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authormarha <marha@users.sourceforge.net>2015-04-20 21:25:25 +0200
committermarha <marha@users.sourceforge.net>2015-04-20 21:25:25 +0200
commit4ba9be2882d9f1567809edb0a31fcdf11320d41f (patch)
treef796ab7a5044f9dd99aac7cb9a7c836857987635 /mesalib/src/mesa/main/uniforms.c
parent82c8df11062f72a7d467e26cedbbd8b322ff7a70 (diff)
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randrproto xkeyboard-config fontconfig libX11 libXdmcp libXmu pixman xkbcomp xserver mesa git update 20 Apr 2015
xserver commit b1029716e41e252f149b82124a149da180607c96 xkeyboard-config commit 7d00bcc2d9c3944bbdfcbe472ee3299729dc7687 libX11 commit 748d47e69f5c12d8557d56a8a8ec166588da7b93 libXdmcp commit b10f382e3aa2e86cd5a2bc27d6758da55f0ab1f6 xkbcomp commit 1ae525b3d236b59e6437b2b5433d460e18370973 pixman commit 58e21d3e45c5227c2ca9ac00cf044f22a7975180 randrproto commit 98da0d6e48b7d124d6788ea568e9f9e3dc204322 libXmu commit 4459e6940fe3fdf26a8d5d4c71989498bc400a62 fontconfig commit 07be485a0a84995ce69bf60e3b1bb22cb35f6b0e mesa commit c1485f4b7d044724b3dbc1011f3c3a8a53132010
Diffstat (limited to 'mesalib/src/mesa/main/uniforms.c')
-rw-r--r--mesalib/src/mesa/main/uniforms.c294
1 files changed, 90 insertions, 204 deletions
diff --git a/mesalib/src/mesa/main/uniforms.c b/mesalib/src/mesa/main/uniforms.c
index fb1482f9c..5548d1d02 100644
--- a/mesalib/src/mesa/main/uniforms.c
+++ b/mesalib/src/mesa/main/uniforms.c
@@ -911,7 +911,6 @@ GLint GLAPIENTRY
_mesa_GetUniformLocation(GLuint programObj, const GLcharARB *name)
{
struct gl_shader_program *shProg;
- GLuint index, offset;
GET_CURRENT_CONTEXT(ctx);
@@ -931,23 +930,7 @@ _mesa_GetUniformLocation(GLuint programObj, const GLcharARB *name)
return -1;
}
- index = _mesa_get_uniform_location(shProg, name, &offset);
- if (index == GL_INVALID_INDEX)
- return -1;
-
- /* From the GL_ARB_uniform_buffer_object spec:
- *
- * "The value -1 will be returned if <name> does not correspond to an
- * active uniform variable name in <program>, if <name> is associated
- * with a named uniform block, or if <name> starts with the reserved
- * prefix "gl_"."
- */
- if (shProg->UniformStorage[index].block_index != -1 ||
- shProg->UniformStorage[index].atomic_buffer_index != -1)
- return -1;
-
- /* location in remap table + array element offset */
- return shProg->UniformStorage[index].remap_location + offset;
+ return _mesa_program_resource_location(shProg, GL_UNIFORM, name);
}
GLuint GLAPIENTRY
@@ -955,7 +938,6 @@ _mesa_GetUniformBlockIndex(GLuint program,
const GLchar *uniformBlockName)
{
GET_CURRENT_CONTEXT(ctx);
- GLuint i;
struct gl_shader_program *shProg;
if (!ctx->Extensions.ARB_uniform_buffer_object) {
@@ -968,12 +950,13 @@ _mesa_GetUniformBlockIndex(GLuint program,
if (!shProg)
return GL_INVALID_INDEX;
- for (i = 0; i < shProg->NumUniformBlocks; i++) {
- if (!strcmp(shProg->UniformBlocks[i].Name, uniformBlockName))
- return i;
- }
+ struct gl_program_resource *res =
+ _mesa_program_resource_find_name(shProg, GL_UNIFORM_BLOCK,
+ uniformBlockName);
+ if (!res)
+ return GL_INVALID_INDEX;
- return GL_INVALID_INDEX;
+ return _mesa_program_resource_index(shProg, res);
}
void GLAPIENTRY
@@ -1003,9 +986,9 @@ _mesa_GetUniformIndices(GLuint program,
}
for (i = 0; i < uniformCount; i++) {
- unsigned offset;
- uniformIndices[i] = _mesa_get_uniform_location(shProg,
- uniformNames[i], &offset);
+ struct gl_program_resource *res =
+ _mesa_program_resource_find_name(shProg, GL_UNIFORM, uniformNames[i]);
+ uniformIndices[i] = _mesa_program_resource_index(shProg, res);
}
}
@@ -1061,104 +1044,104 @@ _mesa_UniformBlockBinding(GLuint program,
}
}
-void GLAPIENTRY
-_mesa_GetActiveUniformBlockiv(GLuint program,
- GLuint uniformBlockIndex,
- GLenum pname,
- GLint *params)
+
+/**
+ * Generic program resource property query.
