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author | marha <marha@users.sourceforge.net> | 2014-01-15 21:23:25 +0100 |
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committer | marha <marha@users.sourceforge.net> | 2014-01-15 21:23:25 +0100 |
commit | 1b0fcca503ae9cf2d462b60770f96c794dfbb27a (patch) | |
tree | d08c81de02b94da202195d84c99e192bc24ae69e /mesalib/src/mesa/main/texcompress.c | |
parent | aaeb8bf497c82efabc4f9b27c319042c0e72d816 (diff) | |
download | vcxsrv-1b0fcca503ae9cf2d462b60770f96c794dfbb27a.tar.gz vcxsrv-1b0fcca503ae9cf2d462b60770f96c794dfbb27a.tar.bz2 vcxsrv-1b0fcca503ae9cf2d462b60770f96c794dfbb27a.zip |
mesa xkeyboard-config xserver git update 15 jan 2014
xserver commit 2d2d49dab5c5718989de97d7227aac793479745e
xkeyboard-config commit 78af7aa79c6552924295644b911e45d07a0fcdad
mesa commit a05c596a00916ce6a9c9d35ff36cd1e401fddd43
Diffstat (limited to 'mesalib/src/mesa/main/texcompress.c')
-rw-r--r-- | mesalib/src/mesa/main/texcompress.c | 37 |
1 files changed, 37 insertions, 0 deletions
diff --git a/mesalib/src/mesa/main/texcompress.c b/mesalib/src/mesa/main/texcompress.c index e71d0c411..47ad30605 100644 --- a/mesalib/src/mesa/main/texcompress.c +++ b/mesalib/src/mesa/main/texcompress.c @@ -263,6 +263,43 @@ _mesa_get_compressed_formats(struct gl_context *ctx, GLint *formats) else { n += 3; } + + /* The ES and desktop GL specs diverge here. + * + * In desktop OpenGL, the driver can perform online compression of + * uncompressed texture data. GL_NUM_COMPRESSED_TEXTURE_FORMATS and + * GL_COMPRESSED_TEXTURE_FORMATS give the application a list of + * formats that it could ask the driver to compress with some + * expectation of quality. The GL_ARB_texture_compression spec + * calls this "suitable for general-purpose usage." As noted + * above, this means GL_COMPRESSED_RGBA_S3TC_DXT1_EXT is not + * included in the list. + * + * In OpenGL ES, the driver never performs compression. + * GL_NUM_COMPRESSED_TEXTURE_FORMATS and + * GL_COMPRESSED_TEXTURE_FORMATS give the application a list of + * formats that the driver can receive from the application. It + * is the *complete* list of formats. The + * GL_EXT_texture_compression_s3tc spec says: + * + * "New State for OpenGL ES 2.0.25 and 3.0.2 Specifications + * + * The queries for NUM_COMPRESSED_TEXTURE_FORMATS and + * COMPRESSED_TEXTURE_FORMATS include + * COMPRESSED_RGB_S3TC_DXT1_EXT, + * COMPRESSED_RGBA_S3TC_DXT1_EXT, + * COMPRESSED_RGBA_S3TC_DXT3_EXT, and + * COMPRESSED_RGBA_S3TC_DXT5_EXT." + * + * Note that the addition is only to the OpenGL ES specification! + */ + if (_mesa_is_gles(ctx)) { + if (formats) { + formats[n++] = GL_COMPRESSED_RGBA_S3TC_DXT1_EXT; + } else { + n += 1; + } + } } /* The GL_OES_compressed_ETC1_RGB8_texture spec says: |