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author | marha <marha@users.sourceforge.net> | 2011-11-29 13:18:33 +0100 |
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committer | marha <marha@users.sourceforge.net> | 2011-11-29 13:18:33 +0100 |
commit | 5d6e342b3c2d0d3607b184b1472b816228839e3f (patch) | |
tree | 78424e929e81b3d52230071378bd19c6c4fde232 /mesalib/src/mesa/main/texgetimage.c | |
parent | 22fb212bb84a69ab20a494aed1c197da1d2dbdf7 (diff) | |
parent | 2cfebffb491807a465a8e5f7daca582d8aefb829 (diff) | |
download | vcxsrv-5d6e342b3c2d0d3607b184b1472b816228839e3f.tar.gz vcxsrv-5d6e342b3c2d0d3607b184b1472b816228839e3f.tar.bz2 vcxsrv-5d6e342b3c2d0d3607b184b1472b816228839e3f.zip |
Merge remote-tracking branch 'origin/released'
Diffstat (limited to 'mesalib/src/mesa/main/texgetimage.c')
-rw-r--r-- | mesalib/src/mesa/main/texgetimage.c | 267 |
1 files changed, 153 insertions, 114 deletions
diff --git a/mesalib/src/mesa/main/texgetimage.c b/mesalib/src/mesa/main/texgetimage.c index 06506594d..ae0d51fbb 100644 --- a/mesalib/src/mesa/main/texgetimage.c +++ b/mesalib/src/mesa/main/texgetimage.c @@ -95,16 +95,22 @@ get_tex_depth(struct gl_context *ctx, GLuint dimensions, 0, 0, width, height, GL_MAP_READ_BIT, &srcMap, &srcRowStride); - for (row = 0; row < height; row++) { - void *dest = _mesa_image_address(dimensions, &ctx->Pack, pixels, - width, height, format, type, - img, row, 0); - const GLubyte *src = srcMap + row * srcRowStride; - _mesa_unpack_float_z_row(texImage->TexFormat, width, src, depthRow); - _mesa_pack_depth_span(ctx, width, dest, type, depthRow, &ctx->Pack); - } + if (srcMap) { + for (row = 0; row < height; row++) { + void *dest = _mesa_image_address(dimensions, &ctx->Pack, pixels, + width, height, format, type, + img, row, 0); + const GLubyte *src = srcMap + row * srcRowStride; + _mesa_unpack_float_z_row(texImage->TexFormat, width, src, depthRow); + _mesa_pack_depth_span(ctx, width, dest, type, depthRow, &ctx->Pack); + } - ctx->Driver.UnmapTextureImage(ctx, texImage, img); + ctx->Driver.UnmapTextureImage(ctx, texImage, img); + } + else { + _mesa_error(ctx, GL_OUT_OF_MEMORY, "glGetTexImage"); + break; + } } free(depthRow); @@ -133,19 +139,25 @@ get_tex_depth_stencil(struct gl_context *ctx, GLuint dimensions, 0, 0, width, height, GL_MAP_READ_BIT, &srcMap, &rowstride); - for (row = 0; row < height; row++) { - const GLubyte *src = srcMap + row * rowstride; - void *dest = _mesa_image_address(dimensions, &ctx->Pack, pixels, - width, height, format, type, - img, row, 0); - /* XXX Z24_S8 vs. S8_Z24??? */ - memcpy(dest, src, width * sizeof(GLuint)); - if (ctx->Pack.SwapBytes) { - _mesa_swap4((GLuint *) dest, width); + if (srcMap) { + for (row = 0; row < height; row++) { + const GLubyte *src = srcMap + row * rowstride; + void *dest = _mesa_image_address(dimensions, &ctx->Pack, pixels, + width, height, format, type, + img, row, 0); + /* XXX Z24_S8 vs. S8_Z24??? */ + memcpy(dest, src, width * sizeof(GLuint)); + if (ctx->Pack.SwapBytes) { + _mesa_swap4((GLuint *) dest, width); + } } - } - ctx->Driver.UnmapTextureImage(ctx, texImage, img); + ctx->Driver.UnmapTextureImage(ctx, texImage, img); + } + else { + _mesa_error(ctx, GL_OUT_OF_MEMORY, "glGetTexImage"); + break; + } } } @@ -172,27 +184,33 @@ get_tex_ycbcr(struct gl_context *ctx, GLuint dimensions, 0, 0, width, height, GL_MAP_READ_BIT, &srcMap, &rowstride); - for (row = 0; row < height; row++) { - const GLubyte *src = srcMap + row * rowstride; - void *dest = _mesa_image_address(dimensions, &ctx->Pack, pixels, - width, height, format, type, - img, row, 0); - memcpy(dest, src, width * sizeof(GLushort)); - - /* check