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authormarha <marha@users.sourceforge.net>2012-11-09 13:27:06 +0100
committermarha <marha@users.sourceforge.net>2012-11-09 13:27:06 +0100
commit8d57b7fcb22cf1a52203ee57c745b64bba649249 (patch)
treeaaf65faecb30fbffbe7bb11d4bff43ea3297cf2e /mesalib/src/mesa/main/teximage.c
parent1738a6973deb03f33a71c9527594727cb8bb64b4 (diff)
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mesa git update 9 nov 2012
mesa: 011f8458805e443ac9130865d2840a929a00cabf
Diffstat (limited to 'mesalib/src/mesa/main/teximage.c')
-rw-r--r--mesalib/src/mesa/main/teximage.c76
1 files changed, 72 insertions, 4 deletions
diff --git a/mesalib/src/mesa/main/teximage.c b/mesalib/src/mesa/main/teximage.c
index b88931743..0f28009b0 100644
--- a/mesalib/src/mesa/main/teximage.c
+++ b/mesalib/src/mesa/main/teximage.c
@@ -649,7 +649,7 @@ _mesa_is_proxy_texture(GLenum target)
* NUM_TEXTURE_TARGETS should match number of terms below, except there's no
* proxy for GL_TEXTURE_BUFFER and GL_TEXTURE_EXTERNAL_OES.
*/
- assert(NUM_TEXTURE_TARGETS == 7 + 2);
+ assert(NUM_TEXTURE_TARGETS == 8 + 2);
return (target == GL_PROXY_TEXTURE_1D ||
target == GL_PROXY_TEXTURE_2D ||
@@ -657,7 +657,8 @@ _mesa_is_proxy_texture(GLenum target)
target == GL_PROXY_TEXTURE_CUBE_MAP_ARB ||
target == GL_PROXY_TEXTURE_RECTANGLE_NV ||
target == GL_PROXY_TEXTURE_1D_ARRAY_EXT ||
- target == GL_PROXY_TEXTURE_2D_ARRAY_EXT);
+ target == GL_PROXY_TEXTURE_2D_ARRAY_EXT ||
+ target == GL_PROXY_TEXTURE_CUBE_MAP_ARRAY);
}
@@ -695,6 +696,9 @@ _mesa_get_proxy_target(GLenum target)
case GL_TEXTURE_2D_ARRAY_EXT:
case GL_PROXY_TEXTURE_2D_ARRAY_EXT:
return GL_PROXY_TEXTURE_2D_ARRAY_EXT;
+ case GL_TEXTURE_CUBE_MAP_ARRAY:
+ case GL_PROXY_TEXTURE_CUBE_MAP_ARRAY:
+ return GL_PROXY_TEXTURE_CUBE_MAP_ARRAY;
default:
_mesa_problem(NULL, "unexpected target in _mesa_get_proxy_target()");
return 0;
@@ -745,6 +749,12 @@ _mesa_select_tex_object(struct gl_context *ctx,
case GL_PROXY_TEXTURE_CUBE_MAP_ARB:
return ctx->Extensions.ARB_texture_cube_map
? ctx->Texture.ProxyTex[TEXTURE_CUBE_INDEX] : NULL;
+ case GL_TEXTURE_CUBE_MAP_ARRAY:
+ return ctx->Extensions.ARB_texture_cube_map_array
+ ? texUnit->CurrentTex[TEXTURE_CUBE_ARRAY_INDEX] : NULL;
+ case GL_PROXY_TEXTURE_CUBE_MAP_ARRAY:
+ return ctx->Extensions.ARB_texture_cube_map_array
+ ? ctx->Texture.ProxyTex[TEXTURE_CUBE_ARRAY_INDEX] : NULL;
case GL_TEXTURE_RECTANGLE_NV:
return ctx->Extensions.NV_texture_rectangle
? texUnit->CurrentTex[TEXTURE_RECT_INDEX] : NULL;
@@ -891,6 +901,11 @@ get_proxy_tex_image(struct gl_context *ctx, GLenum target, GLint level)
return NULL;
