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author | marha <marha@users.sourceforge.net> | 2015-03-05 22:17:40 +0100 |
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committer | marha <marha@users.sourceforge.net> | 2015-03-05 22:17:40 +0100 |
commit | 8574eba804031f6b19713f0b02952280730bf62e (patch) | |
tree | 9afa4d6fe299d43ab7e580dc08a5547120274561 /mesalib/src/mesa/main/teximage.c | |
parent | eef70231353a6103f47fcae88a6e89e765e5cd47 (diff) | |
download | vcxsrv-8574eba804031f6b19713f0b02952280730bf62e.tar.gz vcxsrv-8574eba804031f6b19713f0b02952280730bf62e.tar.bz2 vcxsrv-8574eba804031f6b19713f0b02952280730bf62e.zip |
fontconfig mesa git update 5 Mar 2015
Diffstat (limited to 'mesalib/src/mesa/main/teximage.c')
-rw-r--r-- | mesalib/src/mesa/main/teximage.c | 211 |
1 files changed, 166 insertions, 45 deletions
diff --git a/mesalib/src/mesa/main/teximage.c b/mesalib/src/mesa/main/teximage.c index 29c325bf2..611d664b6 100644 --- a/mesalib/src/mesa/main/teximage.c +++ b/mesalib/src/mesa/main/teximage.c @@ -224,7 +224,10 @@ _mesa_base_tex_format( struct gl_context *ctx, GLint internalFormat ) if (ctx->Extensions.ARB_stencil_texturing) { switch (internalFormat) { case GL_STENCIL_INDEX: + case GL_STENCIL_INDEX1: + case GL_STENCIL_INDEX4: case GL_STENCIL_INDEX8: + case GL_STENCIL_INDEX16: return GL_STENCIL_INDEX; default: ; /* fallthrough */ @@ -650,8 +653,8 @@ set_tex_image(struct gl_texture_object *tObj, { const GLuint face = _mesa_tex_target_to_face(target); - ASSERT(tObj); - ASSERT(texImage); + assert(tObj); + assert(texImage); if (target == GL_TEXTURE_RECTANGLE_NV || target == GL_TEXTURE_EXTERNAL_OES) assert(level == 0); @@ -696,7 +699,7 @@ _mesa_delete_texture_image(struct gl_context *ctx, /* Free texImage->Data and/or any other driver-specific texture * image storage. */ - ASSERT(ctx->Driver.FreeTextureImageBuffer); + assert(ctx->Driver.FreeTextureImageBuffer); ctx->Driver.FreeTextureImageBuffer( ctx, texImage ); free(texImage); } @@ -729,9 +732,9 @@ _mesa_is_proxy_texture(GLenum target) * NUM_TEXTURE_TARGETS should match number of terms above, except there's no * proxy for GL_TEXTURE_BUFFER and GL_TEXTURE_EXTERNAL_OES. */ - STATIC_ASSERT(NUM_TEXTURE_TARGETS == Elements(targets) + 2); + STATIC_ASSERT(NUM_TEXTURE_TARGETS == ARRAY_SIZE(targets) + 2); - for (i = 0; i < Elements(targets); ++i) + for (i = 0; i < ARRAY_SIZE(targets); ++i) if (target == targets[i]) return GL_TRUE; return GL_FALSE; @@ -739,6 +742,28 @@ _mesa_is_proxy_texture(GLenum target) /** + * Test if a target is an array target. + * + * \param target texture target. + * + * \return true if the target is an array target, false otherwise. + */ +bool +_mesa_is_array_texture(GLenum target) +{ + switch (target) { + case GL_TEXTURE_1D_ARRAY: + case GL_TEXTURE_2D_ARRAY: + case GL_TEXTURE_CUBE_MAP_ARRAY: + case GL_TEXTURE_2D_MULTISAMPLE_ARRAY: + return true; + default: + return false; + }; +} + + +/** * Return the proxy target which corresponds to the given texture target */ static GLenum @@ -807,9 +832,9 @@ _mesa_select_tex_image(const struct gl_texture_object *texObj, { const GLuint face = _mesa_tex_target_to_face(target); - ASSERT(texObj); - ASSERT(level >= 0); - ASSERT(level < MAX_TEXTURE_LEVELS); + assert(texObj); + assert(level >= 0); + assert(level < MAX_TEXTURE_LEVELS); return texObj->Image[face][level]; } @@ -1239,7 +1264,7 @@ make_null_texture(GLint width, GLint height, GLint depth, GLenum format) static void clear_teximage_fields(struct gl_texture_image *img) { - ASSERT(img); + assert(img); img->_BaseFormat = 0; img->InternalFormat = 0; img->Border = 0; @@ -1284,14 +1309,14 @@ init_teximage_fields_ms(struct