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author | marha <marha@users.sourceforge.net> | 2011-12-05 07:42:31 +0100 |
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committer | marha <marha@users.sourceforge.net> | 2011-12-05 07:42:31 +0100 |
commit | 528f5bd58a139174170c4130c67dca30193c9057 (patch) | |
tree | 550c818095dbc607deaddf166c77116ccd91ef54 /mesalib/src/mesa/main/texstore.c | |
parent | 2cfebffb491807a465a8e5f7daca582d8aefb829 (diff) | |
download | vcxsrv-528f5bd58a139174170c4130c67dca30193c9057.tar.gz vcxsrv-528f5bd58a139174170c4130c67dca30193c9057.tar.bz2 vcxsrv-528f5bd58a139174170c4130c67dca30193c9057.zip |
xserver xkeyboard-config mesa git update 5 dec 2011
Diffstat (limited to 'mesalib/src/mesa/main/texstore.c')
-rw-r--r-- | mesalib/src/mesa/main/texstore.c | 65 |
1 files changed, 24 insertions, 41 deletions
diff --git a/mesalib/src/mesa/main/texstore.c b/mesalib/src/mesa/main/texstore.c index 007959077..37fea2156 100644 --- a/mesalib/src/mesa/main/texstore.c +++ b/mesalib/src/mesa/main/texstore.c @@ -67,6 +67,7 @@ #include "texcompress_fxt1.h" #include "texcompress_rgtc.h" #include "texcompress_s3tc.h" +#include "texcompress_etc.h" #include "teximage.h" #include "texstore.h" #include "enums.h" @@ -2141,8 +2142,8 @@ _mesa_texstore_unorm88(TEXSTORE_PARAMS) ASSERT(dstFormat == MESA_FORMAT_AL88 || dstFormat == MESA_FORMAT_AL88_REV || - dstFormat == MESA_FORMAT_RG88 || - dstFormat == MESA_FORMAT_RG88_REV); + dstFormat == MESA_FORMAT_GR88 || + dstFormat == MESA_FORMAT_RG88); ASSERT(texelBytes == 2); if (!ctx->_ImageTransferState && @@ -2150,7 +2151,7 @@ _mesa_texstore_unorm88(TEXSTORE_PARAMS) ((dstFormat == MESA_FORMAT_AL88 && baseInternalFormat == GL_LUMINANCE_ALPHA && srcFormat == GL_LUMINANCE_ALPHA) || - (dstFormat == MESA_FORMAT_RG88 && + (dstFormat == MESA_FORMAT_GR88 && baseInternalFormat == srcFormat)) && srcType == GL_UNSIGNED_BYTE && littleEndian) { @@ -2182,8 +2183,8 @@ _mesa_texstore_unorm88(TEXSTORE_PARAMS) } } else { - if ((littleEndian && dstFormat == MESA_FORMAT_RG88) || - (!littleEndian && dstFormat == MESA_FORMAT_RG88_REV)) { + if ((littleEndian && dstFormat == MESA_FORMAT_GR88) || + (!littleEndian && dstFormat == MESA_FORMAT_RG88)) { dstmap[0] = 0; dstmap[1] = 1; } @@ -2224,7 +2225,7 @@ _mesa_texstore_unorm88(TEXSTORE_PARAMS) for (row = 0; row < srcHeight; row++) { GLushort *dstUS = (GLushort *) dstRow; if (dstFormat == MESA_FORMAT_AL88 || - dstFormat == MESA_FORMAT_RG88) { + dstFormat == MESA_FORMAT_GR88) { for (col = 0; col < srcWidth; col++) { /* src[0] is luminance (or R), src[1] is alpha (or G) */ dstUS[col] = PACK_COLOR_88( src[1], @@ -4374,8 +4375,8 @@ _mesa_get_texstore_func(gl_format format) table[MESA_FORMAT_YCBCR] = _mesa_texstore_ycbcr; table[MESA_FORMAT_YCBCR_REV] = _mesa_texstore_ycbcr; table[MESA_FORMAT_R8] = _mesa_texstore_unorm8; + table[MESA_FORMAT_GR88] = _mesa_texstore_unorm88; table[MESA_FORMAT_RG88] = _mesa_texstore_unorm88; - table[MESA_FORMAT_RG88_REV] = _mesa_texstore_unorm88; table[MESA_FORMAT_R16] = _mesa_texstore_unorm16; table[MESA_FORMAT_RG1616] = _mesa_texstore_unorm1616; table[MESA_FORMAT_RG1616_REV] = _mesa_texstore_unorm1616; @@ -4437,6 +4438,7 @@ _mesa_get_texstore_func(gl_format