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author | marha <marha@users.sourceforge.net> | 2012-01-25 08:24:51 +0100 |
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committer | marha <marha@users.sourceforge.net> | 2012-01-25 08:24:51 +0100 |
commit | e6432710d8a586386b3c7025e845cf4f80830da3 (patch) | |
tree | a403fa86779a287c97f5605f9b4d455d662ece66 /mesalib/src/mesa/main/texgetimage.c | |
parent | d3f0fe49b8cb29295f3e529cc699a2abde1515a1 (diff) | |
download | vcxsrv-e6432710d8a586386b3c7025e845cf4f80830da3.tar.gz vcxsrv-e6432710d8a586386b3c7025e845cf4f80830da3.tar.bz2 vcxsrv-e6432710d8a586386b3c7025e845cf4f80830da3.zip |
mesa git update 25 jan 2012
Diffstat (limited to 'mesalib/src/mesa/main/texgetimage.c')
-rw-r--r-- | mesalib/src/mesa/main/texgetimage.c | 127 |
1 files changed, 87 insertions, 40 deletions
diff --git a/mesalib/src/mesa/main/texgetimage.c b/mesalib/src/mesa/main/texgetimage.c index 8c85c1e54..818deb8e4 100644 --- a/mesalib/src/mesa/main/texgetimage.c +++ b/mesalib/src/mesa/main/texgetimage.c @@ -312,18 +312,26 @@ get_tex_rgba_uncompressed(struct gl_context *ctx, GLuint dimensions, const gl_format texFormat = _mesa_get_srgb_format_linear(texImage->TexFormat); const GLuint width = texImage->Width; - const GLuint height = texImage->Height; - const GLuint depth = texImage->Depth; + GLuint height = texImage->Height; + GLuint depth = texImage->Depth; GLuint img, row; GLfloat (*rgba)[4]; + GLuint (*rgba_uint)[4]; + GLboolean is_integer = _mesa_is_format_integer_color(texImage->TexFormat); /* Allocate buffer for one row of texels */ rgba = (GLfloat (*)[4]) malloc(4 * width * sizeof(GLfloat)); + rgba_uint = (GLuint (*)[4]) rgba; if (!rgba) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "glGetTexImage()"); return; } + if (texImage->TexObject->Target == GL_TEXTURE_1D_ARRAY) { + depth = height; + height = 1; + } + for (img = 0; img < depth; img++) { GLubyte *srcMap; GLint rowstride; @@ -339,44 +347,83 @@ get_tex_rgba_uncompressed(struct gl_context *ctx, GLuint dimensions, width, height, format, type, img, row, 0); - _mesa_unpack_rgba_row(texFormat, width, src, rgba); - - if (texImage->_BaseFormat == GL_ALPHA) { - GLint col; - for (col = 0; col < width; col++) { - rgba[col][RCOMP] = 0.0F; - rgba[col][GCOMP] = 0.0F; - rgba[col][BCOMP] = 0.0F; - } - } - else if (texImage->_BaseFormat == GL_LUMINANCE) { - GLint col; - for (col = 0; col < width; col++) { - rgba[col][GCOMP] = 0.0F; - rgba[col][BCOMP] = 0.0F; - rgba[col][ACOMP] = 1.0F; - } - } - else if (texImage->_BaseFormat == GL_LUMINANCE_ALPHA) { - GLint col; - for (col = 0; col < width; col++) { - rgba[col][GCOMP] = 0.0F; - rgba[col][BCOMP] = 0.0F; - } - } - else if (texImage->_BaseFormat == GL_INTENSITY) { - GLint col; - for (col = 0; col < width; col++) { - rgba[col][GCOMP] = 0.0F; - rgba[col][BCOMP] = 0.0F; - rgba[col][ACOMP] = 1.0F; - } - } - - _mesa_pack_rgba_span_float(ctx, width, (GLfloat (*)[4]) rgba, - format, type, dest, - &ctx->Pack, transferOps); - } + if (is_integer) { + _mesa_unpack_uint_rgba_row(texFormat, width, src, rgba_uint); + + if (texImage->_BaseFormat == GL_ALPHA) { + GLuint col; + for (col = 0; col < width; col++) { + rgba_uint[col][RCOMP] = 0; + rgba_uint[col][GCOMP] = 0; + rgba_uint[col][BCOMP] = 0; + } + } + else if (texImage->_BaseFormat == GL_LUMINANCE) { + GLuint col; + for (col = 0; col < width; col++) { + rgba_uint[col][GCOMP] = 0; + rgba_uint[col][BCOMP] = 0; + rgba_uint[col][ACOMP] = 1; + } + } + else if (texImage->_BaseFormat == GL_LUMINANCE_ALPHA) { + GLuint col; + for (col = 0; col < width; col++) { + rgba_uint[col][GCOMP] = 0; + rgba_uint[col][BCOMP] = 0; + } + } + else if (texImage->_BaseFormat == GL_INTENSITY) { + GLuint col; + for (col = 0; col < width; col++) { + rgba_uint[col][GCOMP] = 0; + rgba_uint[col][BCOMP] = 0; + rgba_uint[col][ACOMP] = 1; + } + } + + _mesa_pack_rgba_span_int(ctx, width, rgba_uint, + format, type, dest); + } else { + _mesa_unpack_rgba_row(texFormat, width, src, rgba); + + if (texImage->_BaseFormat == GL_ALPHA) { + GLuint col; + for (col = 0; col < width; col++) { + rgba[col][RCOMP] = 0.0F; + rgba[col][GCOMP] = 0.0F; + rgba[col][BCOMP] = 0.0F; + } + } + else if (texImage->_BaseFormat == GL_LUMINANCE) { + GLuint col; + for (col = 0; col < width; col++) { + rgba[col][GCOMP] = 0.0F; + rgba[col][BCOMP] = 0.0F; + rgba[col][ACOMP] = 1.0F; + } + } + else if (texImage->_BaseFormat == GL_LUMINANCE_ALPHA) { + GLuint col; + for (col = 0; col < width; col++) { + rgba[col][GCOMP] = 0.0F; + rgba[col][BCOMP] = 0.0F; + } + } + else if (texImage->_BaseFormat == GL_INTENSITY) { + GLuint col; + for (col = 0; col < width; col++) { + rgba[col][GCOMP] = 0.0F; + rgba[col][BCOMP] = 0.0F; + rgba[col][ACOMP] = 1.0F; + } + } + + _mesa_pack_rgba_span_float(ctx, width, (GLfloat (*)[4]) rgba, + format, type, dest, + &ctx->Pack, transferOps); + } + } /* Unmap the src texture buffer */ ctx->Driver.UnmapTextureImage(ctx, texImage, img); |