gl_context *ctx, GLuint numSamples, GLboolean fixedSampleLocations) { GLenum target; - ASSERT(img); - ASSERT(width >= 0); - ASSERT(height >= 0); - ASSERT(depth >= 0); + assert(img); + assert(width >= 0); + assert(height >= 0); + assert(depth >= 0); target = img->TexObject->Target; img->_BaseFormat = _mesa_base_tex_format( ctx, internalFormat ); - ASSERT(img->_BaseFormat != -1); + assert(img->_BaseFormat != -1); img->InternalFormat = internalFormat; img->Border = border; img->Width = width; @@ -2184,7 +2209,7 @@ texture_error_check( struct gl_context *ctx, /* additional checks for ycbcr textures */ if (internalFormat == GL_YCBCR_MESA) { - ASSERT(ctx->Extensions.MESA_ycbcr_texture); + assert(ctx->Extensions.MESA_ycbcr_texture); if (type != GL_UNSIGNED_SHORT_8_8_MESA && type != GL_UNSIGNED_SHORT_8_8_REV_MESA) { char message[100]; @@ -2491,8 +2516,8 @@ texsubimage_error_check(struct gl_context *ctx, GLuint dimensions, } if (error_check_subtexture_dimensions(ctx, dimensions, - texImage, xoffset, yoffset, 0, - width, height, 1, + texImage, xoffset, yoffset, zoffset, + width, height, depth, dsa ? "glTextureSubImage" : "glTexSubImage")) { return GL_TRUE; @@ -2815,14 +2840,6 @@ copytexsubimage_error_check(struct gl_context *ctx, GLuint dimensions, } } - /* check target (proxies not allowed) */ - if (!legal_texsubimage_target(ctx, dimensions, target, dsa)) { - _mesa_error(ctx, GL_INVALID_ENUM, "glCopyTex%sSubImage%uD(target=%s)", - suffix, dimensions, - _mesa_lookup_enum_by_nr(target)); - return GL_TRUE; - } - /* Check level */ if (level < 0 || level >= _mesa_max_texture_levels(ctx, target)) { _mesa_error(ctx, GL_INVALID_VALUE, @@ -2933,7 +2950,7 @@ check_rtt_cb(GLuint key, void *data, void *userData) att->TextureLevel == level && att->CubeMapFace == face) { _mesa_update_texture_renderbuffer(ctx, ctx->DrawBuffer, att); - ASSERT(att->Renderbuffer->TexImage); + assert(att->Renderbuffer->TexImage); /* Mark fb status as indeterminate to force re-validation */ fb->_Status = 0; } @@ -2977,7 +2994,7 @@ check_gen_mipmap(struct gl_context *ctx, GLenum target, if (texObj->GenerateMipmap && level == texObj->BaseLevel && level < texObj->MaxLevel) { - ASSERT(ctx->Driver.GenerateMipmap); + assert(ctx->Driver.GenerateMipmap); ctx->Driver.GenerateMipmap(ctx, target, texObj); } } @@ -3054,7 +3071,7 @@ _mesa_choose_texture_format(struct gl_context *ctx, prevImage->Width > 0 && prevImage->InternalFormat == internalFormat) { /* use the same format */ - ASSERT(prevImage->TexFormat != MESA_FORMAT_NONE); + assert(prevImage->TexFormat != MESA_FORMAT_NONE); return prevImage->TexFormat; } } @@ -3093,7 +3110,7 @@ _mesa_choose_texture_format(struct gl_context *ctx, /* choose format from scratch */ f = ctx->Driver.ChooseTextureFormat(ctx, target, internalFormat, format, type); - ASSERT(f != MESA_FORMAT_NONE); + assert(f != MESA_FORMAT_NONE); return f; } @@ -4088,6 +4105,16 @@ _mesa_CopyTexSubImage1D( GLenum target, GLint level, struct gl_texture_object* texObj; GET_CURRENT_CONTEXT(ctx); + /* Check target (proxies not allowed). Target must be checked prior to + * calling _mesa_get_current_tex_object. + */ + if (!legal_texsubimage_target(ctx, 1, target, false)) { + _mesa_error(ctx, GL_INVALID_ENUM, + "glCopyTexSubImage1D(invalid target %s)", + _mesa_lookup_enum_by_nr(target)); + return; + } + texObj = _mesa_get_current_tex_object(ctx, target); if (!texObj) return; @@ -4106,6 +4133,16 @@ _mesa_CopyTexSubImage2D( GLenum target, GLint level, struct gl_texture_object* texObj; GET_CURRENT_CONTEXT(ctx); + /* Check target (proxies not allowed). Target must be checked prior to + * calling _mesa_get_current_tex_object. + */ + if (!legal_texsubimage_target(ctx, 2, target, false)) { + _mesa_error(ctx, GL_INVALID_ENUM, + "glCopyTexSubImage2D(invalid target %s)", + _mesa_lookup_enum_by_nr(target)); + return; + } + texObj = _mesa_get_current_tex_object(ctx, target); if (!texObj) return; @@ -4125,6 +4162,16 @@ _mesa_CopyTexSubImage3D( GLenum target, GLint level, struct gl_texture_object* texObj; GET_CURRENT_CONTEXT(ctx); + /* Check target (proxies not allowed). Target must be checked prior to + * calling _mesa_get_current_tex_object. + */ + if (!legal_texsubimage_target(ctx, 3, target, false)) { + _mesa_error(ctx, GL_INVALID_ENUM, + "glCopyTexSubImage3D(invalid target %s)", + _mesa_lookup_enum_by_nr(target)); + return; + } + texObj = _mesa_get_current_tex_object(ctx, target); if (!texObj) return; @@ -4145,6 +4192,14 @@ _mesa_CopyTextureSubImage1D(GLuint texture, GLint level, if (!texObj) return; + /* Check target (proxies not allowed). */ + if (!legal_texsubimage_target(ctx, 1, texObj->Target, true)) { + _mesa_error(ctx, GL_INVALID_ENUM, + "glCopyTextureSubImage1D(invalid target %s)", + _mesa_lookup_enum_by_nr(texObj->Target)); + return; + } + _mesa_copy_texture_sub_image(ctx, 1, texObj, texObj->Target, level, xoffset, 0, 0, x, y, width, 1, true); } @@ -4161,6 +4216,14 @@ _mesa_CopyTextureSubImage2D(GLuint texture, GLint level, if (!texObj) return; + /* Check target (proxies not allowed). */ + if (!legal_texsubimage_target(ctx, 2, texObj->Target, true)) { + _mesa_error(ctx, GL_INVALID_ENUM, + "glCopyTextureSubImage2D(invalid target %s)", + _mesa_lookup_enum_by_nr(texObj->Target)); + return; + } + _mesa_copy_texture_sub_image(ctx, 2, texObj, texObj->Target, level, xoffset, yoffset, 0, x, y, width, height, true); @@ -4180,6 +4243,14 @@ _mesa_CopyTextureSubImage3D(GLuint texture, GLint level, if (!texObj) return; + /* Check target (proxies not allowed). */ + if (!legal_texsubimage_target(ctx, 3, texObj->Target, true)) { + _mesa_error(ctx, GL_INVALID_ENUM, + "glCopyTextureSubImage3D(invalid target %s)", + _mesa_lookup_enum_by_nr(texObj->Target)); + return; + } + _mesa_copy_texture_sub_image(ctx, 3, texObj, texObj->Target, level, xoffset, yoffset, zoffset, x, y, width, height, true); @@ -4454,25 +4525,21 @@ out: /** - * Error checking for glCompressedTexSubImage[123]D(). + * Target checking for glCompressedTexSubImage[123]D(). * \return GL_TRUE if error, GL_FALSE if no error + * Must come before other error checking so that the texture object can + * be correctly retrieved using _mesa_get_current_tex_object. */ static GLboolean -compressed_subtexture_error_check(struct gl_context *ctx, GLint dims, - const struct gl_texture_object *texObj, - GLenum target, GLint level, - GLint xoffset, GLint yoffset, GLint zoffset, - GLsizei width, GLsizei height, GLsizei depth, - GLenum format, GLsizei imageSize, bool dsa) +compressed_subtexture_target_check(struct gl_context *ctx, GLenum target, + GLint dims, GLenum format, bool dsa, + const char *caller) { - struct gl_texture_image *texImage; - GLint expectedSize; GLboolean targetOK; - const char *suffix = dsa ? "ture" : ""; if (dsa && target == GL_TEXTURE_RECTANGLE) { - _mesa_error(ctx, GL_INVALID_OPERATION, - "glCompressedSubTexture%dD(target)", dims); + _mesa_error(ctx, GL_INVALID_OPERATION, "%s(invalid target %s)", caller, + _mesa_lookup_enum_by_nr(target)); return GL_TRUE; } @@ -4535,7 +4602,9 @@ compressed_subtexture_error_check(struct gl_context *ctx, GLint dims, } if (invalidformat) { _mesa_error(ctx, GL_INVALID_OPERATION, - "glCompressedTex%sSubImage%uD(target)", suffix, dims); + "%s(invalid target %s for format %s)", caller, + _mesa_lookup_enum_by_nr(target), + _mesa_lookup_enum_by_nr(format)); return