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authormarha <marha@users.sourceforge.net>2013-01-07 11:56:06 +0100
committermarha <marha@users.sourceforge.net>2013-01-07 11:56:06 +0100
commit3f553aaceddc9b09363c73d9bea40eaea8164fc4 (patch)
treeb112d1ad761f8621106f8930daaf97fafed339fb /mesalib/src/mesa/main/uniform_query.cpp
parent293fd0043af7e861c9c540bebc44630d0da0bf9b (diff)
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pixman xkbcomp libX11 libXau mesa fontconfig xserver xkeyboard-config git update 7 jan 2013
fontconfig: 17eda89ed2e24a3fc5f68538dd7fd9ada8efb087 xserver: bd91b05b631f13afd1f7a9d6cbc4f0c5408b523a xkeyboard-config: 4779e2745094ebe0c06364b4099d7067ae750d07 libX11: cd25cab4b5b957641183ce72dd1ae0424aff1663 libXau: e04364efccbb3bb4cfc5f4cb491ffa1faaaacbdb mesa: afec10df373f342f058aab66c622237964a4a147 pixman: 35cc965514ca6e665c18411fcf66db826d559c2a xkbcomp: e4f767913338052527538d429931e8abd8c3fb88
Diffstat (limited to 'mesalib/src/mesa/main/uniform_query.cpp')
-rw-r--r--mesalib/src/mesa/main/uniform_query.cpp26
1 files changed, 13 insertions, 13 deletions
diff --git a/mesalib/src/mesa/main/uniform_query.cpp b/mesalib/src/mesa/main/uniform_query.cpp
index b6b73d16f..afe9a08c1 100644
--- a/mesalib/src/mesa/main/uniform_query.cpp
+++ b/mesalib/src/mesa/main/uniform_query.cpp
@@ -241,11 +241,14 @@ validate_uniform_parameters(struct gl_context *ctx,
return false;
}
- /* This case should be impossible. The implication is that a call like
- * glGetUniformLocation(prog, "foo[8]") was successful but "foo" is not an
- * array.
+ /* If the uniform is an array, check that array_index is in bounds.
+ * If not an array, check that array_index is zero.
+ * array_index is unsigned so no need to check for less than zero.
*/
- if (*array_index != 0 && shProg->UniformStorage[*loc].array_elements == 0) {
+ unsigned limit = shProg->UniformStorage[*loc].array_elements;
+ if (limit == 0)
+ limit = 1;
+ if (*array_index >= limit) {
_mesa_error(ctx, GL_INVALID_OPERATION, "%s(location=%d)",
caller, location);
return false;
@@ -732,9 +735,6 @@ _mesa_uniform(struct gl_context *ctx, struct gl_shader_program *shProg,
* will have already generated an error.
*/
if (uni->array_elements != 0) {
- if (offset >= uni->array_elements)
- return;
-
count = MIN2(count, (int) (uni->array_elements - offset));
}
@@ -889,9 +889,6 @@ _mesa_uniform_matrix(struct gl_context *ctx, struct gl_shader_program *shProg,
* will have already generated an error.
*/
if (uni->array_elements != 0) {
- if (offset >= uni->array_elements)
- return;
-
count = MIN2(count, (int) (uni->array_elements - offset));
}
@@ -1025,10 +1022,13 @@ _mesa_get_uniform_location(struct gl_context *ctx,
if (!found)
return GL_INVALID_INDEX;
- /* Since array_elements is 0 for non-arrays, this causes look-ups of 'a[0]'
- * to (correctly) fail if 'a' is not an array.
+ /* If the uniform is an array, fail if the index is out of bounds.
+ * (A negative index is caught above.) This also fails if the uniform
+ * is not an array, but the user is trying to index it, because
+ * array_elements is zero and offset >= 0.
*/
- if (array_lookup && shProg->UniformStorage[location].array_elements == 0) {
+ if (array_lookup
+ && offset >= (long) shProg->UniformStorage[location].array_elements) {
return GL_INVALID_INDEX;
}