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authormarha <marha@users.sourceforge.net>2012-01-06 19:27:25 +0100
committerMarc Haesen <marc@hc-consult.be>2012-01-06 19:27:25 +0100
commit7e9f4ea970e8f7008c212d7d3918a974eb0066da (patch)
tree92cf7fcdf6e8093e743346af2397f3caa17cffe3 /mesalib/src/mesa/main/texstore.h
parent9715b7fab0757c86e1bb151f3dce0b324bcff692 (diff)
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libX11 mesa pixman git update 6 jan 2012
Diffstat (limited to 'mesalib/src/mesa/main/texstore.h')
-rw-r--r--mesalib/src/mesa/main/texstore.h94
1 files changed, 39 insertions, 55 deletions
diff --git a/mesalib/src/mesa/main/texstore.h b/mesalib/src/mesa/main/texstore.h
index f956b0436..85e33b0fe 100644
--- a/mesalib/src/mesa/main/texstore.h
+++ b/mesalib/src/mesa/main/texstore.h
@@ -58,7 +58,6 @@
struct gl_context *ctx, GLuint dims, \
GLenum baseInternalFormat, \
gl_format dstFormat, \
- GLint dstXoffset, GLint dstYoffset, GLint dstZoffset, \
GLint dstRowStride, \
GLubyte **dstSlices, \
GLint srcWidth, GLint srcHeight, GLint srcDepth, \
@@ -91,118 +90,103 @@ _mesa_make_temp_float_image(struct gl_context *ctx, GLuint dims,
GLbitfield transferOps);
extern void
-_mesa_store_teximage1d(struct gl_context *ctx, GLenum target, GLint level,
+_mesa_store_teximage1d(struct gl_context *ctx,
+ struct gl_texture_image *texImage,
GLint internalFormat,
GLint width, GLint border,
GLenum format, GLenum type, const GLvoid *pixels,
- const struct gl_pixelstore_attrib *packing,
- struct gl_texture_object *texObj,
- struct gl_texture_image *texImage);
+ const struct gl_pixelstore_attrib *packing);
extern void
-_mesa_store_teximage2d(struct gl_context *ctx, GLenum target, GLint level,
+_mesa_store_teximage2d(struct gl_context *ctx,
+ struct gl_texture_image *texImage,
GLint internalFormat,
GLint width, GLint height, GLint border,
GLenum format, GLenum type, const GLvoid *pixels,
- const struct gl_pixelstore_attrib *packing,
- struct gl_texture_object *texObj,
- struct gl_texture_image *texImage);
+ const struct gl_pixelstore_attrib *packing);
extern void
-_mesa_store_teximage3d(struct gl_context *ctx, GLenum target, GLint level,
+_mesa_store_teximage3d(struct gl_context *ctx,
+ struct gl_texture_image *texImage,
GLint internalFormat,
GLint width, GLint height, GLint depth, GLint border,
GLenum format, GLenum type, const GLvoid *pixels,
- const struct gl_pixelstore_attrib *packing,
- struct gl_texture_object *texObj,
- struct gl_texture_image *texImage);
+ const struct gl_pixelstore_attrib *packing);
extern void
-_mesa_store_texsubimage1d(struct gl_context *ctx, GLenum target, GLint level,
+_mesa_store_texsubimage1d(struct gl_context *ctx,
+ struct gl_texture_image *texImage,
GLint xoffset, GLint width,
GLenum format, GLenum type, const GLvoid *pixels,
- const struct gl_pixelstore_attrib *packing,
- struct gl_texture_object *texObj,
- struct gl_texture_image *texImage);
+ const struct gl_pixelstore_attrib *packing);
extern void
-_mesa_store_texsubimage2d(struct gl_context *ctx, GLenum target, GLint level,
+_mesa_store_texsubimage2d(struct gl_context *ctx,
+ struct gl_texture_image *texImage,
GLint xoffset, GLint yoffset,
GLint width, GLint height,
GLenum format, GLenum type, const GLvoid *pixels,
- const struct gl_pixelstore_attrib *packing,