texIndex = TEXTURE_2D_ARRAY_INDEX;
break;
+ case GL_PROXY_TEXTURE_CUBE_MAP_ARRAY:
+ if (level >= ctx->Const.MaxCubeTextureLevels)
+ return NULL;
+ texIndex = TEXTURE_CUBE_ARRAY_INDEX;
+ break;
default:
return NULL;
}
@@ -953,6 +968,10 @@ _mesa_max_texture_levels(struct gl_context *ctx, GLenum target)
return (ctx->Extensions.MESA_texture_array ||
ctx->Extensions.EXT_texture_array)
? ctx->Const.MaxTextureLevels : 0;
+ case GL_TEXTURE_CUBE_MAP_ARRAY:
+ case GL_PROXY_TEXTURE_CUBE_MAP_ARRAY:
+ return ctx->Extensions.ARB_texture_cube_map_array
+ ? ctx->Const.MaxCubeTextureLevels : 0;
case GL_TEXTURE_BUFFER:
return _mesa_is_desktop_gl(ctx)
&& ctx->Extensions.ARB_texture_buffer_object
@@ -995,6 +1014,8 @@ _mesa_get_texture_dimensions(GLenum target)
case GL_PROXY_TEXTURE_3D:
case GL_TEXTURE_2D_ARRAY:
case GL_PROXY_TEXTURE_2D_ARRAY:
+ case GL_TEXTURE_CUBE_MAP_ARRAY:
+ case GL_PROXY_TEXTURE_CUBE_MAP_ARRAY:
return 3;
case GL_TEXTURE_BUFFER:
/* fall-through */
@@ -1174,6 +1195,8 @@ _mesa_init_teximage_fields(struct gl_context *ctx,
break;
case GL_TEXTURE_2D_ARRAY:
case GL_PROXY_TEXTURE_2D_ARRAY:
+ case GL_TEXTURE_CUBE_MAP_ARRAY:
+ case GL_PROXY_TEXTURE_CUBE_MAP_ARRAY:
img->Height2 = height - 2 * border; /* == 1 << img->HeightLog2; */
img->HeightLog2 = _mesa_logbase2(img->Height2);
img->Depth2 = depth; /* no border */
@@ -1341,6 +1364,24 @@ _mesa_legal_texture_dimensions(struct gl_context *ctx, GLenum target,
}
return GL_TRUE;
+ case GL_TEXTURE_CUBE_MAP_ARRAY:
+ case GL_PROXY_TEXTURE_CUBE_MAP_ARRAY:
+ maxSize = 1 << (ctx->Const.MaxCubeTextureLevels - 1);
+ if (width < 2 * border || width > 2 * border + maxSize)
+ return GL_FALSE;
+ if (height < 2 * border || height > 2 * border + maxSize)
+ return GL_FALSE;
+ if (depth < 1 || depth > ctx->Const.MaxArrayTextureLayers)
+ return GL_FALSE;
+ if (level >= ctx->Const.MaxCubeTextureLevels)
+ return GL_FALSE;
+ if (!ctx->Extensions.ARB_texture_non_power_of_two) {
+ if (width > 0 && !_mesa_is_pow_two(width - 2 * border))
+ return GL_FALSE;
+ if (height > 0 && !_mesa_is_pow_two(height - 2 * border))
+ return GL_FALSE;
+ }
+ return GL_TRUE;
default:
_mesa_problem(ctx, "Invalid target in _mesa_legal_texture_dimensions()");
return GL_FALSE;
@@ -1549,6 +1590,9 @@ target_can_be_compressed(const struct gl_context *ctx, GLenum target,
case GL_TEXTURE_2D_ARRAY_EXT:
return (ctx->Extensions.MESA_texture_array ||
ctx->Extensions.EXT_texture_array);
+ case GL_PROXY_TEXTURE_CUBE_MAP_ARRAY:
+ case GL_TEXTURE_CUBE_MAP_ARRAY:
+ return ctx->Extensions.ARB_texture_cube_map_array;
default:
return GL_FALSE;
}