+ */
+static void
+mesa_bufferiv(struct gl_shader_program *shProg, GLenum type,
+ GLuint index, GLenum pname, GLint *params, const char *caller)
{
GET_CURRENT_CONTEXT(ctx);
- struct gl_shader_program *shProg;
- struct gl_uniform_block *block;
- unsigned i;
+ struct gl_program_resource *res =
+ _mesa_program_resource_find_index(shProg, type, index);
- if (!ctx->Extensions.ARB_uniform_buffer_object) {
- _mesa_error(ctx, GL_INVALID_OPERATION, "glGetActiveUniformBlockiv");
+ if (!res) {
+ _mesa_error(ctx, GL_INVALID_VALUE, "%s(bufferindex %d)", caller, index);
return;
}
- shProg = _mesa_lookup_shader_program_err(ctx, program,
- "glGetActiveUniformBlockiv");
- if (!shProg)
- return;
-
- if (uniformBlockIndex >= shProg->NumUniformBlocks) {
- _mesa_error(ctx, GL_INVALID_VALUE,
- "glGetActiveUniformBlockiv(block index %u >= %u)",
- uniformBlockIndex, shProg->NumUniformBlocks);
- return;
- }
-
- block = &shProg->UniformBlocks[uniformBlockIndex];
-
switch (pname) {
case GL_UNIFORM_BLOCK_BINDING:
- params[0] = block->Binding;
+ case GL_ATOMIC_COUNTER_BUFFER_BINDING:
+ _mesa_program_resource_prop(shProg, res, index, GL_BUFFER_BINDING,
+ params, caller);
return;
-
case GL_UNIFORM_BLOCK_DATA_SIZE:
- params[0] = block->UniformBufferSize;
+ case GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE:
+ _mesa_program_resource_prop(shProg, res, index, GL_BUFFER_DATA_SIZE,
+ params, caller);
return;
-
case GL_UNIFORM_BLOCK_NAME_LENGTH:
- params[0] = strlen(block->Name) + 1;
+ _mesa_program_resource_prop(shProg, res, index, GL_NAME_LENGTH,
+ params, caller);
return;
-
- case GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS: {
- unsigned count = 0;
-
- for (i = 0; i < block->NumUniforms; i++) {
- unsigned offset;
- const int idx =
- _mesa_get_uniform_location(shProg,
- block->Uniforms[i].IndexName,
- &offset);
- if (idx != -1)
- count++;
- }
-
- params[0] = count;
+ case GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS:
+ case GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS:
+ _mesa_program_resource_prop(shProg, res, index, GL_NUM_ACTIVE_VARIABLES,
+ params, caller);
return;
- }
-
- case GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES: {
- unsigned count = 0;
-
- for (i = 0; i < block->NumUniforms; i++) {
- unsigned offset;
- const int idx =
- _mesa_get_uniform_location(shProg,
- block->Uniforms[i].IndexName,
- &offset);
-
- if (idx != -1)
- params[count++] = idx;
- }
+ case GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES:
+ case GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES:
+ _mesa_program_resource_prop(shProg, res, index, GL_ACTIVE_VARIABLES,
+ params, caller);
return;
- }
-
case GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER:
- params[0] = shProg->UniformBlockStageIndex[MESA_SHADER_VERTEX][uniformBlockIndex] != -1;
+ case GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER:
+ _mesa_program_resource_prop(shProg, res, index,
+ GL_REFERENCED_BY_VERTEX_SHADER, params,
+ caller);
return;
-
case GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER:
- if (!_mesa_has_geometry_shaders(ctx))
- break;
- params[0] = shProg->UniformBlockStageIndex[MESA_SHADER_GEOMETRY][uniformBlockIndex] != -1;
+ case GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER:
+ _mesa_program_resource_prop(shProg, res, index,
