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author | marha <marha@users.sourceforge.net> | 2011-10-10 08:28:58 +0200 |
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committer | marha <marha@users.sourceforge.net> | 2011-10-10 08:28:58 +0200 |
commit | baf98f9bb36f956245d83ecd04f90625d6d68d2b (patch) | |
tree | c4af86b7cdb9c57cc539fa0764050865233e3617 /mesalib/src/mesa/main/state.c | |
parent | 7fae5492e3ef8e5fa15f742be4c2a15b9782e89a (diff) | |
parent | afbd3947071a33f59dda122f1ac396442a02c128 (diff) | |
download | vcxsrv-baf98f9bb36f956245d83ecd04f90625d6d68d2b.tar.gz vcxsrv-baf98f9bb36f956245d83ecd04f90625d6d68d2b.tar.bz2 vcxsrv-baf98f9bb36f956245d83ecd04f90625d6d68d2b.zip |
Merge remote-tracking branch 'origin/released'
Diffstat (limited to 'mesalib/src/mesa/main/state.c')
-rw-r--r-- | mesalib/src/mesa/main/state.c | 18 |
1 files changed, 12 insertions, 6 deletions
diff --git a/mesalib/src/mesa/main/state.c b/mesalib/src/mesa/main/state.c index fc25515a0..bbe90a32e 100644 --- a/mesalib/src/mesa/main/state.c +++ b/mesalib/src/mesa/main/state.c @@ -246,10 +246,12 @@ update_program(struct gl_context *ctx) * come up, or matter. */ - if (fsProg && fsProg->LinkStatus && fsProg->FragmentProgram) { + if (fsProg && fsProg->LinkStatus + && fsProg->_LinkedShaders[MESA_SHADER_FRAGMENT]) { /* Use GLSL fragment shader */ _mesa_reference_fragprog(ctx, &ctx->FragmentProgram._Current, - fsProg->FragmentProgram); + (struct gl_fragment_program *) + fsProg->_LinkedShaders[MESA_SHADER_FRAGMENT]->Program); } else if (ctx->FragmentProgram._Enabled) { /* Use user-defined fragment program */ @@ -268,10 +270,12 @@ update_program(struct gl_context *ctx) _mesa_reference_fragprog(ctx, &ctx->FragmentProgram._Current, NULL); } - if (gsProg && gsProg->LinkStatus && gsProg->GeometryProgram) { + if (gsProg && gsProg->LinkStatus + && gsProg->_LinkedShaders[MESA_SHADER_GEOMETRY]) { /* Use GLSL geometry shader */ _mesa_reference_geomprog(ctx, &ctx->GeometryProgram._Current, - gsProg->GeometryProgram); + (struct gl_geometry_program *) + gsProg->_LinkedShaders[MESA_SHADER_GEOMETRY]->Program); } else { /* No geometry program */ _mesa_reference_geomprog(ctx, &ctx->GeometryProgram._Current, NULL); @@ -281,10 +285,12 @@ update_program(struct gl_context *ctx) * _mesa_get_fixed_func_vertex_program() needs to know active * fragprog inputs. */ - if (vsProg && vsProg->LinkStatus && vsProg->VertexProgram) { + if (vsProg && vsProg->LinkStatus + && vsProg->_LinkedShaders[MESA_SHADER_VERTEX]) { /* Use GLSL vertex shader */ _mesa_reference_vertprog(ctx, &ctx->VertexProgram._Current, - vsProg->VertexProgram); + (struct gl_vertex_program *) + vsProg->_LinkedShaders[MESA_SHADER_VERTEX]->Program); } else if (ctx->VertexProgram._Enabled) { /* Use user-defined vertex program */ |