@@ -1614,6 +1658,9 @@ legal_teximage_target(struct gl_context *ctx, GLuint dims, GLenum target)
return _mesa_is_desktop_gl(ctx)
&& (ctx->Extensions.MESA_texture_array ||
ctx->Extensions.EXT_texture_array);
+ case GL_TEXTURE_CUBE_MAP_ARRAY:
+ case GL_PROXY_TEXTURE_CUBE_MAP_ARRAY:
+ return ctx->Extensions.ARB_texture_cube_map_array;
default:
return GL_FALSE;
}
@@ -1666,6 +1713,9 @@ legal_texsubimage_target(struct gl_context *ctx, GLuint dims, GLenum target)
&& (ctx->Extensions.MESA_texture_array ||
ctx->Extensions.EXT_texture_array))
|| _mesa_is_gles3(ctx);
+ case GL_TEXTURE_CUBE_MAP_ARRAY:
+ case GL_PROXY_TEXTURE_CUBE_MAP_ARRAY:
+ return ctx->Extensions.ARB_texture_cube_map_array;
default:
return GL_FALSE;
}
@@ -1782,6 +1832,7 @@ texture_error_check( struct gl_context *ctx,
* Formats and types that require additional extensions (e.g., GL_FLOAT
* requires GL_OES_texture_float) are filtered elsewhere.
*/
+
if (_mesa_is_gles(ctx) && !_mesa_is_gles3(ctx)) {
if (format != internalFormat) {
_mesa_error(ctx, GL_INVALID_OPERATION,
@@ -1810,6 +1861,20 @@ texture_error_check( struct gl_context *ctx,
return GL_TRUE;
}
+ if ((target == GL_PROXY_TEXTURE_CUBE_MAP_ARRAY ||
+ target == GL_TEXTURE_CUBE_MAP_ARRAY) && width != height) {
+ _mesa_error(ctx, GL_INVALID_VALUE,
+ "glTexImage3D(cube array width != height)");
+ return GL_TRUE;
+ }
+
+ if ((target == GL_PROXY_TEXTURE_CUBE_MAP_ARRAY ||
+ target == GL_TEXTURE_CUBE_MAP_ARRAY) && (depth % 6)) {
+ _mesa_error(ctx, GL_INVALID_VALUE,
+ "glTexImage3D(cube array depth not multiple of 6)");
+ return GL_TRUE;
+ }
+
/* Check internalFormat */
if (_mesa_base_tex_format(ctx, internalFormat) < 0) {
_mesa_error(ctx, GL_INVALID_VALUE,
@@ -1886,7 +1951,10 @@ texture_error_check( struct gl_context *ctx,
target != GL_TEXTURE_RECTANGLE_ARB &&
target != GL_PROXY_TEXTURE_RECTANGLE_ARB &&
!((_mesa_is_cube_face(target) || target == GL_PROXY_TEXTURE_CUBE_MAP) &&
- (ctx->Version >= 30 || ctx->Extensions.EXT_gpu_shader4))) {
+ (ctx->Version >= 30 || ctx->Extensions.EXT_gpu_shader4)) &&
+ !((target == GL_TEXTURE_CUBE_MAP_ARRAY ||
+ target == GL_PROXY_TEXTURE_CUBE_MAP_ARRAY) &&
+ ctx->Extensions.ARB_texture_cube_map_array)) {
_mesa_error(ctx, GL_INVALID_ENUM,
"glTexImage%dD(bad target for depth texture)",
dimensions);
@@ -2684,7 +2752,7 @@ strip_texture_border(GLenum target,
*height = *height - 2; /* reduce the height by two border pixels */
}
- if (*depth >= 3 && target != GL_TEXTURE_2D_ARRAY) {
+ if (*depth >= 3 && target != GL_TEXTURE_2D_ARRAY && target != GL_TEXTURE_CUBE_MAP_ARRAY) {
unpackNew->SkipImages++; /* skip the border */
*depth = *depth - 2; /* reduce the depth by two border pixels */
}