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author | marha <marha@users.sourceforge.net> | 2012-04-13 11:42:04 +0200 |
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committer | marha <marha@users.sourceforge.net> | 2012-04-13 11:42:04 +0200 |
commit | d2d4fd66a0c1fca50d07fce3f383d6a84a57f09a (patch) | |
tree | b50ae20ca22bc564b145906d6c84395285933859 /mesalib/src/mesa/main/texobj.c | |
parent | 120bd371deb2b73a0bae5ce331511e4ea27bcff2 (diff) | |
parent | fffd436e9c2ec6f5aa501ee57d0e4ade7293ee60 (diff) | |
download | vcxsrv-d2d4fd66a0c1fca50d07fce3f383d6a84a57f09a.tar.gz vcxsrv-d2d4fd66a0c1fca50d07fce3f383d6a84a57f09a.tar.bz2 vcxsrv-d2d4fd66a0c1fca50d07fce3f383d6a84a57f09a.zip |
Merge remote-tracking branch 'origin/released'
Diffstat (limited to 'mesalib/src/mesa/main/texobj.c')
-rw-r--r-- | mesalib/src/mesa/main/texobj.c | 59 |
1 files changed, 59 insertions, 0 deletions
diff --git a/mesalib/src/mesa/main/texobj.c b/mesalib/src/mesa/main/texobj.c index 4c3eed2b6..155b255a7 100644 --- a/mesalib/src/mesa/main/texobj.c +++ b/mesalib/src/mesa/main/texobj.c @@ -841,6 +841,65 @@ _mesa_get_fallback_texture(struct gl_context *ctx, gl_texture_index tex) } +/** + * Compute the size of the given texture object, in bytes. + */ +static GLuint +texture_size(const struct gl_texture_object *texObj) +{ + const GLuint numFaces = texObj->Target == GL_TEXTURE_CUBE_MAP ? 6 : 1; + GLuint face, level, size = 0; + + for (face = 0; face < numFaces; face++) { + for (level = 0; level < MAX_TEXTURE_LEVELS; level++) { + const struct gl_texture_image *img = texObj->Image[face][level]; + if (img) { + GLuint sz = _mesa_format_image_size(img->TexFormat, img->Width, + img->Height, img->Depth); + size += sz; + } + } + } + + return size; +} + + +/** + * Callback called from _mesa_HashWalk() + */ +static void +count_tex_size(GLuint key, void *data, void *userData) +{ + const struct gl_texture_object *texObj = + (const struct gl_texture_object *) data; + GLuint *total = (GLuint *) userData; + + *total = *total + texture_size(texObj); +} + + +/** + * Compute total size (in bytes) of all textures for the given context. + * For debugging purposes. + */ +GLuint +_mesa_total_texture_memory(struct gl_context *ctx) +{ + GLuint tgt, total = 0; + + _mesa_HashWalk(ctx->Shared->TexObjects, count_tex_size, &total); + + /* plus, the default texture objects */ + for (tgt = 0; tgt < NUM_TEXTURE_TARGETS; tgt++) { + total += texture_size(ctx->Shared->DefaultTex[tgt]); + } + + return total; +} + + + /*@}*/ |