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authormarha <marha@users.sourceforge.net>2012-11-09 13:27:06 +0100
committermarha <marha@users.sourceforge.net>2012-11-09 13:27:06 +0100
commit8d57b7fcb22cf1a52203ee57c745b64bba649249 (patch)
treeaaf65faecb30fbffbe7bb11d4bff43ea3297cf2e /mesalib/src/mesa/main/texobj.h
parent1738a6973deb03f33a71c9527594727cb8bb64b4 (diff)
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mesa git update 9 nov 2012
mesa: 011f8458805e443ac9130865d2840a929a00cabf
Diffstat (limited to 'mesalib/src/mesa/main/texobj.h')
-rw-r--r--mesalib/src/mesa/main/texobj.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/mesalib/src/mesa/main/texobj.h b/mesalib/src/mesa/main/texobj.h
index f22c58cad..f86b4ebcd 100644
--- a/mesalib/src/mesa/main/texobj.h
+++ b/mesalib/src/mesa/main/texobj.h
@@ -81,6 +81,8 @@ _mesa_reference_texobj(struct gl_texture_object **ptr,
/**
* Return number of faces for a texture target. This will be 6 for
* cube maps (and cube map arrays) and 1 otherwise.
+ * NOTE: this function is not used for cube map arrays which operate
+ * more like 2D arrays than cube maps.
*/
static inline GLuint
_mesa_num_tex_faces(GLenum target)