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authormarha <marha@users.sourceforge.net>2011-08-05 08:17:38 +0200
committermarha <marha@users.sourceforge.net>2011-08-05 08:17:38 +0200
commit67e52c577364b17e7339b04faf17c77cd3ad9b59 (patch)
tree0bc2b0c652907d4c9e4ba2f486754a23ca91147b /mesalib/src/mesa/main/texobj.c
parent23cc74efd16feb2676978b9919a8510ed7804ed9 (diff)
parentd105412503ea250e07d3cb008f10f60e6e48bf8a (diff)
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Merge remote-tracking branch 'origin/released'
Conflicts: mesalib/src/glsl/ast_to_hir.cpp mesalib/src/mesa/SConscript mesalib/src/mesa/main/compiler.h mesalib/src/mesa/main/enable.c mesalib/src/mesa/main/ff_fragment_shader.cpp mesalib/src/mesa/main/texcompress_rgtc_tmp.h mesalib/src/mesa/main/texobj.c mesalib/src/mesa/main/texparam.c mesalib/src/mesa/main/uniforms.c mesalib/src/mesa/program/ir_to_mesa.cpp mesalib/src/mesa/program/prog_print.c mesalib/src/mesa/program/prog_statevars.c mesalib/src/mesa/program/program.c mesalib/src/mesa/program/program_parse.y mesalib/src/mesa/program/program_parser.h mesalib/src/mesa/program/sampler.cpp mesalib/src/mesa/sources.mak mesalib/src/mesa/state_tracker/st_atom_pixeltransfer.c mesalib/src/mesa/state_tracker/st_cb_blit.c mesalib/src/mesa/state_tracker/st_cb_drawpixels.c mesalib/src/mesa/state_tracker/st_extensions.c mesalib/src/mesa/state_tracker/st_mesa_to_tgsi.c mesalib/src/mesa/state_tracker/st_program.c mesalib/src/mesa/state_tracker/st_texture.h mesalib/src/mesa/vbo/vbo_exec_array.c pixman/pixman/pixman-arm-neon-asm.S pixman/pixman/pixman-arm-neon.c
Diffstat (limited to 'mesalib/src/mesa/main/texobj.c')
-rw-r--r--mesalib/src/mesa/main/texobj.c6
1 files changed, 3 insertions, 3 deletions
diff --git a/mesalib/src/mesa/main/texobj.c b/mesalib/src/mesa/main/texobj.c
index a28c15ba2..72ea03044 100644
--- a/mesalib/src/mesa/main/texobj.c
+++ b/mesalib/src/mesa/main/texobj.c
@@ -842,7 +842,7 @@ _mesa_GenTextures( GLsizei n, GLuint *textures )
struct gl_texture_object *texObj;
GLuint name = first + i;
GLenum target = 0;
- texObj = (*ctx->Driver.NewTextureObject)( ctx, name, target);
+ texObj = ctx->Driver.NewTextureObject(ctx, name, target);
if (!texObj) {
_glthread_UNLOCK_MUTEX(ctx->Shared->Mutex);
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glGenTextures");
@@ -1066,7 +1066,7 @@ _mesa_BindTexture( GLenum target, GLuint texName )
}
else {
/* if this is a new texture id, allocate a texture object now */
- newTexObj = (*ctx->Driver.NewTextureObject)(ctx, texName, target);
+ newTexObj = ctx->Driver.NewTextureObject(ctx, texName, target);
if (!newTexObj) {
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glBindTexture");
return;
@@ -1108,7 +1108,7 @@ _mesa_BindTexture( GLenum target, GLuint texName )
/* Pass BindTexture call to device driver */
if (ctx->Driver.BindTexture)
- (*ctx->Driver.BindTexture)( ctx, target, newTexObj );
+ ctx->Driver.BindTexture(ctx, target, newTexObj);
}