for byte swapping */ - if ((texImage->TexFormat == MESA_FORMAT_YCBCR - && type == GL_UNSIGNED_SHORT_8_8_REV_MESA) || - (texImage->TexFormat == MESA_FORMAT_YCBCR_REV - && type == GL_UNSIGNED_SHORT_8_8_MESA)) { - if (!ctx->Pack.SwapBytes) + if (srcMap) { + for (row = 0; row < height; row++) { + const GLubyte *src = srcMap + row * rowstride; + void *dest = _mesa_image_address(dimensions, &ctx->Pack, pixels, + width, height, format, type, + img, row, 0); + memcpy(dest, src, width * sizeof(GLushort)); + + /* check for byte swapping */ + if ((texImage->TexFormat == MESA_FORMAT_YCBCR + && type == GL_UNSIGNED_SHORT_8_8_REV_MESA) || + (texImage->TexFormat == MESA_FORMAT_YCBCR_REV + && type == GL_UNSIGNED_SHORT_8_8_MESA)) { + if (!ctx->Pack.SwapBytes) + _mesa_swap2((GLushort *) dest, width); + } + else if (ctx->Pack.SwapBytes) { _mesa_swap2((GLushort *) dest, width); + } } - else if (ctx->Pack.SwapBytes) { - _mesa_swap2((GLushort *) dest, width); - } - } - ctx->Driver.UnmapTextureImage(ctx, texImage, img); + ctx->Driver.UnmapTextureImage(ctx, texImage, img); + } + else { + _mesa_error(ctx, GL_OUT_OF_MEMORY, "glGetTexImage"); + break; + } } } @@ -257,17 +275,22 @@ get_tex_rgba(struct gl_context *ctx, GLuint dimensions, GL_MAP_READ_BIT, &srcMap, &srcRowStride); - /* XXX This line is a bit of a hack to work around the - * mismatch of compressed row strides as returned by - * MapTextureImage() vs. what the texture decompression code - * uses. This will be fixed in the future. - */ - srcRowStride = srcRowStride * bh / bytes; + if (srcMap) { + /* XXX This line is a bit of a hack to work around the + * mismatch of compressed row strides as returned by + * MapTextureImage() vs. what the texture decompression code + * uses. This will be fixed in the future. + */ + srcRowStride = srcRowStride * bh / bytes; - _mesa_decompress_image(texFormat, width, height, - srcMap, srcRowStride, tempImage); + _mesa_decompress_image(texFormat, width, height, + srcMap, srcRowStride, tempImage); - ctx->Driver.UnmapTextureImage(ctx, texImage, 0); + ctx->Driver.UnmapTextureImage(ctx, texImage, 0); + } + else { + _mesa_error(ctx, GL_OUT_OF_MEMORY, "glGetTexImage"); + } } if (baseFormat == GL_LUMINANCE || @@ -314,53 +337,59 @@ get_tex_rgba(struct gl_context *ctx, GLuint dimensions, 0, 0, width, height, GL_MAP_READ_BIT, &srcMap, &rowstride); - for (row = 0; row < height; row++) { - const GLubyte *src = srcMap + row * rowstride; - void *dest = _mesa_image_address(dimensions, &ctx->Pack, pixels, - width, height, format, type, - img, row, 0); - - _mesa_unpack_rgba_row(texFormat, width, src, rgba); - - if (texImage->_BaseFormat == GL_ALPHA) { - GLint col; - for (col = 0; col < width; col++) { - rgba[col][RCOMP] = 0.0F; - rgba[col][GCOMP] = 0.0F; - rgba[col][BCOMP] = 0.0F; + if (srcMap) { + for (row = 0; row < height; row++) { + const GLubyte *src = srcMap + row * rowstride; + void *dest = _mesa_image_address(dimensions, &ctx->Pack, pixels, + width, height, format, type, + img, row, 0); + + _mesa_unpack_rgba_row(texFormat, width, src, rgba); + + if (texImage->_BaseFormat == GL_ALPHA) { + GLint col; + for (col = 0; col < width; col++) { + rgba[col][RCOMP] = 0.0F; + rgba[col][GCOMP] = 0.0F; + rgba[col][BCOMP] = 0.0F; + } } - } - else if (texImage->_BaseFormat == GL_LUMINANCE) { - GLint col; - for (col = 0; col < width; col++) { - rgba[col][GCOMP] = 0.0F; - rgba[col][BCOMP] = 0.0F; - rgba[col][ACOMP] = 1.0F; + else if (texImage->_BaseFormat == GL_LUMINANCE) { + GLint col; + for (col = 0; col < width; col++) { + rgba[col][GCOMP] = 0.0F; + rgba[col][BCOMP] = 0.0F; + rgba[col][ACOMP] = 1.0F; + } } - } - else if (texImage->_BaseFormat == GL_LUMINANCE_ALPHA) { - GLint col; - for (col = 0; col < width; col++) { - rgba[col][GCOMP] = 0.0F; - rgba[col][BCOMP] = 0.0F; + else if (texImage->_BaseFormat == GL_LUMINANCE_ALPHA) { + GLint col; + for (col = 0; col < width; col++) { + rgba[col][GCOMP] = 0.0F; + rgba[col][BCOMP] = 0.0F; + } } - } - else if (texImage->_BaseFormat == GL_INTENSITY) { - GLint col; - for (col = 0; col < width; col++) { - rgba[col][GCOMP] = 0.0F; - rgba[col][BCOMP] = 0.0F; - rgba[col][ACOMP] = 1.0F; + else if (texImage->_BaseFormat == GL_INTENSITY) { + GLint col; + for (col = 0; col < width; col++) { + rgba[col][GCOMP] = 0.0F; + rgba[col][BCOMP] = 0.0F; + rgba[col][ACOMP] = 1.0F; + } } + + _mesa_pack_rgba_span_float(ctx, width, (GLfloat (*)[4]) rgba, + format, type, dest, + &ctx->Pack, transferOps); } - _mesa_pack_rgba_span_float(ctx, width, (GLfloat (*)[4]) rgba, - format, type, dest, - &ctx->Pack, transferOps); + /* Unmap the src texture buffer */ + ctx->Driver.UnmapTextureImage(ctx, texImage, img); + } + else { + _mesa_error(ctx, GL_OUT_OF_MEMORY, "glGetTexImage"); + break; } - - /* Unmap the src texture buffer */ - ctx->Driver.UnmapTextureImage(ctx, texImage, img); } free(rgba); @@ -445,20 +474,25 @@ get_tex_memcpy(struct gl_context *ctx, GLenum format, GLenum type, 0, 0, texImage->Width, texImage->Height, GL_MAP_READ_BIT, &src, &srcRowStride); - if (bytesPerRow == dstRowStride && bytesPerRow == srcRowStride) { - memcpy(dst, src, bytesPerRow * texImage->Height); + if (src) { + if (bytesPerRow == dstRowStride && bytesPerRow == srcRowStride) { + memcpy(dst, src, bytesPerRow * texImage->Height); + } + else { + GLuint row; + for (row = 0; row < texImage->Height; row++) { + memcpy(dst, src, bytesPerRow); + dst += dstRowStride; + src += srcRowStride; + } + } + + /* unmap src texture buffer */ + ctx->Driver.UnmapTextureImage(ctx, texImage, 0); } else { - GLuint row; - for (row = 0; row < texImage->Height; row++) { - memcpy(dst, src, bytesPerRow); - dst += dstRowStride; - src += srcRowStride; - } + _mesa_error(ctx, GL_OUT_OF_MEMORY, "glGetTexImage"); } - - /* unmap src texture buffer */ - ctx->Driver.UnmapTextureImage(ctx, texImage, 0); } return memCopy; @@ -569,27 +603,32 @@ _mesa_get_compressed_teximage(struct gl_context *ctx, GLenum target, GLint level 0, 0, texImage->Width, texImage->Height, GL_MAP_READ_BIT, &src, &srcRowStride); - /* no pixelstore or pixel transfer, but respect stride */ + if (src) { + /* no pixelstore or pixel transfer, but respect stride */ - if (row_stride == srcRowStride) { - const GLuint size = _mesa_format_image_size(texImage->TexFormat, - texImage->Width, - texImage->Height, - texImage->Depth); - memcpy(img, src, size); + if (row_stride == srcRowStride) { + const GLuint size = _mesa_format_image_size(texImage->TexFormat, + texImage->Width, + texImage->Height, + texImage->Depth); + memcpy(img, src, size); + } + else { + GLuint bw, bh; + _mesa_get_format_block_size(texImage->TexFormat, &bw, &bh); + for (i = 0; i < (texImage->Height + bh - 1) / bh; i++) { + memcpy((GLubyte *)img + i * row_stride, + (GLubyte *)src + i * srcRowStride, + row_stride); + } + } + + ctx->Driver.UnmapTextureImage(ctx, texImage, 0); } else { - GLuint bw, bh; - _mesa_get_format_block_size(texImage->TexFormat, &bw, &bh); - for (i = 0; i < (texImage->Height + bh - 1) / bh; i++) { - memcpy((GLubyte *)img + i * row_stride, - (GLubyte *)src + i * srcRowStride, - row_stride); - } + _mesa_error(ctx, GL_OUT_OF_MEMORY, "glGetCompresssedTexImage"); } - ctx->Driver.UnmapTextureImage(ctx, texImage, 0); - if (_mesa_is_bufferobj(ctx->Pack.BufferObj)) { ctx->Driver.UnmapBuffer(ctx, ctx->Pack.BufferObj); } |