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author | marha <marha@users.sourceforge.net> | 2010-11-29 22:05:53 +0000 |
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committer | marha <marha@users.sourceforge.net> | 2010-11-29 22:05:53 +0000 |
commit | fed109d6a33c0871291d1bb2f3f6b7a3d1a3e9d7 (patch) | |
tree | fa1ba494685a71e28a096990a8707680c7cb378b /mesalib/src/mesa/main/shared.c | |
parent | ae340911c1ba1f98b418bd8f1a487fa4d79491b0 (diff) | |
parent | 6fda93be42ace9eeab0e82ceebb6798961c9105c (diff) | |
download | vcxsrv-fed109d6a33c0871291d1bb2f3f6b7a3d1a3e9d7.tar.gz vcxsrv-fed109d6a33c0871291d1bb2f3f6b7a3d1a3e9d7.tar.bz2 vcxsrv-fed109d6a33c0871291d1bb2f3f6b7a3d1a3e9d7.zip |
svn merge ^/branches/released .
Diffstat (limited to 'mesalib/src/mesa/main/shared.c')
-rw-r--r-- | mesalib/src/mesa/main/shared.c | 25 |
1 files changed, 11 insertions, 14 deletions
diff --git a/mesalib/src/mesa/main/shared.c b/mesalib/src/mesa/main/shared.c index e364e2404..a56c70fa7 100644 --- a/mesalib/src/mesa/main/shared.c +++ b/mesalib/src/mesa/main/shared.c @@ -32,18 +32,15 @@ #include "imports.h" #include "mtypes.h" #include "hash.h" -#include "arrayobj.h" +#if FEATURE_ATI_fragment_shader +#include "atifragshader.h" +#endif #include "bufferobj.h" #include "shared.h" -#include "shader/program.h" -#include "shader/shader_api.h" +#include "program/program.h" #include "dlist.h" -#if FEATURE_ATI_fragment_shader -#include "shader/atifragshader.h" -#endif -#if FEATURE_ARB_sync +#include "shaderobj.h" #include "syncobj.h" -#endif /** * Allocate and initialize a shared context state structure. @@ -123,9 +120,7 @@ _mesa_alloc_shared_state(GLcontext *ctx) shared->RenderBuffers = _mesa_NewHashTable(); #endif -#if FEATURE_ARB_sync make_empty_list(& shared->SyncObjects); -#endif return shared; } @@ -228,12 +223,12 @@ delete_shader_cb(GLuint id, void *data, void *userData) GLcontext *ctx = (GLcontext *) userData; struct gl_shader *sh = (struct gl_shader *) data; if (sh->Type == GL_FRAGMENT_SHADER || sh->Type == GL_VERTEX_SHADER) { - _mesa_free_shader(ctx, sh); + ctx->Driver.DeleteShader(ctx, sh); } else { struct gl_shader_program *shProg = (struct gl_shader_program *) data; ASSERT(shProg->Type == GL_SHADER_PROGRAM_MESA); - _mesa_free_shader_program(ctx, shProg); + ctx->Driver.DeleteShaderProgram(ctx, shProg); } } @@ -289,6 +284,10 @@ free_shared_state(GLcontext *ctx, struct gl_shared_state *shared) { GLuint i; + /* Free the dummy/fallback texture object */ + if (shared->FallbackTex) + ctx->Driver.DeleteTexture(ctx, shared->FallbackTex); + /* * Free display lists */ @@ -334,7 +333,6 @@ free_shared_state(GLcontext *ctx, struct gl_shared_state *shared) _mesa_reference_buffer_object(ctx, &shared->NullBufferObj, NULL); #endif -#if FEATURE_ARB_sync { struct simple_node *node; struct simple_node *temp; @@ -343,7 +341,6 @@ free_shared_state(GLcontext *ctx, struct gl_shared_state *shared) _mesa_unref_sync_object(ctx, (struct gl_sync_object *) node); } } -#endif /* * Free texture objects (after FBOs since some textures might have |