GLvoid * +_mesa_validate_pbo_teximage(struct gl_context *ctx, GLuint dimensions, + GLsizei width, GLsizei height, GLsizei depth, + GLenum format, GLenum type, const GLvoid *pixels, + const struct gl_pixelstore_attrib *unpack, + const char *funcName) +{ + GLubyte *buf; + + if (!_mesa_is_bufferobj(unpack->BufferObj)) { + /* no PBO */ + return pixels; + } + if (!_mesa_validate_pbo_access(dimensions, unpack, width, height, depth, + format, type, INT_MAX, pixels)) { + _mesa_error(ctx, GL_INVALID_OPERATION, funcName, "(invalid PBO access)"); + return NULL; + } + + buf = (GLubyte *) ctx->Driver.MapBufferRange(ctx, 0, unpack->BufferObj->Size, + GL_MAP_READ_BIT, + unpack->BufferObj); + if (!buf) { + _mesa_error(ctx, GL_INVALID_OPERATION, funcName, "(PBO is mapped)"); + return NULL; + } + + return ADD_POINTERS(buf, pixels); +} + + +/** + * Check if an unpack PBO is active prior to fetching a compressed texture + * image. + * If so, do bounds checking and map the buffer into main memory. + * Any errors detected will be recorded. + * The caller _must_ call _mesa_unmap_teximage_pbo() too! + */ +const GLvoid * +_mesa_validate_pbo_compressed_teximage(struct gl_context *ctx, + GLsizei imageSize, const GLvoid *pixels, + const struct gl_pixelstore_attrib *packing, + const char *funcName) +{ + GLubyte *buf; + + if (!_mesa_is_bufferobj(packing->BufferObj)) { + /* not using a PBO - return pointer unchanged */ + return pixels; + } + if ((const GLubyte *) pixels + imageSize > + ((const GLubyte *) 0) + packing->BufferObj->Size) { + /* out of bounds read! */ + _mesa_error(ctx, GL_INVALID_OPERATION, funcName, "(invalid PBO access)"); + return NULL; + } + + buf = (GLubyte*) ctx->Driver.MapBufferRange(ctx, 0, + packing->BufferObj->Size, + GL_MAP_READ_BIT, + packing->BufferObj); + if (!buf) { + _mesa_error(ctx, GL_INVALID_OPERATION, funcName, "(PBO is mapped"); + return NULL; + } + + return ADD_POINTERS(buf, pixels); +} + + +/** + * This function must be called after either of the validate_pbo_*_teximage() + * functions. It unmaps the PBO buffer if it was mapped earlier. + */ +void +_mesa_unmap_teximage_pbo(struct gl_context *ctx, + const struct gl_pixelstore_attrib *unpack) +{ + if (_mesa_is_bufferobj(unpack->BufferObj)) { + ctx->Driver.UnmapBuffer(ctx, unpack->BufferObj); + } +} + + |