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authormarha <marha@users.sourceforge.net>2011-10-05 17:37:34 +0200
committermarha <marha@users.sourceforge.net>2011-10-05 17:37:34 +0200
commitf7025b4baa1ba35ee796785641f04eac5bedb0a6 (patch)
tree3df62b7b501a478e212397883657a8a8be4db7a3 /mesalib/src/mesa/main/texparam.c
parent60adbfdea1ee754341d64454274e7aa83bae8971 (diff)
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mkfontscale pixman xserver xtrans libX11 libXdmcp libxcb libXmu mesa git update 5 oct 2011
Diffstat (limited to 'mesalib/src/mesa/main/texparam.c')
-rw-r--r--mesalib/src/mesa/main/texparam.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/mesalib/src/mesa/main/texparam.c b/mesalib/src/mesa/main/texparam.c
index f232cfc86..dc5ee33a2 100644
--- a/mesalib/src/mesa/main/texparam.c
+++ b/mesalib/src/mesa/main/texparam.c
@@ -180,7 +180,7 @@ set_swizzle_component(GLuint *swizzle, GLuint comp, GLuint swz)
* This is called just prior to changing any texture object state which
* will not effect texture completeness.
*/
-static INLINE void
+static inline void
flush(struct gl_context *ctx)
{
FLUSH_VERTICES(ctx, _NEW_TEXTURE);
@@ -195,7 +195,7 @@ flush(struct gl_context *ctx)
* state flag and then mark the texture object as 'incomplete' so that any
* per-texture derived state gets recomputed.
*/
-static INLINE void
+static inline void
incomplete(struct gl_context *ctx, struct gl_texture_object *texObj)
{
FLUSH_VERTICES(ctx, _NEW_TEXTURE);