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author | marha <marha@users.sourceforge.net> | 2013-02-13 09:18:19 +0100 |
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committer | marha <marha@users.sourceforge.net> | 2013-02-13 09:18:19 +0100 |
commit | ad7d3734fae59b63a1afe2d8e11411ac32a40f30 (patch) | |
tree | 80af4bcc936f46b31ba17a71905f20deeca066f5 /mesalib/src/mesa/main/texgetimage.c | |
parent | c4583f59d8460f05ee211c2f8ed6208addfe3087 (diff) | |
parent | 8add148a4cf71b8bdab05a6b7e14824b5062da5e (diff) | |
download | vcxsrv-ad7d3734fae59b63a1afe2d8e11411ac32a40f30.tar.gz vcxsrv-ad7d3734fae59b63a1afe2d8e11411ac32a40f30.tar.bz2 vcxsrv-ad7d3734fae59b63a1afe2d8e11411ac32a40f30.zip |
Merge remote-tracking branch 'origin/released'
* origin/released:
mesa pixman xserver git update 13 Feb 2013
Diffstat (limited to 'mesalib/src/mesa/main/texgetimage.c')
-rw-r--r-- | mesalib/src/mesa/main/texgetimage.c | 92 |
1 files changed, 87 insertions, 5 deletions
diff --git a/mesalib/src/mesa/main/texgetimage.c b/mesalib/src/mesa/main/texgetimage.c index 3a550d941..7299a4b23 100644 --- a/mesalib/src/mesa/main/texgetimage.c +++ b/mesalib/src/mesa/main/texgetimage.c @@ -311,6 +311,41 @@ get_tex_rgba_compressed(struct gl_context *ctx, GLuint dimensions, /** + * Return a base GL format given the user-requested format + * for glGetTexImage(). + */ +static GLenum +_mesa_base_pack_format(GLenum format) +{ + switch (format) { + case GL_ABGR_EXT: + case GL_BGRA: + case GL_BGRA_INTEGER: + case GL_RGBA_INTEGER: + return GL_RGBA; + case GL_BGR: + case GL_BGR_INTEGER: + case GL_RGB_INTEGER: + return GL_RGB; + case GL_RED_INTEGER: + return GL_RED; + case GL_GREEN_INTEGER: + return GL_GREEN; + case GL_BLUE_INTEGER: + return GL_BLUE; + case GL_ALPHA_INTEGER: + return GL_ALPHA; + case GL_LUMINANCE_INTEGER_EXT: + return GL_LUMINANCE; + case GL_LUMINANCE_ALPHA_INTEGER_EXT: + return GL_LUMINANCE_ALPHA; + default: + return format; + } +} + + +/** * Get an uncompressed color texture image. */ static void @@ -323,7 +358,7 @@ get_tex_rgba_uncompressed(struct gl_context *ctx, GLuint dimensions, const gl_format texFormat = _mesa_get_srgb_format_linear(texImage->TexFormat); const GLuint width = texImage->Width; - const GLenum destBaseFormat = _mesa_base_tex_format(ctx, format); + GLenum destBaseFormat = _mesa_base_pack_format(format); GLenum rebaseFormat = GL_NONE; GLuint height = texImage->Height; GLuint depth = texImage->Depth; @@ -332,6 +367,7 @@ get_tex_rgba_uncompressed(struct gl_context *ctx, GLuint dimensions, GLuint (*rgba_uint)[4]; GLboolean tex_is_integer = _mesa_is_format_integer_color(texImage->TexFormat); GLboolean tex_is_uint = _mesa_is_format_unsigned(texImage->TexFormat); + GLenum texBaseFormat = _mesa_get_format_base_format(texImage->TexFormat); /* Allocate buffer for one row of texels */ rgba = malloc(4 * width * sizeof(GLfloat)); @@ -368,6 +404,50 @@ get_tex_rgba_uncompressed(struct gl_context *ctx, GLuint dimensions, */ rebaseFormat = GL_LUMINANCE_ALPHA; /* this covers GL_LUMINANCE too */ } + else if (texImage->_BaseFormat != texBaseFormat) { + /* The internal format and the real format differ, so we can't rely + * on the unpack functions setting the correct constant values. + * (e.g. reading back GL_RGB8 which is actually RGBA won't set alpha=1) + */ + switch (texImage->_BaseFormat) { + case GL_RED: + if ((texBaseFormat == GL_RGBA || + texBaseFormat == GL_RGB || + texBaseFormat == GL_RG) && + (destBaseFormat == GL_RGBA || + destBaseFormat == GL_RGB || + destBaseFormat == GL_RG || + destBaseFormat == GL_GREEN)) { + rebaseFormat = texImage->_BaseFormat; + break; + } + /* fall through */ + case GL_RG: + if ((texBaseFormat == GL_RGBA || + texBaseFormat == GL_RGB) && + (destBaseFormat == GL_RGBA || + destBaseFormat == GL_RGB || + destBaseFormat == GL_BLUE)) { + rebaseFormat = texImage->_BaseFormat; + break; + } + /* fall through */ + case GL_RGB: + if (texBaseFormat == GL_RGBA && + (destBaseFormat == GL_RGBA || + destBaseFormat == GL_ALPHA || + destBaseFormat == GL_LUMINANCE_ALPHA)) { + rebaseFormat = texImage->_BaseFormat; + } + break; + + case GL_ALPHA: + if (destBaseFormat != GL_ALPHA) { + rebaseFormat = texImage->_BaseFormat; + } + break; + } + } for (img = 0; img < depth; img++) { GLubyte *srcMap; @@ -467,16 +547,18 @@ get_tex_memcpy(struct gl_context *ctx, GLenum format, GLenum type, { const GLenum target = texImage->TexObject->Target; GLboolean memCopy = GL_FALSE; + GLenum texBaseFormat = _mesa_get_format_base_format(texImage->TexFormat); /* * Check if we can use memcpy to copy from the hardware texture * format to the user's format/type. * Note that GL's pixel transfer ops don't apply to glGetTexImage() */ - if (target == GL_TEXTURE_1D || - target == GL_TEXTURE_2D || - target == GL_TEXTURE_RECTANGLE || - _mesa_is_cube_face(target)) { + if ((target == GL_TEXTURE_1D || + target == GL_TEXTURE_2D || + target == GL_TEXTURE_RECTANGLE || + _mesa_is_cube_face(target)) && + texBaseFormat == texImage->_BaseFormat) { memCopy = _mesa_format_matches_format_and_type(texImage->TexFormat, format, type, ctx->Pack.SwapBytes); |