GL_TRUE; } } @@ -4549,11 +4618,30 @@ compressed_subtexture_error_check(struct gl_context *ctx, GLint dims, } if (!targetOK) { - _mesa_error(ctx, GL_INVALID_ENUM, - "glCompressedTex%sSubImage%uD(target)", suffix, dims); + _mesa_error(ctx, GL_INVALID_ENUM, "%s(invalid target %s)", caller, + _mesa_lookup_enum_by_nr(target)); return GL_TRUE; } + return GL_FALSE; +} + +/** + * Error checking for glCompressedTexSubImage[123]D(). + * \return GL_TRUE if error, GL_FALSE if no error + */ +static GLboolean +compressed_subtexture_error_check(struct gl_context *ctx, GLint dims, + const struct gl_texture_object *texObj, + GLenum target, GLint level, + GLint xoffset, GLint yoffset, GLint zoffset, + GLsizei width, GLsizei height, GLsizei depth, + GLenum format, GLsizei imageSize, bool dsa) +{ + struct gl_texture_image *texImage; + GLint expectedSize; + const char *suffix = dsa ? "ture" : ""; + /* this will catch any invalid compressed format token */ if (!_mesa_is_compressed_format(ctx, format)) { _mesa_error(ctx, GL_INVALID_ENUM, @@ -4709,6 +4797,11 @@ _mesa_CompressedTexSubImage1D(GLenum target, GLint level, GLint xoffset, struct gl_texture_object *texObj; GET_CURRENT_CONTEXT(ctx); + if (compressed_subtexture_target_check(ctx, target, 1, format, false, + "glCompressedTexSubImage1D")) { + return; + } + texObj = _mesa_get_current_tex_object(ctx, target); if (!texObj) return; @@ -4731,6 +4824,12 @@ _mesa_CompressedTextureSubImage1D(GLuint texture, GLint level, GLint xoffset, if (!texObj) return; + if (compressed_subtexture_target_check(ctx, texObj->Target, 1, format, + true, + "glCompressedTextureSubImage1D")) { + return; + } + _mesa_compressed_texture_sub_image(ctx, 1, texObj, texObj->Target, level, xoffset, 0, 0, width, 1, 1, format, imageSize, data, true); @@ -4746,6 +4845,11 @@ _mesa_CompressedTexSubImage2D(GLenum target, GLint level, GLint xoffset, struct gl_texture_object *texObj; GET_CURRENT_CONTEXT(ctx); + if (compressed_subtexture_target_check(ctx, target, 2, format, false, + "glCompressedTexSubImage2D")) { + return; + } + texObj = _mesa_get_current_tex_object(ctx, target); if (!texObj) return; @@ -4770,6 +4874,12 @@ _mesa_CompressedTextureSubImage2D(GLuint texture, GLint level, GLint xoffset, if (!texObj) return; + if (compressed_subtexture_target_check(ctx, texObj->Target, 2, format, + true, + "glCompressedTextureSubImage2D")) { + return; + } + _mesa_compressed_texture_sub_image(ctx, 2, texObj, texObj->Target, level, xoffset, yoffset, 0, width, height, 1, format, imageSize, data, true); @@ -4784,6 +4894,11 @@ _mesa_CompressedTexSubImage3D(GLenum target, GLint level, GLint xoffset, struct gl_texture_object *texObj; GET_CURRENT_CONTEXT(ctx); + if (compressed_subtexture_target_check(ctx, target, 3, format, false, + "glCompressedTexSubImage3D")) { + return; + } + texObj = _mesa_get_current_tex_object(ctx, target); if (!texObj) return; @@ -4809,6 +4924,12 @@ _mesa_CompressedTextureSubImage3D(GLuint texture, GLint level, GLint xoffset, if (!texObj) return; + if (compressed_subtexture_target_check(ctx, texObj->Target, 3, format, + true, + "glCompressedTextureSubImage3D")) { + return; + } + _mesa_compressed_texture_sub_image(ctx, 3, texObj, texObj->Target, level, xoffset, yoffset, zoffset, width, height, depth, @@ -5031,7 +5152,7 @@ _mesa_validate_texbuffer_format(const struct gl_context *ctx, void _mesa_texture_buffer_range(struct gl_context *ctx, - struct gl_texture_object *texObj, GLenum target, + struct gl_texture_object *texObj, GLenum target, GLenum internalFormat, struct gl_buffer_object *bufObj, GLintptr offset, GLsizeiptr size, bool range, |