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author | marha <marha@users.sourceforge.net> | 2011-10-27 08:37:52 +0200 |
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committer | marha <marha@users.sourceforge.net> | 2011-10-27 08:37:52 +0200 |
commit | 2a9be4af293f20fa33cc34fbc3b72e2235d91090 (patch) | |
tree | d41608bda1d56be1aa96857dee20e988b53760a3 /mesalib/src/mesa/main/texstore.c | |
parent | 9d53da0fbb9ae6df9a38ad40df4f53cd28287235 (diff) | |
parent | d662d461634660f5c0f3998b5eb7d7ed3bd5a25f (diff) | |
download | vcxsrv-2a9be4af293f20fa33cc34fbc3b72e2235d91090.tar.gz vcxsrv-2a9be4af293f20fa33cc34fbc3b72e2235d91090.tar.bz2 vcxsrv-2a9be4af293f20fa33cc34fbc3b72e2235d91090.zip |
Merge remote-tracking branch 'origin/released'
Diffstat (limited to 'mesalib/src/mesa/main/texstore.c')
-rw-r--r-- | mesalib/src/mesa/main/texstore.c | 10 |
1 files changed, 9 insertions, 1 deletions
diff --git a/mesalib/src/mesa/main/texstore.c b/mesalib/src/mesa/main/texstore.c index cc9fbc020..05c1964d6 100644 --- a/mesalib/src/mesa/main/texstore.c +++ b/mesalib/src/mesa/main/texstore.c @@ -4499,6 +4499,9 @@ _mesa_store_teximage1d(struct gl_context *ctx, GLenum target, GLint level, (void) border; + if (width == 0) + return; + /* allocate storage for texture data */ if (!ctx->Driver.AllocTextureImageBuffer(ctx, texImage, texImage->TexFormat, width, 1, 1)) { @@ -4560,6 +4563,9 @@ _mesa_store_teximage2d(struct gl_context *ctx, GLenum target, GLint level, (void) border; + if (width == 0 || height == 0) + return; + /* allocate storage for texture data */ if (!ctx->Driver.AllocTextureImageBuffer(ctx, texImage, texImage->TexFormat, width, height, 1)) { @@ -4651,6 +4657,9 @@ _mesa_store_teximage3d(struct gl_context *ctx, GLenum target, GLint level, (void) border; + if (width == 0 || height == 0 || depth == 0) + return; + /* allocate storage for texture data */ if (!ctx->Driver.AllocTextureImageBuffer(ctx, texImage, texImage->TexFormat, width, height, depth)) { @@ -4906,7 +4915,6 @@ _mesa_store_compressed_teximage2d(struct gl_context *ctx, ASSERT(texImage->Width > 0); ASSERT(texImage->Height > 0); ASSERT(texImage->Depth == 1); - ASSERT(texImage->Data == NULL); /* was freed in glCompressedTexImage2DARB */ /* allocate storage for texture data */ if (!ctx->Driver.AllocTextureImageBuffer(ctx, texImage, texImage->TexFormat, |