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author | marha <marha@users.sourceforge.net> | 2012-09-17 16:10:59 +0200 |
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committer | marha <marha@users.sourceforge.net> | 2012-09-17 16:10:59 +0200 |
commit | e3c4aa34268f99562e66b43a7d9efcd16ca072e6 (patch) | |
tree | 8c827f3f78e2c2093734b68045f2a13045ca15d0 /mesalib/src/mesa/main/shaderapi.c | |
parent | b08ba56019b146786e1cde553c036dd0c4fd02e5 (diff) | |
download | vcxsrv-e3c4aa34268f99562e66b43a7d9efcd16ca072e6.tar.gz vcxsrv-e3c4aa34268f99562e66b43a7d9efcd16ca072e6.tar.bz2 vcxsrv-e3c4aa34268f99562e66b43a7d9efcd16ca072e6.zip |
mesa xserver pixman git update 17 sep 2012
Diffstat (limited to 'mesalib/src/mesa/main/shaderapi.c')
-rw-r--r-- | mesalib/src/mesa/main/shaderapi.c | 35 |
1 files changed, 1 insertions, 34 deletions
diff --git a/mesalib/src/mesa/main/shaderapi.c b/mesalib/src/mesa/main/shaderapi.c index 643ef516f..c2ec1fa42 100644 --- a/mesalib/src/mesa/main/shaderapi.c +++ b/mesalib/src/mesa/main/shaderapi.c @@ -167,18 +167,12 @@ static bool validate_shader_target(const struct gl_context *ctx, GLenum type) { switch (type) { -#if FEATURE_ARB_fragment_shader case GL_FRAGMENT_SHADER: return ctx->Extensions.ARB_fragment_shader; -#endif -#if FEATURE_ARB_vertex_shader case GL_VERTEX_SHADER: return ctx->Extensions.ARB_vertex_shader; -#endif -#if FEATURE_ARB_geometry_shader4 case GL_GEOMETRY_SHADER_ARB: return _mesa_is_desktop_gl(ctx) && ctx->Extensions.ARB_geometry_shader4; -#endif default: return false; } @@ -473,21 +467,17 @@ get_programiv(struct gl_context *ctx, GLuint program, GLenum pname, GLint *param struct gl_shader_program *shProg = _mesa_lookup_shader_program(ctx, program); -#if FEATURE_EXT_transform_feedback /* Is transform feedback available in this context? */ const bool has_xfb = (ctx->API == API_OPENGL && ctx->Extensions.EXT_transform_feedback) || ctx->API == API_OPENGL_CORE || _mesa_is_gles3(ctx); -#endif -#if FEATURE_ARB_geometry_shader4 /* Are geometry shaders available in this context? */ const bool has_gs = _mesa_is_desktop_gl(ctx) && ctx->Extensions.ARB_geometry_shader4; -#endif /* Are uniform buffer objects available in this context? */ @@ -542,7 +532,6 @@ get_programiv(struct gl_context *ctx, GLuint program, GLenum pname, GLint *param *params = max_len; return; } -#if FEATURE_EXT_transform_feedback case GL_TRANSFORM_FEEDBACK_VARYINGS: if (!has_xfb) break; @@ -558,8 +547,6 @@ get_programiv(struct gl_context *ctx, GLuint program, GLenum pname, GLint *param break; *params = shProg->TransformFeedback.BufferMode; return; -#endif -#if FEATURE_ARB_geometry_shader4 case GL_GEOMETRY_VERTICES_OUT_ARB: if (!has_gs) break; @@ -575,7 +562,6 @@ get_programiv(struct gl_context *ctx, GLuint program, GLenum pname, GLint *param break; *params = shProg->Geom.OutputType; return; -#endif case GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH: { unsigned i; GLint max_len = 0; @@ -860,7 +846,6 @@ use_shader_program(struct gl_context *ctx, GLenum type, struct gl_shader_program **target; switch (type) { -#if FEATURE_ARB_vertex_shader case GL_VERTEX_SHADER: target = &ctx->Shader.CurrentVertexProgram; if ((shProg == NULL) @@ -868,8 +853,6 @@ use_shader_program(struct gl_context *ctx, GLenum type, shProg = NULL; } break; -#endif -#if FEATURE_ARB_geometry_shader4 case GL_GEOMETRY_SHADER_ARB: target = &ctx->Shader.CurrentGeometryProgram; if ((shProg == NULL) @@ -877,8 +860,6 @@ use_shader_program(struct gl_context *ctx, GLenum type, shProg = NULL; } break; -#endif -#if FEATURE_ARB_fragment_shader case GL_FRAGMENT_SHADER: target = &ctx->Shader.CurrentFragmentProgram; if ((shProg == NULL) @@ -886,7 +867,6 @@ use_shader_program(struct gl_context *ctx, GLenum type, shProg = NULL; } break; -#endif default: return false; } @@ -899,17 +879,12 @@ use_shader_program(struct gl_context *ctx, GLenum type, * semantics of glDeleteProgram are maintained. */ switch (type) { -#if FEATURE_ARB_vertex_shader case GL_VERTEX_SHADER: /* Empty for now. */ break; -#endif -#if FEATURE_ARB_geometry_shader4 case GL_GEOMETRY_SHADER_ARB: /* Empty for now. */ break; -#endif -#if FEATURE_ARB_fragment_shader case GL_FRAGMENT_SHADER: if (*target == ctx->Shader._CurrentFragmentProgram) { _mesa_reference_shader_program(ctx, @@ -917,7 +892,6 @@ use_shader_program(struct gl_context *ctx, GLenum type, NULL); } break; -#endif } _mesa_reference_shader_program(ctx, target, shProg); @@ -1533,8 +1507,6 @@ _mesa_ShaderBinary(GLint n, const GLuint* shaders, GLenum binaryformat, #endif /* FEATURE_ES2 */ -#if FEATURE_ARB_geometry_shader4 - void GLAPIENTRY _mesa_ProgramParameteriARB(GLuint program, GLenum pname, GLint value) { @@ -1596,8 +1568,6 @@ _mesa_ProgramParameteriARB(GLuint program, GLenum pname, GLint value) } } -#endif - void _mesa_use_shader_program(struct gl_context *ctx, GLenum type, struct gl_shader_program *shProg) @@ -1752,15 +1722,12 @@ _mesa_init_shader_dispatch(struct _glapi_table *exec) SET_IsProgram(exec, _mesa_IsProgram); SET_IsShader(exec, _mesa_IsShader); -#if FEATURE_ARB_vertex_shader + /* GL_ARB_vertex_shader */ SET_BindAttribLocationARB(exec, _mesa_BindAttribLocationARB); SET_GetActiveAttribARB(exec, _mesa_GetActiveAttribARB); SET_GetAttribLocationARB(exec, _mesa_GetAttribLocationARB); -#endif -#if FEATURE_ARB_geometry_shader4 SET_ProgramParameteriARB(exec, _mesa_ProgramParameteriARB); -#endif SET_UseShaderProgramEXT(exec, _mesa_UseShaderProgramEXT); SET_ActiveProgramEXT(exec, _mesa_ActiveProgramEXT); |