+ GL_REFERENCED_BY_GEOMETRY_SHADER, params,
+ caller);
return;
-
case GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER:
- params[0] = shProg->UniformBlockStageIndex[MESA_SHADER_FRAGMENT][uniformBlockIndex] != -1;
+ case GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER:
+ _mesa_program_resource_prop(shProg, res, index,
+ GL_REFERENCED_BY_FRAGMENT_SHADER, params,
+ caller);
+ return;
+ case GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER:
+ params[0] = GL_FALSE;
+ return;
+ case GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER:
+ params[0] = GL_FALSE;
return;
-
default:
_mesa_error(ctx, GL_INVALID_ENUM,
- "glGetActiveUniformBlockiv(pname 0x%x (%s))",
- pname, _mesa_lookup_enum_by_nr(pname));
+ "%s(pname 0x%x (%s))", caller, pname,
+ _mesa_lookup_enum_by_nr(pname));
return;
}
}
+
+void GLAPIENTRY
+_mesa_GetActiveUniformBlockiv(GLuint program,
+ GLuint uniformBlockIndex,
+ GLenum pname,
+ GLint *params)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ struct gl_shader_program *shProg;
+
+ if (!ctx->Extensions.ARB_uniform_buffer_object) {
+ _mesa_error(ctx, GL_INVALID_OPERATION, "glGetActiveUniformBlockiv");
+ return;
+ }
+
+ shProg = _mesa_lookup_shader_program_err(ctx, program,
+ "glGetActiveUniformBlockiv");
+ if (!shProg)
+ return;
+
+ mesa_bufferiv(shProg, GL_UNIFORM_BLOCK, uniformBlockIndex, pname, params,
+ "glGetActiveUniformBlockiv");
+}
+
void GLAPIENTRY
_mesa_GetActiveUniformBlockName(GLuint program,
GLuint uniformBlockIndex,
@@ -1168,7 +1151,6 @@ _mesa_GetActiveUniformBlockName(GLuint program,
{
GET_CURRENT_CONTEXT(ctx);
struct gl_shader_program *shProg;
- struct gl_uniform_block *block;
if (!ctx->Extensions.ARB_uniform_buffer_object) {
_mesa_error(ctx, GL_INVALID_OPERATION, "glGetActiveUniformBlockiv");
@@ -1187,18 +1169,11 @@ _mesa_GetActiveUniformBlockName(GLuint program,
if (!shProg)
return;
- if (uniformBlockIndex >= shProg->NumUniformBlocks) {
- _mesa_error(ctx, GL_INVALID_VALUE,
- "glGetActiveUniformBlockiv(block index %u >= %u)",
- uniformBlockIndex, shProg->NumUniformBlocks);
- return;
- }
-
- block = &shProg->UniformBlocks[uniformBlockIndex];
-
- if (uniformBlockName) {
- _mesa_copy_string(uniformBlockName, bufSize, length, block->Name);
- }
+ if (uniformBlockName)
+ _mesa_get_program_resource_name(shProg, GL_UNIFORM_BLOCK,
+ uniformBlockIndex, bufSize, length,
+ uniformBlockName,
+ "glGetActiveUniformBlockName");
}
void GLAPIENTRY
@@ -1226,54 +1201,8 @@ _mesa_GetActiveUniformName(GLuint program, GLuint uniformIndex,
if (!shProg)
return;
- if (uniformIndex >= shProg->NumUserUniformStorage) {
- _mesa_error(ctx, GL_INVALID_VALUE, "glGetActiveUniform(index)");
- return;
- }
-
- if (uniformName) {
- _mesa_get_uniform_name(& shProg->UniformStorage[uniformIndex],
- bufSize, length, uniformName);
- }
-}
-
-void
-_mesa_get_uniform_name(const struct gl_uniform_storage *uni,
- GLsizei maxLength, GLsizei *length,
- GLchar *nameOut)
-{
- GLsizei localLength;
-
- if (length == NULL)
- length = &localLength;
-
- _mesa_copy_string(nameOut, maxLength, length, uni->name);
-
- /* Page 61 (page 73 of the PDF) in section 2.11 of the OpenGL ES 3.0
- * spec says:
- *
- * "If the active uniform is an array, the uniform name returned in
- * name will always be the name of the uniform array appended with
- * "[0]"."
