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authormarha <marha@users.sourceforge.net>2011-01-08 21:42:21 +0000
committermarha <marha@users.sourceforge.net>2011-01-08 21:42:21 +0000
commitee97a3165b1f07f011cf95804590925b81e8ec96 (patch)
tree58aa78664ad871145a5a0149f9ad60f140f934aa /mesalib/src/mesa/main/renderbuffer.c
parentc8a34ce9318446bcd8e91e601525a61d6847f28f (diff)
parent432768f75da13ee5343957df6ce5cd316a62929f (diff)
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svn merge ^/branches/released .
Diffstat (limited to 'mesalib/src/mesa/main/renderbuffer.c')
-rw-r--r--mesalib/src/mesa/main/renderbuffer.c11
1 files changed, 7 insertions, 4 deletions
diff --git a/mesalib/src/mesa/main/renderbuffer.c b/mesalib/src/mesa/main/renderbuffer.c
index ddc2fe30d..0b51ac123 100644
--- a/mesalib/src/mesa/main/renderbuffer.c
+++ b/mesalib/src/mesa/main/renderbuffer.c
@@ -1481,7 +1481,7 @@ _mesa_add_color_renderbuffers(struct gl_context *ctx, struct gl_framebuffer *fb,
GLboolean frontLeft, GLboolean backLeft,
GLboolean frontRight, GLboolean backRight)
{
- GLuint b;
+ gl_buffer_index b;
if (rgbBits > 16 || alphaBits > 16) {
_mesa_problem(ctx,
@@ -1545,7 +1545,7 @@ _mesa_add_alpha_renderbuffers(struct gl_context *ctx, struct gl_framebuffer *fb,
GLboolean frontLeft, GLboolean backLeft,
GLboolean frontRight, GLboolean backRight)
{
- GLuint b;
+ gl_buffer_index b;
/* for window system framebuffers only! */
assert(fb->Name == 0);
@@ -1883,10 +1883,11 @@ _mesa_add_soft_renderbuffers(struct gl_framebuffer *fb,
/**
* Attach a renderbuffer to a framebuffer.
+ * \param bufferName one of the BUFFER_x tokens
*/
void
_mesa_add_renderbuffer(struct gl_framebuffer *fb,
- GLuint bufferName, struct gl_renderbuffer *rb)
+ gl_buffer_index bufferName, struct gl_renderbuffer *rb)
{
assert(fb);
assert(rb);
@@ -1916,9 +1917,11 @@ _mesa_add_renderbuffer(struct gl_framebuffer *fb,
/**
* Remove the named renderbuffer from the given framebuffer.
+ * \param bufferName one of the BUFFER_x tokens
*/
void
-_mesa_remove_renderbuffer(struct gl_framebuffer *fb, GLuint bufferName)
+_mesa_remove_renderbuffer(struct gl_framebuffer *fb,
+ gl_buffer_index bufferName)
{
struct gl_renderbuffer *rb;