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author | marha <marha@users.sourceforge.net> | 2012-03-13 08:31:21 +0100 |
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committer | marha <marha@users.sourceforge.net> | 2012-03-13 08:31:21 +0100 |
commit | fc72edebf875378459368c5383d9023730cbca54 (patch) | |
tree | b34159309efdc9a43ebe4a32108e5c3ac051a05e /mesalib/src/mesa/main/state.c | |
parent | 41bd254198b8b879a562a85f7dc868c3c0f7fbc1 (diff) | |
download | vcxsrv-fc72edebf875378459368c5383d9023730cbca54.tar.gz vcxsrv-fc72edebf875378459368c5383d9023730cbca54.tar.bz2 vcxsrv-fc72edebf875378459368c5383d9023730cbca54.zip |
fontconfig mesa git update 13 Mar 2012
Diffstat (limited to 'mesalib/src/mesa/main/state.c')
-rw-r--r-- | mesalib/src/mesa/main/state.c | 22 |
1 files changed, 4 insertions, 18 deletions
diff --git a/mesalib/src/mesa/main/state.c b/mesalib/src/mesa/main/state.c index 20fd17d06..b01926622 100644 --- a/mesalib/src/mesa/main/state.c +++ b/mesalib/src/mesa/main/state.c @@ -370,16 +370,13 @@ update_twoside(struct gl_context *ctx) /* - * Check polygon state and set DD_TRI_CULL_FRONT_BACK and/or DD_TRI_OFFSET + * Check polygon state and set DD_TRI_OFFSET * in ctx->_TriangleCaps if needed. */ static void update_polygon(struct gl_context *ctx) { - ctx->_TriangleCaps &= ~(DD_TRI_CULL_FRONT_BACK | DD_TRI_OFFSET); - - if (ctx->Polygon.CullFlag && ctx->Polygon.CullFaceMode == GL_FRONT_AND_BACK) - ctx->_TriangleCaps |= DD_TRI_CULL_FRONT_BACK; + ctx->_TriangleCaps &= ~DD_TRI_OFFSET; if ( ctx->Polygon.OffsetPoint || ctx->Polygon.OffsetLine @@ -431,9 +428,6 @@ update_tricaps(struct gl_context *ctx, GLbitfield new_state) if (ctx->Polygon.FrontMode != GL_FILL || ctx->Polygon.BackMode != GL_FILL) ctx->_TriangleCaps |= DD_TRI_UNFILLED; - if (ctx->Polygon.CullFlag - && ctx->Polygon.CullFaceMode == GL_FRONT_AND_BACK) - ctx->_TriangleCaps |= DD_TRI_CULL_FRONT_BACK; if (ctx->Polygon.OffsetPoint || ctx->Polygon.OffsetLine || ctx->Polygon.OffsetFill) @@ -445,16 +439,8 @@ update_tricaps(struct gl_context *ctx, GLbitfield new_state) */ if (ctx->Light.Enabled && ctx->Light.Model.TwoSide) ctx->_TriangleCaps |= DD_TRI_LIGHT_TWOSIDE; - if (ctx->Light.ShadeModel == GL_FLAT) - ctx->_TriangleCaps |= DD_FLATSHADE; if (_mesa_need_secondary_color(ctx)) ctx->_TriangleCaps |= DD_SEPARATE_SPECULAR; - - /* - * Stencil - */ - if (ctx->Stencil._TestTwoSide) - ctx->_TriangleCaps |= DD_TRI_TWOSTENCIL; } #endif @@ -534,7 +520,7 @@ _mesa_update_state_locked( struct gl_context *ctx ) if (new_state & _NEW_PIXEL) _mesa_update_pixel( ctx, new_state ); - if (new_state & _DD_NEW_SEPARATE_SPECULAR) + if (new_state & _MESA_NEW_SEPARATE_SPECULAR) update_separate_specular( ctx ); if (new_state & (_NEW_BUFFERS | _NEW_VIEWPORT)) @@ -551,7 +537,7 @@ _mesa_update_state_locked( struct gl_context *ctx ) #if 0 if (new_state & (_NEW_POINT | _NEW_LINE | _NEW_POLYGON | _NEW_LIGHT - | _NEW_STENCIL | _DD_NEW_SEPARATE_SPECULAR)) + | _NEW_STENCIL | _MESA_NEW_SEPARATE_SPECULAR)) update_tricaps( ctx, new_state ); #endif |