format) table[MESA_FORMAT_SIGNED_L_LATC1] = _mesa_texstore_signed_red_rgtc1; table[MESA_FORMAT_LA_LATC2] = _mesa_texstore_rg_rgtc2; table[MESA_FORMAT_SIGNED_LA_LATC2] = _mesa_texstore_signed_rg_rgtc2; + table[MESA_FORMAT_ETC1_RGB8] = _mesa_texstore_etc1_rgb8; table[MESA_FORMAT_SIGNED_A8] = _mesa_texstore_snorm8; table[MESA_FORMAT_SIGNED_L8] = _mesa_texstore_snorm8; table[MESA_FORMAT_SIGNED_AL88] = _mesa_texstore_snorm88; @@ -4832,7 +4834,7 @@ _mesa_store_texsubimage1d(struct gl_context *ctx, GLenum target, GLint level, if (!pixels) return; - /* Map dest texture buffer (write to whole region) */ + /* Map dest texture buffer */ ctx->Driver.MapTextureImage(ctx, texImage, 0, xoffset, 0, width, 1, rwMode, @@ -4885,7 +4887,7 @@ _mesa_store_texsubimage2d(struct gl_context *ctx, GLenum target, GLint level, if (!pixels) return; - /* Map dest texture buffer (write to whole region) */ + /* Map dest texture buffer */ ctx->Driver.MapTextureImage(ctx, texImage, 0, xoffset, yoffset, width, height, rwMode, @@ -5015,11 +5017,9 @@ _mesa_store_compressed_teximage2d(struct gl_context *ctx, struct gl_texture_object *texObj, struct gl_texture_image *texImage) { - GLubyte *dstMap; - GLint dstRowStride; - - /* This is pretty simple, basically just do a memcpy without worrying - * about the usual image unpacking or image transfer operations. + /* This is pretty simple, because unlike the general texstore path we don't + * have to worry about the usual image unpacking or image transfer + * operations. */ ASSERT(texObj); ASSERT(texImage); @@ -5034,29 +5034,12 @@ _mesa_store_compressed_teximage2d(struct gl_context *ctx, return; } - data = _mesa_validate_pbo_compressed_teximage(ctx, imageSize, data, - &ctx->Unpack, - "glCompressedTexImage2D"); - if (!data) - return; - - - /* Map dest texture buffer (write to whole region) */ - ctx->Driver.MapTextureImage(ctx, texImage, 0, - 0, 0, width, height, - GL_MAP_WRITE_BIT, - &dstMap, &dstRowStride); - if (dstMap) { - /* copy the data */ - memcpy(dstMap, data, imageSize); - - ctx->Driver.UnmapTextureImage(ctx, texImage, 0); - } - else { - _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCompressedTexImage2D"); - } - - _mesa_unmap_teximage_pbo(ctx, &ctx->Unpack); + _mesa_store_compressed_texsubimage2d(ctx, target, level, + 0, 0, + width, height, + texImage->TexFormat, + imageSize, data, + texObj, texImage); } @@ -5133,8 +5116,8 @@ _mesa_store_compressed_texsubimage2d(struct gl_context *ctx, GLenum target, _mesa_get_format_block_size(texFormat, &bw, &bh); /* these should have been caught sooner */ - ASSERT((width % bw) == 0 || width == 2 || width == 1); - ASSERT((height % bh) == 0 || height == 2 || height == 1); + ASSERT((width % bw) == 0 || width < bw); + ASSERT((height % bh) == 0 || height < bh); ASSERT((xoffset % bw) == 0); ASSERT((yoffset % bh) == 0); @@ -5148,7 +5131,7 @@ _mesa_store_compressed_texsubimage2d(struct gl_context *ctx, GLenum target, srcRowStride = _mesa_format_row_stride(texFormat, width); src = (const GLubyte *) data; - /* Map dest texture buffer (write to whole region) */ + /* Map dest texture buffer */ ctx->Driver.MapTextureImage(ctx, texImage, 0, xoffset, yoffset, width, height, GL_MAP_WRITE_BIT, @@ -5156,7 +5139,7 @@ _mesa_store_compressed_texsubimage2d(struct gl_context *ctx, GLenum target, if (dstMap) { bytesPerRow = srcRowStride; /* bytes per row of blocks */ - rows = height / bh; /* rows in blocks */ + rows = (height + bh - 1) / bh; /* rows in blocks */ /* copy rows of blocks */ for (i = 0; i < rows; i++) { |