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authormarha <marha@users.sourceforge.net>2010-04-02 14:47:58 +0000
committermarha <marha@users.sourceforge.net>2010-04-02 14:47:58 +0000
commit7933658107276f9d5491f8736a743cf8f8bbd5f2 (patch)
treef2893a761364e7abc9d934e9c5427e5cf5190c7a /mesalib/src/mesa/main/texobj.c
parent83fa9a9811e2c18cffd83a020757f7fb51ffddaa (diff)
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Updated to following packages:
mesa-7.8
Diffstat (limited to 'mesalib/src/mesa/main/texobj.c')
-rw-r--r--mesalib/src/mesa/main/texobj.c22
1 files changed, 11 insertions, 11 deletions
diff --git a/mesalib/src/mesa/main/texobj.c b/mesalib/src/mesa/main/texobj.c
index 237b6eb00..2753b55c3 100644
--- a/mesalib/src/mesa/main/texobj.c
+++ b/mesalib/src/mesa/main/texobj.c
@@ -38,7 +38,6 @@
#include "imports.h"
#include "macros.h"
#include "teximage.h"
-#include "texstate.h"
#include "texobj.h"
#include "mtypes.h"
#include "shader/prog_instruction.h"
@@ -107,7 +106,7 @@ _mesa_initialize_texture_object( struct gl_texture_object *obj,
target == GL_TEXTURE_1D_ARRAY_EXT ||
target == GL_TEXTURE_2D_ARRAY_EXT);
- _mesa_bzero(obj, sizeof(*obj));
+ memset(obj, 0, sizeof(*obj));
/* init the non-zero fields */
_glthread_INIT_MUTEX(obj->Mutex);
obj->RefCount = 1;
@@ -208,7 +207,7 @@ _mesa_delete_texture_object( GLcontext *ctx, struct gl_texture_object *texObj )
_glthread_DESTROY_MUTEX(texObj->Mutex);
/* free this object */
- _mesa_free(texObj);
+ free(texObj);
}
@@ -228,10 +227,10 @@ _mesa_copy_texture_object( struct gl_texture_object *dest,
dest->Target = src->Target;
dest->Name = src->Name;
dest->Priority = src->Priority;
- dest->BorderColor[0] = src->BorderColor[0];
- dest->BorderColor[1] = src->BorderColor[1];
- dest->BorderColor[2] = src->BorderColor[2];
- dest->BorderColor[3] = src->BorderColor[3];
+ dest->BorderColor.f[0] = src->BorderColor.f[0];
+ dest->BorderColor.f[1] = src->BorderColor.f[1];
+ dest->BorderColor.f[2] = src->BorderColor.f[2];
+ dest->BorderColor.f[3] = src->BorderColor.f[3];
dest->WrapS = src->WrapS;
dest->WrapT = src->WrapT;
dest->WrapR = src->WrapR;
@@ -384,7 +383,7 @@ _mesa_reference_texobj(struct gl_texture_object **ptr,
static void
incomplete(const struct gl_texture_object *t, const char *why)
{
- _mesa_printf("Texture Obj %d incomplete because: %s\n", t->Name, why);
+ printf("Texture Obj %d incomplete because: %s\n", t->Name, why);
}
#else
#define incomplete(t, why)
@@ -417,7 +416,7 @@ _mesa_test_texobj_completeness( const GLcontext *ctx,
*/
if ((baseLevel < 0) || (baseLevel >= MAX_TEXTURE_LEVELS)) {
char s[100];
- _mesa_sprintf(s, "base level = %d is invalid", baseLevel);
+ sprintf(s, "base level = %d is invalid", baseLevel);
incomplete(t, s);
t->_Complete = GL_FALSE;
return;
@@ -426,7 +425,7 @@ _mesa_test_texobj_completeness( const GLcontext *ctx,
/* Always need the base level image */
if (!t->Image[0][baseLevel]) {
char s[100];
- _mesa_sprintf(s, "Image[baseLevel=%d] == NULL", baseLevel);
+ sprintf(s, "Image[baseLevel=%d] == NULL", baseLevel);
incomplete(t, s);
t->_Complete = GL_FALSE;
return;
@@ -940,7 +939,8 @@ _mesa_DeleteTextures( GLsizei n, const GLuint *textures)
/**
* Convert a GL texture target enum such as GL_TEXTURE_2D or GL_TEXTURE_3D
* into the corresponding Mesa texture target index.
- * Return -1 if target is invalid.
+ * Note that proxy targets are not valid here.
+ * \return TEXTURE_x_INDEX or -1 if target is invalid
*/
static GLint
target_enum_to_index(GLenum target)