diff options
author | marha <marha@users.sourceforge.net> | 2014-11-29 12:44:10 +0100 |
---|---|---|
committer | marha <marha@users.sourceforge.net> | 2014-11-29 12:44:10 +0100 |
commit | 0dbe845b2f4ba08924d6fcb9634d09dc3dde13d6 (patch) | |
tree | 4fc0c706447f18bc522bb503273ec9e10f6c2ba5 /mesalib/src/mesa/main/shaderobj.c | |
parent | d17578910169acabae7e67a3da8f26b5ed608ce6 (diff) | |
parent | d6d5581d5fba846c8476ad4d593da662306765d7 (diff) | |
download | vcxsrv-0dbe845b2f4ba08924d6fcb9634d09dc3dde13d6.tar.gz vcxsrv-0dbe845b2f4ba08924d6fcb9634d09dc3dde13d6.tar.bz2 vcxsrv-0dbe845b2f4ba08924d6fcb9634d09dc3dde13d6.zip |
Merge remote-tracking branch 'origin/released'
Conflicts:
xorg-server/hw/xwin/winclip.c
xorg-server/hw/xwin/winengine.c
xorg-server/hw/xwin/winfont.c
xorg-server/hw/xwin/wingc.c
xorg-server/hw/xwin/wingetsp.c
xorg-server/hw/xwin/winmisc.c
xorg-server/hw/xwin/winnativegdi.c
xorg-server/hw/xwin/winpfbdd.c
xorg-server/hw/xwin/winpixmap.c
xorg-server/hw/xwin/winpolyline.c
xorg-server/hw/xwin/winscrinit.c
xorg-server/hw/xwin/winsetsp.c
xorg-server/hw/xwin/winwindow.c
Diffstat (limited to 'mesalib/src/mesa/main/shaderobj.c')
-rw-r--r-- | mesalib/src/mesa/main/shaderobj.c | 28 |
1 files changed, 20 insertions, 8 deletions
diff --git a/mesalib/src/mesa/main/shaderobj.c b/mesalib/src/mesa/main/shaderobj.c index 693e9a259..81bd7829d 100644 --- a/mesalib/src/mesa/main/shaderobj.c +++ b/mesalib/src/mesa/main/shaderobj.c @@ -235,8 +235,8 @@ _mesa_reference_shader_program(struct gl_context *ctx, } } -void -_mesa_init_shader_program(struct gl_context *ctx, struct gl_shader_program *prog) +static void +init_shader_program(struct gl_shader_program *prog) { prog->Type = GL_SHADER_PROGRAM_MESA; prog->RefCount = 1; @@ -261,13 +261,13 @@ _mesa_init_shader_program(struct gl_context *ctx, struct gl_shader_program *prog * Called via ctx->Driver.NewShaderProgram() */ static struct gl_shader_program * -_mesa_new_shader_program(struct gl_context *ctx, GLuint name) +_mesa_new_shader_program(GLuint name) { struct gl_shader_program *shProg; shProg = rzalloc(NULL, struct gl_shader_program); if (shProg) { shProg->Name = name; - _mesa_init_shader_program(ctx, shProg); + init_shader_program(shProg); } return shProg; } @@ -277,11 +277,11 @@ _mesa_new_shader_program(struct gl_context *ctx, GLuint name) * Clear (free) the shader program state that gets produced by linking. */ void -_mesa_clear_shader_program_data(struct gl_context *ctx, - struct gl_shader_program *shProg) +_mesa_clear_shader_program_data(struct gl_shader_program *shProg) { + unsigned i; + if (shProg->UniformStorage) { - unsigned i; for (i = 0; i < shProg->NumUserUniformStorage; ++i) _mesa_uniform_detach_all_driver_storage(&shProg->UniformStorage[i]); ralloc_free(shProg->UniformStorage); @@ -303,6 +303,18 @@ _mesa_clear_shader_program_data(struct gl_context *ctx, assert(shProg->InfoLog != NULL); ralloc_free(shProg->InfoLog); shProg->InfoLog = ralloc_strdup(shProg, ""); + + ralloc_free(shProg->UniformBlocks); + shProg->UniformBlocks = NULL; + shProg->NumUniformBlocks = 0; + for (i = 0; i < MESA_SHADER_STAGES; i++) { + ralloc_free(shProg->UniformBlockStageIndex[i]); + shProg->UniformBlockStageIndex[i] = NULL; + } + + ralloc_free(shProg->AtomicBuffers); + shProg->AtomicBuffers = NULL; + shProg->NumAtomicBuffers = 0; } @@ -319,7 +331,7 @@ _mesa_free_shader_program_data(struct gl_context *ctx, assert(shProg->Type == GL_SHADER_PROGRAM_MESA); - _mesa_clear_shader_program_data(ctx, shProg); + _mesa_clear_shader_program_data(shProg); if (shProg->AttributeBindings) { string_to_uint_map_dtor(shProg->AttributeBindings); |