- *
- * The same text also appears in the OpenGL 4.2 spec. It does not,
- * however, appear in any previous spec. Previous specifications are
- * ambiguous in this regard. However, either name can later be passed
- * to glGetUniformLocation (and related APIs), so there shouldn't be any
- * harm in always appending "[0]" to uniform array names.
- */
- if (uni->array_elements != 0) {
- int i;
-
- /* The comparison is strange because *length does *NOT* include the
- * terminating NUL, but maxLength does.
- */
- for (i = 0; i < 3 && (*length + i + 1) < maxLength; i++)
- nameOut[*length + i] = "[0]"[i];
-
- nameOut[*length + i] = '\0';
- *length += i;
- }
+ _mesa_get_program_resource_name(shProg, GL_UNIFORM, uniformIndex, bufSize,
+ length, uniformName, "glGetActiveUniformName");
}
void GLAPIENTRY
@@ -1282,8 +1211,6 @@ _mesa_GetActiveAtomicCounterBufferiv(GLuint program, GLuint bufferIndex,
{
GET_CURRENT_CONTEXT(ctx);
struct gl_shader_program *shProg;
- struct gl_active_atomic_buffer *ab;
- GLuint i;
if (!ctx->Extensions.ARB_shader_atomic_counters) {
_mesa_error(ctx, GL_INVALID_OPERATION,
@@ -1296,49 +1223,8 @@ _mesa_GetActiveAtomicCounterBufferiv(GLuint program, GLuint bufferIndex,
if (!shProg)
return;
- if (bufferIndex >= shProg->NumAtomicBuffers) {
- _mesa_error(ctx, GL_INVALID_VALUE,
- "glGetActiveAtomicCounterBufferiv(bufferIndex)");
- return;
- }
-
- ab = &shProg->AtomicBuffers[bufferIndex];
-
- switch (pname) {
- case GL_ATOMIC_COUNTER_BUFFER_BINDING:
- params[0] = ab->Binding;
- return;
- case GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE:
- params[0] = ab->MinimumSize;
- return;
- case GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS:
- params[0] = ab->NumUniforms;
- return;
- case GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES:
- for (i = 0; i < ab->NumUniforms; ++i)
- params[i] = ab->Uniforms[i];
- return;
- case GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER:
- params[0] = ab->StageReferences[MESA_SHADER_VERTEX];
- return;
- case GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER:
- params[0] = ab->StageReferences[MESA_SHADER_GEOMETRY];
- return;
- case GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER:
- params[0] = ab->StageReferences[MESA_SHADER_FRAGMENT];
- return;
- case GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER:
- params[0] = GL_FALSE;
- return;
- case GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER:
- params[0] = GL_FALSE;
- return;
- default:
- _mesa_error(ctx, GL_INVALID_ENUM,
- "glGetActiveAtomicCounterBufferiv(pname 0x%x (%s))",
- pname, _mesa_lookup_enum_by_nr(pname));
- return;
- }
+ mesa_bufferiv(shProg, GL_ATOMIC_COUNTER_BUFFER, bufferIndex, pname, params,
+ "glGetActiveAtomicCounterBufferiv");
}
void GLAPIENTRY