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authormarha <marha@users.sourceforge.net>2014-08-22 21:55:11 +0200
committermarha <marha@users.sourceforge.net>2014-08-22 21:55:11 +0200
commit6c0c95d6045d2d2b4e6a3a2f11457850031c57bc (patch)
tree32dfc45d688fa198bf0d41597e82589890012cf1 /mesalib/src/mesa/main/texcompress.c
parentfdbedba4d50e1b28b0249c83ba11c029f096e400 (diff)
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fontconfig libxcb/xcb-proto mesa xkeyboard-config git update 22 Aug 2014
libxcb/xcb-proto commit 8e3db42d67a0035bb16d16da28bd5eea7a269178 xkeyboard-config commit 10fce2c2baae471795d069f3a5f1307eedb9ff0a fontconfig commit 286cdc9c10b0453c25950103b6a1f7170d15bfdc mesa commit 97d03b9366bfa55b27feb92aa5afacd9c5f6f421
Diffstat (limited to 'mesalib/src/mesa/main/texcompress.c')
-rw-r--r--mesalib/src/mesa/main/texcompress.c34
1 files changed, 32 insertions, 2 deletions
diff --git a/mesalib/src/mesa/main/texcompress.c b/mesalib/src/mesa/main/texcompress.c
index 9dbfe9ffe..b4efeee3b 100644
--- a/mesalib/src/mesa/main/texcompress.c
+++ b/mesalib/src/mesa/main/texcompress.c
@@ -42,6 +42,7 @@
#include "texcompress_rgtc.h"
#include "texcompress_s3tc.h"
#include "texcompress_etc.h"
+#include "texcompress_bptc.h"
/**
@@ -92,6 +93,8 @@ _mesa_gl_compressed_format_base_format(GLenum format)
case GL_COMPRESSED_RGB:
case GL_COMPRESSED_SRGB:
+ case GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB:
+ case GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB:
case GL_COMPRESSED_RGB_S3TC_DXT1_EXT:
case GL_COMPRESSED_RGB_FXT1_3DFX:
case GL_COMPRESSED_SRGB_S3TC_DXT1_EXT:
@@ -104,8 +107,6 @@ _mesa_gl_compressed_format_base_format(GLenum format)
case GL_COMPRESSED_SRGB_ALPHA:
case GL_COMPRESSED_RGBA_BPTC_UNORM_ARB:
case GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB:
- case GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB:
- case GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB:
case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT:
case GL_COMPRESSED_RGBA_S3TC_DXT3_EXT:
case GL_COMPRESSED_RGBA_S3TC_DXT5_EXT:
@@ -235,6 +236,12 @@ _mesa_gl_compressed_format_base_format(GLenum format)
* GL_EXT_texture_compression_latc. At the very least, Catalyst 11.6 does not
* expose the 3dc formats through this mechanism.
*
+ * The spec for GL_ARB_texture_compression_bptc doesn't mention whether it
+ * should be included in GL_COMPRESSED_TEXTURE_FORMATS. However as it takes a
+ * very long time to compress the textures in this format it's probably not
+ * very useful as a general format where the GL will have to compress it on
+ * the fly.
+ *
* \param ctx the GL context
* \param formats the resulting format list (may be NULL).
*
@@ -434,6 +441,15 @@ _mesa_glenum_to_compressed_format(GLenum format)
case GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2:
return MESA_FORMAT_ETC2_SRGB8_PUNCHTHROUGH_ALPHA1;
+ case GL_COMPRESSED_RGBA_BPTC_UNORM:
+ return MESA_FORMAT_BPTC_RGBA_UNORM;
+ case GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM:
+ return MESA_FORMAT_BPTC_SRGB_ALPHA_UNORM;
+ case GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT:
+ return MESA_FORMAT_BPTC_RGB_SIGNED_FLOAT;
+ case GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT:
+ return MESA_FORMAT_BPTC_RGB_UNSIGNED_FLOAT;
+
default:
return MESA_FORMAT_NONE;
}
@@ -515,6 +531,15 @@ _mesa_compressed_format_to_glenum(struct gl_context *ctx, mesa_format mesaFormat
case MESA_FORMAT_ETC2_SRGB8_PUNCHTHROUGH_ALPHA1:
return GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2;
+ case MESA_FORMAT_BPTC_RGBA_UNORM:
+ return GL_COMPRESSED_RGBA_BPTC_UNORM;
+ case MESA_FORMAT_BPTC_SRGB_ALPHA_UNORM:
+ return GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM;
+ case MESA_FORMAT_BPTC_RGB_SIGNED_FLOAT:
+ return GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT;
+ case MESA_FORMAT_BPTC_RGB_UNSIGNED_FLOAT:
+ return GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT;
+
default:
_mesa_problem(ctx, "Unexpected mesa texture format in"
" _mesa_compressed_format_to_glenum()");
@@ -586,6 +611,11 @@ _mesa_get_compressed_fetch_func(mesa_format format)
return _mesa_get_compressed_rgtc_func(format);
case MESA_FORMAT_ETC1_RGB8:
return _mesa_get_etc_fetch_func(format);
+ case MESA_FORMAT_BPTC_RGBA_UNORM:
+ case MESA_FORMAT_BPTC_SRGB_ALPHA_UNORM:
+ case MESA_FORMAT_BPTC_RGB_SIGNED_FLOAT:
+ case MESA_FORMAT_BPTC_RGB_UNSIGNED_FLOAT:
+ return _mesa_get_bptc_fetch_func(format);
default:
return NULL;
}