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authormarha <marha@users.sourceforge.net>2014-01-15 21:23:25 +0100
committermarha <marha@users.sourceforge.net>2014-01-15 21:23:25 +0100
commit1b0fcca503ae9cf2d462b60770f96c794dfbb27a (patch)
treed08c81de02b94da202195d84c99e192bc24ae69e /mesalib/src/mesa/main/shaderimage.h
parentaaeb8bf497c82efabc4f9b27c319042c0e72d816 (diff)
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mesa xkeyboard-config xserver git update 15 jan 2014
xserver commit 2d2d49dab5c5718989de97d7227aac793479745e xkeyboard-config commit 78af7aa79c6552924295644b911e45d07a0fcdad mesa commit a05c596a00916ce6a9c9d35ff36cd1e401fddd43
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+/*
+ * Copyright 2013 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ *
+ * Authors:
+ * Francisco Jerez <currojerez@riseup.net>
+ */
+
+#ifndef SHADERIMAGE_H
+#define SHADERIMAGE_H
+
+#include "glheader.h"
+
+struct gl_context;
+
+/**
+ * Recalculate the \c _Valid flag of a context's shader image units.
+ *
+ * To be called when the state of any texture bound to an image unit
+ * changes.
+ */
+void
+_mesa_validate_image_units(struct gl_context *ctx);
+
+void GLAPIENTRY
+_mesa_BindImageTexture(GLuint unit, GLuint texture, GLint level,
+ GLboolean layered, GLint layer, GLenum access,
+ GLenum format);
+
+void GLAPIENTRY
+_mesa_MemoryBarrier(GLbitfield barriers);
+
+#endif