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author | marha <marha@users.sourceforge.net> | 2014-09-21 18:11:28 +0200 |
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committer | marha <marha@users.sourceforge.net> | 2014-09-21 18:11:28 +0200 |
commit | 438af0c7d4bf60b408b259c88205ff2193195466 (patch) | |
tree | 46fd6465cb7431f64a3cb475a40587a261983af4 /mesalib/src/mesa/main/shader_query.cpp | |
parent | d0f70707dde032e662dbd5bc70df6ac915403abe (diff) | |
download | vcxsrv-438af0c7d4bf60b408b259c88205ff2193195466.tar.gz vcxsrv-438af0c7d4bf60b408b259c88205ff2193195466.tar.bz2 vcxsrv-438af0c7d4bf60b408b259c88205ff2193195466.zip |
libxtrans xkeyboard-config xserver mesa plink glproto git update 21 Sep 2014
plink revision 10233
xserver commit 28337cb14e4347e1dd7936c5393a22e042866687
xkeyboard-config commit 48e1c0b351b6711edc0f167cbb81e4424b75291a
glproto commit bd3d751e1eb17efb39f65093271bb4ac071aa9e0
libxtrans commit fb7f198c88e97d22c8c89e76e9cd06b2b2720a96
mesa commit 4eb2bbefd2bf0359aff7ebbb8e931a1c7833606f
Diffstat (limited to 'mesalib/src/mesa/main/shader_query.cpp')
-rw-r--r-- | mesalib/src/mesa/main/shader_query.cpp | 18 |
1 files changed, 15 insertions, 3 deletions
diff --git a/mesalib/src/mesa/main/shader_query.cpp b/mesalib/src/mesa/main/shader_query.cpp index 426774316..766ad2965 100644 --- a/mesalib/src/mesa/main/shader_query.cpp +++ b/mesalib/src/mesa/main/shader_query.cpp @@ -92,8 +92,9 @@ is_active_attrib(const ir_variable *var) * are enumerated, including the special built-in inputs gl_VertexID * and gl_InstanceID." */ - return !strcmp(var->name, "gl_VertexID") || - !strcmp(var->name, "gl_InstanceID"); + return var->data.location == SYSTEM_VALUE_VERTEX_ID || + var->data.location == SYSTEM_VALUE_VERTEX_ID_ZERO_BASE || + var->data.location == SYSTEM_VALUE_INSTANCE_ID; default: return false; @@ -133,7 +134,18 @@ _mesa_GetActiveAttrib(GLhandleARB program, GLuint desired_index, continue; if (current_index == desired_index) { - _mesa_copy_string(name, maxLength, length, var->name); + const char *var_name = var->name; + + /* Since gl_VertexID may be lowered to gl_VertexIDMESA, we need to + * consider gl_VertexIDMESA as gl_VertexID for purposes of checking + * active attributes. + */ + if (var->data.mode == ir_var_system_value && + var->data.location == SYSTEM_VALUE_VERTEX_ID_ZERO_BASE) { + var_name = "gl_VertexID"; + } + + _mesa_copy_string(name, maxLength, length, var_name); if (size) *size = (var->type->is_array()) ? var->type->length : 1; |