- struct gl_texture_object *texObj,
- struct gl_texture_image *texImage);
+ const struct gl_pixelstore_attrib *packing);
extern void
-_mesa_store_texsubimage3d(struct gl_context *ctx, GLenum target, GLint level,
+_mesa_store_texsubimage3d(struct gl_context *ctx,
+ struct gl_texture_image *texImage,
GLint xoffset, GLint yoffset, GLint zoffset,
GLint width, GLint height, GLint depth,
GLenum format, GLenum type, const GLvoid *pixels,
- const struct gl_pixelstore_attrib *packing,
- struct gl_texture_object *texObj,
- struct gl_texture_image *texImage);
+ const struct gl_pixelstore_attrib *packing);
extern void
-_mesa_store_compressed_teximage1d(struct gl_context *ctx, GLenum target, GLint level,
+_mesa_store_compressed_teximage1d(struct gl_context *ctx,
+ struct gl_texture_image *texImage,
GLint internalFormat,
GLint width, GLint border,
- GLsizei imageSize, const GLvoid *data,
- struct gl_texture_object *texObj,
- struct gl_texture_image *texImage);
+ GLsizei imageSize, const GLvoid *data);
extern void
-_mesa_store_compressed_teximage2d(struct gl_context *ctx, GLenum target, GLint level,
+_mesa_store_compressed_teximage2d(struct gl_context *ctx,
+ struct gl_texture_image *texImage,
GLint internalFormat,
GLint width, GLint height, GLint border,
- GLsizei imageSize, const GLvoid *data,
- struct gl_texture_object *texObj,
- struct gl_texture_image *texImage);
+ GLsizei imageSize, const GLvoid *data);
extern void
-_mesa_store_compressed_teximage3d(struct gl_context *ctx, GLenum target, GLint level,
+_mesa_store_compressed_teximage3d(struct gl_context *ctx,
+ struct gl_texture_image *texImage,
GLint internalFormat,
GLint width, GLint height, GLint depth,
GLint border,
- GLsizei imageSize, const GLvoid *data,
- struct gl_texture_object *texObj,
- struct gl_texture_image *texImage);
+ GLsizei imageSize, const GLvoid *data);
extern void
-_mesa_store_compressed_texsubimage1d(struct gl_context *ctx, GLenum target,
- GLint level,
+_mesa_store_compressed_texsubimage1d(struct gl_context *ctx,
+ struct gl_texture_image *texImage,
GLint xoffset, GLsizei width,
GLenum format,
- GLsizei imageSize, const GLvoid *data,
- struct gl_texture_object *texObj,
- struct gl_texture_image *texImage);
+ GLsizei imageSize, const GLvoid *data);
extern void
-_mesa_store_compressed_texsubimage2d(struct gl_context *ctx, GLenum target,
- GLint level,
+_mesa_store_compressed_texsubimage2d(struct gl_context *ctx,
+ struct gl_texture_image *texImage,
GLint xoffset, GLint yoffset,
GLsizei width, GLsizei height,
GLenum format,
- GLsizei imageSize, const GLvoid *data,
- struct gl_texture_object *texObj,
- struct gl_texture_image *texImage);
+ GLsizei imageSize, const GLvoid *data);
extern void
-_mesa_store_compressed_texsubimage3d(struct gl_context *ctx, GLenum target,
- GLint level,
- GLint xoffset, GLint yoffset, GLint zoffset,
- GLsizei width, GLsizei height, GLsizei depth,
- GLenum format,
- GLsizei imageSize, const GLvoid *data,
- struct gl_texture_object *texObj,
- struct gl_texture_image *texImage);
+_mesa_store_compressed_texsubimage3d(struct gl_context *ctx,
+ struct gl_texture_image *texImage,
+ GLint xoffset, GLint yoffset, GLint zoffset,
+ GLsizei width, GLsizei height, GLsizei depth,
+ GLenum format,
+ GLsizei imageSize, const GLvoid *data);
#endif